Fixed x64 script/class connections and added material flags that are needed.

This commit is contained in:
Justin Marshall
2026-05-05 16:20:05 -07:00
parent 8d5f678b25
commit d06356e042
12 changed files with 2437 additions and 2202 deletions
File diff suppressed because it is too large Load Diff
+57 -75
View File
@@ -12,7 +12,6 @@ instancing of objects.
#include "../Game_local.h"
/***********************************************************************
idTypeInfo
@@ -882,7 +881,7 @@ idClass::ProcessEventArgs
bool idClass::ProcessEventArgs( const idEventDef *ev, int numargs, ... ) {
idTypeInfo *c;
int num;
int data[ D_EVENT_MAXARGS ];
intptr_t data[ D_EVENT_MAXARGS ];
va_list args;
assert( ev );
@@ -990,106 +989,89 @@ bool idClass::ProcessEvent( const idEventDef *ev, idEventArg arg1, idEventArg ar
idClass::ProcessEventArgPtr
================
*/
bool idClass::ProcessEventArgPtr( const idEventDef *ev, int *data ) {
idTypeInfo *c;
bool idClass::ProcessEventArgPtr( const idEventDef *ev, intptr_t*data ) {
idTypeInfo* c;
int num;
eventCallback_t callback;
assert( ev );
assert( idEvent::initialized );
if ( g_debugTriggers.GetBool() && ( ev == &EV_Activate ) && IsType( idEntity::Type ) ) {
const idEntity *ent = *reinterpret_cast<idEntity **>( data );
gameLocal.Printf( "%d: '%s' activated by '%s'\n", gameLocal.framenum, static_cast<idEntity *>( this )->GetName(), ent ? ent->GetName() : "NULL" );
assert(ev);
assert(idEvent::initialized);
if (g_debugTriggers.GetBool() && (ev == &EV_Activate) && IsType(idEntity::Type)) {
const idEntity* ent = *reinterpret_cast<idEntity**>(data);
gameLocal.Printf("%d: '%s' activated by '%s'\n", gameLocal.framenum, static_cast<idEntity*>(this)->GetName(), ent ? ent->GetName() : "NULL");
}
c = GetType();
num = ev->GetEventNum();
if ( !c->eventMap[ num ] ) {
if (!c->eventMap[num]) {
// we don't respond to this event, so ignore it
return false;
}
callback = c->eventMap[ num ];
#if !CPU_EASYARGS
/*
on ppc architecture, floats are passed in a seperate set of registers
the function prototypes must have matching float declaration
http://developer.apple.com/documentation/DeveloperTools/Conceptual/MachORuntime/2rt_powerpc_abi/chapter_9_section_5.html
*/
switch( ev->GetFormatspecIndex() ) {
case 1 << D_EVENT_MAXARGS :
( this->*callback )();
callback = c->eventMap[num];
// RB: I tried first to get CPU_EASYARGS switch running with x86_64
// but it caused many crashes with the Doom scripts.
// The new Callbacks.cpp was generated with intptr_t and it works fine.
#if CPU_EASYARGS
/*
on ppc architecture, floats are passed in a separate set of registers
the function prototypes must have matching float declaration
http://developer.apple.com/documentation/DeveloperTools/Conceptual/MachORuntime/2rt_powerpc_abi/chapter_9_section_5.html
*/
switch (ev->GetFormatspecIndex())
{
case 1 << D_EVENT_MAXARGS:
(this->*callback)();
break;
// generated file - see CREATE_EVENT_CODE
// generated file - see CREATE_EVENT_CODE
#include "Callbacks.cpp"
default:
gameLocal.Warning( "Invalid formatspec on event '%s'", ev->GetName() );
gameLocal.Warning("Invalid formatspec on event '%s'", ev->GetName());
break;
}
#else
assert( D_EVENT_MAXARGS == 8 );
switch( ev->GetNumArgs() ) {
case 0 :
( this->*callback )();
assert(D_EVENT_MAXARGS == 8);
// RB: 64 bit fixes, changed int to intptr_t
switch (ev->GetNumArgs())
{
case 0:
(this->*callback)();
break;
case 1 :
typedef void ( idClass::*eventCallback_1_t )( const int );
( this->*( eventCallback_1_t )callback )( data[ 0 ] );
case 1:
typedef void (idClass::* eventCallback_1_t)(const intptr_t);
(this->*(eventCallback_1_t)callback)(data[0]);
break;
case 2 :
typedef void ( idClass::*eventCallback_2_t )( const int, const int );
( this->*( eventCallback_2_t )callback )( data[ 0 ], data[ 1 ] );
case 2:
typedef void (idClass::* eventCallback_2_t)(const intptr_t, const intptr_t);
(this->*(eventCallback_2_t)callback)(data[0], data[1]);
break;
case 3 :
typedef void ( idClass::*eventCallback_3_t )( const int, const int, const int );
( this->*( eventCallback_3_t )callback )( data[ 0 ], data[ 1 ], data[ 2 ] );
case 3:
