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Updated com_showfps to show additional stats.
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@@ -2333,6 +2333,8 @@ void QD3D12_SetToneMapBrightness(float brightness);
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void QD3D12_SetFrameGenerationMultiplier(int multiplier);
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int QD3D12_GetFrameGenerationMultiplier(void);
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int QD3D12_GetActiveFrameGenerationMultiplier(void);
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const char* QD3D12_GetAdapterName(void);
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int QD3D12_GetVideoMemoryInfo(uint64_t* usageBytes, uint64_t* budgetBytes, uint64_t* dedicatedBytes);
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void QD3D12_SetCurrentWindowDLSSAllowed(int allowed);
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void QD3D12_EnableTAA(int enabled);
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