From c1defbad40aebf80f2619b9926afa05f6619822e Mon Sep 17 00:00:00 2001 From: Justin Marshall Date: Wed, 6 May 2026 14:07:17 -0700 Subject: [PATCH] GPL headers and the Outliner dialog. --- neo/MayaImport/exporter.h | 16 +- neo/MayaImport/maya_main.cpp | 16 +- neo/MayaImport/maya_main.h | 16 +- neo/cm/CollisionModel.h | 16 +- neo/cm/CollisionModel_contacts.cpp | 16 +- neo/cm/CollisionModel_contents.cpp | 16 +- neo/cm/CollisionModel_debug.cpp | 16 +- neo/cm/CollisionModel_files.cpp | 16 +- neo/cm/CollisionModel_load.cpp | 16 +- neo/cm/CollisionModel_local.h | 16 +- neo/cm/CollisionModel_rotate.cpp | 16 +- neo/cm/CollisionModel_trace.cpp | 16 +- neo/cm/CollisionModel_translate.cpp | 16 +- neo/doomdll.vcxproj | 2 + neo/doomdll.vcxproj.filters | 6 + neo/framework/BuildDefines.h | 16 +- neo/framework/BuildVersion.h | 16 +- neo/framework/CVarSystem.cpp | 16 +- neo/framework/CVarSystem.h | 16 +- neo/framework/CmdSystem.cpp | 16 +- neo/framework/CmdSystem.h | 16 +- neo/framework/Common.cpp | 16 +- neo/framework/Common.h | 16 +- neo/framework/Compressor.cpp | 16 +- neo/framework/Compressor.h | 16 +- neo/framework/Console.cpp | 16 +- neo/framework/Console.h | 16 +- neo/framework/DeclAF.cpp | 16 +- neo/framework/DeclAF.h | 16 +- neo/framework/DeclEntityDef.cpp | 16 +- neo/framework/DeclEntityDef.h | 16 +- neo/framework/DeclFX.cpp | 16 +- neo/framework/DeclFX.h | 16 +- neo/framework/DeclManager.cpp | 16 +- neo/framework/DeclManager.h | 16 +- neo/framework/DeclPDA.cpp | 16 +- neo/framework/DeclPDA.h | 16 +- neo/framework/DeclParticle.cpp | 16 +- neo/framework/DeclParticle.h | 16 +- neo/framework/DeclSkin.cpp | 16 +- neo/framework/DeclSkin.h | 16 +- neo/framework/DeclTable.cpp | 16 +- neo/framework/DeclTable.h | 16 +- neo/framework/DemoChecksum.h | 16 +- neo/framework/DemoFile.cpp | 16 +- neo/framework/DemoFile.h | 16 +- neo/framework/EditField.cpp | 16 +- neo/framework/EditField.h | 16 +- neo/framework/EventLoop.cpp | 16 +- neo/framework/EventLoop.h | 16 +- neo/framework/File.cpp | 16 +- neo/framework/File.h | 16 +- neo/framework/FileSystem.cpp | 16 +- neo/framework/FileSystem.h | 16 +- neo/framework/KeyInput.cpp | 16 +- neo/framework/KeyInput.h | 16 +- neo/framework/Licensee.h | 16 +- neo/framework/Session.cpp | 16 +- neo/framework/Session.h | 16 +- neo/framework/Session_local.h | 16 +- neo/framework/Session_menu.cpp | 16 +- neo/framework/Unzip.h | 16 +- neo/framework/UsercmdGen.cpp | 16 +- neo/framework/UsercmdGen.h | 16 +- neo/framework/async/AsyncClient.cpp | 16 +- neo/framework/async/AsyncClient.h | 16 +- neo/framework/async/AsyncNetwork.cpp | 16 +- neo/framework/async/AsyncNetwork.h | 16 +- neo/framework/async/AsyncServer.cpp | 16 +- neo/framework/async/AsyncServer.h | 16 +- neo/framework/async/MsgChannel.cpp | 16 +- neo/framework/async/MsgChannel.h | 16 +- neo/framework/async/NetworkSystem.cpp | 16 +- neo/framework/async/NetworkSystem.h | 16 +- neo/framework/async/ServerScan.cpp | 16 +- neo/framework/async/ServerScan.h | 16 +- neo/game/AF.cpp | 16 +- neo/game/AF.h | 16 +- neo/game/AFEntity.cpp | 16 +- neo/game/AFEntity.h | 16 +- neo/game/Actor.cpp | 16 +- neo/game/Actor.h | 16 +- neo/game/BrittleFracture.cpp | 16 +- neo/game/BrittleFracture.h | 16 +- neo/game/Camera.cpp | 16 +- neo/game/Camera.h | 16 +- neo/game/Entity.cpp | 16 +- neo/game/Entity.h | 16 +- neo/game/Fx.cpp | 16 +- neo/game/Fx.h | 16 +- neo/game/Game.h | 16 +- neo/game/GameEdit.cpp | 16 +- neo/game/GameEdit.h | 16 +- neo/game/Game_local.cpp | 16 +- neo/game/Game_local.h | 16 +- neo/game/Game_network.cpp | 16 +- neo/game/IK.cpp | 16 +- neo/game/IK.h | 16 +- neo/game/Item.cpp | 16 +- neo/game/Item.h | 16 +- neo/game/Light.cpp | 16 +- neo/game/Light.h | 16 +- neo/game/Misc.cpp | 16 +- neo/game/Misc.h | 16 +- neo/game/Moveable.cpp | 16 +- neo/game/Moveable.h | 16 +- neo/game/Mover.cpp | 16 +- neo/game/Mover.h | 16 +- neo/game/MultiplayerGame.cpp | 16 +- neo/game/MultiplayerGame.h | 16 +- neo/game/Player.cpp | 16 +- neo/game/Player.h | 16 +- neo/game/PlayerIcon.cpp | 16 +- neo/game/PlayerIcon.h | 16 +- neo/game/PlayerView.cpp | 16 +- neo/game/PlayerView.h | 16 +- neo/game/Projectile.cpp | 16 +- neo/game/Projectile.h | 16 +- neo/game/Pvs.cpp | 16 +- neo/game/Pvs.h | 16 +- neo/game/SecurityCamera.cpp | 16 +- neo/game/SecurityCamera.h | 16 +- neo/game/SmokeParticles.cpp | 16 +- neo/game/SmokeParticles.h | 16 +- neo/game/Sound.cpp | 16 +- neo/game/Sound.h | 16 +- neo/game/Target.cpp | 16 +- neo/game/Target.h | 16 +- neo/game/Trigger.cpp | 16 +- neo/game/Trigger.h | 16 +- neo/game/Weapon.cpp | 16 +- neo/game/Weapon.h | 16 +- neo/game/WorldSpawn.cpp | 16 +- neo/game/WorldSpawn.h | 16 +- neo/game/ai/AAS.cpp | 16 +- neo/game/ai/AAS.h | 16 +- neo/game/ai/AAS_debug.cpp | 16 +- neo/game/ai/AAS_local.h | 16 +- neo/game/ai/AAS_pathing.cpp | 16 +- neo/game/ai/AAS_routing.cpp | 16 +- neo/game/ai/AI.cpp | 16 +- neo/game/ai/AI.h | 16 +- neo/game/ai/AI_Vagary.cpp | 16 +- neo/game/ai/AI_events.cpp | 16 +- neo/game/ai/AI_pathing.cpp | 16 +- neo/game/anim/Anim.cpp | 16 +- neo/game/anim/Anim.h | 16 +- neo/game/anim/Anim_Blend.cpp | 16 +- neo/game/anim/Anim_Import.cpp | 16 +- neo/game/anim/Anim_Testmodel.cpp | 16 +- neo/game/anim/Anim_Testmodel.h | 16 +- neo/game/gamesys/Class.cpp | 16 +- neo/game/gamesys/Class.h | 16 +- neo/game/gamesys/DebugGraph.cpp | 16 +- neo/game/gamesys/DebugGraph.h | 16 +- neo/game/gamesys/Event.cpp | 16 +- neo/game/gamesys/Event.h | 16 +- neo/game/gamesys/NoGameTypeInfo.h | 16 +- neo/game/gamesys/SaveGame.cpp | 16 +- neo/game/gamesys/SaveGame.h | 16 +- neo/game/gamesys/SysCmds.cpp | 16 +- neo/game/gamesys/SysCmds.h | 16 +- neo/game/gamesys/SysCvar.cpp | 16 +- neo/game/gamesys/SysCvar.h | 16 +- neo/game/physics/Clip.cpp | 16 +- neo/game/physics/Clip.h | 16 +- neo/game/physics/Force.cpp | 16 +- neo/game/physics/Force.h | 16 +- neo/game/physics/Force_Constant.cpp | 16 +- neo/game/physics/Force_Constant.h | 16 +- neo/game/physics/Force_Drag.cpp | 16 +- neo/game/physics/Force_Drag.h | 16 +- neo/game/physics/Force_Field.cpp | 16 +- neo/game/physics/Force_Field.h | 16 +- neo/game/physics/Force_Spring.cpp | 16 +- neo/game/physics/Force_Spring.h | 16 +- neo/game/physics/Physics.cpp | 16 +- neo/game/physics/Physics.h | 16 +- neo/game/physics/Physics_AF.cpp | 16 +- neo/game/physics/Physics_AF.h | 16 +- neo/game/physics/Physics_Actor.cpp | 16 +- neo/game/physics/Physics_Actor.h | 16 +- neo/game/physics/Physics_Base.cpp | 16 +- neo/game/physics/Physics_Base.h | 16 +- neo/game/physics/Physics_Monster.cpp | 16 +- neo/game/physics/Physics_Monster.h | 16 +- neo/game/physics/Physics_Parametric.cpp | 16 +- neo/game/physics/Physics_Parametric.h | 16 +- neo/game/physics/Physics_Player.cpp | 16 +- neo/game/physics/Physics_Player.h | 16 +- neo/game/physics/Physics_RigidBody.cpp | 16 +- neo/game/physics/Physics_RigidBody.h | 16 +- neo/game/physics/Physics_Static.cpp | 16 +- neo/game/physics/Physics_Static.h | 16 +- neo/game/physics/Physics_StaticMulti.cpp | 16 +- neo/game/physics/Physics_StaticMulti.h | 16 +- neo/game/physics/Push.cpp | 16 +- neo/game/physics/Push.h | 16 +- neo/game/script/Script_Compiler.cpp | 16 +- neo/game/script/Script_Compiler.h | 16 +- neo/game/script/Script_Interpreter.cpp | 16 +- neo/game/script/Script_Interpreter.h | 16 +- neo/game/script/Script_Program.cpp | 16 +- neo/game/script/Script_Program.h | 16 +- neo/game/script/Script_Thread.cpp | 16 +- neo/game/script/Script_Thread.h | 16 +- neo/idlib/Base64.h | 16 +- neo/idlib/BitMsg.cpp | 16 +- neo/idlib/BitMsg.h | 16 +- neo/idlib/CmdArgs.cpp | 16 +- neo/idlib/CmdArgs.h | 16 +- neo/idlib/Dict.cpp | 16 +- neo/idlib/Dict.h | 16 +- neo/idlib/Heap.cpp | 16 +- neo/idlib/Heap.h | 16 +- neo/idlib/LangDict.cpp | 16 +- neo/idlib/LangDict.h | 16 +- neo/idlib/Lexer.cpp | 16 +- neo/idlib/Lexer.h | 16 +- neo/idlib/Lib.cpp | 16 +- neo/idlib/Lib.h | 16 +- neo/idlib/MapFile.cpp | 16 +- neo/idlib/MapFile.h | 16 +- neo/idlib/Parser.cpp | 16 +- neo/idlib/Parser.h | 16 +- neo/idlib/Rectangle.h | 16 +- neo/idlib/Str.cpp | 16 +- neo/idlib/Str.h | 16 +- neo/idlib/Timer.cpp | 16 +- neo/idlib/Timer.h | 16 +- neo/idlib/Token.cpp | 16 +- neo/idlib/Token.h | 16 +- neo/idlib/bv/Bounds.cpp | 16 +- neo/idlib/bv/Bounds.h | 16 +- neo/idlib/bv/Box.cpp | 16 +- neo/idlib/bv/Box.h | 16 +- neo/idlib/bv/Frustum.cpp | 16 +- neo/idlib/bv/Frustum.h | 16 +- neo/idlib/bv/Sphere.cpp | 16 +- neo/idlib/bv/Sphere.h | 16 +- neo/idlib/containers/BTree.h | 16 +- neo/idlib/containers/BinSearch.h | 16 +- neo/idlib/containers/HashIndex.cpp | 16 +- neo/idlib/containers/HashIndex.h | 16 +- neo/idlib/containers/HashTable.h | 16 +- neo/idlib/containers/Hierarchy.h | 16 +- neo/idlib/containers/LinkList.h | 16 +- neo/idlib/containers/List.h | 16 +- neo/idlib/containers/PlaneSet.h | 16 +- neo/idlib/containers/Queue.h | 16 +- neo/idlib/containers/Stack.h | 16 +- neo/idlib/containers/StaticList.h | 16 +- neo/idlib/containers/StrList.h | 16 +- neo/idlib/containers/StrPool.h | 16 +- neo/idlib/containers/VectorSet.h | 16 +- neo/idlib/geometry/DrawVert.cpp | 16 +- neo/idlib/geometry/DrawVert.h | 16 +- neo/idlib/geometry/JointTransform.cpp | 16 +- neo/idlib/geometry/JointTransform.h | 16 +- neo/idlib/geometry/Surface.cpp | 16 +- neo/idlib/geometry/Surface.h | 16 +- neo/idlib/geometry/Surface_Patch.cpp | 16 +- neo/idlib/geometry/Surface_Patch.h | 16 +- neo/idlib/geometry/Surface_Polytope.cpp | 16 +- neo/idlib/geometry/Surface_Polytope.h | 16 +- neo/idlib/geometry/Surface_SweptSpline.cpp | 16 +- neo/idlib/geometry/Surface_SweptSpline.h | 16 +- neo/idlib/geometry/TraceModel.cpp | 16 +- neo/idlib/geometry/TraceModel.h | 16 +- neo/idlib/geometry/Winding.cpp | 16 +- neo/idlib/geometry/Winding.h | 16 +- neo/idlib/geometry/Winding2D.cpp | 16 +- neo/idlib/geometry/Winding2D.h | 16 +- neo/idlib/math/Angles.cpp | 16 +- neo/idlib/math/Angles.h | 16 +- neo/idlib/math/Complex.cpp | 16 +- neo/idlib/math/Complex.h | 16 +- neo/idlib/math/Curve.h | 16 +- neo/idlib/math/Extrapolate.h | 16 +- neo/idlib/math/Interpolate.h | 16 +- neo/idlib/math/Lcp.cpp | 16 +- neo/idlib/math/Lcp.h | 16 +- neo/idlib/math/Math.cpp | 16 +- neo/idlib/math/Math.h | 16 +- neo/idlib/math/Matrix.cpp | 16 +- neo/idlib/math/Matrix.h | 16 +- neo/idlib/math/Ode.cpp | 16 +- neo/idlib/math/Ode.h | 16 +- neo/idlib/math/Plane.cpp | 16 +- neo/idlib/math/Plane.h | 16 +- neo/idlib/math/Pluecker.cpp | 16 +- neo/idlib/math/Pluecker.h | 16 +- neo/idlib/math/Polynomial.cpp | 16 +- neo/idlib/math/Polynomial.h | 16 +- neo/idlib/math/Quat.cpp | 16 +- neo/idlib/math/Quat.h | 16 +- neo/idlib/math/Random.h | 16 +- neo/idlib/math/Rotation.cpp | 16 +- neo/idlib/math/Rotation.h | 16 +- neo/idlib/math/Simd.cpp | 16 +- neo/idlib/math/Simd.h | 16 +- neo/idlib/math/Simd_Generic.cpp | 16 +- neo/idlib/math/Simd_Generic.h | 16 +- neo/idlib/math/Vector.cpp | 16 +- neo/idlib/math/Vector.h | 16 +- neo/idlib/precompiled.cpp | 16 +- neo/idlib/precompiled.h | 16 +- neo/opengl/gl_d3d12arb.cpp | 26 + neo/opengl/gl_d3d12arb.h | 26 + neo/opengl/gl_d3d12raylight.cpp | 26 + neo/opengl/gl_d3d12shim.cpp | 26 + neo/opengl/gl_d3d12tess.cpp | 26 + neo/opengl/gl_d3d12wgl.cpp | 26 + neo/opengl/opengl.h | 26 + neo/renderer/Cinematic.cpp | 16 +- neo/renderer/Cinematic.h | 16 +- neo/renderer/DeviceContext.cpp | 16 +- neo/renderer/DeviceContext.h | 16 +- neo/renderer/GuiModel.cpp | 16 +- neo/renderer/GuiModel.h | 16 +- neo/renderer/Image.h | 16 +- neo/renderer/Image_files.cpp | 16 +- neo/renderer/Image_init.cpp | 16 +- neo/renderer/Image_load.cpp | 16 +- neo/renderer/Image_process.cpp | 16 +- neo/renderer/Image_program.cpp | 16 +- neo/renderer/Material.cpp | 16 +- neo/renderer/Material.h | 16 +- neo/renderer/Model.cpp | 16 +- neo/renderer/Model.h | 16 +- neo/renderer/ModelDecal.cpp | 16 +- neo/renderer/ModelDecal.h | 16 +- neo/renderer/ModelManager.cpp | 16 +- neo/renderer/ModelManager.h | 16 +- neo/renderer/ModelOverlay.cpp | 16 +- neo/renderer/ModelOverlay.h | 16 +- neo/renderer/Model_ase.cpp | 16 +- neo/renderer/Model_ase.h | 16 +- neo/renderer/Model_beam.cpp | 16 +- neo/renderer/Model_liquid.cpp | 16 +- neo/renderer/Model_local.h | 16 +- neo/renderer/Model_lwo.cpp | 16 +- neo/renderer/Model_lwo.h | 16 +- neo/renderer/Model_ma.cpp | 16 +- neo/renderer/Model_ma.h | 16 +- neo/renderer/Model_md3.cpp | 16 +- neo/renderer/Model_md3.h | 16 +- neo/renderer/Model_md5.cpp | 16 +- neo/renderer/Model_prt.cpp | 16 +- neo/renderer/Model_sprite.cpp | 16 +- neo/renderer/RenderEntity.cpp | 16 +- neo/renderer/RenderSystem.cpp | 16 +- neo/renderer/RenderSystem.h | 16 +- neo/renderer/RenderSystem_init.cpp | 16 +- neo/renderer/RenderWorld.cpp | 16 +- neo/renderer/RenderWorld.h | 16 +- neo/renderer/RenderWorld_demo.cpp | 16 +- neo/renderer/RenderWorld_load.cpp | 16 +- neo/renderer/RenderWorld_local.h | 16 +- neo/renderer/RenderWorld_portals.cpp | 16 +- neo/renderer/VertexCache.cpp | 16 +- neo/renderer/VertexCache.h | 16 +- neo/renderer/draw_common.cpp | 16 +- neo/renderer/simplex.h | 16 +- neo/renderer/tr_backend.cpp | 16 +- neo/renderer/tr_deform.cpp | 16 +- neo/renderer/tr_font.cpp | 16 +- neo/renderer/tr_guisurf.cpp | 16 +- neo/renderer/tr_light.cpp | 16 +- neo/renderer/tr_lightrun.cpp | 16 +- neo/renderer/tr_local.h | 16 +- neo/renderer/tr_main.cpp | 16 +- neo/renderer/tr_orderIndexes.cpp | 16 +- neo/renderer/tr_polytope.cpp | 16 +- neo/renderer/tr_render.cpp | 16 +- neo/renderer/tr_rendertools.cpp | 16 +- neo/renderer/tr_subview.cpp | 16 +- neo/renderer/tr_trace.cpp | 16 +- neo/renderer/tr_trisurf.cpp | 16 +- neo/sound/snd_cache.cpp | 16 +- neo/sound/snd_decoder.cpp | 16 +- neo/sound/snd_efxfile.cpp | 16 +- neo/sound/snd_emitter.cpp | 16 +- neo/sound/snd_local.h | 16 +- neo/sound/snd_shader.cpp | 16 +- neo/sound/snd_system.cpp | 16 +- neo/sound/snd_wavefile.cpp | 16 +- neo/sound/snd_world.cpp | 16 +- neo/sound/sound.h | 16 +- neo/sys/sys_local.cpp | 16 +- neo/sys/sys_local.h | 16 +- neo/sys/sys_public.h | 16 +- neo/sys/win32/rc/AFEditor_resource.h | 16 +- neo/sys/win32/rc/Common_resource.h | 16 +- neo/sys/win32/rc/CreateResourceIDs.cpp | 16 +- neo/sys/win32/rc/CreateResourceIDs.h | 16 +- neo/sys/win32/rc/Debugger_resource.h | 16 +- neo/sys/win32/rc/DeclEditor_resource.h | 16 +- neo/sys/win32/rc/GuiEd_resource.h | 16 +- neo/sys/win32/rc/MaterialEditor_Resource.h | 16 +- neo/sys/win32/rc/PDAEditor_resource.h | 16 +- neo/sys/win32/rc/ParticleEditor_resource.h | 16 +- neo/sys/win32/rc/PropTree_resource.h | 16 +- neo/sys/win32/rc/Radiant_resource.h | 16 +- neo/sys/win32/rc/ScriptEditor_resource.h | 16 +- neo/sys/win32/rc/SoundEditor_resource.h | 16 +- neo/sys/win32/rc/doom_resource.h | 16 +- neo/sys/win32/win_cpu.cpp | 16 +- neo/sys/win32/win_glimp.cpp | 16 +- neo/sys/win32/win_input.cpp | 16 +- neo/sys/win32/win_local.h | 16 +- neo/sys/win32/win_main.cpp | 16 +- neo/sys/win32/win_net.cpp | 16 +- neo/sys/win32/win_shared.cpp | 16 +- neo/sys/win32/win_snd.cpp | 16 +- neo/sys/win32/win_syscon.cpp | 16 +- neo/sys/win32/win_taskkeyhook.cpp | 16 +- neo/sys/win32/win_wndproc.cpp | 16 +- neo/tools/af/DialogAF.cpp | 16 +- neo/tools/af/DialogAF.h | 16 +- neo/tools/af/DialogAFBody.cpp | 16 +- neo/tools/af/DialogAFBody.h | 16 +- neo/tools/af/DialogAFConstraint.cpp | 16 +- neo/tools/af/DialogAFConstraint.h | 16 +- .../af/DialogAFConstraintBallAndSocket.cpp | 16 +- .../af/DialogAFConstraintBallAndSocket.h | 16 +- neo/tools/af/DialogAFConstraintFixed.cpp | 16 +- neo/tools/af/DialogAFConstraintFixed.h | 16 +- neo/tools/af/DialogAFConstraintHinge.cpp | 16 +- neo/tools/af/DialogAFConstraintHinge.h | 16 +- neo/tools/af/DialogAFConstraintSlider.cpp | 16 +- neo/tools/af/DialogAFConstraintSlider.h | 16 +- neo/tools/af/DialogAFConstraintSpring.cpp | 16 +- neo/tools/af/DialogAFConstraintSpring.h | 16 +- neo/tools/af/DialogAFConstraintUniversal.cpp | 16 +- neo/tools/af/DialogAFConstraintUniversal.h | 16 +- neo/tools/af/DialogAFName.cpp | 16 +- neo/tools/af/DialogAFName.h | 16 +- neo/tools/af/DialogAFProperties.cpp | 16 +- neo/tools/af/DialogAFProperties.h | 16 +- neo/tools/af/DialogAFView.cpp | 16 +- neo/tools/af/DialogAFView.h | 16 +- neo/tools/comafx/CDIB.cpp | 16 +- neo/tools/comafx/CDIB.h | 16 +- neo/tools/comafx/CPathTreeCtrl.cpp | 16 +- neo/tools/comafx/CPathTreeCtrl.h | 16 +- neo/tools/comafx/CSyntaxRichEditCtrl.cpp | 16 +- neo/tools/comafx/CSyntaxRichEditCtrl.h | 16 +- neo/tools/comafx/DialogColorPicker.cpp | 16 +- neo/tools/comafx/DialogColorPicker.h | 16 +- neo/tools/comafx/DialogGoToLine.cpp | 16 +- neo/tools/comafx/DialogGoToLine.h | 16 +- neo/tools/comafx/DialogName.cpp | 16 +- neo/tools/comafx/DialogName.h | 16 +- neo/tools/comafx/StdAfx.cpp | 16 +- neo/tools/comafx/StdAfx.h | 16 +- neo/tools/comafx/VectorCtl.cpp | 16 +- neo/tools/comafx/VectorCtl.h | 16 +- neo/tools/common/AlphaPopup.cpp | 16 +- neo/tools/common/ColorButton.cpp | 16 +- neo/tools/common/ColorButton.h | 16 +- neo/tools/common/DialogHelpers.h | 16 +- neo/tools/common/MaskEdit.cpp | 16 +- neo/tools/common/MaskEdit.h | 16 +- neo/tools/common/OpenFileDialog.cpp | 16 +- neo/tools/common/OpenFileDialog.h | 16 +- neo/tools/common/PropertyGrid.cpp | 16 +- neo/tools/common/PropertyGrid.h | 16 +- neo/tools/common/RegistryOptions.cpp | 16 +- neo/tools/common/RegistryOptions.h | 16 +- neo/tools/common/RollupPanel.cpp | 16 +- neo/tools/common/RollupPanel.h | 16 +- neo/tools/common/SpinButton.cpp | 16 +- neo/tools/common/SpinButton.h | 16 +- neo/tools/compilers/aas/AASBuild.cpp | 16 +- neo/tools/compilers/aas/AASBuild_file.cpp | 16 +- neo/tools/compilers/aas/AASBuild_gravity.cpp | 16 +- neo/tools/compilers/aas/AASBuild_ledge.cpp | 16 +- neo/tools/compilers/aas/AASBuild_local.h | 16 +- neo/tools/compilers/aas/AASBuild_merge.cpp | 16 +- neo/tools/compilers/aas/AASCluster.cpp | 16 +- neo/tools/compilers/aas/AASCluster.h | 16 +- neo/tools/compilers/aas/AASFile.cpp | 16 +- neo/tools/compilers/aas/AASFile.h | 16 +- neo/tools/compilers/aas/AASFileManager.cpp | 16 +- neo/tools/compilers/aas/AASFileManager.h | 16 +- neo/tools/compilers/aas/AASFile_local.h | 16 +- neo/tools/compilers/aas/AASFile_optimize.cpp | 16 +- neo/tools/compilers/aas/AASFile_sample.cpp | 16 +- neo/tools/compilers/aas/AASReach.cpp | 16 +- neo/tools/compilers/aas/AASReach.h | 16 +- neo/tools/compilers/aas/Brush.cpp | 16 +- neo/tools/compilers/aas/Brush.h | 16 +- neo/tools/compilers/aas/BrushBSP.cpp | 16 +- neo/tools/compilers/aas/BrushBSP.h | 16 +- neo/tools/compilers/compiler_public.h | 16 +- neo/tools/compilers/dmap/dmap.cpp | 16 +- neo/tools/compilers/dmap/dmap.h | 16 +- neo/tools/compilers/dmap/facebsp.cpp | 16 +- neo/tools/compilers/dmap/gldraw.cpp | 16 +- neo/tools/compilers/dmap/glfile.cpp | 16 +- neo/tools/compilers/dmap/leakfile.cpp | 16 +- neo/tools/compilers/dmap/map.cpp | 16 +- neo/tools/compilers/dmap/optimize.cpp | 16 +- neo/tools/compilers/dmap/optimize_gcc.cpp | 16 +- neo/tools/compilers/dmap/output.cpp | 16 +- neo/tools/compilers/dmap/portals.cpp | 16 +- neo/tools/compilers/dmap/tritjunction.cpp | 16 +- neo/tools/compilers/dmap/tritools.cpp | 16 +- neo/tools/compilers/dmap/ubrush.cpp | 16 +- neo/tools/compilers/dmap/usurface.cpp | 16 +- neo/tools/compilers/renderbump/renderbump.cpp | 16 +- .../compilers/roqvq/NSBitmapImageRep.cpp | 16 +- neo/tools/compilers/roqvq/codec.cpp | 16 +- neo/tools/compilers/roqvq/codec.h | 16 +- neo/tools/compilers/roqvq/gdefs.h | 16 +- neo/tools/compilers/roqvq/quaddefs.h | 16 +- neo/tools/compilers/roqvq/roq.cpp | 16 +- neo/tools/compilers/roqvq/roq.h | 16 +- neo/tools/compilers/roqvq/roqParam.cpp | 16 +- neo/tools/compilers/roqvq/roqParam.h | 16 +- neo/tools/debugger/DebuggerApp.cpp | 16 +- neo/tools/debugger/DebuggerApp.h | 16 +- neo/tools/debugger/DebuggerBreakpoint.cpp | 16 +- neo/tools/debugger/DebuggerBreakpoint.h | 16 +- neo/tools/debugger/DebuggerClient.cpp | 16 +- neo/tools/debugger/DebuggerClient.h | 16 +- neo/tools/debugger/DebuggerFindDlg.cpp | 16 +- neo/tools/debugger/DebuggerFindDlg.h | 16 +- neo/tools/debugger/DebuggerMessages.h | 16 +- neo/tools/debugger/DebuggerQuickWatchDlg.cpp | 16 +- neo/tools/debugger/DebuggerQuickWatchDlg.h | 16 +- neo/tools/debugger/DebuggerScript.cpp | 16 +- neo/tools/debugger/DebuggerScript.h | 16 +- neo/tools/debugger/DebuggerServer.cpp | 16 +- neo/tools/debugger/DebuggerServer.h | 16 +- neo/tools/debugger/DebuggerWindow.cpp | 16 +- neo/tools/debugger/DebuggerWindow.h | 16 +- neo/tools/debugger/debugger.cpp | 16 +- neo/tools/decl/DialogDeclBrowser.cpp | 16 +- neo/tools/decl/DialogDeclBrowser.h | 16 +- neo/tools/decl/DialogDeclEditor.cpp | 16 +- neo/tools/decl/DialogDeclEditor.h | 16 +- neo/tools/decl/DialogDeclNew.cpp | 16 +- neo/tools/decl/DialogDeclNew.h | 16 +- neo/tools/edit_public.h | 16 +- neo/tools/guied/GEApp.cpp | 16 +- neo/tools/guied/GEApp.h | 16 +- neo/tools/guied/GECheckInDlg.cpp | 16 +- neo/tools/guied/GEDeleteModifier.cpp | 16 +- neo/tools/guied/GEDeleteModifier.h | 16 +- neo/tools/guied/GEHideModifier.cpp | 16 +- neo/tools/guied/GEHideModifier.h | 16 +- neo/tools/guied/GEInsertModifier.cpp | 16 +- neo/tools/guied/GEInsertModifier.h | 16 +- neo/tools/guied/GEItemPropsDlg.cpp | 16 +- neo/tools/guied/GEItemPropsDlg.h | 16 +- neo/tools/guied/GEItemScriptsDlg.cpp | 16 +- neo/tools/guied/GEItemScriptsDlg.h | 16 +- neo/tools/guied/GEKeyValueModifier.cpp | 16 +- neo/tools/guied/GEKeyValueModifier.h | 16 +- neo/tools/guied/GEModifier.cpp | 16 +- neo/tools/guied/GEModifier.h | 16 +- neo/tools/guied/GEModifierGroup.cpp | 16 +- neo/tools/guied/GEModifierGroup.h | 16 +- neo/tools/guied/GEModifierStack.cpp | 16 +- neo/tools/guied/GEModifierStack.h | 16 +- neo/tools/guied/GEMoveModifier.cpp | 16 +- neo/tools/guied/GEMoveModifier.h | 16 +- neo/tools/guied/GENavigator.cpp | 16 +- neo/tools/guied/GENavigator.h | 16 +- neo/tools/guied/GEOptions.cpp | 16 +- neo/tools/guied/GEOptions.h | 16 +- neo/tools/guied/GEOptionsDlg.cpp | 16 +- neo/tools/guied/GEOptionsDlg.h | 16 +- neo/tools/guied/GEProperties.cpp | 16 +- neo/tools/guied/GEProperties.h | 16 +- neo/tools/guied/GEPropertyPage.cpp | 16 +- neo/tools/guied/GEPropertyPage.h | 16 +- neo/tools/guied/GESelectionMgr.cpp | 16 +- neo/tools/guied/GESelectionMgr.h | 16 +- neo/tools/guied/GESizeModifier.cpp | 16 +- neo/tools/guied/GESizeModifier.h | 16 +- neo/tools/guied/GEStateModifier.cpp | 16 +- neo/tools/guied/GEStateModifier.h | 16 +- neo/tools/guied/GEStatusBar.cpp | 16 +- neo/tools/guied/GEStatusBar.h | 16 +- neo/tools/guied/GETransformer.cpp | 16 +- neo/tools/guied/GETransformer.h | 16 +- neo/tools/guied/GEViewer.cpp | 16 +- neo/tools/guied/GEViewer.h | 16 +- neo/tools/guied/GEWindowWrapper.cpp | 16 +- neo/tools/guied/GEWindowWrapper.h | 16 +- neo/tools/guied/GEWorkspace.cpp | 16 +- neo/tools/guied/GEWorkspace.h | 16 +- neo/tools/guied/GEWorkspaceFile.cpp | 16 +- neo/tools/guied/GEZOrderModifier.cpp | 16 +- neo/tools/guied/GEZOrderModifier.h | 16 +- neo/tools/guied/guied.cpp | 16 +- neo/tools/materialeditor/ConsoleView.cpp | 16 +- neo/tools/materialeditor/ConsoleView.h | 16 +- neo/tools/materialeditor/FindDialog.cpp | 16 +- neo/tools/materialeditor/FindDialog.h | 16 +- neo/tools/materialeditor/MEMainFrame.cpp | 16 +- neo/tools/materialeditor/MEMainFrame.h | 16 +- neo/tools/materialeditor/MEOptions.cpp | 16 +- neo/tools/materialeditor/MEOptions.h | 16 +- neo/tools/materialeditor/MaterialDef.cpp | 16 +- neo/tools/materialeditor/MaterialDef.h | 16 +- neo/tools/materialeditor/MaterialDoc.cpp | 16 +- neo/tools/materialeditor/MaterialDoc.h | 16 +- .../materialeditor/MaterialDocManager.cpp | 16 +- neo/tools/materialeditor/MaterialDocManager.h | 16 +- neo/tools/materialeditor/MaterialEditView.cpp | 16 +- neo/tools/materialeditor/MaterialEditView.h | 16 +- neo/tools/materialeditor/MaterialEditor.cpp | 16 +- neo/tools/materialeditor/MaterialEditor.h | 16 +- neo/tools/materialeditor/MaterialModifier.cpp | 16 +- neo/tools/materialeditor/MaterialModifier.h | 16 +- .../MaterialPreviewPropView.cpp | 16 +- .../materialeditor/MaterialPreviewPropView.h | 16 +- .../materialeditor/MaterialPreviewView.cpp | 16 +- .../materialeditor/MaterialPreviewView.h | 16 +- .../materialeditor/MaterialPropTreeView.cpp | 16 +- .../materialeditor/MaterialPropTreeView.h | 16 +- neo/tools/materialeditor/MaterialTreeView.cpp | 16 +- neo/tools/materialeditor/MaterialTreeView.h | 16 +- neo/tools/materialeditor/MaterialView.cpp | 16 +- neo/tools/materialeditor/MaterialView.h | 16 +- neo/tools/materialeditor/StageView.cpp | 16 +- neo/tools/materialeditor/StageView.h | 16 +- neo/tools/materialeditor/ToggleListView.cpp | 16 +- neo/tools/materialeditor/ToggleListView.h | 16 +- neo/tools/particle/DialogParticleEditor.cpp | 16 +- neo/tools/particle/DialogParticleEditor.h | 16 +- neo/tools/pda/DialogPDAEditor.cpp | 16 +- neo/tools/pda/DialogPDAEditor.h | 16 +- neo/tools/radiant/CSG.CPP | 16 +- neo/tools/radiant/CamWnd.cpp | 16 +- neo/tools/radiant/CamWnd.h | 16 +- neo/tools/radiant/CameraTargetDlg.cpp | 16 +- neo/tools/radiant/CameraTargetDlg.h | 16 +- neo/tools/radiant/CapDialog.cpp | 16 +- neo/tools/radiant/CapDialog.h | 16 +- neo/tools/radiant/CommandsDlg.cpp | 16 +- neo/tools/radiant/CommandsDlg.h | 16 +- neo/tools/radiant/CommentsDlg.cpp | 16 +- neo/tools/radiant/CommentsDlg.h | 16 +- neo/tools/radiant/ConsoleDlg.cpp | 16 +- neo/tools/radiant/ConsoleDlg.h | 16 +- neo/tools/radiant/CurveDlg.cpp | 16 +- neo/tools/radiant/CurveDlg.h | 16 +- neo/tools/radiant/DRAG.CPP | 16 +- neo/tools/radiant/DialogInfo.cpp | 16 +- neo/tools/radiant/DialogInfo.h | 16 +- neo/tools/radiant/DialogTextures.cpp | 16 +- neo/tools/radiant/DialogTextures.h | 16 +- neo/tools/radiant/DialogThick.cpp | 16 +- neo/tools/radiant/DialogThick.h | 16 +- neo/tools/radiant/DlgCamera.cpp | 16 +- neo/tools/radiant/DlgCamera.h | 16 +- neo/tools/radiant/DlgEvent.cpp | 16 +- neo/tools/radiant/DlgEvent.h | 16 +- neo/tools/radiant/ECLASS.CPP | 16 +- neo/tools/radiant/EditViewDlg.cpp | 16 +- neo/tools/radiant/EditViewDlg.h | 16 +- neo/tools/radiant/EditorBrush.cpp | 16 +- neo/tools/radiant/EditorBrush.h | 16 +- neo/tools/radiant/EditorBrushPrimit.cpp | 16 +- neo/tools/radiant/EditorEntity.cpp | 16 +- neo/tools/radiant/EditorEntity.h | 16 +- neo/tools/radiant/EditorMap.cpp | 16 +- neo/tools/radiant/EditorMap.h | 16 +- neo/tools/radiant/EntKeyFindReplace.cpp | 16 +- neo/tools/radiant/EntKeyFindReplace.h | 16 +- neo/tools/radiant/EntityDlg.cpp | 4 +- neo/tools/radiant/EntityDlg.h | 4 +- neo/tools/radiant/EntityListDlg.cpp | 16 +- neo/tools/radiant/EntityListDlg.h | 16 +- neo/tools/radiant/FindTextureDlg.cpp | 16 +- neo/tools/radiant/FindTextureDlg.h | 16 +- neo/tools/radiant/GLWidget.cpp | 16 +- neo/tools/radiant/GLWidget.h | 16 +- neo/tools/radiant/GetString.cpp | 16 +- neo/tools/radiant/GetString.h | 16 +- neo/tools/radiant/InspectorDialog.cpp | 13 +- neo/tools/radiant/InspectorDialog.h | 20 +- neo/tools/radiant/LightDlg.cpp | 16 +- neo/tools/radiant/LightDlg.h | 16 +- neo/tools/radiant/MRU.CPP | 16 +- neo/tools/radiant/MRU.H | 16 +- neo/tools/radiant/MainFrm.cpp | 16 +- neo/tools/radiant/MainFrm.h | 16 +- neo/tools/radiant/MapInfo.cpp | 16 +- neo/tools/radiant/MapInfo.h | 16 +- neo/tools/radiant/MediaPreviewDlg.cpp | 16 +- neo/tools/radiant/MediaPreviewDlg.h | 16 +- neo/tools/radiant/NewProjDlg.cpp | 16 +- neo/tools/radiant/NewProjDlg.h | 16 +- neo/tools/radiant/NewTexWnd.cpp | 16 +- neo/tools/radiant/NewTexWnd.h | 16 +- neo/tools/radiant/OutlinerDlg.cpp | 930 ++++++++++++++++++ neo/tools/radiant/OutlinerDlg.h | 134 +++ neo/tools/radiant/PARSE.CPP | 16 +- neo/tools/radiant/PARSE.H | 16 +- neo/tools/radiant/PMESH.CPP | 16 +- neo/tools/radiant/PMESH.H | 16 +- neo/tools/radiant/PatchDensityDlg.cpp | 16 +- neo/tools/radiant/PatchDensityDlg.h | 16 +- neo/tools/radiant/PatchDialog.cpp | 16 +- neo/tools/radiant/PatchDialog.h | 16 +- neo/tools/radiant/PointFile.cpp | 16 +- neo/tools/radiant/PrefsDlg.cpp | 16 +- neo/tools/radiant/PrefsDlg.h | 16 +- neo/tools/radiant/PreviewDlg.cpp | 16 +- neo/tools/radiant/PreviewDlg.h | 16 +- neo/tools/radiant/PropertyList.cpp | 16 +- neo/tools/radiant/PropertyList.h | 16 +- neo/tools/radiant/QE3.CPP | 16 +- neo/tools/radiant/QE3.H | 16 +- neo/tools/radiant/QEDEFS.H | 16 +- neo/tools/radiant/QERTYPES.H | 19 +- neo/tools/radiant/Radiant.cpp | 16 +- neo/tools/radiant/Radiant.h | 16 +- neo/tools/radiant/RotateDlg.cpp | 16 +- neo/tools/radiant/RotateDlg.h | 16 +- neo/tools/radiant/SELECT.CPP | 16 +- neo/tools/radiant/SELECT.H | 16 +- neo/tools/radiant/ScaleDialog.cpp | 16 +- neo/tools/radiant/ScaleDialog.h | 16 +- neo/tools/radiant/SurfaceDlg.cpp | 16 +- neo/tools/radiant/SurfaceDlg.h | 16 +- neo/tools/radiant/TabsDlg.cpp | 16 +- neo/tools/radiant/TabsDlg.h | 16 +- neo/tools/radiant/TearoffContainerWindow.cpp | 16 +- neo/tools/radiant/TearoffContainerWindow.h | 16 +- neo/tools/radiant/TextureBar.cpp | 16 +- neo/tools/radiant/TextureBar.h | 16 +- neo/tools/radiant/Textures.h | 16 +- neo/tools/radiant/Undo.cpp | 16 +- neo/tools/radiant/Undo.h | 16 +- neo/tools/radiant/VERTSEL.CPP | 16 +- neo/tools/radiant/WIN_DLG.CPP | 16 +- neo/tools/radiant/WIN_QE3.CPP | 16 +- neo/tools/radiant/WaitDlg.cpp | 16 +- neo/tools/radiant/WaitDlg.h | 16 +- neo/tools/radiant/WaveOpen.cpp | 16 +- neo/tools/radiant/WaveOpen.h | 16 +- neo/tools/radiant/XYWnd.cpp | 16 +- neo/tools/radiant/XYWnd.h | 16 +- neo/tools/radiant/Z.CPP | 16 +- neo/tools/radiant/Z.H | 16 +- neo/tools/radiant/ZClip.cpp | 16 +- neo/tools/radiant/ZClip.h | 16 +- neo/tools/radiant/ZWnd.cpp | 16 +- neo/tools/radiant/ZWnd.h | 16 +- neo/tools/radiant/autocaulk.cpp | 16 +- neo/tools/radiant/autocaulk.h | 16 +- neo/tools/radiant/cmdlib.cpp | 16 +- neo/tools/radiant/cmdlib.h | 16 +- neo/tools/radiant/splines.cpp | 16 +- neo/tools/radiant/splines.h | 16 +- neo/tools/script/DialogScriptEditor.cpp | 16 +- neo/tools/script/DialogScriptEditor.h | 16 +- neo/tools/sound/DialogSound.cpp | 16 +- neo/tools/sound/DialogSound.h | 16 +- neo/tools/sound/DialogSoundGroup.cpp | 16 +- neo/tools/sound/DialogSoundGroup.h | 16 +- neo/ui/BindWindow.cpp | 16 +- neo/ui/BindWindow.h | 16 +- neo/ui/ChoiceWindow.cpp | 16 +- neo/ui/ChoiceWindow.h | 16 +- neo/ui/EditWindow.cpp | 16 +- neo/ui/EditWindow.h | 16 +- neo/ui/FieldWindow.cpp | 16 +- neo/ui/FieldWindow.h | 16 +- neo/ui/GuiScript.cpp | 16 +- neo/ui/GuiScript.h | 16 +- neo/ui/ListGUI.cpp | 16 +- neo/ui/ListGUI.h | 16 +- neo/ui/ListGUILocal.h | 16 +- neo/ui/ListWindow.cpp | 16 +- neo/ui/ListWindow.h | 16 +- neo/ui/MarkerWindow.cpp | 16 +- neo/ui/MarkerWindow.h | 16 +- neo/ui/RegExp.cpp | 16 +- neo/ui/RegExp.h | 16 +- neo/ui/RegExp_old.h | 16 +- neo/ui/RenderWindow.cpp | 16 +- neo/ui/RenderWindow.h | 16 +- neo/ui/SimpleWindow.cpp | 16 +- neo/ui/SimpleWindow.h | 16 +- neo/ui/SliderWindow.cpp | 16 +- neo/ui/SliderWindow.h | 16 +- neo/ui/UserInterface.cpp | 16 +- neo/ui/UserInterface.h | 16 +- neo/ui/UserInterfaceLocal.h | 16 +- neo/ui/Window.cpp | 16 +- neo/ui/Window.h | 16 +- neo/ui/Winvar.cpp | 16 +- neo/ui/Winvar.h | 16 +- 801 files changed, 7568 insertions(+), 6306 deletions(-) create mode 100644 neo/tools/radiant/OutlinerDlg.cpp create mode 100644 neo/tools/radiant/OutlinerDlg.h diff --git a/neo/MayaImport/exporter.h b/neo/MayaImport/exporter.h index d6047c8f..eed1e7e8 100644 --- a/neo/MayaImport/exporter.h +++ b/neo/MayaImport/exporter.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/MayaImport/maya_main.cpp b/neo/MayaImport/maya_main.cpp index 0e38692b..834ab2d8 100644 --- a/neo/MayaImport/maya_main.cpp +++ b/neo/MayaImport/maya_main.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/MayaImport/maya_main.h b/neo/MayaImport/maya_main.h index 83260087..ddc06b62 100644 --- a/neo/MayaImport/maya_main.h +++ b/neo/MayaImport/maya_main.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/cm/CollisionModel.h b/neo/cm/CollisionModel.h index cabde2da..2915fe7f 100644 --- a/neo/cm/CollisionModel.h +++ b/neo/cm/CollisionModel.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/cm/CollisionModel_contacts.cpp b/neo/cm/CollisionModel_contacts.cpp index 967920a0..32d03856 100644 --- a/neo/cm/CollisionModel_contacts.cpp +++ b/neo/cm/CollisionModel_contacts.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/cm/CollisionModel_contents.cpp b/neo/cm/CollisionModel_contents.cpp index ad59f236..7cc77f5e 100644 --- a/neo/cm/CollisionModel_contents.cpp +++ b/neo/cm/CollisionModel_contents.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/cm/CollisionModel_debug.cpp b/neo/cm/CollisionModel_debug.cpp index 3adc25f8..7ce23968 100644 --- a/neo/cm/CollisionModel_debug.cpp +++ b/neo/cm/CollisionModel_debug.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/cm/CollisionModel_files.cpp b/neo/cm/CollisionModel_files.cpp index 466d332f..e476f909 100644 --- a/neo/cm/CollisionModel_files.cpp +++ b/neo/cm/CollisionModel_files.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/cm/CollisionModel_load.cpp b/neo/cm/CollisionModel_load.cpp index 2fa01c13..11ecdfdb 100644 --- a/neo/cm/CollisionModel_load.cpp +++ b/neo/cm/CollisionModel_load.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/cm/CollisionModel_local.h b/neo/cm/CollisionModel_local.h index bafa50f3..5201cdc6 100644 --- a/neo/cm/CollisionModel_local.h +++ b/neo/cm/CollisionModel_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/cm/CollisionModel_rotate.cpp b/neo/cm/CollisionModel_rotate.cpp index 0e118573..6b139fba 100644 --- a/neo/cm/CollisionModel_rotate.cpp +++ b/neo/cm/CollisionModel_rotate.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/cm/CollisionModel_trace.cpp b/neo/cm/CollisionModel_trace.cpp index 102f6633..cadc56ef 100644 --- a/neo/cm/CollisionModel_trace.cpp +++ b/neo/cm/CollisionModel_trace.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/cm/CollisionModel_translate.cpp b/neo/cm/CollisionModel_translate.cpp index b75d05d0..6a16e4fa 100644 --- a/neo/cm/CollisionModel_translate.cpp +++ b/neo/cm/CollisionModel_translate.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/doomdll.vcxproj b/neo/doomdll.vcxproj index f8050a25..a30ad77d 100644 --- a/neo/doomdll.vcxproj +++ b/neo/doomdll.vcxproj @@ -425,6 +425,7 @@ + @@ -2683,6 +2684,7 @@ true true + true true diff --git a/neo/doomdll.vcxproj.filters b/neo/doomdll.vcxproj.filters index 7fb6cf83..c1aca01f 100644 --- a/neo/doomdll.vcxproj.filters +++ b/neo/doomdll.vcxproj.filters @@ -612,6 +612,9 @@ CM\PreyCM + + Tools\Radiant + @@ -1799,6 +1802,9 @@ CM\PreyCM + + Tools\Radiant + diff --git a/neo/framework/BuildDefines.h b/neo/framework/BuildDefines.h index 96c94521..0552c1d2 100644 --- a/neo/framework/BuildDefines.h +++ b/neo/framework/BuildDefines.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/BuildVersion.h b/neo/framework/BuildVersion.h index 8d641b89..246e46a2 100644 --- a/neo/framework/BuildVersion.h +++ b/neo/framework/BuildVersion.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/CVarSystem.cpp b/neo/framework/CVarSystem.cpp index 8a31ca33..566b4698 100644 --- a/neo/framework/CVarSystem.cpp +++ b/neo/framework/CVarSystem.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/CVarSystem.h b/neo/framework/CVarSystem.h index cc1624a9..f1f25af2 100644 --- a/neo/framework/CVarSystem.h +++ b/neo/framework/CVarSystem.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/CmdSystem.cpp b/neo/framework/CmdSystem.cpp index c06ea7d1..7350518f 100644 --- a/neo/framework/CmdSystem.cpp +++ b/neo/framework/CmdSystem.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/CmdSystem.h b/neo/framework/CmdSystem.h index 2895db50..da2f8a08 100644 --- a/neo/framework/CmdSystem.h +++ b/neo/framework/CmdSystem.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Common.cpp b/neo/framework/Common.cpp index 869f2027..2cdbafb0 100644 --- a/neo/framework/Common.cpp +++ b/neo/framework/Common.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Common.h b/neo/framework/Common.h index 9f2483cd..81f6112b 100644 --- a/neo/framework/Common.h +++ b/neo/framework/Common.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Compressor.cpp b/neo/framework/Compressor.cpp index 97fb2eb2..3c1b5bd8 100644 --- a/neo/framework/Compressor.cpp +++ b/neo/framework/Compressor.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Compressor.h b/neo/framework/Compressor.h index e44c6c4e..ef3d7556 100644 --- a/neo/framework/Compressor.h +++ b/neo/framework/Compressor.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Console.cpp b/neo/framework/Console.cpp index 84a7bedd..de8e09e9 100644 --- a/neo/framework/Console.cpp +++ b/neo/framework/Console.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Console.h b/neo/framework/Console.h index 246f4aa7..e9a25989 100644 --- a/neo/framework/Console.h +++ b/neo/framework/Console.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclAF.cpp b/neo/framework/DeclAF.cpp index 5ba90f24..30090072 100644 --- a/neo/framework/DeclAF.cpp +++ b/neo/framework/DeclAF.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclAF.h b/neo/framework/DeclAF.h index ea75826c..9a31983d 100644 --- a/neo/framework/DeclAF.h +++ b/neo/framework/DeclAF.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclEntityDef.cpp b/neo/framework/DeclEntityDef.cpp index b78e3ab5..5c539d62 100644 --- a/neo/framework/DeclEntityDef.cpp +++ b/neo/framework/DeclEntityDef.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclEntityDef.h b/neo/framework/DeclEntityDef.h index 400e87cc..273a1fe7 100644 --- a/neo/framework/DeclEntityDef.h +++ b/neo/framework/DeclEntityDef.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclFX.cpp b/neo/framework/DeclFX.cpp index e80e3a85..fbd07173 100644 --- a/neo/framework/DeclFX.cpp +++ b/neo/framework/DeclFX.