mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-20 20:50:58 +02:00
Fixed numerous bugs with materials that used legacy shaders. Removed mega textures.
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@@ -228,9 +228,6 @@
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<ClInclude Include="renderer\Material.h">
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<Filter>Renderer</Filter>
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</ClInclude>
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<ClInclude Include="renderer\MegaTexture.h">
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<Filter>Renderer</Filter>
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</ClInclude>
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<ClInclude Include="renderer\Model.h">
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<Filter>Renderer</Filter>
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</ClInclude>
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@@ -746,9 +743,6 @@
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<ClCompile Include="renderer\Material.cpp">
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<Filter>Renderer</Filter>
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</ClCompile>
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<ClCompile Include="renderer\MegaTexture.cpp">
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<Filter>Renderer</Filter>
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</ClCompile>
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<ClCompile Include="renderer\Model.cpp">
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<Filter>Renderer</Filter>
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</ClCompile>
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