//DELTA3 model delta3_betruger_head { mesh models/md5/heads/betruger/betruger.md5mesh channel eyelids ( Ruplid Rlolid Luplid Llolid ) anim idle models/md5/heads/betruger/betrugeridle.md5anim anim stand models/md5/heads/betruger/betrugeridle.md5anim } model delta3_betruger { inherit npc_labcoat anim laugh models/md5/chars/betruger/delta4/betrugerlaugh.md5anim { frame 64 sound_voice snd_escape frame 112 sound_voice snd_laugh } anim point models/md5/chars/betruger/delta3/betruger_point.md5anim anim point_down models/md5/chars/betruger/delta3/betruger_point_down.md5anim } entityDef delta3_betruger { "inherit" "npc_base" "model" "delta3_betruger" "anim" "laugh" "size" "1 1 1" "ik_numlegs" "0" "def_head" "delta3_betruger_head" "head_joint" "Shoulders" "cinematic" "1" "snd_escape" "delta4_betruger_escape" "snd_laugh" "delta4_betruger_laugh" }