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclFX.h b/neo/framework/DeclFX.h index db6f91ca..fa86a9e5 100644 --- a/neo/framework/DeclFX.h +++ b/neo/framework/DeclFX.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclManager.cpp b/neo/framework/DeclManager.cpp index e9e2b78a..dfe7972d 100644 --- a/neo/framework/DeclManager.cpp +++ b/neo/framework/DeclManager.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclManager.h b/neo/framework/DeclManager.h index ccce8a51..b9c79b5e 100644 --- a/neo/framework/DeclManager.h +++ b/neo/framework/DeclManager.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclPDA.cpp b/neo/framework/DeclPDA.cpp index 3e3faefe..758835dd 100644 --- a/neo/framework/DeclPDA.cpp +++ b/neo/framework/DeclPDA.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclPDA.h b/neo/framework/DeclPDA.h index 85570af8..a850ca9c 100644 --- a/neo/framework/DeclPDA.h +++ b/neo/framework/DeclPDA.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclParticle.cpp b/neo/framework/DeclParticle.cpp index effa1842..9850f41c 100644 --- a/neo/framework/DeclParticle.cpp +++ b/neo/framework/DeclParticle.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclParticle.h b/neo/framework/DeclParticle.h index b1548ea0..4bbdd6e3 100644 --- a/neo/framework/DeclParticle.h +++ b/neo/framework/DeclParticle.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclSkin.cpp b/neo/framework/DeclSkin.cpp index 6d62a708..2254302e 100644 --- a/neo/framework/DeclSkin.cpp +++ b/neo/framework/DeclSkin.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclSkin.h b/neo/framework/DeclSkin.h index 59a82272..66f0bb20 100644 --- a/neo/framework/DeclSkin.h +++ b/neo/framework/DeclSkin.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclTable.cpp b/neo/framework/DeclTable.cpp index 1e76d6ab..f3e2b8cd 100644 --- a/neo/framework/DeclTable.cpp +++ b/neo/framework/DeclTable.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DeclTable.h b/neo/framework/DeclTable.h index 50d130a4..865a8818 100644 --- a/neo/framework/DeclTable.h +++ b/neo/framework/DeclTable.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DemoChecksum.h b/neo/framework/DemoChecksum.h index 9f9aabf9..f1eb2c82 100644 --- a/neo/framework/DemoChecksum.h +++ b/neo/framework/DemoChecksum.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DemoFile.cpp b/neo/framework/DemoFile.cpp index bfb6deda..80651d5e 100644 --- a/neo/framework/DemoFile.cpp +++ b/neo/framework/DemoFile.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/DemoFile.h b/neo/framework/DemoFile.h index 76f643bd..24778169 100644 --- a/neo/framework/DemoFile.h +++ b/neo/framework/DemoFile.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/EditField.cpp b/neo/framework/EditField.cpp index 4351e190..4f69919c 100644 --- a/neo/framework/EditField.cpp +++ b/neo/framework/EditField.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/EditField.h b/neo/framework/EditField.h index 92297e84..5aaf9aa5 100644 --- a/neo/framework/EditField.h +++ b/neo/framework/EditField.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/EventLoop.cpp b/neo/framework/EventLoop.cpp index ebcc8b6d..19cb3f32 100644 --- a/neo/framework/EventLoop.cpp +++ b/neo/framework/EventLoop.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/EventLoop.h b/neo/framework/EventLoop.h index 81d34976..d2d218b6 100644 --- a/neo/framework/EventLoop.h +++ b/neo/framework/EventLoop.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/File.cpp b/neo/framework/File.cpp index 5378eca7..824a1b09 100644 --- a/neo/framework/File.cpp +++ b/neo/framework/File.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/File.h b/neo/framework/File.h index f1d106c6..e5900d76 100644 --- a/neo/framework/File.h +++ b/neo/framework/File.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/FileSystem.cpp b/neo/framework/FileSystem.cpp index 0625d075..822bc1b0 100644 --- a/neo/framework/FileSystem.cpp +++ b/neo/framework/FileSystem.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/FileSystem.h b/neo/framework/FileSystem.h index 990a2caa..b942451e 100644 --- a/neo/framework/FileSystem.h +++ b/neo/framework/FileSystem.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/KeyInput.cpp b/neo/framework/KeyInput.cpp index f7ae2e3d..3f2d7d92 100644 --- a/neo/framework/KeyInput.cpp +++ b/neo/framework/KeyInput.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/KeyInput.h b/neo/framework/KeyInput.h index 01b93ae7..71733715 100644 --- a/neo/framework/KeyInput.h +++ b/neo/framework/KeyInput.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Licensee.h b/neo/framework/Licensee.h index 9c66bcdd..3d851056 100644 --- a/neo/framework/Licensee.h +++ b/neo/framework/Licensee.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Session.cpp b/neo/framework/Session.cpp index 630b7b8c..aadbec97 100644 --- a/neo/framework/Session.cpp +++ b/neo/framework/Session.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Session.h b/neo/framework/Session.h index 5d14f5fe..7ea9e0b1 100644 --- a/neo/framework/Session.h +++ b/neo/framework/Session.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Session_local.h b/neo/framework/Session_local.h index 35d5f91a..9ecd3357 100644 --- a/neo/framework/Session_local.h +++ b/neo/framework/Session_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Session_menu.cpp b/neo/framework/Session_menu.cpp index dc6384e8..bc0e5dfe 100644 --- a/neo/framework/Session_menu.cpp +++ b/neo/framework/Session_menu.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/Unzip.h b/neo/framework/Unzip.h index 5d5579f3..a9a9270a 100644 --- a/neo/framework/Unzip.h +++ b/neo/framework/Unzip.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/UsercmdGen.cpp b/neo/framework/UsercmdGen.cpp index d675e8ec..05a64048 100644 --- a/neo/framework/UsercmdGen.cpp +++ b/neo/framework/UsercmdGen.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/UsercmdGen.h b/neo/framework/UsercmdGen.h index a0e8b4b0..abba0f8f 100644 --- a/neo/framework/UsercmdGen.h +++ b/neo/framework/UsercmdGen.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/AsyncClient.cpp b/neo/framework/async/AsyncClient.cpp index 7f721b3d..dd93b88f 100644 --- a/neo/framework/async/AsyncClient.cpp +++ b/neo/framework/async/AsyncClient.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/AsyncClient.h b/neo/framework/async/AsyncClient.h index 0c70b0a9..b8a13aa8 100644 --- a/neo/framework/async/AsyncClient.h +++ b/neo/framework/async/AsyncClient.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/AsyncNetwork.cpp b/neo/framework/async/AsyncNetwork.cpp index 79d16b78..d0805200 100644 --- a/neo/framework/async/AsyncNetwork.cpp +++ b/neo/framework/async/AsyncNetwork.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/AsyncNetwork.h b/neo/framework/async/AsyncNetwork.h index 0998a9a3..a0a318a9 100644 --- a/neo/framework/async/AsyncNetwork.h +++ b/neo/framework/async/AsyncNetwork.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/AsyncServer.cpp b/neo/framework/async/AsyncServer.cpp index 95be59fd..6b6f6dc3 100644 --- a/neo/framework/async/AsyncServer.cpp +++ b/neo/framework/async/AsyncServer.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/AsyncServer.h b/neo/framework/async/AsyncServer.h index 6bc1e349..fb6dc3d7 100644 --- a/neo/framework/async/AsyncServer.h +++ b/neo/framework/async/AsyncServer.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/MsgChannel.cpp b/neo/framework/async/MsgChannel.cpp index 7bd422f8..5872160c 100644 --- a/neo/framework/async/MsgChannel.cpp +++ b/neo/framework/async/MsgChannel.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/MsgChannel.h b/neo/framework/async/MsgChannel.h index bd115bc5..d1e1b8d8 100644 --- a/neo/framework/async/MsgChannel.h +++ b/neo/framework/async/MsgChannel.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/NetworkSystem.cpp b/neo/framework/async/NetworkSystem.cpp index 555f14ec..88903eed 100644 --- a/neo/framework/async/NetworkSystem.cpp +++ b/neo/framework/async/NetworkSystem.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/NetworkSystem.h b/neo/framework/async/NetworkSystem.h index 7aa46305..167d7483 100644 --- a/neo/framework/async/NetworkSystem.h +++ b/neo/framework/async/NetworkSystem.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/ServerScan.cpp b/neo/framework/async/ServerScan.cpp index 340b95cb..b4686b21 100644 --- a/neo/framework/async/ServerScan.cpp +++ b/neo/framework/async/ServerScan.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/framework/async/ServerScan.h b/neo/framework/async/ServerScan.h index 99c71ed3..1fa84966 100644 --- a/neo/framework/async/ServerScan.h +++ b/neo/framework/async/ServerScan.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/AF.cpp b/neo/game/AF.cpp index 9fdce9cc..d4dabc7b 100644 --- a/neo/game/AF.cpp +++ b/neo/game/AF.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/AF.h b/neo/game/AF.h index 8be7e1ab..1c64b1e8 100644 --- a/neo/game/AF.h +++ b/neo/game/AF.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/AFEntity.cpp b/neo/game/AFEntity.cpp index 7071cb3c..9ea25eb4 100644 --- a/neo/game/AFEntity.cpp +++ b/neo/game/AFEntity.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/AFEntity.h b/neo/game/AFEntity.h index dca8bd5c..e882588b 100644 --- a/neo/game/AFEntity.h +++ b/neo/game/AFEntity.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Actor.cpp b/neo/game/Actor.cpp index 720ba16a..90f6dab4 100644 --- a/neo/game/Actor.cpp +++ b/neo/game/Actor.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Actor.h b/neo/game/Actor.h index ca436ba1..99a4f918 100644 --- a/neo/game/Actor.h +++ b/neo/game/Actor.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/BrittleFracture.cpp b/neo/game/BrittleFracture.cpp index 744413a8..608b8c1e 100644 --- a/neo/game/BrittleFracture.cpp +++ b/neo/game/BrittleFracture.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/BrittleFracture.h b/neo/game/BrittleFracture.h index 81836b2f..11da8618 100644 --- a/neo/game/BrittleFracture.h +++ b/neo/game/BrittleFracture.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Camera.cpp b/neo/game/Camera.cpp index cf7f85b5..63651701 100644 --- a/neo/game/Camera.cpp +++ b/neo/game/Camera.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Camera.h b/neo/game/Camera.h index 5e1d191e..8bed080e 100644 --- a/neo/game/Camera.h +++ b/neo/game/Camera.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Entity.cpp b/neo/game/Entity.cpp index be9e8123..d9f04d7f 100644 --- a/neo/game/Entity.cpp +++ b/neo/game/Entity.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Entity.h b/neo/game/Entity.h index 299c3ab8..607312c4 100644 --- a/neo/game/Entity.h +++ b/neo/game/Entity.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Fx.cpp b/neo/game/Fx.cpp index c1f8535c..ed259fd2 100644 --- a/neo/game/Fx.cpp +++ b/neo/game/Fx.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Fx.h b/neo/game/Fx.h index 331325ee..f6764e66 100644 --- a/neo/game/Fx.h +++ b/neo/game/Fx.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Game.h b/neo/game/Game.h index 556837ab..ed128771 100644 --- a/neo/game/Game.h +++ b/neo/game/Game.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/GameEdit.cpp b/neo/game/GameEdit.cpp index 3c745fef..d818a78c 100644 --- a/neo/game/GameEdit.cpp +++ b/neo/game/GameEdit.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/GameEdit.h b/neo/game/GameEdit.h index 7d23cc62..d6e79177 100644 --- a/neo/game/GameEdit.h +++ b/neo/game/GameEdit.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Game_local.cpp b/neo/game/Game_local.cpp index b2f6297d..ef6f1d17 100644 --- a/neo/game/Game_local.cpp +++ b/neo/game/Game_local.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Game_local.h b/neo/game/Game_local.h index eaef462f..c6b677f6 100644 --- a/neo/game/Game_local.h +++ b/neo/game/Game_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Game_network.cpp b/neo/game/Game_network.cpp index 585bc7f9..d050eac8 100644 --- a/neo/game/Game_network.cpp +++ b/neo/game/Game_network.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/IK.cpp b/neo/game/IK.cpp index 01a44447..ac561b93 100644 --- a/neo/game/IK.cpp +++ b/neo/game/IK.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/IK.h b/neo/game/IK.h index 4a5646f3..cda229ee 100644 --- a/neo/game/IK.h +++ b/neo/game/IK.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Item.cpp b/neo/game/Item.cpp index 46acf022..bfb0d3aa 100644 --- a/neo/game/Item.cpp +++ b/neo/game/Item.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Item.h b/neo/game/Item.h index 0d2a24ab..9ead4f1c 100644 --- a/neo/game/Item.h +++ b/neo/game/Item.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Light.cpp b/neo/game/Light.cpp index 72531cf4..9dc2c76f 100644 --- a/neo/game/Light.cpp +++ b/neo/game/Light.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Light.h b/neo/game/Light.h index cc46b95b..1d0ff60e 100644 --- a/neo/game/Light.h +++ b/neo/game/Light.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Misc.cpp b/neo/game/Misc.cpp index eab9d4c5..0db9b864 100644 --- a/neo/game/Misc.cpp +++ b/neo/game/Misc.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Misc.h b/neo/game/Misc.h index 52dd2d9b..5a5b6415 100644 --- a/neo/game/Misc.h +++ b/neo/game/Misc.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Moveable.cpp b/neo/game/Moveable.cpp index b0bf28b2..4c311ae6 100644 --- a/neo/game/Moveable.cpp +++ b/neo/game/Moveable.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Moveable.h b/neo/game/Moveable.h index 052658df..fe343dce 100644 --- a/neo/game/Moveable.h +++ b/neo/game/Moveable.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Mover.cpp b/neo/game/Mover.cpp index 64b0c85a..95c66775 100644 --- a/neo/game/Mover.cpp +++ b/neo/game/Mover.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Mover.h b/neo/game/Mover.h index 958bada7..ef2166d8 100644 --- a/neo/game/Mover.h +++ b/neo/game/Mover.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/MultiplayerGame.cpp b/neo/game/MultiplayerGame.cpp index 290aad51..5e5c1ed0 100644 --- a/neo/game/MultiplayerGame.cpp +++ b/neo/game/MultiplayerGame.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/MultiplayerGame.h b/neo/game/MultiplayerGame.h index 0548d55c..5a9d5773 100644 --- a/neo/game/MultiplayerGame.h +++ b/neo/game/MultiplayerGame.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Player.cpp b/neo/game/Player.cpp index 82503ddc..d8771bb9 100644 --- a/neo/game/Player.cpp +++ b/neo/game/Player.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Player.h b/neo/game/Player.h index 96dc7bcc..83348957 100644 --- a/neo/game/Player.h +++ b/neo/game/Player.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/PlayerIcon.cpp b/neo/game/PlayerIcon.cpp index 4ddc0336..a1746ab9 100644 --- a/neo/game/PlayerIcon.cpp +++ b/neo/game/PlayerIcon.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/PlayerIcon.h b/neo/game/PlayerIcon.h index 863e7b6e..41da7e7d 100644 --- a/neo/game/PlayerIcon.h +++ b/neo/game/PlayerIcon.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/PlayerView.cpp b/neo/game/PlayerView.cpp index 174303ca..63f47677 100644 --- a/neo/game/PlayerView.cpp +++ b/neo/game/PlayerView.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/PlayerView.h b/neo/game/PlayerView.h index 6e423451..48fdbe21 100644 --- a/neo/game/PlayerView.h +++ b/neo/game/PlayerView.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Projectile.cpp b/neo/game/Projectile.cpp index 3cb75980..9cf28ce7 100644 --- a/neo/game/Projectile.cpp +++ b/neo/game/Projectile.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Projectile.h b/neo/game/Projectile.h index 9eca1c6e..2e58da9e 100644 --- a/neo/game/Projectile.h +++ b/neo/game/Projectile.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Pvs.cpp b/neo/game/Pvs.cpp index b6f843cb..ca7986fa 100644 --- a/neo/game/Pvs.cpp +++ b/neo/game/Pvs.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Pvs.h b/neo/game/Pvs.h index f34f733b..102300fc 100644 --- a/neo/game/Pvs.h +++ b/neo/game/Pvs.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/SecurityCamera.cpp b/neo/game/SecurityCamera.cpp index 0fda9705..3c4d9b6a 100644 --- a/neo/game/SecurityCamera.cpp +++ b/neo/game/SecurityCamera.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/SecurityCamera.h b/neo/game/SecurityCamera.h index 8903ac8f..1353c1ae 100644 --- a/neo/game/SecurityCamera.h +++ b/neo/game/SecurityCamera.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/SmokeParticles.cpp b/neo/game/SmokeParticles.cpp index 5dc537cc..424ae30c 100644 --- a/neo/game/SmokeParticles.cpp +++ b/neo/game/SmokeParticles.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/SmokeParticles.h b/neo/game/SmokeParticles.h index df78ef64..47b69d9f 100644 --- a/neo/game/SmokeParticles.h +++ b/neo/game/SmokeParticles.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Sound.cpp b/neo/game/Sound.cpp index 16710725..f6449af0 100644 --- a/neo/game/Sound.cpp +++ b/neo/game/Sound.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Sound.h b/neo/game/Sound.h index 5641c885..0bc12186 100644 --- a/neo/game/Sound.h +++ b/neo/game/Sound.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Target.cpp b/neo/game/Target.cpp index 667ceeab..0e9fb510 100644 --- a/neo/game/Target.cpp +++ b/neo/game/Target.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Target.h b/neo/game/Target.h index fec2817d..f4f59a73 100644 --- a/neo/game/Target.h +++ b/neo/game/Target.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Trigger.cpp b/neo/game/Trigger.cpp index 7546aa4d..e7387b15 100644 --- a/neo/game/Trigger.cpp +++ b/neo/game/Trigger.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Trigger.h b/neo/game/Trigger.h index 1f3fc94a..3257d175 100644 --- a/neo/game/Trigger.h +++ b/neo/game/Trigger.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Weapon.cpp b/neo/game/Weapon.cpp index c0074906..cca0d7c7 100644 --- a/neo/game/Weapon.cpp +++ b/neo/game/Weapon.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/Weapon.h b/neo/game/Weapon.h index aa990380..0e7e28e2 100644 --- a/neo/game/Weapon.h +++ b/neo/game/Weapon.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/WorldSpawn.cpp b/neo/game/WorldSpawn.cpp index e48fed5a..96a6b98c 100644 --- a/neo/game/WorldSpawn.cpp +++ b/neo/game/WorldSpawn.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/WorldSpawn.h b/neo/game/WorldSpawn.h index 9609abdd..b658e208 100644 --- a/neo/game/WorldSpawn.h +++ b/neo/game/WorldSpawn.