typedef void (idClass::* eventCallback_3_t)(const intptr_t, const intptr_t, const intptr_t);
(this->*(eventCallback_3_t)callback)(data[0], data[1], data[2]);
break;
case 4 :
typedef void ( idClass::*eventCallback_4_t )( const int, const int, const int, const int );
( this->*( eventCallback_4_t )callback )( data[ 0 ], data[ 1 ], data[ 2 ], data[ 3 ] );
case 4:
typedef void (idClass::* eventCallback_4_t)(const intptr_t, const intptr_t, const intptr_t, const intptr_t);
(this->*(eventCallback_4_t)callback)(data[0], data[1], data[2], data[3]);
break;
case 5 :
typedef void ( idClass::*eventCallback_5_t )( const int, const int, const int, const int, const int );
( this->*( eventCallback_5_t )callback )( data[ 0 ], data[ 1 ], data[ 2 ], data[ 3 ], data[ 4 ] );
case 5:
typedef void (idClass::* eventCallback_5_t)(const intptr_t, const intptr_t, const intptr_t, const intptr_t, const intptr_t);
(this->*(eventCallback_5_t)callback)(data[0], data[1], data[2], data[3], data[4]);
break;
case 6 :
typedef void ( idClass::*eventCallback_6_t )( const int, const int, const int, const int, const int, const int );
( this->*( eventCallback_6_t )callback )( data[ 0 ], data[ 1 ], data[ 2 ], data[ 3 ], data[ 4 ], data[ 5 ] );
case 6:
typedef void (idClass::* eventCallback_6_t)(const intptr_t, const intptr_t, const intptr_t, const intptr_t, const intptr_t, const intptr_t);
(this->*(eventCallback_6_t)callback)(data[0], data[1], data[2], data[3], data[4], data[5]);
break;
case 7 :
typedef void ( idClass::*eventCallback_7_t )( const int, const int, const int, const int, const int, const int, const int );
( this->*( eventCallback_7_t )callback )( data[ 0 ], data[ 1 ], data[ 2 ], data[ 3 ], data[ 4 ], data[ 5 ], data[ 6 ] );
case 7:
typedef void (idClass::* eventCallback_7_t)(const intptr_t, const intptr_t, const intptr_t, const intptr_t, const intptr_t, const intptr_t, const intptr_t);
(this->*(eventCallback_7_t)callback)(data[0], data[1], data[2], data[3], data[4], data[5], data[6]);
break;
case 8 :
typedef void ( idClass::*eventCallback_8_t )( const int, const int, const int, const int, const int, const int, const int, const int );
( this->*( eventCallback_8_t )callback )( data[ 0 ], data[ 1 ], data[ 2 ], data[ 3 ], data[ 4 ], data[ 5 ], data[ 6 ], data[ 7 ] );
case 8:
typedef void (idClass::* eventCallback_8_t)(const intptr_t, const intptr_t, const intptr_t, const intptr_t, const intptr_t, const intptr_t, const intptr_t, const intptr_t);
(this->*(eventCallback_8_t)callback)(data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7]);
break;
default:
gameLocal.Warning( "Invalid formatspec on event '%s'", ev->GetName() );
gameLocal.Warning("Invalid formatspec on event '%s'", ev->GetName());
break;
}
// RB end
#endif
return true;
}
+7 -7
View File
@@ -32,17 +32,17 @@ struct idEventFunc {
class idEventArg {
public:
int type;
int value;
intptr_t value;
idEventArg() { type = D_EVENT_INTEGER; value = 0; };
idEventArg( int data ) { type = D_EVENT_INTEGER; value = data; };
idEventArg( float data ) { type = D_EVENT_FLOAT; value = *reinterpret_cast<int *>( &data ); };
//HUMANHEAD: aob - added const to idVec3
idEventArg( const idVec3 &data ) { type = D_EVENT_VECTOR; value = reinterpret_cast<int>( &data ); };
idEventArg( const idStr &data ) { type = D_EVENT_STRING; value = reinterpret_cast<int>( data.c_str() ); };
idEventArg( const char *data ) { type = D_EVENT_STRING; value = reinterpret_cast<int>( data ); };
idEventArg( const class idEntity *data ) { type = D_EVENT_ENTITY; value = reinterpret_cast<int>( data ); };
idEventArg( const struct trace_s *data ) { type = D_EVENT_TRACE; value = reinterpret_cast<int>( data ); };
idEventArg( const idVec3 &data ) { type = D_EVENT_VECTOR; value = reinterpret_cast<intptr_t>( &data ); };
idEventArg( const idStr &data ) { type = D_EVENT_STRING; value = reinterpret_cast<intptr_t>( data.c_str() ); };
idEventArg( const char *data ) { type = D_EVENT_STRING; value = reinterpret_cast<intptr_t>( data ); };
idEventArg( const class idEntity *data ) { type = D_EVENT_ENTITY; value = reinterpret_cast<intptr_t>( data ); };
