entityDef citybuilder_meshes { "editor_usage" "Meshes the Radiant Automatic City Builder may choose for generated buildings. Add mesh_1, mesh_2, etc. to expand the pool." "mesh_0" "models/offices/office.md5static" "mesh_1" "models/offices/B3_RESEARCH_FACILITY.md5static" "mesh_2" "models/offices/A3_LARGE_OFFICE.md5static" }