#ifndef __HH_WEAPON_CRAWLERGRENADE_H #define __HH_WEAPON_CRAWLERGRENADE_H /*********************************************************************** hhWeaponCrawlerGrenade ***********************************************************************/ class hhWeaponCrawlerGrenade : public hhWeapon { CLASS_PROTOTYPE( hhWeaponCrawlerGrenade ); public: //rww - network friendliness virtual void WriteToSnapshot( idBitMsgDelta &msg ) const; virtual void ReadFromSnapshot( const idBitMsgDelta &msg ); protected: void Event_SpawnBloodSpray(); }; #endif