#ifndef __HH_PROJECTILE_WRENCH_H #define __HH_PROJECTILE_WRENCH_H class hhProjectileWrench : public hhProjectile { CLASS_PROTOTYPE( hhProjectileWrench ); void Event_Collision_Impact_AlertAI( const trace_t* collision, const idVec3& velocity ); protected: void DamageEntityHit( const trace_t* collision, const idVec3& velocity, idEntity* entHit ); }; #endif