Fixed numerous bugs with materials that used legacy shaders. Removed mega textures.

This commit is contained in:
Justin Marshall
2026-04-24 15:02:00 -07:00
parent c855e3bd57
commit ea83d9eac1
8 changed files with 2 additions and 1067 deletions
-2
View File
@@ -299,7 +299,6 @@
<ClInclude Include="renderer\GuiModel.h" />
<ClInclude Include="renderer\Image.h" />
<ClInclude Include="renderer\Material.h" />
<ClInclude Include="renderer\MegaTexture.h" />
<ClInclude Include="renderer\Model.h" />
<ClInclude Include="renderer\Model_ase.h" />
<ClInclude Include="renderer\Model_local.h" />
@@ -1318,7 +1317,6 @@
<ClCompile Include="renderer\Image_process.cpp" />
<ClCompile Include="renderer\Image_program.cpp" />
<ClCompile Include="renderer\Material.cpp" />
<ClCompile Include="renderer\MegaTexture.cpp" />
<ClCompile Include="renderer\Model.cpp" />
<ClCompile Include="renderer\Model_ase.cpp" />
<ClCompile Include="renderer\Model_beam.cpp" />