//REVENANT INTRO CINEMATICS export james { camera maps/james/revenant/revenant_intro.mb -dest models/md5/cinematics/revenant/revintro_cam addoptions -prefix IMPACT_ mesh maps/james/revenant/revenant_intro.mb -dest models/md5/cinematics/revenant/revintro_impact anim maps/james/revenant/revenant_intro.mb -dest models/md5/cinematics/revenant/revintro_impact } entityDef recycling1_revintro_cam { "editor_color" "1 .5 0" "editor_mins" "-16 -16 0" "editor_maxs" "16 16 64" "spawnclass" "idCameraAnim" "anim" "revintro" "cinematic" "1" "anim revintro" "models/md5/cinematics/revenant/revintro_cam.md5camera" } model recycling1_revintro_player { skin skins/player/noweapon.skin mesh models/md5/characters/player/mocap/player.md5mesh anim revintro models/md5/cinematics/revenant/revintro_player.md5anim { frame 27 sound_body snd_footstep frame 35 sound_body snd_footstep frame 49 sound_body snd_footstep frame 55 sound_body snd_footstep } } entityDef recycling1_revintro_player { "inherit" "cin_base" "model" "recycling1_revintro_player" "anim" "revintro" "cinematic" "1" "snd_footstep" "monster_demon_revenant_footstep" } model recycling1_revintro_player2 { //skin skins/player/noweapon.skin mesh models/md5/cinematics/revenant/revintro_player2.md5mesh anim revintro models/md5/cinematics/revenant/revintro_player2.md5anim } entityDef recycling1_revintro_player2 { "inherit" "cin_base" "model" "recycling1_revintro_player2" "anim" "revintro" "cinematic" "1" } model recycling1_revintro_rev { mesh models/md5/monsters/revenant/james/revenant.md5mesh anim revintro models/md5/cinematics/revenant/revintro_rev.md5anim { frame 70 sound_voice2 revcin_yell1 frame 103 sound_body snd_footstep frame 109 sound_body snd_footstep frame 114 sound_body snd_footstep frame 117 sound_voice2 revcin_fire frame 117 call rev_rocketa frame 118 sound_body snd_footstep frame 150 sound_voice2 revcin_fire frame 150 call rev_rocketb frame 270 sound_voice2 revcin_yell2 //frame 1 trigger trigger_relay_79 } } entityDef recycling1_revintro_rev { "inherit" "cin_base" "model" "recycling1_revintro_rev" "anim" "revintro" "cinematic" "1" "snd_footstep" "monster_demon_revenant_footstep" } model recycling1_revintro_impact { mesh models/md5/cinematics/revenant/revintro_impact.md5mesh anim revintro models/md5/cinematics/revenant/revintro_impact.md5anim { frame 149 sound_body2 recycling1_revintro_explo1 frame 150 sound_body recycling1_revintro_stress frame 169 sound_body2 recycling_revintro_clang1 frame 181 sound_body2 recycling1_revintro_explo2 frame 186 sound_body recycling_revintro_clang2 frame 192 sound_body2 recycling_revintro_clang3 frame 239 sound_body recycling_revintro_clang4 frame 213 trigger trigger_relay_79 frame 204 trigger rev_fire1 frame 205 trigger speaker_rev_angryfire frame 213 trigger rev_steam1 frame 214 trigger speaker_rev_steam } } entityDef recycling1_revintro_impact { "inherit" "cin_base" "model" "recycling1_revintro_impact" "anim" "revintro" "cinematic" "1" }