entityDef citybuilder_meshes
{
	"editor_usage"	"Meshes the Radiant Automatic City Builder may choose for generated buildings. Add mesh_1, mesh_2, etc. to expand the pool."
	"mesh_0"		"models/offices/office.md5static"
	"mesh_1"		"models/offices/B3_RESEARCH_FACILITY.md5static"
	"mesh_2"		"models/offices/A3_LARGE_OFFICE.md5static"
}