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/ai/AAS.cpp b/neo/game/ai/AAS.cpp index 51451ca5..d9e93729 100644 --- a/neo/game/ai/AAS.cpp +++ b/neo/game/ai/AAS.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/ai/AAS.h b/neo/game/ai/AAS.h index 8599c628..d169d70b 100644 --- a/neo/game/ai/AAS.h +++ b/neo/game/ai/AAS.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/ai/AAS_debug.cpp b/neo/game/ai/AAS_debug.cpp index 802e5616..dd4437dc 100644 --- a/neo/game/ai/AAS_debug.cpp +++ b/neo/game/ai/AAS_debug.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/ai/AAS_local.h b/neo/game/ai/AAS_local.h index 34c24bef..67f68c44 100644 --- a/neo/game/ai/AAS_local.h +++ b/neo/game/ai/AAS_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/ai/AAS_pathing.cpp b/neo/game/ai/AAS_pathing.cpp index 2620d9d2..d236c38b 100644 --- a/neo/game/ai/AAS_pathing.cpp +++ b/neo/game/ai/AAS_pathing.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/ai/AAS_routing.cpp b/neo/game/ai/AAS_routing.cpp index 300b703c..f3e38936 100644 --- a/neo/game/ai/AAS_routing.cpp +++ b/neo/game/ai/AAS_routing.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/ai/AI.cpp b/neo/game/ai/AI.cpp index 1de46fa8..f02aa089 100644 --- a/neo/game/ai/AI.cpp +++ b/neo/game/ai/AI.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/ai/AI.h b/neo/game/ai/AI.h index b38823c0..4bc295bd 100644 --- a/neo/game/ai/AI.h +++ b/neo/game/ai/AI.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/ai/AI_Vagary.cpp b/neo/game/ai/AI_Vagary.cpp index 27abf2ce..4c112747 100644 --- a/neo/game/ai/AI_Vagary.cpp +++ b/neo/game/ai/AI_Vagary.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/ai/AI_events.cpp b/neo/game/ai/AI_events.cpp index 97ebc2bf..4cd7ca11 100644 --- a/neo/game/ai/AI_events.cpp +++ b/neo/game/ai/AI_events.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/ai/AI_pathing.cpp b/neo/game/ai/AI_pathing.cpp index e8ac9143..4e11f376 100644 --- a/neo/game/ai/AI_pathing.cpp +++ b/neo/game/ai/AI_pathing.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/anim/Anim.cpp b/neo/game/anim/Anim.cpp index e9ffafd2..68b8e7c2 100644 --- a/neo/game/anim/Anim.cpp +++ b/neo/game/anim/Anim.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/anim/Anim.h b/neo/game/anim/Anim.h index 04237fed..eb61a4d0 100644 --- a/neo/game/anim/Anim.h +++ b/neo/game/anim/Anim.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/anim/Anim_Blend.cpp b/neo/game/anim/Anim_Blend.cpp index b0fe17aa..3bc58efb 100644 --- a/neo/game/anim/Anim_Blend.cpp +++ b/neo/game/anim/Anim_Blend.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/anim/Anim_Import.cpp b/neo/game/anim/Anim_Import.cpp index 2c0cbf9b..b1214471 100644 --- a/neo/game/anim/Anim_Import.cpp +++ b/neo/game/anim/Anim_Import.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/anim/Anim_Testmodel.cpp b/neo/game/anim/Anim_Testmodel.cpp index fa723a26..e20759a9 100644 --- a/neo/game/anim/Anim_Testmodel.cpp +++ b/neo/game/anim/Anim_Testmodel.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/anim/Anim_Testmodel.h b/neo/game/anim/Anim_Testmodel.h index 7c1a314c..541eb8ed 100644 --- a/neo/game/anim/Anim_Testmodel.h +++ b/neo/game/anim/Anim_Testmodel.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/Class.cpp b/neo/game/gamesys/Class.cpp index 9a1a8ffa..49759320 100644 --- a/neo/game/gamesys/Class.cpp +++ b/neo/game/gamesys/Class.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/Class.h b/neo/game/gamesys/Class.h index cadd2779..eaf05a66 100644 --- a/neo/game/gamesys/Class.h +++ b/neo/game/gamesys/Class.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/DebugGraph.cpp b/neo/game/gamesys/DebugGraph.cpp index aa42471d..2dbb6fce 100644 --- a/neo/game/gamesys/DebugGraph.cpp +++ b/neo/game/gamesys/DebugGraph.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/DebugGraph.h b/neo/game/gamesys/DebugGraph.h index 345ff653..966e18eb 100644 --- a/neo/game/gamesys/DebugGraph.h +++ b/neo/game/gamesys/DebugGraph.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/Event.cpp b/neo/game/gamesys/Event.cpp index 875c67b4..a5afa372 100644 --- a/neo/game/gamesys/Event.cpp +++ b/neo/game/gamesys/Event.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/Event.h b/neo/game/gamesys/Event.h index be44d37c..242ff469 100644 --- a/neo/game/gamesys/Event.h +++ b/neo/game/gamesys/Event.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/NoGameTypeInfo.h b/neo/game/gamesys/NoGameTypeInfo.h index 8b7c8c47..ef75cc5f 100644 --- a/neo/game/gamesys/NoGameTypeInfo.h +++ b/neo/game/gamesys/NoGameTypeInfo.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/SaveGame.cpp b/neo/game/gamesys/SaveGame.cpp index 3ae46375..7df52578 100644 --- a/neo/game/gamesys/SaveGame.cpp +++ b/neo/game/gamesys/SaveGame.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/SaveGame.h b/neo/game/gamesys/SaveGame.h index 67fd0a71..b6bf0711 100644 --- a/neo/game/gamesys/SaveGame.h +++ b/neo/game/gamesys/SaveGame.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/SysCmds.cpp b/neo/game/gamesys/SysCmds.cpp index a28b0e50..30b0f94a 100644 --- a/neo/game/gamesys/SysCmds.cpp +++ b/neo/game/gamesys/SysCmds.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/SysCmds.h b/neo/game/gamesys/SysCmds.h index 72474020..ff8fdd66 100644 --- a/neo/game/gamesys/SysCmds.h +++ b/neo/game/gamesys/SysCmds.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/SysCvar.cpp b/neo/game/gamesys/SysCvar.cpp index affabe47..fac727e7 100644 --- a/neo/game/gamesys/SysCvar.cpp +++ b/neo/game/gamesys/SysCvar.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/gamesys/SysCvar.h b/neo/game/gamesys/SysCvar.h index 79f5a635..cc699ca2 100644 --- a/neo/game/gamesys/SysCvar.h +++ b/neo/game/gamesys/SysCvar.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Clip.cpp b/neo/game/physics/Clip.cpp index 40488c75..2f29ce23 100644 --- a/neo/game/physics/Clip.cpp +++ b/neo/game/physics/Clip.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Clip.h b/neo/game/physics/Clip.h index 256a9396..e7ad0e52 100644 --- a/neo/game/physics/Clip.h +++ b/neo/game/physics/Clip.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Force.cpp b/neo/game/physics/Force.cpp index 29a527fc..86d59ea0 100644 --- a/neo/game/physics/Force.cpp +++ b/neo/game/physics/Force.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Force.h b/neo/game/physics/Force.h index 9cfe3828..5b492d72 100644 --- a/neo/game/physics/Force.h +++ b/neo/game/physics/Force.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Force_Constant.cpp b/neo/game/physics/Force_Constant.cpp index 44b3396f..47920ae2 100644 --- a/neo/game/physics/Force_Constant.cpp +++ b/neo/game/physics/Force_Constant.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Force_Constant.h b/neo/game/physics/Force_Constant.h index 38efad1c..a382bc5d 100644 --- a/neo/game/physics/Force_Constant.h +++ b/neo/game/physics/Force_Constant.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Force_Drag.cpp b/neo/game/physics/Force_Drag.cpp index 4f99540c..9e3d8d9d 100644 --- a/neo/game/physics/Force_Drag.cpp +++ b/neo/game/physics/Force_Drag.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Force_Drag.h b/neo/game/physics/Force_Drag.h index 4c809ec1..c183ef58 100644 --- a/neo/game/physics/Force_Drag.h +++ b/neo/game/physics/Force_Drag.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Force_Field.cpp b/neo/game/physics/Force_Field.cpp index a3cfd15a..1413932f 100644 --- a/neo/game/physics/Force_Field.cpp +++ b/neo/game/physics/Force_Field.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Force_Field.h b/neo/game/physics/Force_Field.h index fdf1b642..12f4d552 100644 --- a/neo/game/physics/Force_Field.h +++ b/neo/game/physics/Force_Field.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Force_Spring.cpp b/neo/game/physics/Force_Spring.cpp index 4875662c..1ad57182 100644 --- a/neo/game/physics/Force_Spring.cpp +++ b/neo/game/physics/Force_Spring.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Force_Spring.h b/neo/game/physics/Force_Spring.h index 71c6c408..38bcab8e 100644 --- a/neo/game/physics/Force_Spring.h +++ b/neo/game/physics/Force_Spring.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics.cpp b/neo/game/physics/Physics.cpp index dc58a9c3..a71a13da 100644 --- a/neo/game/physics/Physics.cpp +++ b/neo/game/physics/Physics.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics.h b/neo/game/physics/Physics.h index 90126017..2a5c6bd9 100644 --- a/neo/game/physics/Physics.h +++ b/neo/game/physics/Physics.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_AF.cpp b/neo/game/physics/Physics_AF.cpp index 67c6b88d..5b310591 100644 --- a/neo/game/physics/Physics_AF.cpp +++ b/neo/game/physics/Physics_AF.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_AF.h b/neo/game/physics/Physics_AF.h index 695518fd..9fc830b8 100644 --- a/neo/game/physics/Physics_AF.h +++ b/neo/game/physics/Physics_AF.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Actor.cpp b/neo/game/physics/Physics_Actor.cpp index 4460b627..51bfe2ca 100644 --- a/neo/game/physics/Physics_Actor.cpp +++ b/neo/game/physics/Physics_Actor.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Actor.h b/neo/game/physics/Physics_Actor.h index 507b56b3..9cb3b601 100644 --- a/neo/game/physics/Physics_Actor.h +++ b/neo/game/physics/Physics_Actor.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Base.cpp b/neo/game/physics/Physics_Base.cpp index 5479f463..f0d5e73c 100644 --- a/neo/game/physics/Physics_Base.cpp +++ b/neo/game/physics/Physics_Base.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Base.h b/neo/game/physics/Physics_Base.h index 681122bd..4a866137 100644 --- a/neo/game/physics/Physics_Base.h +++ b/neo/game/physics/Physics_Base.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Monster.cpp b/neo/game/physics/Physics_Monster.cpp index c4eabbff..cd774790 100644 --- a/neo/game/physics/Physics_Monster.cpp +++ b/neo/game/physics/Physics_Monster.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Monster.h b/neo/game/physics/Physics_Monster.h index 5149bbcc..c53a2dbb 100644 --- a/neo/game/physics/Physics_Monster.h +++ b/neo/game/physics/Physics_Monster.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Parametric.cpp b/neo/game/physics/Physics_Parametric.cpp index 43c8af6d..01749225 100644 --- a/neo/game/physics/Physics_Parametric.cpp +++ b/neo/game/physics/Physics_Parametric.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Parametric.h b/neo/game/physics/Physics_Parametric.h index 0814ade6..e340a21e 100644 --- a/neo/game/physics/Physics_Parametric.h +++ b/neo/game/physics/Physics_Parametric.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Player.cpp b/neo/game/physics/Physics_Player.cpp index 91381b88..355ce06b 100644 --- a/neo/game/physics/Physics_Player.cpp +++ b/neo/game/physics/Physics_Player.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Player.h b/neo/game/physics/Physics_Player.h index 59a150e5..375feb60 100644 --- a/neo/game/physics/Physics_Player.h +++ b/neo/game/physics/Physics_Player.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_RigidBody.cpp b/neo/game/physics/Physics_RigidBody.cpp index 02c331c9..5c79df7c 100644 --- a/neo/game/physics/Physics_RigidBody.cpp +++ b/neo/game/physics/Physics_RigidBody.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_RigidBody.h b/neo/game/physics/Physics_RigidBody.h index 61fcfbd5..5df9724b 100644 --- a/neo/game/physics/Physics_RigidBody.h +++ b/neo/game/physics/Physics_RigidBody.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Static.cpp b/neo/game/physics/Physics_Static.cpp index 6b8d743c..4db064e7 100644 --- a/neo/game/physics/Physics_Static.cpp +++ b/neo/game/physics/Physics_Static.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_Static.h b/neo/game/physics/Physics_Static.h index 7e5c6229..7770a52e 100644 --- a/neo/game/physics/Physics_Static.h +++ b/neo/game/physics/Physics_Static.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_StaticMulti.cpp b/neo/game/physics/Physics_StaticMulti.cpp index a0216169..9771bf99 100644 --- a/neo/game/physics/Physics_StaticMulti.cpp +++ b/neo/game/physics/Physics_StaticMulti.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Physics_StaticMulti.h b/neo/game/physics/Physics_StaticMulti.h index 26112276..895e1f80 100644 --- a/neo/game/physics/Physics_StaticMulti.h +++ b/neo/game/physics/Physics_StaticMulti.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Push.cpp b/neo/game/physics/Push.cpp index 1e684442..c15c47db 100644 --- a/neo/game/physics/Push.cpp +++ b/neo/game/physics/Push.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/physics/Push.h b/neo/game/physics/Push.h index 9436d99a..e7618e34 100644 --- a/neo/game/physics/Push.h +++ b/neo/game/physics/Push.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/script/Script_Compiler.cpp b/neo/game/script/Script_Compiler.cpp index 19e7ef9e..eb92de06 100644 --- a/neo/game/script/Script_Compiler.cpp +++ b/neo/game/script/Script_Compiler.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/script/Script_Compiler.h b/neo/game/script/Script_Compiler.h index fdcfe427..ce516a0e 100644 --- a/neo/game/script/Script_Compiler.h +++ b/neo/game/script/Script_Compiler.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/script/Script_Interpreter.cpp b/neo/game/script/Script_Interpreter.cpp index d16173aa..895a844f 100644 --- a/neo/game/script/Script_Interpreter.cpp +++ b/neo/game/script/Script_Interpreter.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/script/Script_Interpreter.h b/neo/game/script/Script_Interpreter.h index e7ec0f64..db810bc0 100644 --- a/neo/game/script/Script_Interpreter.h +++ b/neo/game/script/Script_Interpreter.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/script/Script_Program.cpp b/neo/game/script/Script_Program.cpp index 078d3f97..7e8205fe 100644 --- a/neo/game/script/Script_Program.cpp +++ b/neo/game/script/Script_Program.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/script/Script_Program.h b/neo/game/script/Script_Program.h index 589c2bc1..b691dc39 100644 --- a/neo/game/script/Script_Program.h +++ b/neo/game/script/Script_Program.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/script/Script_Thread.cpp b/neo/game/script/Script_Thread.cpp index a510e007..83ec7702 100644 --- a/neo/game/script/Script_Thread.cpp +++ b/neo/game/script/Script_Thread.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/game/script/Script_Thread.h b/neo/game/script/Script_Thread.h index fe24943f..254027bb 100644 --- a/neo/game/script/Script_Thread.h +++ b/neo/game/script/Script_Thread.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Base64.h b/neo/idlib/Base64.h index 8ad9409f..c278f7fe 100644 --- a/neo/idlib/Base64.h +++ b/neo/idlib/Base64.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/BitMsg.cpp b/neo/idlib/BitMsg.cpp index 13813d99..8daae4ff 100644 --- a/neo/idlib/BitMsg.cpp +++ b/neo/idlib/BitMsg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/BitMsg.h b/neo/idlib/BitMsg.h index 67382719..433ecbd0 100644 --- a/neo/idlib/BitMsg.h +++ b/neo/idlib/BitMsg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/CmdArgs.cpp b/neo/idlib/CmdArgs.cpp index e233864b..e8b105a9 100644 --- a/neo/idlib/CmdArgs.cpp +++ b/neo/idlib/CmdArgs.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/CmdArgs.h b/neo/idlib/CmdArgs.h index 71da4623..3420e5ff 100644 --- a/neo/idlib/CmdArgs.h +++ b/neo/idlib/CmdArgs.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Dict.cpp b/neo/idlib/Dict.cpp index 08d624ce..9027cabf 100644 --- a/neo/idlib/Dict.cpp +++ b/neo/idlib/Dict.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Dict.h b/neo/idlib/Dict.h index 2541076e..ba2ed755 100644 --- a/neo/idlib/Dict.h +++ b/neo/idlib/Dict.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Heap.cpp b/neo/idlib/Heap.cpp index 2749ce35..3007ce8d 100644 --- a/neo/idlib/Heap.cpp +++ b/neo/idlib/Heap.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Heap.h b/neo/idlib/Heap.h index 877e81b3..6cdfe870 100644 --- a/neo/idlib/Heap.h +++ b/neo/idlib/Heap.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/LangDict.cpp b/neo/idlib/LangDict.cpp index 7a9b6926..6786bd57 100644 --- a/neo/idlib/LangDict.cpp +++ b/neo/idlib/LangDict.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/LangDict.h b/neo/idlib/LangDict.h index d31b3f8a..f22b1f48 100644 --- a/neo/idlib/LangDict.h +++ b/neo/idlib/LangDict.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Lexer.cpp b/neo/idlib/Lexer.cpp index 53a60d9e..330bf05c 100644 --- a/neo/idlib/Lexer.cpp +++ b/neo/idlib/Lexer.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Lexer.h b/neo/idlib/Lexer.h index ea73cf1d..3a4faef9 100644 --- a/neo/idlib/Lexer.h +++ b/neo/idlib/Lexer.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Lib.cpp b/neo/idlib/Lib.cpp index 750caf8d..5c5eff81 100644 --- a/neo/idlib/Lib.cpp +++ b/neo/idlib/Lib.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Lib.h b/neo/idlib/Lib.h index 49250554..b6c04a3c 100644 --- a/neo/idlib/Lib.h +++ b/neo/idlib/Lib.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/MapFile.cpp b/neo/idlib/MapFile.cpp index 75b1444d..17e869fe 100644 --- a/neo/idlib/MapFile.cpp +++ b/neo/idlib/MapFile.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/MapFile.h b/neo/idlib/MapFile.h index 186ef017..cc372481 100644 --- a/neo/idlib/MapFile.h +++ b/neo/idlib/MapFile.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Parser.cpp b/neo/idlib/Parser.cpp index b3cb7179..8cd575d4 100644 --- a/neo/idlib/Parser.cpp +++ b/neo/idlib/Parser.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Parser.h b/neo/idlib/Parser.h index d62152cd..b1336892 100644 --- a/neo/idlib/Parser.h +++ b/neo/idlib/Parser.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Rectangle.h b/neo/idlib/Rectangle.h index df17d45c..0fee2d06 100644 --- a/neo/idlib/Rectangle.h +++ b/neo/idlib/Rectangle.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Str.cpp b/neo/idlib/Str.cpp index 4f46a6e9..3a1962bc 100644 --- a/neo/idlib/Str.cpp +++ b/neo/idlib/Str.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Str.h b/neo/idlib/Str.h index 4e3170bc..1492f042 100644 --- a/neo/idlib/Str.h +++ b/neo/idlib/Str.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Timer.cpp b/neo/idlib/Timer.cpp index cd7043e7..8282403c 100644 --- a/neo/idlib/Timer.cpp +++ b/neo/idlib/Timer.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Timer.h b/neo/idlib/Timer.h index 12865b5d..feac8639 100644 --- a/neo/idlib/Timer.h +++ b/neo/idlib/Timer.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Token.cpp b/neo/idlib/Token.cpp index 9d9be283..27bdcea3 100644 --- a/neo/idlib/Token.cpp +++ b/neo/idlib/Token.