/* Generated by the Particle Editor. To use the particle editor, launch the game and type 'editParticles' on the console. */ particle blooddrop { { count 40 material textures/decals/blood_drop2_d time 2.000 cycles 0.000 bunching 0.800 distribution rect 50.000 50.000 0.000 direction cone "0.000" orientation aimed 1.000 0.500 speed "-20.000" to "200.000" size "0.750" to "0.200" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.000 fadeOut 0.000 fadeIndex 0.000 color 0.475 0.475 0.475 1.000 fadeColor 0.000 0.000 0.000 1.000 offset 0.000 0.000 -20.000 gravity world -15.000 } { count 40 material textures/decals/blood_drop2_d time 2.000 cycles 0.000 bunching 0.800 distribution rect 100.000 100.000 0.000 direction cone "0.000" orientation aimed 1.000 0.500 speed "-20.000" to "100.000" size "0.750" to "0.200" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.000 fadeOut 0.000 fadeIndex 0.000 color 0.455 0.455 0.455 1.000 fadeColor 0.000 0.000 0.000 1.000 offset 0.000 0.000 -20.000 gravity world -5.000 } } /* Generated by the Particle Editor. To use the particle editor, launch the game and type 'editParticles' on the console. */ particle blooddrop_2 { { count 40 material textures/decals/blood_drop2_d time 2.000 cycles 0.000 bunching 0.800 distribution rect 50.000 50.000 0.000 direction cone "0.000" orientation aimed 1.000 0.500 speed "-20.000" to "200.000" size "0.750" to "0.200" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.000 fadeOut 0.000 fadeIndex 0.000 color 0.490 0.490 0.490 1.000 fadeColor 0.000 0.000 0.000 1.000 offset 0.000 0.000 -20.000 gravity world -15.000 } { count 40 material textures/decals/blood_drop2_d time 2.000 cycles 0.000 bunching 0.800 distribution rect 100.000 100.000 0.000 direction cone "0.000" orientation aimed 1.000 0.500 speed "-20.000" to "100.000" size "0.750" to "0.200" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.000 fadeOut 0.000 fadeIndex 0.000 color 0.490 0.490 0.490 1.000 fadeColor 0.000 0.000 0.000 1.000 offset 0.000 0.000 -20.000 gravity world -5.000 } }