


//sarge vcd

export fred {
	camera	maps/eric/delta1/sarge_video.mb -dest models/md5/cinematics/delta1/sarge_vcd

	options -prefix LAB_ -keepmesh labcoatmesh -keepmesh oldhead_head02 -keepmesh oldhead_righteyemesh -keepmesh oldhead_lefteyemesh

	mesh maps/fred/delta1/scipull_idle.mb -dest models/md5/cinematics/delta1/scipull_mesh
	anim maps/fred/delta1/scipull_idle.mb -dest models/md5/cinematics/delta1/scipull_idle
	anim maps/fred/delta1/scipull.mb -dest models/md5/cinematics/delta1/scipull

}

entityDef delta1_sargevcd_cam {
	"editor_color"					"1 .5 0"
	"editor_mins"					"-16 -16 0"
	"editor_maxs"					"16 16 64"
	
	"spawnclass"					"idCameraAnim"

	"anim sarge_vcd"				"models/md5/cinematics/delta1/sarge_vcd.md5camera"
}



//Reactor...

export fred {

	options -prefix REACTOR_ -align ALL //-keep blah -parent disc2 ALL

	mesh	models/seneca/reactor/anims/idle.mb -dest models/md5/environments/reactor 
	anim	models/seneca/reactor/anims/idle.mb -dest models/md5/environments/idle // -range 1 100
	anim	models/seneca/reactor/anims/startup.mb -dest models/md5/environments/startup
}

model delta1_reactor {
	mesh							models/md5/environments/reactor.md5mesh
	anim idle						models/md5/environments/idle.md5anim
	anim startup					models/md5/environments/startup.md5anim
}

entityDef delta1_reactor {
	"editor_color"					"1 .5 .3"
	"editor_mins"					"-16 -16 0"
	"editor_maxs"					"16 16 32"
	"editor_copy2"					"anim"

	"spawnclass"					"idAnimated"
	"model"							"delta1_reactor"
	"anim"							"idle"
}


//scipull...


model delta1_scipull {
	mesh							models/md5/cinematics/delta1/scipull_mesh.md5mesh
	anim idle						models/md5/cinematics/delta1/scipull_idle.md5anim
	anim pull						models/md5/cinematics/delta1/scipull.md5anim
}

entityDef delta1_scipull {
	"editor_color"					"1 .5 .3"
	"editor_mins"					"-16 -16 0"
	"editor_maxs"					"16 16 32"
	"editor_copy2"					"anim"

	"spawnclass"					"idAnimated"
	"model"							"delta1_scipull"
	"anim"							"idle"
}


//sarge vcd

model delta1_sarge_video_head {
	mesh							models/md5/heads/sarge/sarge.md5mesh
	anim stand						models/md5/heads/sarge/sargeidle.md5anim
	
	anim sarge_vcd					models/md5/heads/sarge/delta1/sarge_vcd.md5anim 				
}

model delta1_sarge_video {
	inherit							npc_marine
	
	anim sarge_vcd					models/md5/chars/sarge/delta1/sarge_vcd.md5anim {
		frame 1							event disableEyeFocus
//		frame 1							aviGame delta1_sarge_vcd
		frame 15						sound_voice	delta1_sarge_vcd	
//		frame 580						aviGame			
	
	}
}

entityDef delta1_sarge_video {
	"inherit"						"npc_base"
	"model"							"delta1_sarge_video"
	"size"							"12 12 74"
	"sound_bone"					"headcontrol"
	"ik_numlegs"					"0"
	"eye_horizontal_offset"			"0"

	"def_head"						"delta1_sarge_video_head"
	"head_joint"					"Shoulders"
}



