Fixed and sped up secondary bounce.

This commit is contained in:
Justin Marshall
2026-05-02 10:11:02 -07:00
parent bb0f110570
commit e8c6f824a8
2 changed files with 605 additions and 30 deletions
+1 -1
View File
@@ -943,7 +943,7 @@ struct GLState
bool motionHistoryReset = true;
QD3D12UpscalerBackend upscalerBackend = QD3D12_UPSCALER_DLSS;
QD3D12UpscalerQuality upscalerQuality = QD3D12_QUALITY_BALANCED;
QD3D12UpscalerQuality upscalerQuality = QD3D12_QUALITY_QUALITY;
bool enableRayAIDenoise = false;
bool enableDLSSRayReconstruction = true;
bool enableFSRRayRegeneration = false;