textures/paultest/blendBumpMap { qer_editorimage textures/paultest/blendBumpMap // blended part { blend bumpmap map heightmap (textures/rock/skysand1_bmp.tga, 4) // note that you do NOT put vertexColor on the bumpmap } { blend diffusemap map textures/rock/skysand1_d.tga vertexColor } { blend specularmap map textures/rock/skysand1_s.tga vertexColor } // inverse blended part { blend bumpmap map models/seneca/textures/factoutwall1_local.tga } { blend diffusemap map models/seneca/textures/factoutwall1_d.tga inverseVertexColor } } models/monsters/cacodemon_temp/morgore { //noselfShadow diffusemap models/monsters/cacodemon_temp/morgore.tga bumpmap heightmap (models/monsters/cacodemon_temp/morgore.tga, 3 ) //specularmap models/monsters/zombie/morgue/morgue_s.tga } models/monsters/cacodemon_temp/temp_caco_eye { //noselfShadow diffusemap models/monsters/cacodemon_temp/temp_caco_eye.tga } models/monsters/monkey_temp/monkeyskin { //noselfShadow diffusemap models/monsters/monkey_temp/monkeyskin.tga bumpmap heightmap (models/monsters/monkey_temp/monkeyskin_b.tga, 10 ) } textures/object/todays_code { qer_editorimage textures/object/todays_code_temp.tga //noselfShadow diffusemap textures/object/todays_code_temp.tga bumpmap heightmap (models/monsters/monkey_temp/monkeyskin_b.tga, 1 ) } textures/paultest/organic1 { qer_editorimage textures/paultest/organic1.tga diffusemap textures/paultest/organic1_d.tga bumpmap textures/paultest/organic1_local.tga specularmap textures/paultest/organic1_local.tga } textures/paultest/rustfill01 { qer_editorimage textures/paultest/rustfill01.tga diffusemap textures/paultest/rustfill01_d.tga specularmap textures/paultest/rustfill01_s.tga bumpmap heightmap( textures/paultest/rustfill01_b.tga , 4 ) } textures/paultest/hose01 { qer_editorimage textures/paultest/hose01.tga diffusemap textures/paultest/hose01_d.tga specularmap textures/paultest/hose01_s.tga bumpmap addnormals (textures/paultest/hose01_local.tga, heightmap (textures/paultest/hose01_b.tga, 4 )) } textures/paultest/pipeterm2_rust { noShadows //polygonOffset surfaceparm nonsolid surfaceparm noimpact surfaceparm trans qer_editorimage textures/paultest/pipeterm2_rust.tga { blend diffusemap map textures/paultest/pipeterm2_rust_d.tga alphaTest 0.5 } specularmap textures/paultest/pipeterm2_rust_s.tga bumpmap addnormals (textures/decals/pipeterm_local.tga, heightmap (textures/paultest/pipeterm2_rust_b.tga, 1 )) } textures/paultest/elevfloor_01 { qer_editorimage textures/paultest/elevfloor_01.tga diffusemap textures/paultest/elevfloor_d01.tga specularmap textures/paultest/elevfloor_s01.tga bumpmap addnormals( textures/recyc_floor/a_sen_techgrate_local01_fin.tga , heightmap( textures/recyc_floor/a_sen_techgrate_b01_fin.tga, 5 ) ) } textures/paultest/a_sflooralpha_04_fin { noShadows twoSided qer_editorimage textures/paultest/a_sflooralpha_04_fin.tga bumpmap addnormals( textures/base_floor/sfloor_local.tga, heightmap( textures/base_floor/a_sflooralpha_b05_fin.tga, 3 ) ) { blend diffusemap map textures/paultest/a_sflooralpha_d04_fin.tga alphatest 0.5 } specularmap textures/base_floor/a_sflooralpha_s05_fin.tga } textures/base_wall/skpanelT2 { qer_editorimage textures/base_wall/skpanelT2.tga bumpmap addnormals (textures/base_wall/skpanelT_local.tga, heightmap (textures/base_wall/skpanelT2_b.tga, 3)) diffusemap textures/base_wall/skpanelT2_d.tga specularmap textures/base_wall/skpanelT2_s.tga }