diff --git a/neo/engine/opengl/gl_d3d12shim.cpp b/neo/engine/opengl/gl_d3d12shim.cpp index 7f364650..63dc62d5 100644 --- a/neo/engine/opengl/gl_d3d12shim.cpp +++ b/neo/engine/opengl/gl_d3d12shim.cpp @@ -7134,7 +7134,7 @@ static void QD3D12_InitStreamlineEarly() return; sl::Preferences pref{}; - pref.showConsole = true; + pref.showConsole = false; pref.applicationId = 231313132; // Replace with your NVIDIA-assigned application ID for NGX-backed features like DLSS. pref.engine = sl::EngineType::eCustom; pref.engineVersion = "IceBridge 1.0";