// // explostion2.fx explosion2 { { delay 0 duration 0.75 restart 0 light "lights/spot01", 1.34, 1.68, 1.94, 350 offset 0, 0, 16 scale 350, 0, 0.5 //fadeOut 0.25 } { delay 0 duration 0.75 restart 0 light "lights/spot01", 1.48, 1.06, 0.5, 350 offset 0, 0, 16 scale 350, 0, 0.5 //fadeOut 0.25 } { delay 0 duration 2.5 restart 0 rotate 0.1 particle "particles/firesparks.particle" } { delay 0 duration 2.5 restart 0 rotate 0.1 particle "particles/bluesparks.particle" } }