/*********************************************************************** monster_zombie_fem.def ***********************************************************************/ export fred { options -prefix ZFEM_ -align ALL -keep LkneeVector RkneeVector Lball_r Rball_r HEAD_headcontrol HEAD_neckcontrol HEAD_loneckcontrol HEAD_Leyeaim HEAD_Reyeaim -parent HEAD_Head HEAD_headcontrol -parent HEAD_Reyeaim HEAD_Head -parent HEAD_Leyeaim HEAD_Head -parent HEAD_headcontrol HEAD_neckcontrol -parent HEAD_neckcontrol HEAD_loneckcontrol -parent HEAD_Neck HEAD_neckcontrol -parent HEAD_Jaw HEAD_Head -parent HEAD_mouth12 HEAD_Head -parent HEAD_mouth1 HEAD_Head -parent HEAD_mouth2 HEAD_Head -parent HEAD_mouth3 HEAD_Head -parent HEAD_mouth4 HEAD_Jaw -parent HEAD_mouth5 HEAD_Jaw -parent HEAD_mouth6 HEAD_Jaw -parent HEAD_mouth7 HEAD_Jaw -parent HEAD_mouth8 HEAD_Jaw -parent HEAD_mouth9 HEAD_Head -parent HEAD_mouth10 HEAD_Head -parent HEAD_mouth11 HEAD_Head -parent HEAD_tongue1 HEAD_Jaw -parent HEAD_Lcheek HEAD_Head -parent HEAD_Rcheek HEAD_Head -parent HEAD_Rnostril HEAD_Head -parent HEAD_Lnostril HEAD_Head -parent HEAD_Lsmile HEAD_Head -parent HEAD_Rsmile HEAD_Head -parent HEAD_Rcheek HEAD_Head -parent HEAD_Lcheek HEAD_Head -parent HEAD_Lsneer HEAD_Head -parent HEAD_Rsneer HEAD_Head -parent HEAD_Lbrow1 HEAD_Head -parent HEAD_Lbrow2 HEAD_Head -parent HEAD_Lbrow3 HEAD_Head -parent HEAD_Rbrow1 HEAD_Head -parent HEAD_Rbrow2 HEAD_Head -parent HEAD_Rbrow3 HEAD_Head -parent HEAD_Ruplid HEAD_Head -parent HEAD_Rlolid HEAD_Head -parent HEAD_Luplid HEAD_Head -parent HEAD_Llolid HEAD_Head -sourcedir models/monsters/zombie/zfem/cycles -destdir models/md5/monsters/zfem addoptions -keepmesh ZFEMMESH addoptions -keepmesh teethmesh mesh makemesh.mb -dest zfem anim reginitial.mb -dest initial anim idle.mb -xyzprecision .01 -dest idle anim walk1.mb anim nicewalk.mb -dest walk2 anim run2.mb } export fred { options -prefix FEM_ -keep LkneeVector RkneeVector Lball_r Rball_r HEAD_headcontrol HEAD_neckcontrol HEAD_loneckcontrol HEAD_Leyeaim HEAD_Reyeaim -parent HEAD_Head HEAD_headcontrol -parent HEAD_Reyeaim HEAD_Head -parent HEAD_Leyeaim HEAD_Head -parent HEAD_headcontrol HEAD_neckcontrol -parent HEAD_neckcontrol HEAD_loneckcontrol -parent HEAD_Neck HEAD_neckcontrol -parent HEAD_Jaw HEAD_Head -parent HEAD_mouth12 HEAD_Head -parent HEAD_mouth1 HEAD_Head -parent HEAD_mouth2 HEAD_Head -parent HEAD_mouth3 HEAD_Head -parent HEAD_mouth4 HEAD_Jaw -parent HEAD_mouth5 HEAD_Jaw -parent HEAD_mouth6 HEAD_Jaw -parent HEAD_mouth7 HEAD_Jaw -parent HEAD_mouth8 HEAD_Jaw -parent HEAD_mouth9 HEAD_Head -parent HEAD_mouth10 HEAD_Head -parent HEAD_mouth11 HEAD_Head -parent HEAD_tongue1 HEAD_Jaw -parent HEAD_Lcheek HEAD_Head -parent HEAD_Rcheek HEAD_Head -parent HEAD_Rnostril HEAD_Head -parent HEAD_Lnostril HEAD_Head -parent HEAD_Lsmile HEAD_Head -parent HEAD_Rsmile HEAD_Head -parent HEAD_Rcheek HEAD_Head -parent HEAD_Lcheek HEAD_Head -parent HEAD_Lsneer HEAD_Head -parent HEAD_Rsneer HEAD_Head -parent HEAD_Lbrow1 