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/Token.h b/neo/idlib/Token.h index b8321fd6..350bc049 100644 --- a/neo/idlib/Token.h +++ b/neo/idlib/Token.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/bv/Bounds.cpp b/neo/idlib/bv/Bounds.cpp index ae3b8f5b..df5ae0eb 100644 --- a/neo/idlib/bv/Bounds.cpp +++ b/neo/idlib/bv/Bounds.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/bv/Bounds.h b/neo/idlib/bv/Bounds.h index fe2fdc01..5af81f57 100644 --- a/neo/idlib/bv/Bounds.h +++ b/neo/idlib/bv/Bounds.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/bv/Box.cpp b/neo/idlib/bv/Box.cpp index 9a1f4249..d2841f84 100644 --- a/neo/idlib/bv/Box.cpp +++ b/neo/idlib/bv/Box.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/bv/Box.h b/neo/idlib/bv/Box.h index 1c6cd915..3ce7f225 100644 --- a/neo/idlib/bv/Box.h +++ b/neo/idlib/bv/Box.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/bv/Frustum.cpp b/neo/idlib/bv/Frustum.cpp index 58ece959..83ead284 100644 --- a/neo/idlib/bv/Frustum.cpp +++ b/neo/idlib/bv/Frustum.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/bv/Frustum.h b/neo/idlib/bv/Frustum.h index 66118137..2fb3126c 100644 --- a/neo/idlib/bv/Frustum.h +++ b/neo/idlib/bv/Frustum.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/bv/Sphere.cpp b/neo/idlib/bv/Sphere.cpp index 173ee14d..da8d2b0a 100644 --- a/neo/idlib/bv/Sphere.cpp +++ b/neo/idlib/bv/Sphere.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/bv/Sphere.h b/neo/idlib/bv/Sphere.h index c8c201f2..de89d657 100644 --- a/neo/idlib/bv/Sphere.h +++ b/neo/idlib/bv/Sphere.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/BTree.h b/neo/idlib/containers/BTree.h index 2bdc449c..5ca1ecf0 100644 --- a/neo/idlib/containers/BTree.h +++ b/neo/idlib/containers/BTree.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/BinSearch.h b/neo/idlib/containers/BinSearch.h index b9080bde..170c055b 100644 --- a/neo/idlib/containers/BinSearch.h +++ b/neo/idlib/containers/BinSearch.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/HashIndex.cpp b/neo/idlib/containers/HashIndex.cpp index 821dc6f3..fdc19936 100644 --- a/neo/idlib/containers/HashIndex.cpp +++ b/neo/idlib/containers/HashIndex.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/HashIndex.h b/neo/idlib/containers/HashIndex.h index 7292e187..556de171 100644 --- a/neo/idlib/containers/HashIndex.h +++ b/neo/idlib/containers/HashIndex.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/HashTable.h b/neo/idlib/containers/HashTable.h index bebfa65f..9119c831 100644 --- a/neo/idlib/containers/HashTable.h +++ b/neo/idlib/containers/HashTable.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/Hierarchy.h b/neo/idlib/containers/Hierarchy.h index 327ee081..c1f4891e 100644 --- a/neo/idlib/containers/Hierarchy.h +++ b/neo/idlib/containers/Hierarchy.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/LinkList.h b/neo/idlib/containers/LinkList.h index fc0ef975..b3762cca 100644 --- a/neo/idlib/containers/LinkList.h +++ b/neo/idlib/containers/LinkList.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/List.h b/neo/idlib/containers/List.h index c0c22f88..e0b9a66b 100644 --- a/neo/idlib/containers/List.h +++ b/neo/idlib/containers/List.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/PlaneSet.h b/neo/idlib/containers/PlaneSet.h index 6eb848e9..01df3fdb 100644 --- a/neo/idlib/containers/PlaneSet.h +++ b/neo/idlib/containers/PlaneSet.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/Queue.h b/neo/idlib/containers/Queue.h index a1e95aaa..fa6da654 100644 --- a/neo/idlib/containers/Queue.h +++ b/neo/idlib/containers/Queue.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/Stack.h b/neo/idlib/containers/Stack.h index 83ea89f9..61509520 100644 --- a/neo/idlib/containers/Stack.h +++ b/neo/idlib/containers/Stack.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/StaticList.h b/neo/idlib/containers/StaticList.h index edfcf627..f58b330a 100644 --- a/neo/idlib/containers/StaticList.h +++ b/neo/idlib/containers/StaticList.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/StrList.h b/neo/idlib/containers/StrList.h index 3c7952e0..d9e9930a 100644 --- a/neo/idlib/containers/StrList.h +++ b/neo/idlib/containers/StrList.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/StrPool.h b/neo/idlib/containers/StrPool.h index 36ad527b..ed11e073 100644 --- a/neo/idlib/containers/StrPool.h +++ b/neo/idlib/containers/StrPool.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/containers/VectorSet.h b/neo/idlib/containers/VectorSet.h index f68e4fbd..9e083507 100644 --- a/neo/idlib/containers/VectorSet.h +++ b/neo/idlib/containers/VectorSet.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/DrawVert.cpp b/neo/idlib/geometry/DrawVert.cpp index 13cc8442..ad1e809f 100644 --- a/neo/idlib/geometry/DrawVert.cpp +++ b/neo/idlib/geometry/DrawVert.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/DrawVert.h b/neo/idlib/geometry/DrawVert.h index 72ac7dfa..d360a023 100644 --- a/neo/idlib/geometry/DrawVert.h +++ b/neo/idlib/geometry/DrawVert.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/JointTransform.cpp b/neo/idlib/geometry/JointTransform.cpp index 66c099d0..240ed708 100644 --- a/neo/idlib/geometry/JointTransform.cpp +++ b/neo/idlib/geometry/JointTransform.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/JointTransform.h b/neo/idlib/geometry/JointTransform.h index 214d2099..0bf2e802 100644 --- a/neo/idlib/geometry/JointTransform.h +++ b/neo/idlib/geometry/JointTransform.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Surface.cpp b/neo/idlib/geometry/Surface.cpp index 602e4d33..2890afb8 100644 --- a/neo/idlib/geometry/Surface.cpp +++ b/neo/idlib/geometry/Surface.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Surface.h b/neo/idlib/geometry/Surface.h index 47344360..79c1bb46 100644 --- a/neo/idlib/geometry/Surface.h +++ b/neo/idlib/geometry/Surface.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Surface_Patch.cpp b/neo/idlib/geometry/Surface_Patch.cpp index 6f916dcd..69cea472 100644 --- a/neo/idlib/geometry/Surface_Patch.cpp +++ b/neo/idlib/geometry/Surface_Patch.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Surface_Patch.h b/neo/idlib/geometry/Surface_Patch.h index d490b996..6e54376a 100644 --- a/neo/idlib/geometry/Surface_Patch.h +++ b/neo/idlib/geometry/Surface_Patch.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Surface_Polytope.cpp b/neo/idlib/geometry/Surface_Polytope.cpp index f460cc96..031f5afe 100644 --- a/neo/idlib/geometry/Surface_Polytope.cpp +++ b/neo/idlib/geometry/Surface_Polytope.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Surface_Polytope.h b/neo/idlib/geometry/Surface_Polytope.h index fbce9296..561bac54 100644 --- a/neo/idlib/geometry/Surface_Polytope.h +++ b/neo/idlib/geometry/Surface_Polytope.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Surface_SweptSpline.cpp b/neo/idlib/geometry/Surface_SweptSpline.cpp index 4fa3dd1e..d7f08391 100644 --- a/neo/idlib/geometry/Surface_SweptSpline.cpp +++ b/neo/idlib/geometry/Surface_SweptSpline.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Surface_SweptSpline.h b/neo/idlib/geometry/Surface_SweptSpline.h index f54085b7..3e7a995f 100644 --- a/neo/idlib/geometry/Surface_SweptSpline.h +++ b/neo/idlib/geometry/Surface_SweptSpline.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/TraceModel.cpp b/neo/idlib/geometry/TraceModel.cpp index 71c4568b..e5956733 100644 --- a/neo/idlib/geometry/TraceModel.cpp +++ b/neo/idlib/geometry/TraceModel.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/TraceModel.h b/neo/idlib/geometry/TraceModel.h index f44b7f22..7f7656a1 100644 --- a/neo/idlib/geometry/TraceModel.h +++ b/neo/idlib/geometry/TraceModel.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Winding.cpp b/neo/idlib/geometry/Winding.cpp index 5ee33cdb..8bdeaaba 100644 --- a/neo/idlib/geometry/Winding.cpp +++ b/neo/idlib/geometry/Winding.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Winding.h b/neo/idlib/geometry/Winding.h index 2edf634a..a5ee36e9 100644 --- a/neo/idlib/geometry/Winding.h +++ b/neo/idlib/geometry/Winding.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Winding2D.cpp b/neo/idlib/geometry/Winding2D.cpp index 30eeb47b..202756b3 100644 --- a/neo/idlib/geometry/Winding2D.cpp +++ b/neo/idlib/geometry/Winding2D.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/geometry/Winding2D.h b/neo/idlib/geometry/Winding2D.h index 8d7556de..970297b2 100644 --- a/neo/idlib/geometry/Winding2D.h +++ b/neo/idlib/geometry/Winding2D.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Angles.cpp b/neo/idlib/math/Angles.cpp index ccf4aa07..8c78d7ee 100644 --- a/neo/idlib/math/Angles.cpp +++ b/neo/idlib/math/Angles.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Angles.h b/neo/idlib/math/Angles.h index 3df80ef0..0671fd28 100644 --- a/neo/idlib/math/Angles.h +++ b/neo/idlib/math/Angles.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Complex.cpp b/neo/idlib/math/Complex.cpp index 9fedf1cd..3d662957 100644 --- a/neo/idlib/math/Complex.cpp +++ b/neo/idlib/math/Complex.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Complex.h b/neo/idlib/math/Complex.h index 5548a116..706efb2b 100644 --- a/neo/idlib/math/Complex.h +++ b/neo/idlib/math/Complex.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Curve.h b/neo/idlib/math/Curve.h index 6defa90f..41b10660 100644 --- a/neo/idlib/math/Curve.h +++ b/neo/idlib/math/Curve.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Extrapolate.h b/neo/idlib/math/Extrapolate.h index d79a1040..2ee07649 100644 --- a/neo/idlib/math/Extrapolate.h +++ b/neo/idlib/math/Extrapolate.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Interpolate.h b/neo/idlib/math/Interpolate.h index ab1be733..be536694 100644 --- a/neo/idlib/math/Interpolate.h +++ b/neo/idlib/math/Interpolate.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Lcp.cpp b/neo/idlib/math/Lcp.cpp index 6d3f8d80..3db5c398 100644 --- a/neo/idlib/math/Lcp.cpp +++ b/neo/idlib/math/Lcp.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Lcp.h b/neo/idlib/math/Lcp.h index 454d8fd7..d14a694b 100644 --- a/neo/idlib/math/Lcp.h +++ b/neo/idlib/math/Lcp.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Math.cpp b/neo/idlib/math/Math.cpp index 34297fc0..67d3deef 100644 --- a/neo/idlib/math/Math.cpp +++ b/neo/idlib/math/Math.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Math.h b/neo/idlib/math/Math.h index b22d80d9..69e73eb8 100644 --- a/neo/idlib/math/Math.h +++ b/neo/idlib/math/Math.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Matrix.cpp b/neo/idlib/math/Matrix.cpp index 12922c4c..3eb37854 100644 --- a/neo/idlib/math/Matrix.cpp +++ b/neo/idlib/math/Matrix.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Matrix.h b/neo/idlib/math/Matrix.h index c3421b6f..21ca58ca 100644 --- a/neo/idlib/math/Matrix.h +++ b/neo/idlib/math/Matrix.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Ode.cpp b/neo/idlib/math/Ode.cpp index de28470a..ad538d8e 100644 --- a/neo/idlib/math/Ode.cpp +++ b/neo/idlib/math/Ode.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Ode.h b/neo/idlib/math/Ode.h index 1f380db4..13048d60 100644 --- a/neo/idlib/math/Ode.h +++ b/neo/idlib/math/Ode.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Plane.cpp b/neo/idlib/math/Plane.cpp index 852b0948..e5295788 100644 --- a/neo/idlib/math/Plane.cpp +++ b/neo/idlib/math/Plane.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Plane.h b/neo/idlib/math/Plane.h index 1b230b4f..cd5e6585 100644 --- a/neo/idlib/math/Plane.h +++ b/neo/idlib/math/Plane.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Pluecker.cpp b/neo/idlib/math/Pluecker.cpp index 61f1c303..38da84d7 100644 --- a/neo/idlib/math/Pluecker.cpp +++ b/neo/idlib/math/Pluecker.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Pluecker.h b/neo/idlib/math/Pluecker.h index bfff742f..7f7136b8 100644 --- a/neo/idlib/math/Pluecker.h +++ b/neo/idlib/math/Pluecker.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Polynomial.cpp b/neo/idlib/math/Polynomial.cpp index d21d9b2c..fc280821 100644 --- a/neo/idlib/math/Polynomial.cpp +++ b/neo/idlib/math/Polynomial.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Polynomial.h b/neo/idlib/math/Polynomial.h index ac411778..309f6250 100644 --- a/neo/idlib/math/Polynomial.h +++ b/neo/idlib/math/Polynomial.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Quat.cpp b/neo/idlib/math/Quat.cpp index effea2cb..531f9d8c 100644 --- a/neo/idlib/math/Quat.cpp +++ b/neo/idlib/math/Quat.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Quat.h b/neo/idlib/math/Quat.h index 8187c735..356df424 100644 --- a/neo/idlib/math/Quat.h +++ b/neo/idlib/math/Quat.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Random.h b/neo/idlib/math/Random.h index 2e185544..a77c9e18 100644 --- a/neo/idlib/math/Random.h +++ b/neo/idlib/math/Random.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Rotation.cpp b/neo/idlib/math/Rotation.cpp index 00343653..095d7ee6 100644 --- a/neo/idlib/math/Rotation.cpp +++ b/neo/idlib/math/Rotation.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Rotation.h b/neo/idlib/math/Rotation.h index 4d3bdf35..399d37f6 100644 --- a/neo/idlib/math/Rotation.h +++ b/neo/idlib/math/Rotation.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Simd.cpp b/neo/idlib/math/Simd.cpp index f044ef3c..97567ec2 100644 --- a/neo/idlib/math/Simd.cpp +++ b/neo/idlib/math/Simd.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Simd.h b/neo/idlib/math/Simd.h index d152bfa6..b10eba8e 100644 --- a/neo/idlib/math/Simd.h +++ b/neo/idlib/math/Simd.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Simd_Generic.cpp b/neo/idlib/math/Simd_Generic.cpp index 5901ba0b..965c6e12 100644 --- a/neo/idlib/math/Simd_Generic.cpp +++ b/neo/idlib/math/Simd_Generic.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Simd_Generic.h b/neo/idlib/math/Simd_Generic.h index 0866a602..e6ca92b2 100644 --- a/neo/idlib/math/Simd_Generic.h +++ b/neo/idlib/math/Simd_Generic.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Vector.cpp b/neo/idlib/math/Vector.cpp index f1c168d2..1e6ad375 100644 --- a/neo/idlib/math/Vector.cpp +++ b/neo/idlib/math/Vector.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/math/Vector.h b/neo/idlib/math/Vector.h index 4ac114ca..28651a10 100644 --- a/neo/idlib/math/Vector.h +++ b/neo/idlib/math/Vector.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/precompiled.cpp b/neo/idlib/precompiled.cpp index 3c1c23f9..68eb818c 100644 --- a/neo/idlib/precompiled.cpp +++ b/neo/idlib/precompiled.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/idlib/precompiled.h b/neo/idlib/precompiled.h index d0c57a9a..aad1e44f 100644 --- a/neo/idlib/precompiled.h +++ b/neo/idlib/precompiled.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/opengl/gl_d3d12arb.cpp b/neo/opengl/gl_d3d12arb.cpp index 1a1f0b86..fba28ae0 100644 --- a/neo/opengl/gl_d3d12arb.cpp +++ b/neo/opengl/gl_d3d12arb.cpp @@ -1,3 +1,29 @@ +/* +=========================================================================== + +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall + +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). + +IceTech Source Code is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +IceTech Source Code is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with IceTech Source Code. If not, see . + +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com + +=========================================================================== +*/ + #include "opengl.h" #include "gl_d3d12arb.h" #include diff --git a/neo/opengl/gl_d3d12arb.h b/neo/opengl/gl_d3d12arb.h index 2ec030b0..56197fad 100644 --- a/neo/opengl/gl_d3d12arb.h +++ b/neo/opengl/gl_d3d12arb.h @@ -1,3 +1,29 @@ +/* +=========================================================================== + +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall + +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). + +IceTech Source Code is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +IceTech Source Code is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with IceTech Source Code. If not, see . + +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com + +=========================================================================== +*/ + #pragma once static const UINT QD3D12_ARB_MAX_PROGRAM_PARAMETERS = 128; diff --git a/neo/opengl/gl_d3d12raylight.cpp b/neo/opengl/gl_d3d12raylight.cpp index a3f8e86b..7fb8c0c8 100644 --- a/neo/opengl/gl_d3d12raylight.cpp +++ b/neo/opengl/gl_d3d12raylight.cpp @@ -1,3 +1,29 @@ +/* +=========================================================================== + +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall + +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). + +IceTech Source Code is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +IceTech Source Code is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with IceTech Source Code. If not, see . + +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com + +=========================================================================== +*/ + #include "opengl.h" #include diff --git a/neo/opengl/gl_d3d12shim.cpp b/neo/opengl/gl_d3d12shim.cpp index 55fc5a07..b1e98b1a 100644 --- a/neo/opengl/gl_d3d12shim.cpp +++ b/neo/opengl/gl_d3d12shim.cpp @@ -1,3 +1,29 @@ +/* +=========================================================================== + +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall + +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). + +IceTech Source Code is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +IceTech Source Code is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with IceTech Source Code. If not, see . + +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com + +=========================================================================== +*/ + // gl_d3d12shim.cpp // diff --git a/neo/opengl/gl_d3d12tess.cpp b/neo/opengl/gl_d3d12tess.cpp index de3c0653..9686e942 100644 --- a/neo/opengl/gl_d3d12tess.cpp +++ b/neo/opengl/gl_d3d12tess.cpp @@ -1,3 +1,29 @@ +/* +=========================================================================== + +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall + +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). + +IceTech Source Code is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +IceTech Source Code is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with IceTech Source Code. If not, see . + +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com + +=========================================================================== +*/ + #include #include #include "tess/tess.h" diff --git a/neo/opengl/gl_d3d12wgl.cpp b/neo/opengl/gl_d3d12wgl.cpp index afd4463f..5bf6be0a 100644 --- a/neo/opengl/gl_d3d12wgl.cpp +++ b/neo/opengl/gl_d3d12wgl.cpp @@ -1,3 +1,29 @@ +/* +=========================================================================== + +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall + +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). + +IceTech Source Code is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +IceTech Source Code is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with IceTech Source Code. If not, see . + +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com + +=========================================================================== +*/ + #include "opengl.h" // Your D3D12 wrapper exports diff --git a/neo/opengl/opengl.h b/neo/opengl/opengl.h index fd79f424..77803f40 100644 --- a/neo/opengl/opengl.h +++ b/neo/opengl/opengl.h @@ -1,3 +1,29 @@ +/* +=========================================================================== + +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall + +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). + +IceTech Source Code is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +IceTech Source Code is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with IceTech Source Code. If not, see . + +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com + +=========================================================================== +*/ + #pragma once #define __gl_h_ diff --git a/neo/renderer/Cinematic.cpp b/neo/renderer/Cinematic.cpp index b2d11ae8..e2926788 100644 --- a/neo/renderer/Cinematic.cpp +++ b/neo/renderer/Cinematic.