idEventArg( const struct trace_s *data ) { type = D_EVENT_TRACE; value = reinterpret_cast<intptr_t>( data ); };
};
class idAllocError : public idException {
@@ -206,7 +206,7 @@ public:
bool ProcessEvent( const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7 );
bool ProcessEvent( const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7, idEventArg arg8 );
bool ProcessEventArgPtr( const idEventDef *ev, int *data );
bool ProcessEventArgPtr( const idEventDef *ev, intptr_t*data );
void CancelEvents( const idEventDef *ev );
virtual // HUMANHEAD nla
void Event_Remove( void );
+202 -135
View File
@@ -70,33 +70,43 @@ idEventDef::idEventDef( const char *command, const char *formatspec, char return
for( i = 0; i < numargs; i++ ) {
argOffset[ i ] = argsize;
switch( formatspec[ i ] ) {
case D_EVENT_FLOAT :
case D_EVENT_FLOAT:
bits |= 1 << i;
argsize += sizeof( float );
// RB: 64 bit fix, changed sizeof( float ) to sizeof( intptr_t )
argsize += sizeof(intptr_t);
// RB end
break;
case D_EVENT_INTEGER :
argsize += sizeof( int );
case D_EVENT_INTEGER:
// RB: 64 bit fix, changed sizeof( int ) to sizeof( intptr_t )
argsize += sizeof(intptr_t);
// RB end
break;
case D_EVENT_VECTOR :
argsize += sizeof( idVec3 );
case D_EVENT_VECTOR:
// RB: 64 bit fix, changed sizeof( idVec3 ) to E_EVENT_SIZEOF_VEC
argsize += E_EVENT_SIZEOF_VEC;
// RB end
break;
case D_EVENT_STRING :
case D_EVENT_STRING:
argsize += MAX_STRING_LEN;
break;
case D_EVENT_ENTITY :
argsize += sizeof( idEntityPtr<idEntity> );
case D_EVENT_ENTITY:
// RB: 64 bit fix, sizeof( idEntityPtr<idEntity> ) to sizeof( intptr_t )
argsize += sizeof(intptr_t);
// RB end
break;
case D_EVENT_ENTITY_NULL :
argsize += sizeof( idEntityPtr<idEntity> );
case D_EVENT_ENTITY_NULL:
// RB: 64 bit fix, sizeof( idEntityPtr<idEntity> ) to sizeof( intptr_t )
argsize += sizeof(intptr_t);
// RB end
break;
case D_EVENT_TRACE :
argsize += sizeof( trace_t ) + MAX_STRING_LEN + sizeof( bool );
case D_EVENT_TRACE:
argsize += sizeof(trace_t) + MAX_STRING_LEN + sizeof(bool);
break;
default :
@@ -326,7 +336,7 @@ idEvent *idEvent::Alloc( const idEventDef *evdef, int numargs, va_list args ) {
idEvent::CopyArgs
================
*/
void idEvent::CopyArgs( const idEventDef *evdef, int numargs, va_list args, int data[ D_EVENT_MAXARGS ] ) {
void idEvent::CopyArgs( const idEventDef *evdef, int numargs, va_list args, intptr_t data[ D_EVENT_MAXARGS ] ) {
int i;
const char *format;
idEventArg *arg;
@@ -455,7 +465,7 @@ idEvent::ServiceEvents
void idEvent::ServiceEvents( void ) {
idEvent *event;
int num;
int args[ D_EVENT_MAXARGS ];
intptr_t args[ D_EVENT_MAXARGS ];
int offset;
int i;
int numargs;
@@ -628,68 +638,91 @@ int idEvent::NumQueuedEvents( const idClass *obj, const idEventDef *evdef ) {
idEvent::Save
================
*/
void idEvent::Save( idSaveGame *savefile ) {
char *str;
void idEvent::Save(idSaveGame* savefile) {
char* str;
int i, size;
idEvent *event;
byte *dataPtr;
idEvent* event;
byte* dataPtr;
bool validTrace;
const char *format;
const char* format;
// RB: for missing D_EVENT_STRING
idStr s;
// RB end
savefile->WriteInt( EventQueue.Num() );
savefile->WriteInt(EventQueue.Num());
event = EventQueue.Next();
while( event != NULL ) {
savefile->WriteInt( event->time );
savefile->WriteString( event->eventdef->GetName() );
savefile->WriteString( event->typeinfo->classname );
savefile->WriteObject( event->object );
savefile->WriteInt( event->eventdef->GetArgSize() );
while (event != NULL)
{
savefile->WriteInt(event->time);
savefile->WriteString(event->eventdef->GetName());
savefile->WriteString(event->typeinfo->classname);
savefile->WriteObject(event->object);
savefile->WriteInt(event->eventdef->GetArgSize());
format = event->eventdef->GetArgFormat();
for ( i = 0, size = 0; i < event->eventdef->GetNumArgs(); ++i) {
dataPtr = &event->data[ event->eventdef->GetArgOffset( i ) ];
switch( format[ i ] ) {
case D_EVENT_FLOAT :
savefile->WriteFloat( *reinterpret_cast<float *>( dataPtr ) );
size += sizeof( float );
break;
case D_EVENT_INTEGER :
case D_EVENT_ENTITY :
case D_EVENT_ENTITY_NULL :
savefile->WriteInt( *reinterpret_cast<int *>( dataPtr ) );
size += sizeof( int );
break;
