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Lots of graphics fixes.
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@@ -137,6 +137,8 @@ typedef struct srfTriangles_s {
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struct vertCache_s * ambientCache; // idDrawVert
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struct vertCache_s * lightingCache; // lightingCache_t
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struct vertCache_s * shadowCache; // shadowCache_t
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bool isSkeletal;
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} srfTriangles_t;
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typedef idList<srfTriangles_t *> idTriList;
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