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Cinematic.h b/neo/renderer/Cinematic.h index 4a6180c6..436cc972 100644 --- a/neo/renderer/Cinematic.h +++ b/neo/renderer/Cinematic.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/DeviceContext.cpp b/neo/renderer/DeviceContext.cpp index 1a65b8dd..33641cb5 100644 --- a/neo/renderer/DeviceContext.cpp +++ b/neo/renderer/DeviceContext.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/DeviceContext.h b/neo/renderer/DeviceContext.h index 822876f1..ba1f0124 100644 --- a/neo/renderer/DeviceContext.h +++ b/neo/renderer/DeviceContext.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/GuiModel.cpp b/neo/renderer/GuiModel.cpp index 06c41e3b..8ad6a7c8 100644 --- a/neo/renderer/GuiModel.cpp +++ b/neo/renderer/GuiModel.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/GuiModel.h b/neo/renderer/GuiModel.h index 341fbae9..268a0ddd 100644 --- a/neo/renderer/GuiModel.h +++ b/neo/renderer/GuiModel.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Image.h b/neo/renderer/Image.h index 2ebe29ac..6d7791ca 100644 --- a/neo/renderer/Image.h +++ b/neo/renderer/Image.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Image_files.cpp b/neo/renderer/Image_files.cpp index ed2bcc81..d69f1c84 100644 --- a/neo/renderer/Image_files.cpp +++ b/neo/renderer/Image_files.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Image_init.cpp b/neo/renderer/Image_init.cpp index dd97657c..57160d69 100644 --- a/neo/renderer/Image_init.cpp +++ b/neo/renderer/Image_init.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Image_load.cpp b/neo/renderer/Image_load.cpp index 4007706c..b91b34d9 100644 --- a/neo/renderer/Image_load.cpp +++ b/neo/renderer/Image_load.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Image_process.cpp b/neo/renderer/Image_process.cpp index 5998dc2a..301ffdb5 100644 --- a/neo/renderer/Image_process.cpp +++ b/neo/renderer/Image_process.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Image_program.cpp b/neo/renderer/Image_program.cpp index 5ab445d5..255ab562 100644 --- a/neo/renderer/Image_program.cpp +++ b/neo/renderer/Image_program.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Material.cpp b/neo/renderer/Material.cpp index a10dd520..6cc52aa4 100644 --- a/neo/renderer/Material.cpp +++ b/neo/renderer/Material.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Material.h b/neo/renderer/Material.h index beb610a1..dcd5353d 100644 --- a/neo/renderer/Material.h +++ b/neo/renderer/Material.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model.cpp b/neo/renderer/Model.cpp index 45f9a96b..a6cf3a00 100644 --- a/neo/renderer/Model.cpp +++ b/neo/renderer/Model.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model.h b/neo/renderer/Model.h index 4deb631d..8b911c85 100644 --- a/neo/renderer/Model.h +++ b/neo/renderer/Model.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/ModelDecal.cpp b/neo/renderer/ModelDecal.cpp index 7b843785..f5692e41 100644 --- a/neo/renderer/ModelDecal.cpp +++ b/neo/renderer/ModelDecal.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/ModelDecal.h b/neo/renderer/ModelDecal.h index 77b7b5e2..e501242a 100644 --- a/neo/renderer/ModelDecal.h +++ b/neo/renderer/ModelDecal.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/ModelManager.cpp b/neo/renderer/ModelManager.cpp index 6b2a59c1..72c9d19f 100644 --- a/neo/renderer/ModelManager.cpp +++ b/neo/renderer/ModelManager.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/ModelManager.h b/neo/renderer/ModelManager.h index 5513dd06..3892f9d3 100644 --- a/neo/renderer/ModelManager.h +++ b/neo/renderer/ModelManager.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/ModelOverlay.cpp b/neo/renderer/ModelOverlay.cpp index f9cea749..b42e37aa 100644 --- a/neo/renderer/ModelOverlay.cpp +++ b/neo/renderer/ModelOverlay.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/ModelOverlay.h b/neo/renderer/ModelOverlay.h index 59028d3c..f4e05ef8 100644 --- a/neo/renderer/ModelOverlay.h +++ b/neo/renderer/ModelOverlay.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_ase.cpp b/neo/renderer/Model_ase.cpp index b40273a3..2059a579 100644 --- a/neo/renderer/Model_ase.cpp +++ b/neo/renderer/Model_ase.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_ase.h b/neo/renderer/Model_ase.h index 6ed39a01..6f70a895 100644 --- a/neo/renderer/Model_ase.h +++ b/neo/renderer/Model_ase.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_beam.cpp b/neo/renderer/Model_beam.cpp index 88ee3fe9..3918cc2e 100644 --- a/neo/renderer/Model_beam.cpp +++ b/neo/renderer/Model_beam.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_liquid.cpp b/neo/renderer/Model_liquid.cpp index e9ab10e6..17c39c34 100644 --- a/neo/renderer/Model_liquid.cpp +++ b/neo/renderer/Model_liquid.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_local.h b/neo/renderer/Model_local.h index 74f607a0..c8f6d557 100644 --- a/neo/renderer/Model_local.h +++ b/neo/renderer/Model_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_lwo.cpp b/neo/renderer/Model_lwo.cpp index fb288cce..1c0c7c7f 100644 --- a/neo/renderer/Model_lwo.cpp +++ b/neo/renderer/Model_lwo.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_lwo.h b/neo/renderer/Model_lwo.h index b7fbf559..f736d0d6 100644 --- a/neo/renderer/Model_lwo.h +++ b/neo/renderer/Model_lwo.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_ma.cpp b/neo/renderer/Model_ma.cpp index ccb26c60..3f8c3626 100644 --- a/neo/renderer/Model_ma.cpp +++ b/neo/renderer/Model_ma.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_ma.h b/neo/renderer/Model_ma.h index 640214b4..9d08fa92 100644 --- a/neo/renderer/Model_ma.h +++ b/neo/renderer/Model_ma.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_md3.cpp b/neo/renderer/Model_md3.cpp index 4d8326df..b412a02e 100644 --- a/neo/renderer/Model_md3.cpp +++ b/neo/renderer/Model_md3.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_md3.h b/neo/renderer/Model_md3.h index 26af404e..4f9bc48c 100644 --- a/neo/renderer/Model_md3.h +++ b/neo/renderer/Model_md3.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_md5.cpp b/neo/renderer/Model_md5.cpp index a6a8b59a..6e58b89a 100644 --- a/neo/renderer/Model_md5.cpp +++ b/neo/renderer/Model_md5.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_prt.cpp b/neo/renderer/Model_prt.cpp index 12c9a8e2..e87e6449 100644 --- a/neo/renderer/Model_prt.cpp +++ b/neo/renderer/Model_prt.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/Model_sprite.cpp b/neo/renderer/Model_sprite.cpp index aec65f23..f8f50ccd 100644 --- a/neo/renderer/Model_sprite.cpp +++ b/neo/renderer/Model_sprite.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/RenderEntity.cpp b/neo/renderer/RenderEntity.cpp index 0f9abf26..ad2ad201 100644 --- a/neo/renderer/RenderEntity.cpp +++ b/neo/renderer/RenderEntity.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/RenderSystem.cpp b/neo/renderer/RenderSystem.cpp index 70c27603..2430064e 100644 --- a/neo/renderer/RenderSystem.cpp +++ b/neo/renderer/RenderSystem.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/RenderSystem.h b/neo/renderer/RenderSystem.h index e42465c5..64eaeaaa 100644 --- a/neo/renderer/RenderSystem.h +++ b/neo/renderer/RenderSystem.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/RenderSystem_init.cpp b/neo/renderer/RenderSystem_init.cpp index be8a0307..190923ce 100644 --- a/neo/renderer/RenderSystem_init.cpp +++ b/neo/renderer/RenderSystem_init.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/RenderWorld.cpp b/neo/renderer/RenderWorld.cpp index b12855b0..731bd9ee 100644 --- a/neo/renderer/RenderWorld.cpp +++ b/neo/renderer/RenderWorld.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/RenderWorld.h b/neo/renderer/RenderWorld.h index 50e78bd4..ca7d06c4 100644 --- a/neo/renderer/RenderWorld.h +++ b/neo/renderer/RenderWorld.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/RenderWorld_demo.cpp b/neo/renderer/RenderWorld_demo.cpp index 3135e35b..51480c63 100644 --- a/neo/renderer/RenderWorld_demo.cpp +++ b/neo/renderer/RenderWorld_demo.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/RenderWorld_load.cpp b/neo/renderer/RenderWorld_load.cpp index 4449406c..0a758681 100644 --- a/neo/renderer/RenderWorld_load.cpp +++ b/neo/renderer/RenderWorld_load.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/RenderWorld_local.h b/neo/renderer/RenderWorld_local.h index 9ea4725d..d046f9fc 100644 --- a/neo/renderer/RenderWorld_local.h +++ b/neo/renderer/RenderWorld_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/RenderWorld_portals.cpp b/neo/renderer/RenderWorld_portals.cpp index 564cb0a1..db85354a 100644 --- a/neo/renderer/RenderWorld_portals.cpp +++ b/neo/renderer/RenderWorld_portals.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/VertexCache.cpp b/neo/renderer/VertexCache.cpp index f95fac8f..bd823a15 100644 --- a/neo/renderer/VertexCache.cpp +++ b/neo/renderer/VertexCache.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/VertexCache.h b/neo/renderer/VertexCache.h index f9be601c..5a264bbc 100644 --- a/neo/renderer/VertexCache.h +++ b/neo/renderer/VertexCache.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/draw_common.cpp b/neo/renderer/draw_common.cpp index bb876039..d81a16d9 100644 --- a/neo/renderer/draw_common.cpp +++ b/neo/renderer/draw_common.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/simplex.h b/neo/renderer/simplex.h index 568d46c6..9766dda8 100644 --- a/neo/renderer/simplex.h +++ b/neo/renderer/simplex.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_backend.cpp b/neo/renderer/tr_backend.cpp index 7a36521b..d16e2dd2 100644 --- a/neo/renderer/tr_backend.cpp +++ b/neo/renderer/tr_backend.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_deform.cpp b/neo/renderer/tr_deform.cpp index d8587494..f6ac0f2b 100644 --- a/neo/renderer/tr_deform.cpp +++ b/neo/renderer/tr_deform.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_font.cpp b/neo/renderer/tr_font.cpp index 7650c2da..ca94d52f 100644 --- a/neo/renderer/tr_font.cpp +++ b/neo/renderer/tr_font.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_guisurf.cpp b/neo/renderer/tr_guisurf.cpp index c7f69278..49709069 100644 --- a/neo/renderer/tr_guisurf.cpp +++ b/neo/renderer/tr_guisurf.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_light.cpp b/neo/renderer/tr_light.cpp index 2afaf490..a8f962ba 100644 --- a/neo/renderer/tr_light.cpp +++ b/neo/renderer/tr_light.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_lightrun.cpp b/neo/renderer/tr_lightrun.cpp index a05fca4f..8bcf7b70 100644 --- a/neo/renderer/tr_lightrun.cpp +++ b/neo/renderer/tr_lightrun.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_local.h b/neo/renderer/tr_local.h index aa8c4baa..6adcefc1 100644 --- a/neo/renderer/tr_local.h +++ b/neo/renderer/tr_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_main.cpp b/neo/renderer/tr_main.cpp index 34bb229c..5f5d56fe 100644 --- a/neo/renderer/tr_main.cpp +++ b/neo/renderer/tr_main.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_orderIndexes.cpp b/neo/renderer/tr_orderIndexes.cpp index 15110149..e32b5fb5 100644 --- a/neo/renderer/tr_orderIndexes.cpp +++ b/neo/renderer/tr_orderIndexes.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_polytope.cpp b/neo/renderer/tr_polytope.cpp index 32549eba..e5dd20ff 100644 --- a/neo/renderer/tr_polytope.cpp +++ b/neo/renderer/tr_polytope.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_render.cpp b/neo/renderer/tr_render.cpp index ee33587e..b0163c27 100644 --- a/neo/renderer/tr_render.cpp +++ b/neo/renderer/tr_render.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_rendertools.cpp b/neo/renderer/tr_rendertools.cpp index a564ccd3..80371bcd 100644 --- a/neo/renderer/tr_rendertools.cpp +++ b/neo/renderer/tr_rendertools.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_subview.cpp b/neo/renderer/tr_subview.cpp index 50309f9f..3c752a73 100644 --- a/neo/renderer/tr_subview.cpp +++ b/neo/renderer/tr_subview.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_trace.cpp b/neo/renderer/tr_trace.cpp index 7f1d7d24..ca2d829a 100644 --- a/neo/renderer/tr_trace.cpp +++ b/neo/renderer/tr_trace.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/renderer/tr_trisurf.cpp b/neo/renderer/tr_trisurf.cpp index 78ee66d8..5a943b5e 100644 --- a/neo/renderer/tr_trisurf.cpp +++ b/neo/renderer/tr_trisurf.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sound/snd_cache.cpp b/neo/sound/snd_cache.cpp index 2ad13ea5..75228e43 100644 --- a/neo/sound/snd_cache.cpp +++ b/neo/sound/snd_cache.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sound/snd_decoder.cpp b/neo/sound/snd_decoder.cpp index ff863c51..517173c5 100644 --- a/neo/sound/snd_decoder.cpp +++ b/neo/sound/snd_decoder.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sound/snd_efxfile.cpp b/neo/sound/snd_efxfile.cpp index ddfa3ba1..025e0349 100644 --- a/neo/sound/snd_efxfile.cpp +++ b/neo/sound/snd_efxfile.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sound/snd_emitter.cpp b/neo/sound/snd_emitter.cpp index c9e60d11..2f15545b 100644 --- a/neo/sound/snd_emitter.cpp +++ b/neo/sound/snd_emitter.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sound/snd_local.h b/neo/sound/snd_local.h index 33d1af8b..650c6b46 100644 --- a/neo/sound/snd_local.h +++ b/neo/sound/snd_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sound/snd_shader.cpp b/neo/sound/snd_shader.cpp index 844b0545..f4fdfd85 100644 --- a/neo/sound/snd_shader.cpp +++ b/neo/sound/snd_shader.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sound/snd_system.cpp b/neo/sound/snd_system.cpp index 9530ca24..f52dff7c 100644 --- a/neo/sound/snd_system.cpp +++ b/neo/sound/snd_system.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sound/snd_wavefile.cpp b/neo/sound/snd_wavefile.cpp index 6322b694..c5519828 100644 --- a/neo/sound/snd_wavefile.cpp +++ b/neo/sound/snd_wavefile.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sound/snd_world.cpp b/neo/sound/snd_world.cpp index 327d1099..b357239d 100644 --- a/neo/sound/snd_world.cpp +++ b/neo/sound/snd_world.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sound/sound.h b/neo/sound/sound.h index 225f3edc..e8b32430 100644 --- a/neo/sound/sound.h +++ b/neo/sound/sound.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/sys_local.cpp b/neo/sys/sys_local.cpp index 3278ead5..c1a67ff8 100644 --- a/neo/sys/sys_local.cpp +++ b/neo/sys/sys_local.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/sys_local.h b/neo/sys/sys_local.h index 73398194..a5c3df4b 100644 --- a/neo/sys/sys_local.h +++ b/neo/sys/sys_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/sys_public.h b/neo/sys/sys_public.h index 1b85a823..079a910e 100644 --- a/neo/sys/sys_public.h +++ b/neo/sys/sys_public.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/AFEditor_resource.h b/neo/sys/win32/rc/AFEditor_resource.h index e26a4287..d7dc1dea 100644 --- a/neo/sys/win32/rc/AFEditor_resource.h +++ b/neo/sys/win32/rc/AFEditor_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/Common_resource.h b/neo/sys/win32/rc/Common_resource.h index 25bddf02..f2efa971 100644 --- a/neo/sys/win32/rc/Common_resource.h +++ b/neo/sys/win32/rc/Common_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/CreateResourceIDs.cpp b/neo/sys/win32/rc/CreateResourceIDs.cpp index 503e931c..554add21 100644 --- a/neo/sys/win32/rc/CreateResourceIDs.cpp +++ b/neo/sys/win32/rc/CreateResourceIDs.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/CreateResourceIDs.h b/neo/sys/win32/rc/CreateResourceIDs.h index 09c6e075..33f5f35c 100644 --- a/neo/sys/win32/rc/CreateResourceIDs.h +++ b/neo/sys/win32/rc/CreateResourceIDs.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/Debugger_resource.h b/neo/sys/win32/rc/Debugger_resource.h index 80c581b8..30c17573 100644 --- a/neo/sys/win32/rc/Debugger_resource.h +++ b/neo/sys/win32/rc/Debugger_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/DeclEditor_resource.h b/neo/sys/win32/rc/DeclEditor_resource.h index ad635203..89a6bcfd 100644 --- a/neo/sys/win32/rc/DeclEditor_resource.h +++ b/neo/sys/win32/rc/DeclEditor_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/GuiEd_resource.h b/neo/sys/win32/rc/GuiEd_resource.h index 355c91c9..e60de91f 100644 --- a/neo/sys/win32/rc/GuiEd_resource.h +++ b/neo/sys/win32/rc/GuiEd_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/MaterialEditor_Resource.h b/neo/sys/win32/rc/MaterialEditor_Resource.h index cb7e8529..c07c28bb 100644 --- a/neo/sys/win32/rc/MaterialEditor_Resource.h +++ b/neo/sys/win32/rc/MaterialEditor_Resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/PDAEditor_resource.h b/neo/sys/win32/rc/PDAEditor_resource.h index e11b2607..dbad04fc 100644 --- a/neo/sys/win32/rc/PDAEditor_resource.h +++ b/neo/sys/win32/rc/PDAEditor_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/ParticleEditor_resource.h b/neo/sys/win32/rc/ParticleEditor_resource.h index c61c1ec3..3b52b918 100644 --- a/neo/sys/win32/rc/ParticleEditor_resource.h +++ b/neo/sys/win32/rc/ParticleEditor_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/PropTree_resource.h b/neo/sys/win32/rc/PropTree_resource.h index 014b501d..cf0cd276 100644 --- a/neo/sys/win32/rc/PropTree_resource.h +++ b/neo/sys/win32/rc/PropTree_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/Radiant_resource.h b/neo/sys/win32/rc/Radiant_resource.h index 7e684e47..f650c5ff 100644 --- a/neo/sys/win32/rc/Radiant_resource.h +++ b/neo/sys/win32/rc/Radiant_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/ScriptEditor_resource.h b/neo/sys/win32/rc/ScriptEditor_resource.h index d760eed6..862737ff 100644 --- a/neo/sys/win32/rc/ScriptEditor_resource.h +++ b/neo/sys/win32/rc/ScriptEditor_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/SoundEditor_resource.h b/neo/sys/win32/rc/SoundEditor_resource.h index 5b63a5c0..0ecf96a7 100644 --- a/neo/sys/win32/rc/SoundEditor_resource.h +++ b/neo/sys/win32/rc/SoundEditor_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/rc/doom_resource.h b/neo/sys/win32/rc/doom_resource.h index 868ed725..7bd812cd 100644 --- a/neo/sys/win32/rc/doom_resource.h +++ b/neo/sys/win32/rc/doom_resource.