/* =========================================================================== IceTech GPL Source Code Copyright (C) 2026 Justin Marshall This file is part of the IceTech GPL Source Code (?IceTech Source Code?). IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with IceTech Source Code. If not, see . In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ //start operation void Undo_Start(char *operation); //end operation void Undo_End(void); //add brush to the undo void Undo_AddBrush(idEditorBrush *pBrush); //add a list with brushes to the undo void Undo_AddBrushList(idEditorBrush *brushlist); //end a brush after the operation is performed void Undo_EndBrush(idEditorBrush *pBrush); //end a list with brushes after the operation is performed void Undo_EndBrushList(idEditorBrush *brushlist); //add entity to undo void Undo_AddEntity(idEditorEntity *entity); //end an entity after the operation is performed void Undo_EndEntity(idEditorEntity *entity); //undo last operation void Undo_Undo(void); //redo last undone operation void Undo_Redo(void); //returns true if there is something to be undone available int Undo_UndoAvailable(void); //returns true if there is something to redo available int Undo_RedoAvailable(void); //clear the undo buffer void Undo_Clear(void); //set maximum undo size (default 64) void Undo_SetMaxSize(int size); //get maximum undo size int Undo_GetMaxSize(void); //set maximum undo memory in bytes (default 2 MB) void Undo_SetMaxMemorySize(int size); //get maximum undo memory in bytes int Undo_GetMaxMemorySize(void); //returns the amount of memory used by undo int Undo_MemorySize(void);