case D_EVENT_VECTOR :
savefile->WriteVec3( *reinterpret_cast<idVec3 *>( dataPtr ) );
size += sizeof( idVec3 );
break;
case D_EVENT_TRACE :
validTrace = *reinterpret_cast<bool *>( dataPtr );
savefile->WriteBool( validTrace );
size += sizeof( bool );
if ( validTrace ) {
size += sizeof( trace_t );
const trace_t &t = *reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) );
SaveTrace( savefile, t );
if ( t.c.material ) {
size += MAX_STRING_LEN;
str = reinterpret_cast<char *>( dataPtr + sizeof( bool ) + sizeof( trace_t ) );
savefile->Write( str, MAX_STRING_LEN );
}
for (i = 0, size = 0; i < event->eventdef->GetNumArgs(); ++i)
{
dataPtr = &event->data[event->eventdef->GetArgOffset(i)];
switch (format[i])
{
case D_EVENT_FLOAT:
savefile->WriteFloat(*reinterpret_cast<float*>(dataPtr));
// RB: 64 bit fix, changed sizeof( float ) to sizeof( intptr_t )
size += sizeof(intptr_t);
// RB end
break;
case D_EVENT_INTEGER:
// RB: 64 bit fix, changed sizeof( int ) to sizeof( intptr_t )
savefile->WriteInt(*reinterpret_cast<int*>(dataPtr));
size += sizeof(intptr_t);
break;
// RB end
case D_EVENT_ENTITY:
case D_EVENT_ENTITY_NULL:
// RB: 64 bit fix, changed alignment to sizeof( intptr_t )
reinterpret_cast<idEntityPtr<idEntity>*>(dataPtr)->Save(savefile);
size += sizeof(intptr_t);
// RB end
break;
case D_EVENT_VECTOR:
savefile->WriteVec3(*reinterpret_cast<idVec3*>(dataPtr));
// RB: 64 bit fix, changed sizeof( int ) to E_EVENT_SIZEOF_VEC
size += E_EVENT_SIZEOF_VEC;
// RB end
break;
#if 1
// RB: added missing D_EVENT_STRING case
case D_EVENT_STRING:
s.Clear();
s.Append(reinterpret_cast<char*>(dataPtr));
savefile->WriteString(s);
//size += s.Length();
size += MAX_STRING_LEN;
break;
// RB end
#endif
case D_EVENT_TRACE:
validTrace = *reinterpret_cast<bool*>(dataPtr);
savefile->WriteBool(validTrace);
size += sizeof(bool);
if (validTrace)
{
size += sizeof(trace_t);
const trace_t& t = *reinterpret_cast<trace_t*>(dataPtr + sizeof(bool));
SaveTrace(savefile, t);
if (t.c.material)
{
size += MAX_STRING_LEN;
str = reinterpret_cast<char*>(dataPtr + sizeof(bool) + sizeof(trace_t));
savefile->Write(str, MAX_STRING_LEN);
}
break;
// HUMANHEAD mdl: Added support for saving strings passed in events
case D_EVENT_STRING:
str = reinterpret_cast<char *>( dataPtr );
savefile->Write( str, MAX_STRING_LEN );
size += MAX_STRING_LEN;
break;
// HUMANHEAD END
default:
break;
}
break;
default:
break;
}
}
assert( size == event->eventdef->GetArgSize() );
assert(size == (int)event->eventdef->GetArgSize());
event = event->eventNode.Next();
}
}
@@ -699,96 +732,130 @@ void idEvent::Save( idSaveGame *savefile ) {
idEvent::Restore
================
*/
void idEvent::Restore( idRestoreGame *savefile ) {
char *str;
void idEvent::Restore(idRestoreGame* savefile) {
char* str;
int num, argsize, i, j, size;
idStr name;
byte *dataPtr;
idEvent *event;
const char *format;
byte* dataPtr;
idEvent* event;
const char* format;
// RB: for missing D_EVENT_STRING
idStr s;
// RB end
savefile->ReadInt( num );
savefile->ReadInt(num);
for ( i = 0; i < num; i++ ) {
if ( FreeEvents.IsListEmpty() ) {
gameLocal.Error( "idEvent::Restore : No more free events" );
for (i = 0; i < num; i++)
{
if (FreeEvents.IsListEmpty())
{
gameLocal.Error("idEvent::Restore : No more free events");
}
event = FreeEvents.Next();
event->eventNode.Remove();
event->eventNode.AddToEnd( EventQueue );
event->eventNode.AddToEnd(EventQueue);
savefile->ReadInt( event->time );
savefile->ReadInt(event->time);
// read the event name
savefile->ReadString( name );
event->eventdef = idEventDef::FindEvent( name );
if ( !event->eventdef ) {
savefile->Error( "idEvent::Restore: unknown event '%s'", name.c_str() );
savefile->ReadString(name);
event->eventdef = idEventDef::FindEvent(name);
if (event->eventdef == NULL)
{
savefile->Error("idEvent::Restore: unknown event '%s'", name.c_str());
return;
}
// read the classtype
savefile->ReadString( name );
event->typeinfo = idClass::GetClass( name );
if ( !event->typeinfo ) {
savefile->Error( "idEvent::Restore: unknown class '%s' on event '%s'", name.c_str(), event->eventdef->GetName() );
savefile->ReadString(name);