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/win_cpu.cpp b/neo/sys/win32/win_cpu.cpp index 81d895f2..ec3bb3b6 100644 --- a/neo/sys/win32/win_cpu.cpp +++ b/neo/sys/win32/win_cpu.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/win_glimp.cpp b/neo/sys/win32/win_glimp.cpp index 5f72d4c2..1bb5de94 100644 --- a/neo/sys/win32/win_glimp.cpp +++ b/neo/sys/win32/win_glimp.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/win_input.cpp b/neo/sys/win32/win_input.cpp index dfa73fe8..d8aa6997 100644 --- a/neo/sys/win32/win_input.cpp +++ b/neo/sys/win32/win_input.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/win_local.h b/neo/sys/win32/win_local.h index d0a04393..9df75c52 100644 --- a/neo/sys/win32/win_local.h +++ b/neo/sys/win32/win_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/win_main.cpp b/neo/sys/win32/win_main.cpp index 74277275..6b9eab6b 100644 --- a/neo/sys/win32/win_main.cpp +++ b/neo/sys/win32/win_main.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/win_net.cpp b/neo/sys/win32/win_net.cpp index dfb4bb5c..151069a2 100644 --- a/neo/sys/win32/win_net.cpp +++ b/neo/sys/win32/win_net.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/win_shared.cpp b/neo/sys/win32/win_shared.cpp index de8ef688..c842df4d 100644 --- a/neo/sys/win32/win_shared.cpp +++ b/neo/sys/win32/win_shared.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/win_snd.cpp b/neo/sys/win32/win_snd.cpp index daefb5d2..9d34ad9a 100644 --- a/neo/sys/win32/win_snd.cpp +++ b/neo/sys/win32/win_snd.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/win_syscon.cpp b/neo/sys/win32/win_syscon.cpp index 7bb5cc5a..2d14229e 100644 --- a/neo/sys/win32/win_syscon.cpp +++ b/neo/sys/win32/win_syscon.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/win_taskkeyhook.cpp b/neo/sys/win32/win_taskkeyhook.cpp index 4847c632..e9db03a0 100644 --- a/neo/sys/win32/win_taskkeyhook.cpp +++ b/neo/sys/win32/win_taskkeyhook.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/sys/win32/win_wndproc.cpp b/neo/sys/win32/win_wndproc.cpp index 5f0b7a37..7e774f2f 100644 --- a/neo/sys/win32/win_wndproc.cpp +++ b/neo/sys/win32/win_wndproc.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAF.cpp b/neo/tools/af/DialogAF.cpp index 6d85a0be..ad9d1148 100644 --- a/neo/tools/af/DialogAF.cpp +++ b/neo/tools/af/DialogAF.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAF.h b/neo/tools/af/DialogAF.h index fedb8b76..09a6ec92 100644 --- a/neo/tools/af/DialogAF.h +++ b/neo/tools/af/DialogAF.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFBody.cpp b/neo/tools/af/DialogAFBody.cpp index 5ee20128..2426d8b6 100644 --- a/neo/tools/af/DialogAFBody.cpp +++ b/neo/tools/af/DialogAFBody.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFBody.h b/neo/tools/af/DialogAFBody.h index 76b79d27..55c6d2ce 100644 --- a/neo/tools/af/DialogAFBody.h +++ b/neo/tools/af/DialogAFBody.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraint.cpp b/neo/tools/af/DialogAFConstraint.cpp index 1cae0bf7..c34b636a 100644 --- a/neo/tools/af/DialogAFConstraint.cpp +++ b/neo/tools/af/DialogAFConstraint.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraint.h b/neo/tools/af/DialogAFConstraint.h index 8593df0c..93f648c3 100644 --- a/neo/tools/af/DialogAFConstraint.h +++ b/neo/tools/af/DialogAFConstraint.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintBallAndSocket.cpp b/neo/tools/af/DialogAFConstraintBallAndSocket.cpp index 5d6ed747..d16e39ce 100644 --- a/neo/tools/af/DialogAFConstraintBallAndSocket.cpp +++ b/neo/tools/af/DialogAFConstraintBallAndSocket.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintBallAndSocket.h b/neo/tools/af/DialogAFConstraintBallAndSocket.h index d96ff649..dd8774b1 100644 --- a/neo/tools/af/DialogAFConstraintBallAndSocket.h +++ b/neo/tools/af/DialogAFConstraintBallAndSocket.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintFixed.cpp b/neo/tools/af/DialogAFConstraintFixed.cpp index 10936074..051087d3 100644 --- a/neo/tools/af/DialogAFConstraintFixed.cpp +++ b/neo/tools/af/DialogAFConstraintFixed.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintFixed.h b/neo/tools/af/DialogAFConstraintFixed.h index d8abbd08..bac950f2 100644 --- a/neo/tools/af/DialogAFConstraintFixed.h +++ b/neo/tools/af/DialogAFConstraintFixed.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintHinge.cpp b/neo/tools/af/DialogAFConstraintHinge.cpp index 5e90fe9c..173ec37e 100644 --- a/neo/tools/af/DialogAFConstraintHinge.cpp +++ b/neo/tools/af/DialogAFConstraintHinge.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintHinge.h b/neo/tools/af/DialogAFConstraintHinge.h index a9b6b26e..32a6a808 100644 --- a/neo/tools/af/DialogAFConstraintHinge.h +++ b/neo/tools/af/DialogAFConstraintHinge.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintSlider.cpp b/neo/tools/af/DialogAFConstraintSlider.cpp index 2b7408f0..597f6c31 100644 --- a/neo/tools/af/DialogAFConstraintSlider.cpp +++ b/neo/tools/af/DialogAFConstraintSlider.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintSlider.h b/neo/tools/af/DialogAFConstraintSlider.h index 27e274c1..d386226d 100644 --- a/neo/tools/af/DialogAFConstraintSlider.h +++ b/neo/tools/af/DialogAFConstraintSlider.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintSpring.cpp b/neo/tools/af/DialogAFConstraintSpring.cpp index c2fb07c7..d5ca33d2 100644 --- a/neo/tools/af/DialogAFConstraintSpring.cpp +++ b/neo/tools/af/DialogAFConstraintSpring.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintSpring.h b/neo/tools/af/DialogAFConstraintSpring.h index fb83a829..96a41a22 100644 --- a/neo/tools/af/DialogAFConstraintSpring.h +++ b/neo/tools/af/DialogAFConstraintSpring.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintUniversal.cpp b/neo/tools/af/DialogAFConstraintUniversal.cpp index 54adef5c..c06f70bf 100644 --- a/neo/tools/af/DialogAFConstraintUniversal.cpp +++ b/neo/tools/af/DialogAFConstraintUniversal.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFConstraintUniversal.h b/neo/tools/af/DialogAFConstraintUniversal.h index 2d77b4da..0ab5c326 100644 --- a/neo/tools/af/DialogAFConstraintUniversal.h +++ b/neo/tools/af/DialogAFConstraintUniversal.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFName.cpp b/neo/tools/af/DialogAFName.cpp index cb0c5188..5f5a275b 100644 --- a/neo/tools/af/DialogAFName.cpp +++ b/neo/tools/af/DialogAFName.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFName.h b/neo/tools/af/DialogAFName.h index b9475658..39064d5d 100644 --- a/neo/tools/af/DialogAFName.h +++ b/neo/tools/af/DialogAFName.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFProperties.cpp b/neo/tools/af/DialogAFProperties.cpp index fe028d9f..402f7fbf 100644 --- a/neo/tools/af/DialogAFProperties.cpp +++ b/neo/tools/af/DialogAFProperties.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFProperties.h b/neo/tools/af/DialogAFProperties.h index 96edba19..8792c9d3 100644 --- a/neo/tools/af/DialogAFProperties.h +++ b/neo/tools/af/DialogAFProperties.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFView.cpp b/neo/tools/af/DialogAFView.cpp index 08936465..c5e93d9e 100644 --- a/neo/tools/af/DialogAFView.cpp +++ b/neo/tools/af/DialogAFView.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/af/DialogAFView.h b/neo/tools/af/DialogAFView.h index a0e6eeff..d7163bd7 100644 --- a/neo/tools/af/DialogAFView.h +++ b/neo/tools/af/DialogAFView.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/CDIB.cpp b/neo/tools/comafx/CDIB.cpp index 29e7562b..03d830f8 100644 --- a/neo/tools/comafx/CDIB.cpp +++ b/neo/tools/comafx/CDIB.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/CDIB.h b/neo/tools/comafx/CDIB.h index a3fbafca..97df2568 100644 --- a/neo/tools/comafx/CDIB.h +++ b/neo/tools/comafx/CDIB.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/CPathTreeCtrl.cpp b/neo/tools/comafx/CPathTreeCtrl.cpp index 111ca17c..4792a50b 100644 --- a/neo/tools/comafx/CPathTreeCtrl.cpp +++ b/neo/tools/comafx/CPathTreeCtrl.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/CPathTreeCtrl.h b/neo/tools/comafx/CPathTreeCtrl.h index e0c1aa08..9c23b9b3 100644 --- a/neo/tools/comafx/CPathTreeCtrl.h +++ b/neo/tools/comafx/CPathTreeCtrl.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/CSyntaxRichEditCtrl.cpp b/neo/tools/comafx/CSyntaxRichEditCtrl.cpp index 4baa824d..3769c8dd 100644 --- a/neo/tools/comafx/CSyntaxRichEditCtrl.cpp +++ b/neo/tools/comafx/CSyntaxRichEditCtrl.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/CSyntaxRichEditCtrl.h b/neo/tools/comafx/CSyntaxRichEditCtrl.h index dd52798c..c4290af3 100644 --- a/neo/tools/comafx/CSyntaxRichEditCtrl.h +++ b/neo/tools/comafx/CSyntaxRichEditCtrl.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/DialogColorPicker.cpp b/neo/tools/comafx/DialogColorPicker.cpp index 7bfd464e..6ce06412 100644 --- a/neo/tools/comafx/DialogColorPicker.cpp +++ b/neo/tools/comafx/DialogColorPicker.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/DialogColorPicker.h b/neo/tools/comafx/DialogColorPicker.h index 8d7c99c3..62dfcf84 100644 --- a/neo/tools/comafx/DialogColorPicker.h +++ b/neo/tools/comafx/DialogColorPicker.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/DialogGoToLine.cpp b/neo/tools/comafx/DialogGoToLine.cpp index a65ece35..dc307bcf 100644 --- a/neo/tools/comafx/DialogGoToLine.cpp +++ b/neo/tools/comafx/DialogGoToLine.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/DialogGoToLine.h b/neo/tools/comafx/DialogGoToLine.h index b418c8cd..f0a19d70 100644 --- a/neo/tools/comafx/DialogGoToLine.h +++ b/neo/tools/comafx/DialogGoToLine.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/DialogName.cpp b/neo/tools/comafx/DialogName.cpp index 05e40a18..d4610b3d 100644 --- a/neo/tools/comafx/DialogName.cpp +++ b/neo/tools/comafx/DialogName.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/DialogName.h b/neo/tools/comafx/DialogName.h index 0b2a85b8..7e9566a3 100644 --- a/neo/tools/comafx/DialogName.h +++ b/neo/tools/comafx/DialogName.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/StdAfx.cpp b/neo/tools/comafx/StdAfx.cpp index 26a47e72..b04befd5 100644 --- a/neo/tools/comafx/StdAfx.cpp +++ b/neo/tools/comafx/StdAfx.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/StdAfx.h b/neo/tools/comafx/StdAfx.h index abfec462..40dab330 100644 --- a/neo/tools/comafx/StdAfx.h +++ b/neo/tools/comafx/StdAfx.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/VectorCtl.cpp b/neo/tools/comafx/VectorCtl.cpp index ebc40bf6..ab12a63f 100644 --- a/neo/tools/comafx/VectorCtl.cpp +++ b/neo/tools/comafx/VectorCtl.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/comafx/VectorCtl.h b/neo/tools/comafx/VectorCtl.h index 9d1b3303..0453d6e3 100644 --- a/neo/tools/comafx/VectorCtl.h +++ b/neo/tools/comafx/VectorCtl.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/AlphaPopup.cpp b/neo/tools/common/AlphaPopup.cpp index 00f30c68..fe71bf8c 100644 --- a/neo/tools/common/AlphaPopup.cpp +++ b/neo/tools/common/AlphaPopup.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/ColorButton.cpp b/neo/tools/common/ColorButton.cpp index fdb8ad35..0c4c7aa5 100644 --- a/neo/tools/common/ColorButton.cpp +++ b/neo/tools/common/ColorButton.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/ColorButton.h b/neo/tools/common/ColorButton.h index 1f6ca81d..965c67dd 100644 --- a/neo/tools/common/ColorButton.h +++ b/neo/tools/common/ColorButton.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/DialogHelpers.h b/neo/tools/common/DialogHelpers.h index 49e708d4..52cc5135 100644 --- a/neo/tools/common/DialogHelpers.h +++ b/neo/tools/common/DialogHelpers.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/MaskEdit.cpp b/neo/tools/common/MaskEdit.cpp index a70d043f..05a155bf 100644 --- a/neo/tools/common/MaskEdit.cpp +++ b/neo/tools/common/MaskEdit.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/MaskEdit.h b/neo/tools/common/MaskEdit.h index 92facea9..91b93fa1 100644 --- a/neo/tools/common/MaskEdit.h +++ b/neo/tools/common/MaskEdit.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/OpenFileDialog.cpp b/neo/tools/common/OpenFileDialog.cpp index 6b51be5d..92c710be 100644 --- a/neo/tools/common/OpenFileDialog.cpp +++ b/neo/tools/common/OpenFileDialog.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/OpenFileDialog.h b/neo/tools/common/OpenFileDialog.h index 5928e49a..a629d6ab 100644 --- a/neo/tools/common/OpenFileDialog.h +++ b/neo/tools/common/OpenFileDialog.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/PropertyGrid.cpp b/neo/tools/common/PropertyGrid.cpp index 98ef7475..563e0956 100644 --- a/neo/tools/common/PropertyGrid.cpp +++ b/neo/tools/common/PropertyGrid.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/PropertyGrid.h b/neo/tools/common/PropertyGrid.h index 11be8044..b83f7dbd 100644 --- a/neo/tools/common/PropertyGrid.h +++ b/neo/tools/common/PropertyGrid.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/RegistryOptions.cpp b/neo/tools/common/RegistryOptions.cpp index 65822477..1ce42802 100644 --- a/neo/tools/common/RegistryOptions.cpp +++ b/neo/tools/common/RegistryOptions.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/RegistryOptions.h b/neo/tools/common/RegistryOptions.h index 8886f392..9b6fccc9 100644 --- a/neo/tools/common/RegistryOptions.h +++ b/neo/tools/common/RegistryOptions.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/RollupPanel.cpp b/neo/tools/common/RollupPanel.cpp index c3d561b4..bab19ddd 100644 --- a/neo/tools/common/RollupPanel.cpp +++ b/neo/tools/common/RollupPanel.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/RollupPanel.h b/neo/tools/common/RollupPanel.h index 6987d5fa..3cfd6a71 100644 --- a/neo/tools/common/RollupPanel.h +++ b/neo/tools/common/RollupPanel.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/SpinButton.cpp b/neo/tools/common/SpinButton.cpp index fd6d3e1e..ea132518 100644 --- a/neo/tools/common/SpinButton.cpp +++ b/neo/tools/common/SpinButton.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/common/SpinButton.h b/neo/tools/common/SpinButton.h index f02aa5de..34b2db95 100644 --- a/neo/tools/common/SpinButton.h +++ b/neo/tools/common/SpinButton.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASBuild.cpp b/neo/tools/compilers/aas/AASBuild.cpp index 991ba5af..09e427c1 100644 --- a/neo/tools/compilers/aas/AASBuild.cpp +++ b/neo/tools/compilers/aas/AASBuild.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASBuild_file.cpp b/neo/tools/compilers/aas/AASBuild_file.cpp index c5cd0325..7fa9c496 100644 --- a/neo/tools/compilers/aas/AASBuild_file.cpp +++ b/neo/tools/compilers/aas/AASBuild_file.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASBuild_gravity.cpp b/neo/tools/compilers/aas/AASBuild_gravity.cpp index 6d551f23..a14e1be3 100644 --- a/neo/tools/compilers/aas/AASBuild_gravity.cpp +++ b/neo/tools/compilers/aas/AASBuild_gravity.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASBuild_ledge.cpp b/neo/tools/compilers/aas/AASBuild_ledge.cpp index 64f533bd..4800875a 100644 --- a/neo/tools/compilers/aas/AASBuild_ledge.cpp +++ b/neo/tools/compilers/aas/AASBuild_ledge.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASBuild_local.h b/neo/tools/compilers/aas/AASBuild_local.h index 30d5b5c8..7af52fab 100644 --- a/neo/tools/compilers/aas/AASBuild_local.h +++ b/neo/tools/compilers/aas/AASBuild_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASBuild_merge.cpp b/neo/tools/compilers/aas/AASBuild_merge.cpp index a393a8d9..b66cdf62 100644 --- a/neo/tools/compilers/aas/AASBuild_merge.cpp +++ b/neo/tools/compilers/aas/AASBuild_merge.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASCluster.cpp b/neo/tools/compilers/aas/AASCluster.cpp index 1237b1ba..67757b52 100644 --- a/neo/tools/compilers/aas/AASCluster.cpp +++ b/neo/tools/compilers/aas/AASCluster.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASCluster.h b/neo/tools/compilers/aas/AASCluster.h index 4355612f..4a917d35 100644 --- a/neo/tools/compilers/aas/AASCluster.h +++ b/neo/tools/compilers/aas/AASCluster.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASFile.cpp b/neo/tools/compilers/aas/AASFile.cpp index 03e69c8c..a2a75da7 100644 --- a/neo/tools/compilers/aas/AASFile.cpp +++ b/neo/tools/compilers/aas/AASFile.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASFile.h b/neo/tools/compilers/aas/AASFile.h index 4de66408..215aa33d 100644 --- a/neo/tools/compilers/aas/AASFile.h +++ b/neo/tools/compilers/aas/AASFile.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASFileManager.cpp b/neo/tools/compilers/aas/AASFileManager.cpp index 5708e495..9d36c9db 100644 --- a/neo/tools/compilers/aas/AASFileManager.cpp +++ b/neo/tools/compilers/aas/AASFileManager.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASFileManager.h b/neo/tools/compilers/aas/AASFileManager.h index 33e7b54f..65a3f365 100644 --- a/neo/tools/compilers/aas/AASFileManager.h +++ b/neo/tools/compilers/aas/AASFileManager.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASFile_local.h b/neo/tools/compilers/aas/AASFile_local.h index 5bdbcf4c..0899ec70 100644 --- a/neo/tools/compilers/aas/AASFile_local.h +++ b/neo/tools/compilers/aas/AASFile_local.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASFile_optimize.cpp b/neo/tools/compilers/aas/AASFile_optimize.cpp index 8f5735da..f0bd1731 100644 --- a/neo/tools/compilers/aas/AASFile_optimize.cpp +++ b/neo/tools/compilers/aas/AASFile_optimize.