/* Generated by the Particle Editor. To use the particle editor, launch the game and type 'editParticles' on the console. */ particle hell1_fire { depthHack 150 { count 30 material textures/particles/pfiresmall2 emissive 2.000 time 10.000 cycles 0.000 timeOffset -50.000 bunching 0.970 distribution sphere 1.000 1.000 1.000 direction cone 0.000 orientation z speed "-141.000" to "-300.000" size "1500.000" to "-300.000" aspect "1.000" fadeIn 1.000 fadeOut 0.550 fadeIndex 0.000 color 0.240 0.080 0.070 1.000 fadeColor 0.000 0.020 0.000 1.000 offset 0.000 0.000 0.000 gravity -32.000 } { count 28 material textures/particles/pfiresmall2 emissive 2.000 time 3.450 cycles 0.000 bunching 0.950 distribution sphere 1.000 1.000 1.000 direction cone 0.000 orientation z speed "0.000" to "-51.000" size "300.000" to "0.000" aspect "1.000" fadeIn 1.000 fadeOut 1.000 fadeIndex 0.000 color 0.604 0.208 0.012 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 0.000 gravity -32.000 } }