event->typeinfo = idClass::GetClass(name);
if (event->typeinfo == NULL)
{
savefile->Error("idEvent::Restore: unknown class '%s' on event '%s'", name.c_str(), event->eventdef->GetName());
return;
}
savefile->ReadObject( event->object );
savefile->ReadObject(event->object);
// read the args
savefile->ReadInt( argsize );
if ( argsize != event->eventdef->GetArgSize() ) {
savefile->Error( "idEvent::Restore: arg size (%d) doesn't match saved arg size(%d) on event '%s'", event->eventdef->GetArgSize(), argsize, event->eventdef->GetName() );
savefile->ReadInt(argsize);
if (argsize != (int)event->eventdef->GetArgSize())
{
// RB: fixed wrong formatting
savefile->Error("idEvent::Restore: arg size (%zd) doesn't match saved arg size(%zd) on event '%s'", event->eventdef->GetArgSize(), argsize, event->eventdef->GetName());
// RB end
}
if ( argsize ) {
event->data = eventDataAllocator.Alloc( argsize );
if (argsize)
{
event->data = eventDataAllocator.Alloc(argsize);
format = event->eventdef->GetArgFormat();
assert( format );
for ( j = 0, size = 0; j < event->eventdef->GetNumArgs(); ++j) {
dataPtr = &event->data[ event->eventdef->GetArgOffset( j ) ];
switch( format[ j ] ) {
case D_EVENT_FLOAT :
savefile->ReadFloat( *reinterpret_cast<float *>( dataPtr ) );
size += sizeof( float );
break;
case D_EVENT_INTEGER :
case D_EVENT_ENTITY :
case D_EVENT_ENTITY_NULL :
savefile->ReadInt( *reinterpret_cast<int *>( dataPtr ) );
size += sizeof( int );
break;
case D_EVENT_VECTOR :
savefile->ReadVec3( *reinterpret_cast<idVec3 *>( dataPtr ) );
size += sizeof( idVec3 );
break;
case D_EVENT_TRACE :
savefile->ReadBool( *reinterpret_cast<bool *>( dataPtr ) );
size += sizeof( bool );
if ( *reinterpret_cast<bool *>( dataPtr ) ) {
size += sizeof( trace_t );
trace_t &t = *reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) );
RestoreTrace( savefile, t) ;
if ( t.c.material ) {
size += MAX_STRING_LEN;
str = reinterpret_cast<char *>( dataPtr + sizeof( bool ) + sizeof( trace_t ) );
savefile->Read( str, MAX_STRING_LEN );
}
assert(format);
for (j = 0, size = 0; j < event->eventdef->GetNumArgs(); ++j)
{
dataPtr = &event->data[event->eventdef->GetArgOffset(j)];
switch (format[j])
{
case D_EVENT_FLOAT:
savefile->ReadFloat(*reinterpret_cast<float*>(dataPtr));
// RB: 64 bit fix, changed sizeof( float ) to sizeof( intptr_t )
size += sizeof(intptr_t);
// RB end
break;
case D_EVENT_INTEGER:
// RB: 64 bit fix
savefile->ReadInt(*reinterpret_cast<int*>(dataPtr));
size += sizeof(intptr_t);
break;
// RB end
case D_EVENT_ENTITY:
case D_EVENT_ENTITY_NULL:
// RB: 64 bit fix, changed alignment to sizeof( intptr_t )
reinterpret_cast<idEntityPtr<idEntity>*>(dataPtr)->Restore(savefile);
size += sizeof(intptr_t);
// RB end
break;
case D_EVENT_VECTOR:
savefile->ReadVec3(*reinterpret_cast<idVec3*>(dataPtr));
// RB: 64 bit fix, changed sizeof( int ) to E_EVENT_SIZEOF_VEC
size += E_EVENT_SIZEOF_VEC;
// RB end
break;
#if 1
// RB: added missing D_EVENT_STRING case
case D_EVENT_STRING:
savefile->ReadString(s);
//idStr::Copynz(reinterpret_cast<char *>( dataPtr ), s, s.Length() );
//size += s.Length();
idStr::Copynz(reinterpret_cast<char*>(dataPtr), s, MAX_STRING_LEN);
size += MAX_STRING_LEN;
break;
// RB end
#endif
case D_EVENT_TRACE:
savefile->ReadBool(*reinterpret_cast<bool*>(dataPtr));
size += sizeof(bool);
if (*reinterpret_cast<bool*>(dataPtr))
{
size += sizeof(trace_t);
trace_t& t = *reinterpret_cast<trace_t*>(dataPtr + sizeof(bool));
RestoreTrace(savefile, t);
if (t.c.material)
{
size += MAX_STRING_LEN;
str = reinterpret_cast<char*>(dataPtr + sizeof(bool) + sizeof(trace_t));
savefile->Read(str, MAX_STRING_LEN);
}
break;
// HUMANHEAD mdl: Added support for saving strings passed in events
case D_EVENT_STRING:
str = reinterpret_cast<char *>( dataPtr );
savefile->Read( str, MAX_STRING_LEN );
size += MAX_STRING_LEN;
break;
// HUMANHEAD END
default:
break;
}
break;
default:
break;
}
}
assert( size == event->eventdef->GetArgSize() );
} else {
assert(size == (int)event->eventdef->GetArgSize());
}
else
{
event->data = NULL;
}
}
+6 -3
View File
@@ -22,6 +22,9 @@ Event are used for scheduling tasks and for linking script commands.
