Version 2.00 { "classname" "worldspawn" // brush 0 { brushDef3 { ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 0 1 -224 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 -1 0 -336 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 1 0 -296 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( -1 0 0 -352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 1 0 0 344 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 } } // brush 1 { brushDef3 { ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 0 1 -224 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 1 0 0 -352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 1 0 -296 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( -1 0 0 -352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 -1 0 288 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 } } // brush 2 { brushDef3 { ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 0 1 -224 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 -1 0 -336 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 1 0 0 -352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 1 0 -296 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( -1 0 0 344 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 } } // brush 3 { brushDef3 { ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 0 1 -224 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 -1 0 -336 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 1 0 0 -352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( -1 0 0 -352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 1 0 328 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 } } // brush 4 { brushDef3 { ( 0 0 1 -224 ) ( ( 0.007813 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/floorpgrate 0 0 0 ( 0 -1 0 -336 ) ( ( 0.007813 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/floorpgrate 0 0 0 ( 1 0 0 -352 ) ( ( 0.007813 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/floorpgrate 0 0 0 ( 0 1 0 -296 ) ( ( 0.007813 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/floorpgrate 0 0 0 ( -1 0 0 -352 ) ( ( 0.007813 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/floorpgrate 0 0 0 ( 0 0 -1 216 ) ( ( 0.007813 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/floorpgrate 0 0 0 } } // brush 5 { brushDef3 { ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 -1 0 -336 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 1 0 0 -352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 1 0 -296 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( -1 0 0 -352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) textures/base_floor/ribfloor 0 0 0 ( 0 0 1 56 ) ( ( 0.031250 0 0.312500 ) ( 0 0.031250 0 ) ) textures/base_floor/sfloor 0 0 0 } } } // entity 1 { "classname" "info_path" "name" "info_path_1" "origin" "-316 260 -56" } // entity 2 { "angle" "90" "origin" "8 -72 -48" "name" "info_player_start_1" "classname" "info_player_start" } // entity 3 { "light" "300.000000" "_color" "1.000000 1.000000 1.000000" "falloff" "0.000000" "origin" "-184 112 112" "name" "light_1" "classname" "light" } // entity 4 { "light" "300.000000" "_color" "1.000000 1.000000 1.000000" "falloff" "0.000000" "origin" "200 -208 112" "name" "light_2" "classname" "light" } // entity 5 { "classname" "info_path" "name" "info_path_2" "origin" "0 260 -56" } // entity 6 { "classname" "info_path" "name" "info_path_3" "origin" "316 260 -56" } // entity 7 { "classname" "info_path" "name" "info_path_4" "origin" "-316 108 -56" } // entity 8 { "classname" "info_path" "name" "info_path_5" "origin" "0 108 -56" } // entity 9 { "classname" "info_path" "name" "info_path_6" "origin" "316 108 -56" } // entity 10 { "classname" "info_path" "name" "info_path_7" "origin" "-316 -104 -56" } // entity 11 { "classname" "info_path" "name" "info_path_8" "origin" "0 -100 -56" } // entity 12 { "classname" "info_path" "name" "info_path_9" "origin" "316 -100 -56" } // entity 13 { "classname" "info_path" "name" "info_path_10" "origin" "-316 -300 -56" } // entity 14 { "classname" "info_path" "name" "info_path_11" "origin" "0 -300 -56" } // entity 15 { "classname" "info_path" "name" "info_path_12" "origin" "316 -300 -56" }