#ifndef __HH_PROJECTILE_SPIRITARROW_H #define __HH_PROJECTILE_SPIRITARROW_H /*********************************************************************** hhProjectileSpiritArrow ***********************************************************************/ class hhProjectileSpiritArrow: public hhProjectile { CLASS_PROTOTYPE( hhProjectileSpiritArrow ); protected: virtual int DetermineClipmask(); void BindToCollisionObject( const trace_t* collision ); protected: void Event_Collision_Stick( const trace_t* collision, const idVec3 &velocity ); }; #endif