#define MAX_EVENTS 4096
// stack size of idVec3, aligned to native pointer size
#define E_EVENT_SIZEOF_VEC ((sizeof(idVec3) + (sizeof(intptr_t) - 1)) & ~(sizeof(intptr_t) - 1))
//HUMANHEAD: aob - needed for networking to send the least amount of bits
extern const int MAX_EVENTS_NUM_BITS;
//HUMANHEAD END
@@ -50,7 +53,7 @@ public:
const char *GetName( void ) const;
const char *GetArgFormat( void ) const;
unsigned int GetFormatspecIndex( void ) const;
char GetReturnType( void ) const;
int GetReturnType( void ) const;
int GetEventNum( void ) const;
int GetNumArgs( void ) const;
size_t GetArgSize( void ) const;
@@ -87,7 +90,7 @@ public:
~idEvent();
static idEvent *Alloc( const idEventDef *evdef, int numargs, va_list args );
static void CopyArgs( const idEventDef *evdef, int numargs, va_list args, int data[ D_EVENT_MAXARGS ] );
static void CopyArgs( const idEventDef *evdef, int numargs, va_list args, intptr_t data[ D_EVENT_MAXARGS ] );
void Free( void );
void Schedule( idClass *object, const idTypeInfo *cls, int time );
@@ -152,7 +155,7 @@ ID_INLINE unsigned int idEventDef::GetFormatspecIndex( void ) const {
idEventDef::GetReturnType
================
*/
ID_INLINE char idEventDef::GetReturnType( void ) const {
ID_INLINE int idEventDef::GetReturnType( void ) const {
return returnType;
}
+26 -7
View File
@@ -672,7 +672,9 @@ void idInterpreter::CallEvent( const function_t *func, int argsize ) {
varEval_t var;
int pos;
int start;
int data[ D_EVENT_MAXARGS ];
// RB: 64 bit fixes, changed int to intptr_t
intptr_t data[D_EVENT_MAXARGS];
// RB end
const idEventDef *evdef;
const char *format;
@@ -686,6 +688,9 @@ void idInterpreter::CallEvent( const function_t *func, int argsize ) {
start = localstackUsed - argsize;
var.intPtr = ( int * )&localstack[ start ];
eventEntity = GetEntity( *var.entityNumberPtr );
static int testme;
testme = *var.entityNumberPtr;
if ( !eventEntity || !eventEntity->RespondsTo( *evdef ) ) {
if ( eventEntity && developer.GetBool() ) {
@@ -703,10 +708,11 @@ void idInterpreter::CallEvent( const function_t *func, int argsize ) {
// always return a safe value when an object doesn't exist
switch( evdef->GetReturnType() ) {
case D_EVENT_INTEGER :
gameLocal.program.ReturnInteger( 0 );
case D_EVENT_INTEGER:
gameLocal.program.ReturnInteger(0);
break;
case D_EVENT_FLOAT :
gameLocal.program.ReturnFloat( 0 );
break;
@@ -739,13 +745,18 @@ void idInterpreter::CallEvent( const function_t *func, int argsize ) {
for( j = 0, i = 0, pos = type_object.Size(); ( pos < argsize ) || ( format[ i ] != 0 ); i++ ) {
switch( format[ i ] ) {
case D_EVENT_INTEGER :
var.intPtr = ( int * )&localstack[ start + pos ];
data[ i ] = int( *var.floatPtr );
var.intPtr = (int*)&localstack[start + pos];
// RB: fixed data alignment
//data[ i ] = int( *var.floatPtr );
(*(int*)&data[i]) = int(*var.floatPtr);
// RB end
break;
case D_EVENT_FLOAT :
var.intPtr = ( int * )&localstack[ start + pos ];
( *( float * )&data[ i ] ) = *var.floatPtr;
static float value;
value = (*(float*)&data[i]);
break;
case D_EVENT_VECTOR :
@@ -869,7 +880,9 @@ void idInterpreter::CallSysEvent( const function_t *func, int argsize ) {
varEval_t source;
int pos;
int start;
int data[ D_EVENT_MAXARGS ];
// RB: 64 bit fixes, changed int to intptr_t
intptr_t data[D_EVENT_MAXARGS];
// RB end
const idEventDef *evdef;
const char *format;
@@ -1988,10 +2001,15 @@ bool idInterpreter::Execute( void ) {
break;
case OP_PUSH_V:
var_a = GetVariable( st->a );
var_a = GetVariable(st->a);
// RB: 64 bit fix, changed individual pushes with PushVector
/*
Push( *reinterpret_cast<int *>( &var_a.vectorPtr->x ) );
Push( *reinterpret_cast<int *>( &var_a.vectorPtr->y ) );
Push( *reinterpret_cast<int *>( &var_a.vectorPtr->z ) );
*/
PushVector(*var_a.vectorPtr);
// RB end
break;
case OP_PUSH_OBJ:
@@ -2014,3 +2032,4 @@ bool idInterpreter::Execute( void ) {
return threadDying;
}
+16 -5
View File
@@ -5,7 +5,7 @@
#define __SCRIPT_INTERPRETER_H__
#define MAX_STACK_DEPTH 64
#define LOCALSTACK_SIZE 6144
#define LOCALSTACK_SIZE (6144 * 2)
typedef struct prstack_s {