HEAD_Head -parent HEAD_Lbrow2 HEAD_Head -parent HEAD_Lbrow3 HEAD_Head -parent HEAD_Rbrow1 HEAD_Head -parent HEAD_Rbrow2 HEAD_Head -parent HEAD_Rbrow3 HEAD_Head -parent HEAD_Ruplid HEAD_Head -parent HEAD_Rlolid HEAD_Head -parent HEAD_Luplid HEAD_Head -parent HEAD_Llolid HEAD_Head -parent HEAD_Lside HEAD_Head -parent HEAD_Rside HEAD_Head addoptions -skipmesh ZFEMMESH anim maps/fred/enpro/poppyidle.mb -range 1 130 -dest models/md5/cinematics/enpro/fem_lostintrostart anim maps/fred/enpro/lostsoulintro.mb -range 1 219 -dest models/md5/cinematics/enpro/fem_lostintro1 addoptions -prefix POPPY_ anim maps/fred/enpro/lostsoulintro_poppy.mb -range 187 269 -dest models/md5/cinematics/enpro/fem_lostintro2 addoptions -align ALL addoptions -prefix ZFEM_ addoptions -sourcedir models/monsters/zombie/zfem/cycles addoptions -destdir models/md5/characters/poppy mesh makemesh.mb -dest poppy anim initial.mb anim idle.mb -xyzprecision .01 -dest idle anim walk1.mb anim nicewalk.mb -dest walk2 anim walk2.mb -dest walk3 anim fastwalk.mb -dest walk4 anim run2.mb } model monster_zombie_zfem { mesh models/md5/monsters/zfem/zfem.md5mesh channel torso ( *Waist ) channel legs ( *Hips origin Body2 ) anim af_pose models/md5/monsters/zfem/initial.md5anim anim ik_pose models/md5/monsters/zfem/initial.md5anim anim initial models/md5/monsters/zfem/initial.md5anim anim idle models/md5/monsters/zfem/idle.md5anim anim stand models/md5/monsters/zfem/idle.md5anim anim sight models/md5/monsters/zfem/idle.md5anim anim run models/md5/monsters/zfem/run2.md5anim anim walk1 models/md5/monsters/zfem/walk1.md5anim anim walk2 models/md5/monsters/zfem/walk2.md5anim //anim pain_head models/monsters/zombie/fatty/Animation/cycles/facepain.md5anim //anim pain_left_arm models/monsters/zombie/fatty/Animation/cycles/leftarmpain.md5anim //anim pain_right_arm models/monsters/zombie/fatty/Animation/cycles/rightarmpain.md5anim //anim pain_legs models/monsters/zombie/fatty/Animation/cycles/legpain.md5anim //anim pain_chest models/monsters/zombie/fatty/Animation/cycles/bellypain.md5anim //anim death models/monsters/zombie/fatty/Animation/cycles/death1.md5anim //anim death_getup_attempt models/monsters/zombie/fatty/Animation/cycles/getup_attempt1.md5anim //anim death_getup models/monsters/zombie/fatty/Animation/cycles/getup1.md5anim //anim death_twitch models/monsters/zombie/fatty/Animation/cycles/death1_twitch } entityDef monster_zombie_zfem { "inherit" "zombie_default" "scriptobject" "ai" "nativeobject" "rvmMonsterZombie" "size" "48 48 68" "use_aas" "aas48" "team" "1" "rank" "0" "health" "100" "melee_range" "32" "mass" "125" "model" "monster_zombie_zfem" "ragdoll" "monster_zombie_zfem" //"damage_zone head" "*loneck" //"damage_zone chest" "*waist -*Rshldr -*Lshldr -*loneck" //"damage_zone left_arm" "*Lshldr" //"damage_zone right_arm" "*Rshldr" //"damage_zone legs" "*Hips origin Body Body2" //"damage_scale head" "2" } model char_poppy { mesh models/md5/characters/poppy/poppy.md5mesh channel torso ( *Waist ) channel legs ( *Hips origin Body2 ) anim af_pose models/md5/characters/poppy/initial.md5anim anim ik_pose models/md5/characters/poppy/initial.md5anim anim initial models/md5/characters/poppy/initial.md5anim anim stand models/md5/characters/poppy/idle.md5anim anim idle models/md5/characters/poppy/idle.md5anim anim run models/md5/characters/poppy/run2.md5anim anim walk models/md5/characters/poppy/walk3.md5anim //anim pain_head models/monsters/zombie/fatty/Animation/cycles/facepain.md5anim //anim pain_left_arm models/monsters/zombie/fatty/Animation/cycles/leftarmpain.md5anim //anim pain_right_arm models/monsters/zombie/fatty/Animation/cycles/rightarmpain.md5anim //anim pain_legs models/monsters/zombie/fatty/Animation/cycles/legpain.md5anim //anim pain_chest models/monsters/zombie/fatty/Animation/cycles/bellypain.md5anim //anim death models/monsters/zombie/fatty/Animation/cycles/death1.md5anim //anim death_getup_attempt models/monsters/zombie/fatty/Animation/cycles/getup_attempt1.md5anim //anim death_getup models/monsters/zombie/fatty/Animation/cycles/getup1.md5anim //anim death_twitch models/monsters/zombie/fatty/Animation/cycles/death1_twitch } entityDef char_poppy { "inherit" "character_default" "scriptobject" "ai" "nativeobject" "rvmCharacter" "size" "48 48 68" "use_aas" "aas48" "team" "1" "rank" "0" "health" "100" "melee_range" "32" "mass" "125" "head_look" "1" "skin" "skins/poppy.skin" "ik_numLegs" "2" "ik_footSize" "0" "ik_waist" "Body2" "ik_hip1" "Lupleg" "ik_hip2" "Rupleg" "ik_knee1" "Lloleg" "ik_knee2" "Rloleg" "ik_ankle1" "Lankle_r" "ik_ankle2" "Rankle_r" "ik_dir1" "LkneeVector" "ik_dir2" "RkneeVector" "ik_foot1" "Lball_r" "ik_foot2" "Rball_r" "bone_focus" "HEAD_headcontrol" "bone_leftEye" "HEAD_Leyeaim" "bone_rightEye" "HEAD_Reyeaim" "look_min" "-90 -125 0" "look_max" "25 125 0" "look_joint Waist" "0.1333 0.1333 0" "look_joint Chest" "0.1333 0.1333 0" "look_joint Shoulders" "0.1333 0.1333 0" "look_joint HEAD_headcontrol" "0.6 0.6 0" "look_joint Ruparm" "-0.4 0 0" "look_joint Luparm" "-0.4 0 0" "model" "char_poppy" "ragdoll" "char_poppy" "gib" "1" //"damage_zone head" "*loneck" //"damage_zone chest" "*waist -*Rshldr -*Lshldr -*loneck" //"damage_zone left_arm" "*Lshldr" //"damage_zone right_arm" "*Rshldr" //"damage_zone legs" "*Hips origin Body Body2" //"damage_scale head" "1.25" "skin_dropGib" "skins/poppy_gib.skin" "def_dropGibItem1" "moveable_item_head_pork" "dropGibItem1Joint" "headcontrol" "def_dropGibItem2" "moveable_item_torso_pork" "dropGibItem2Joint" "Chest" "def_dropGibItem3" "moveable_item_rup_arm_pork" "dropGibItem3Joint" "Ruparm" "def_dropGibItem4" "moveable_item_left_waist_pork" "dropGibItem4Joint" "Waist" "def_dropGibItem5" "moveable_item_lup_leg_pork" "dropGibItem5Joint" "Lupleg" "def_dropGibItem6" "moveable_item_rup_leg_pork" "dropGibItem6Joint" "Rupleg" "def_dropGibItem7" "moveable_item_rup2_leg_pork" "dropGibItem7Joint" "Rloleg" "def_dropGibItem8" "moveable_item_pelvis_pork" "dropGibItem8Joint" "Hips" }