int s;
@@ -33,10 +33,11 @@ private:
idThread *thread;
void PushVector(const idVec3& vector);
void PopParms( int numParms );
void PushString( const char *string );
public://HUMANHEAD: aob - so we can pass parms in manually
void Push( int value );
void Push( intptr_t value );
private://HUMANHEAD: aob - undo the public declaration
const char *FloatToString( float value );
void AppendString( idVarDef *def, const char *from );
@@ -115,12 +116,12 @@ ID_INLINE void idInterpreter::PopParms( int numParms ) {
idInterpreter::Push
====================
*/
ID_INLINE void idInterpreter::Push( int value ) {
ID_INLINE void idInterpreter::Push(intptr_t value ) {
if ( localstackUsed + sizeof( int ) > LOCALSTACK_SIZE ) {
Error( "Push: locals stack overflow\n" );
}
*( int * )&localstack[ localstackUsed ] = value;
localstackUsed += sizeof( int );
*(intptr_t*)&localstack[localstackUsed] = value;
localstackUsed += sizeof(intptr_t);
}
/*
@@ -248,4 +249,14 @@ ID_INLINE void idInterpreter::NextInstruction( int position ) {
instructionPointer = position - 1;
}
ID_INLINE void idInterpreter::PushVector(const idVec3& vector)
{
if (localstackUsed + E_EVENT_SIZEOF_VEC > LOCALSTACK_SIZE)
{
Error("Push: locals stack overflow\n");
}
*(idVec3*)&localstack[localstackUsed] = vector;
localstackUsed += E_EVENT_SIZEOF_VEC;
}
#endif /* !__SCRIPT_INTERPRETER_H__ */
+44 -45
View File
@@ -16,23 +16,23 @@ static int globalOutputRunningSize = 0;
// simple types. function types are dynamically allocated
idTypeDef type_void( ev_void, &def_void, "void", 0, NULL );
idTypeDef type_scriptevent( ev_scriptevent, &def_scriptevent, "scriptevent", sizeof( void * ), NULL );
idTypeDef type_namespace( ev_namespace, &def_namespace, "namespace", sizeof( void * ), NULL );
idTypeDef type_scriptevent(ev_scriptevent, &def_scriptevent, "scriptevent", sizeof(intptr_t), NULL);
idTypeDef type_namespace(ev_namespace, &def_namespace, "namespace", sizeof(intptr_t), NULL);
//HUMANHEAD: aob - changed types to inherited types
idTypeDefString type_string( ev_string, &def_string, "string", MAX_STRING_LEN, NULL );
idTypeDefFloat type_float( ev_float, &def_float, "float", sizeof( float ), NULL );
idTypeDefVector type_vector( ev_vector, &def_vector, "vector", sizeof( idVec3 ), NULL );
idTypeDefEntity type_entity( ev_entity, &def_entity, "entity", sizeof( int * ), NULL ); // stored as entity number pointer
idTypeDefFloat type_float( ev_float, &def_float, "float", sizeof(intptr_t), NULL );
idTypeDefVector type_vector( ev_vector, &def_vector, "vector", E_EVENT_SIZEOF_VEC, NULL );
idTypeDefEntity type_entity( ev_entity, &def_entity, "entity", sizeof(intptr_t), NULL ); // stored as entity number pointer
//HUMANHEAD END
idTypeDef type_field( ev_field, &def_field, "field", sizeof( void * ), NULL );
idTypeDef type_function( ev_function, &def_function, "function", sizeof( void * ), &type_void );
idTypeDef type_virtualfunction( ev_virtualfunction, &def_virtualfunction, "virtual function", sizeof( int ), NULL );
idTypeDef type_pointer( ev_pointer, &def_pointer, "pointer", sizeof( void * ), NULL );
idTypeDef type_object( ev_object, &def_object, "object", sizeof( int * ), NULL ); // stored as entity number pointer
idTypeDef type_jumpoffset( ev_jumpoffset, &def_jumpoffset, "<jump>", sizeof( int ), NULL ); // only used for jump opcodes
idTypeDef type_argsize( ev_argsize, &def_argsize, "<argsize>", sizeof( int ), NULL ); // only used for function call and thread opcodes
idTypeDef type_field( ev_field, &def_field, "field", sizeof(intptr_t), NULL );
idTypeDef type_function( ev_function, &def_function, "function", sizeof(intptr_t), &type_void );
idTypeDef type_virtualfunction( ev_virtualfunction, &def_virtualfunction, "virtual function", sizeof(intptr_t), NULL );
idTypeDef type_pointer( ev_pointer, &def_pointer, "pointer", sizeof(intptr_t), NULL );
idTypeDef type_object( ev_object, &def_object, "object", sizeof(intptr_t), NULL ); // stored as entity number pointer
idTypeDef type_jumpoffset( ev_jumpoffset, &def_jumpoffset, "<jump>", sizeof(intptr_t), NULL ); // only used for jump opcodes
idTypeDef type_argsize( ev_argsize, &def_argsize, "<argsize>", sizeof(intptr_t), NULL ); // only used for function call and thread opcodes
//HUMANHEAD: aob - changed types to inherited types
idTypeDefBool type_boolean( ev_boolean, &def_boolean, "boolean", sizeof( int ), NULL );
idTypeDefBool type_boolean( ev_boolean, &def_boolean, "boolean", sizeof(intptr_t), NULL );
//HUMANHEAD END
idVarDef def_void( &type_void );
@@ -1341,24 +1341,22 @@ idVarDef *idProgram::AllocDef( idTypeDef *type, const char *name, idVarDef *scop
def->initialized = idVarDef::stackVariable;
scope->value.functionPtr->locals += type->Size();
} else if ( scope->TypeDef()->Inherits( &type_object ) ) {
idTypeDef newtype( ev_field, NULL, "float field", 0, &type_float );
idTypeDef *type = GetType( newtype, true );
// set the value to the variable's position in the object
idTypeDef newtype(ev_field, NULL, "float field", 0, &type_float);
// RB: changed local type to ftype
idTypeDef* ftype = GetType(newtype, true);
// set the value to the variable's position in the object
def->value.ptrOffset = scope->TypeDef()->Size();
// make automatic defs for the vectors elements
// origin can be accessed as origin_x, origin_y, and origin_z
sprintf( element, "%s_x", def->Name() );
def_x = AllocDef( type, element, scope, constant );
sprintf( element, "%s_y", def->Name() );
def_y = AllocDef( type, element, scope, constant );
def_y->value.ptrOffset = def_x->value.ptrOffset + type_float.Size();
sprintf( element, "%s_z", def->Name() );
def_z = AllocDef( type, element, scope, constant );
def_z->value.ptrOffset = def_y->value.ptrOffset + type_float.Size();
// make automatic defs for the vectors elements
// origin can be accessed as origin_x, origin_y, and origin_z
sprintf(element, "%s_x", def->Name());
def_x = AllocDef(ftype, element, scope, constant);
sprintf(element, "%s_y", def->Name());
def_y = AllocDef(ftype, element, scope, constant);
def_y->value.ptrOffset = def_x->value.ptrOffset + sizeof(float);
sprintf(element, "%s_z", def->Name());
def_z = AllocDef(ftype, element, scope, constant);
def_z->value.ptrOffset = def_y->value.ptrOffset + sizeof(float);
// RB end
} else {
// make automatic defs for the vectors elements
// origin can be accessed as origin_x, origin_y, and origin_z
@@ -1718,29 +1716,29 @@ idProgram::DisassembleStatement
==============
*/
void idProgram::DisassembleStatement( idFile *file, int instructionPointer ) const {
opcode_t *op;
const statement_t *statement;
opcode_t* op;
const statement_t* statement;
statement = &statements[ instructionPointer ];
op = &idCompiler::opcodes[ statement->op ];
file->Printf( "%20s(%d):\t%6d: %15s\t", fileList[ statement->file ].c_str(), statement->linenumber, instructionPointer, op->opname );
statement = &statements[instructionPointer];
op = &idCompiler::opcodes[statement->op];
file->Printf("%20s(%d):\t%6d: %15s\t", fileList[statement->file].c_str(), statement->linenumber, instructionPointer, op->opname);
if ( statement->a ) {
file->Printf( "\ta: " );
statement->a->PrintInfo( file, instructionPointer );
if (statement->a) {
file->Printf("\ta: ");
statement->a->PrintInfo(file, instructionPointer);
}
if ( statement->b ) {
file->Printf( "\tb: " );
statement->b->PrintInfo( file, instructionPointer );
if (statement->b) {
file->Printf("\tb: ");
statement->b->PrintInfo(file, instructionPointer);
}
if ( statement->c ) {
file->Printf( "\tc: " );
statement->c->PrintInfo( file, instructionPointer );
if (statement->c) {
file->Printf("\tc: ");
statement->c->PrintInfo(file, instructionPointer);
}
file->Printf( "\n" );
file->Printf("\n");
}
/*
@@ -2257,6 +2255,7 @@ idProgram::ReturnEntity
*/
void idProgram::ReturnEntity( idEntity *ent ) {
if ( ent ) {
assert(ent->entityNumber + 1 <= MAX_GENTITIES);
*returnDef->value.entityNumberPtr = ent->entityNumber + 1;
} else {
*returnDef->value.entityNumberPtr = 0;
+1
View File
@@ -346,6 +346,7 @@ typedef union varEval_s {
int argSize;
varEval_s *evalPtr;
int ptrOffset;
INT_PTR highPtr;
} varEval_t;
class idVarDef {