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASFile_sample.cpp b/neo/tools/compilers/aas/AASFile_sample.cpp index 1fe3fe87..af364d9b 100644 --- a/neo/tools/compilers/aas/AASFile_sample.cpp +++ b/neo/tools/compilers/aas/AASFile_sample.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASReach.cpp b/neo/tools/compilers/aas/AASReach.cpp index 00006ded..70f9c5ae 100644 --- a/neo/tools/compilers/aas/AASReach.cpp +++ b/neo/tools/compilers/aas/AASReach.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/AASReach.h b/neo/tools/compilers/aas/AASReach.h index 59b97e08..7ce07f1d 100644 --- a/neo/tools/compilers/aas/AASReach.h +++ b/neo/tools/compilers/aas/AASReach.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/Brush.cpp b/neo/tools/compilers/aas/Brush.cpp index 4181dfdf..dfbeb1bb 100644 --- a/neo/tools/compilers/aas/Brush.cpp +++ b/neo/tools/compilers/aas/Brush.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/Brush.h b/neo/tools/compilers/aas/Brush.h index e0edd2e8..0b8cf3b3 100644 --- a/neo/tools/compilers/aas/Brush.h +++ b/neo/tools/compilers/aas/Brush.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/BrushBSP.cpp b/neo/tools/compilers/aas/BrushBSP.cpp index fd6c21d7..3671cf06 100644 --- a/neo/tools/compilers/aas/BrushBSP.cpp +++ b/neo/tools/compilers/aas/BrushBSP.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/aas/BrushBSP.h b/neo/tools/compilers/aas/BrushBSP.h index 1a214984..8ba16110 100644 --- a/neo/tools/compilers/aas/BrushBSP.h +++ b/neo/tools/compilers/aas/BrushBSP.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/compiler_public.h b/neo/tools/compilers/compiler_public.h index 1c48d9c6..9973af0c 100644 --- a/neo/tools/compilers/compiler_public.h +++ b/neo/tools/compilers/compiler_public.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/dmap.cpp b/neo/tools/compilers/dmap/dmap.cpp index 7b65d2c7..663febf0 100644 --- a/neo/tools/compilers/dmap/dmap.cpp +++ b/neo/tools/compilers/dmap/dmap.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/dmap.h b/neo/tools/compilers/dmap/dmap.h index 85492e14..de99d427 100644 --- a/neo/tools/compilers/dmap/dmap.h +++ b/neo/tools/compilers/dmap/dmap.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/facebsp.cpp b/neo/tools/compilers/dmap/facebsp.cpp index a536e272..555457d6 100644 --- a/neo/tools/compilers/dmap/facebsp.cpp +++ b/neo/tools/compilers/dmap/facebsp.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/gldraw.cpp b/neo/tools/compilers/dmap/gldraw.cpp index 1f47ee38..1a9cafbc 100644 --- a/neo/tools/compilers/dmap/gldraw.cpp +++ b/neo/tools/compilers/dmap/gldraw.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/glfile.cpp b/neo/tools/compilers/dmap/glfile.cpp index 9902ed5a..7351b038 100644 --- a/neo/tools/compilers/dmap/glfile.cpp +++ b/neo/tools/compilers/dmap/glfile.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/leakfile.cpp b/neo/tools/compilers/dmap/leakfile.cpp index a4afe841..9757e2be 100644 --- a/neo/tools/compilers/dmap/leakfile.cpp +++ b/neo/tools/compilers/dmap/leakfile.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/map.cpp b/neo/tools/compilers/dmap/map.cpp index 20cd8c4a..f1790487 100644 --- a/neo/tools/compilers/dmap/map.cpp +++ b/neo/tools/compilers/dmap/map.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/optimize.cpp b/neo/tools/compilers/dmap/optimize.cpp index e9a8e230..b17380d3 100644 --- a/neo/tools/compilers/dmap/optimize.cpp +++ b/neo/tools/compilers/dmap/optimize.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/optimize_gcc.cpp b/neo/tools/compilers/dmap/optimize_gcc.cpp index c421cd15..d59b3f66 100644 --- a/neo/tools/compilers/dmap/optimize_gcc.cpp +++ b/neo/tools/compilers/dmap/optimize_gcc.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/output.cpp b/neo/tools/compilers/dmap/output.cpp index 1ccca6e0..05a57355 100644 --- a/neo/tools/compilers/dmap/output.cpp +++ b/neo/tools/compilers/dmap/output.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/portals.cpp b/neo/tools/compilers/dmap/portals.cpp index 25d75cfc..1cadb63f 100644 --- a/neo/tools/compilers/dmap/portals.cpp +++ b/neo/tools/compilers/dmap/portals.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/tritjunction.cpp b/neo/tools/compilers/dmap/tritjunction.cpp index d617f441..388ad9b2 100644 --- a/neo/tools/compilers/dmap/tritjunction.cpp +++ b/neo/tools/compilers/dmap/tritjunction.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/tritools.cpp b/neo/tools/compilers/dmap/tritools.cpp index 9d483958..9f698b0f 100644 --- a/neo/tools/compilers/dmap/tritools.cpp +++ b/neo/tools/compilers/dmap/tritools.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/ubrush.cpp b/neo/tools/compilers/dmap/ubrush.cpp index eed0bdb9..c82b8755 100644 --- a/neo/tools/compilers/dmap/ubrush.cpp +++ b/neo/tools/compilers/dmap/ubrush.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/dmap/usurface.cpp b/neo/tools/compilers/dmap/usurface.cpp index 44d578d5..ea9baa21 100644 --- a/neo/tools/compilers/dmap/usurface.cpp +++ b/neo/tools/compilers/dmap/usurface.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/renderbump/renderbump.cpp b/neo/tools/compilers/renderbump/renderbump.cpp index aa464bac..020b47e5 100644 --- a/neo/tools/compilers/renderbump/renderbump.cpp +++ b/neo/tools/compilers/renderbump/renderbump.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/roqvq/NSBitmapImageRep.cpp b/neo/tools/compilers/roqvq/NSBitmapImageRep.cpp index 3a482984..9ce3c6d1 100644 --- a/neo/tools/compilers/roqvq/NSBitmapImageRep.cpp +++ b/neo/tools/compilers/roqvq/NSBitmapImageRep.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/roqvq/codec.cpp b/neo/tools/compilers/roqvq/codec.cpp index 9214aacc..52a783ff 100644 --- a/neo/tools/compilers/roqvq/codec.cpp +++ b/neo/tools/compilers/roqvq/codec.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/roqvq/codec.h b/neo/tools/compilers/roqvq/codec.h index 2d17bf6b..1f7228b8 100644 --- a/neo/tools/compilers/roqvq/codec.h +++ b/neo/tools/compilers/roqvq/codec.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/roqvq/gdefs.h b/neo/tools/compilers/roqvq/gdefs.h index 4087fc04..f0e90b59 100644 --- a/neo/tools/compilers/roqvq/gdefs.h +++ b/neo/tools/compilers/roqvq/gdefs.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/roqvq/quaddefs.h b/neo/tools/compilers/roqvq/quaddefs.h index 1961350f..c9b72a87 100644 --- a/neo/tools/compilers/roqvq/quaddefs.h +++ b/neo/tools/compilers/roqvq/quaddefs.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/roqvq/roq.cpp b/neo/tools/compilers/roqvq/roq.cpp index 57dcd393..db456b13 100644 --- a/neo/tools/compilers/roqvq/roq.cpp +++ b/neo/tools/compilers/roqvq/roq.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/roqvq/roq.h b/neo/tools/compilers/roqvq/roq.h index 3270daba..e5647f51 100644 --- a/neo/tools/compilers/roqvq/roq.h +++ b/neo/tools/compilers/roqvq/roq.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/roqvq/roqParam.cpp b/neo/tools/compilers/roqvq/roqParam.cpp index d702fc82..78eb8eb1 100644 --- a/neo/tools/compilers/roqvq/roqParam.cpp +++ b/neo/tools/compilers/roqvq/roqParam.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/compilers/roqvq/roqParam.h b/neo/tools/compilers/roqvq/roqParam.h index a0df0d0a..eaa62e5a 100644 --- a/neo/tools/compilers/roqvq/roqParam.h +++ b/neo/tools/compilers/roqvq/roqParam.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerApp.cpp b/neo/tools/debugger/DebuggerApp.cpp index 0ee55908..fa55ad35 100644 --- a/neo/tools/debugger/DebuggerApp.cpp +++ b/neo/tools/debugger/DebuggerApp.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerApp.h b/neo/tools/debugger/DebuggerApp.h index a9dca8c4..e81778d0 100644 --- a/neo/tools/debugger/DebuggerApp.h +++ b/neo/tools/debugger/DebuggerApp.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerBreakpoint.cpp b/neo/tools/debugger/DebuggerBreakpoint.cpp index 9ada284c..6271cda3 100644 --- a/neo/tools/debugger/DebuggerBreakpoint.cpp +++ b/neo/tools/debugger/DebuggerBreakpoint.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerBreakpoint.h b/neo/tools/debugger/DebuggerBreakpoint.h index 2cfa2d11..f222ab3f 100644 --- a/neo/tools/debugger/DebuggerBreakpoint.h +++ b/neo/tools/debugger/DebuggerBreakpoint.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerClient.cpp b/neo/tools/debugger/DebuggerClient.cpp index 93774058..6523e057 100644 --- a/neo/tools/debugger/DebuggerClient.cpp +++ b/neo/tools/debugger/DebuggerClient.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerClient.h b/neo/tools/debugger/DebuggerClient.h index 35528ad3..12274718 100644 --- a/neo/tools/debugger/DebuggerClient.h +++ b/neo/tools/debugger/DebuggerClient.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerFindDlg.cpp b/neo/tools/debugger/DebuggerFindDlg.cpp index a59cb0c4..45e40d64 100644 --- a/neo/tools/debugger/DebuggerFindDlg.cpp +++ b/neo/tools/debugger/DebuggerFindDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerFindDlg.h b/neo/tools/debugger/DebuggerFindDlg.h index e7c54887..ceba5e5b 100644 --- a/neo/tools/debugger/DebuggerFindDlg.h +++ b/neo/tools/debugger/DebuggerFindDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerMessages.h b/neo/tools/debugger/DebuggerMessages.h index 84580c8e..dc8013d0 100644 --- a/neo/tools/debugger/DebuggerMessages.h +++ b/neo/tools/debugger/DebuggerMessages.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerQuickWatchDlg.cpp b/neo/tools/debugger/DebuggerQuickWatchDlg.cpp index 4d1ff85c..5e24aab9 100644 --- a/neo/tools/debugger/DebuggerQuickWatchDlg.cpp +++ b/neo/tools/debugger/DebuggerQuickWatchDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerQuickWatchDlg.h b/neo/tools/debugger/DebuggerQuickWatchDlg.h index a3030fa5..f6816b20 100644 --- a/neo/tools/debugger/DebuggerQuickWatchDlg.h +++ b/neo/tools/debugger/DebuggerQuickWatchDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerScript.cpp b/neo/tools/debugger/DebuggerScript.cpp index 8819bd5e..c7761d9c 100644 --- a/neo/tools/debugger/DebuggerScript.cpp +++ b/neo/tools/debugger/DebuggerScript.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerScript.h b/neo/tools/debugger/DebuggerScript.h index 03fdc362..4300db8e 100644 --- a/neo/tools/debugger/DebuggerScript.h +++ b/neo/tools/debugger/DebuggerScript.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerServer.cpp b/neo/tools/debugger/DebuggerServer.cpp index 5fb97d4f..4fe6cbfc 100644 --- a/neo/tools/debugger/DebuggerServer.cpp +++ b/neo/tools/debugger/DebuggerServer.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerServer.h b/neo/tools/debugger/DebuggerServer.h index 696c5251..1d2c543c 100644 --- a/neo/tools/debugger/DebuggerServer.h +++ b/neo/tools/debugger/DebuggerServer.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerWindow.cpp b/neo/tools/debugger/DebuggerWindow.cpp index 13d31ae7..a6bf7cd8 100644 --- a/neo/tools/debugger/DebuggerWindow.cpp +++ b/neo/tools/debugger/DebuggerWindow.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/DebuggerWindow.h b/neo/tools/debugger/DebuggerWindow.h index df4db84c..e48ea361 100644 --- a/neo/tools/debugger/DebuggerWindow.h +++ b/neo/tools/debugger/DebuggerWindow.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/debugger/debugger.cpp b/neo/tools/debugger/debugger.cpp index c9841b01..f4cd3bdd 100644 --- a/neo/tools/debugger/debugger.cpp +++ b/neo/tools/debugger/debugger.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/decl/DialogDeclBrowser.cpp b/neo/tools/decl/DialogDeclBrowser.cpp index 82bcb1b9..34f270ed 100644 --- a/neo/tools/decl/DialogDeclBrowser.cpp +++ b/neo/tools/decl/DialogDeclBrowser.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/decl/DialogDeclBrowser.h b/neo/tools/decl/DialogDeclBrowser.h index 9a89d0b1..ec21ca8b 100644 --- a/neo/tools/decl/DialogDeclBrowser.h +++ b/neo/tools/decl/DialogDeclBrowser.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/decl/DialogDeclEditor.cpp b/neo/tools/decl/DialogDeclEditor.cpp index aec4f639..c095fff5 100644 --- a/neo/tools/decl/DialogDeclEditor.cpp +++ b/neo/tools/decl/DialogDeclEditor.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/decl/DialogDeclEditor.h b/neo/tools/decl/DialogDeclEditor.h index 00ddbc34..a39461da 100644 --- a/neo/tools/decl/DialogDeclEditor.h +++ b/neo/tools/decl/DialogDeclEditor.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/decl/DialogDeclNew.cpp b/neo/tools/decl/DialogDeclNew.cpp index a07d982a..f7c829a1 100644 --- a/neo/tools/decl/DialogDeclNew.cpp +++ b/neo/tools/decl/DialogDeclNew.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/decl/DialogDeclNew.h b/neo/tools/decl/DialogDeclNew.h index 60ba1948..b4215a50 100644 --- a/neo/tools/decl/DialogDeclNew.h +++ b/neo/tools/decl/DialogDeclNew.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/edit_public.h b/neo/tools/edit_public.h index 8b607b9f..c28a79bd 100644 --- a/neo/tools/edit_public.h +++ b/neo/tools/edit_public.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEApp.cpp b/neo/tools/guied/GEApp.cpp index 06d917a1..d61fb000 100644 --- a/neo/tools/guied/GEApp.cpp +++ b/neo/tools/guied/GEApp.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEApp.h b/neo/tools/guied/GEApp.h index cf6251f1..01eb7ade 100644 --- a/neo/tools/guied/GEApp.h +++ b/neo/tools/guied/GEApp.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GECheckInDlg.cpp b/neo/tools/guied/GECheckInDlg.cpp index 80e21fba..4c208993 100644 --- a/neo/tools/guied/GECheckInDlg.cpp +++ b/neo/tools/guied/GECheckInDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEDeleteModifier.cpp b/neo/tools/guied/GEDeleteModifier.cpp index 1a3e1b2e..644ba2b8 100644 --- a/neo/tools/guied/GEDeleteModifier.cpp +++ b/neo/tools/guied/GEDeleteModifier.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEDeleteModifier.h b/neo/tools/guied/GEDeleteModifier.h index ffd6752b..e47a6ae0 100644 --- a/neo/tools/guied/GEDeleteModifier.h +++ b/neo/tools/guied/GEDeleteModifier.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEHideModifier.cpp b/neo/tools/guied/GEHideModifier.cpp index f6ac8c94..154d814c 100644 --- a/neo/tools/guied/GEHideModifier.cpp +++ b/neo/tools/guied/GEHideModifier.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEHideModifier.h b/neo/tools/guied/GEHideModifier.h index 426cba17..a2d4a30c 100644 --- a/neo/tools/guied/GEHideModifier.h +++ b/neo/tools/guied/GEHideModifier.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEInsertModifier.cpp b/neo/tools/guied/GEInsertModifier.cpp index b72ee8e3..32c7310d 100644 --- a/neo/tools/guied/GEInsertModifier.cpp +++ b/neo/tools/guied/GEInsertModifier.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEInsertModifier.h b/neo/tools/guied/GEInsertModifier.h index 275271a2..936974a8 100644 --- a/neo/tools/guied/GEInsertModifier.h +++ b/neo/tools/guied/GEInsertModifier.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEItemPropsDlg.cpp b/neo/tools/guied/GEItemPropsDlg.cpp index b6a9fc34..350b7dbe 100644 --- a/neo/tools/guied/GEItemPropsDlg.cpp +++ b/neo/tools/guied/GEItemPropsDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEItemPropsDlg.h b/neo/tools/guied/GEItemPropsDlg.h index 09328de5..eb64a34c 100644 --- a/neo/tools/guied/GEItemPropsDlg.h +++ b/neo/tools/guied/GEItemPropsDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEItemScriptsDlg.cpp b/neo/tools/guied/GEItemScriptsDlg.cpp index acea27d1..2071e27e 100644 --- a/neo/tools/guied/GEItemScriptsDlg.cpp +++ b/neo/tools/guied/GEItemScriptsDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEItemScriptsDlg.h b/neo/tools/guied/GEItemScriptsDlg.h index f2ec5d3f..0676b901 100644 --- a/neo/tools/guied/GEItemScriptsDlg.h +++ b/neo/tools/guied/GEItemScriptsDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEKeyValueModifier.cpp b/neo/tools/guied/GEKeyValueModifier.cpp index d0cffb0e..6ce0be3b 100644 --- a/neo/tools/guied/GEKeyValueModifier.cpp +++ b/neo/tools/guied/GEKeyValueModifier.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEKeyValueModifier.h b/neo/tools/guied/GEKeyValueModifier.h index 123f2a19..5ba6e4be 100644 --- a/neo/tools/guied/GEKeyValueModifier.h +++ b/neo/tools/guied/GEKeyValueModifier.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEModifier.cpp b/neo/tools/guied/GEModifier.cpp index 037d2c4b..c4bc2559 100644 --- a/neo/tools/guied/GEModifier.cpp +++ b/neo/tools/guied/GEModifier.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEModifier.h b/neo/tools/guied/GEModifier.h index 1754b5d7..d0be1d99 100644 --- a/neo/tools/guied/GEModifier.h +++ b/neo/tools/guied/GEModifier.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEModifierGroup.cpp b/neo/tools/guied/GEModifierGroup.cpp index a3ae40ce..c702c89a 100644 --- a/neo/tools/guied/GEModifierGroup.cpp +++ b/neo/tools/guied/GEModifierGroup.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEModifierGroup.h b/neo/tools/guied/GEModifierGroup.h index 20779cb0..8119e768 100644 --- a/neo/tools/guied/GEModifierGroup.h +++ b/neo/tools/guied/GEModifierGroup.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEModifierStack.cpp b/neo/tools/guied/GEModifierStack.cpp index e1ad121d..8192158c 100644 --- a/neo/tools/guied/GEModifierStack.cpp +++ b/neo/tools/guied/GEModifierStack.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEModifierStack.h b/neo/tools/guied/GEModifierStack.h index 534f0cbc..839ed27b 100644 --- a/neo/tools/guied/GEModifierStack.h +++ b/neo/tools/guied/GEModifierStack.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEMoveModifier.cpp b/neo/tools/guied/GEMoveModifier.cpp index bfd971d6..6e1e1bc3 100644 --- a/neo/tools/guied/GEMoveModifier.cpp +++ b/neo/tools/guied/GEMoveModifier.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEMoveModifier.h b/neo/tools/guied/GEMoveModifier.h index e8d9894e..9377f6a7 100644 --- a/neo/tools/guied/GEMoveModifier.h +++ b/neo/tools/guied/GEMoveModifier.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GENavigator.cpp b/neo/tools/guied/GENavigator.cpp index 72384196..28e7cc5c 100644 --- a/neo/tools/guied/GENavigator.cpp +++ b/neo/tools/guied/GENavigator.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GENavigator.h b/neo/tools/guied/GENavigator.h index de9c483f..7cb644fd 100644 --- a/neo/tools/guied/GENavigator.h +++ b/neo/tools/guied/GENavigator.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEOptions.cpp b/neo/tools/guied/GEOptions.cpp index 691de07a..d4522f29 100644 --- a/neo/tools/guied/GEOptions.cpp +++ b/neo/tools/guied/GEOptions.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEOptions.h b/neo/tools/guied/GEOptions.h index f84a338b..06d388e1 100644 --- a/neo/tools/guied/GEOptions.h +++ b/neo/tools/guied/GEOptions.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEOptionsDlg.cpp b/neo/tools/guied/GEOptionsDlg.cpp index 544bd41a..f6c4cd10 100644 --- a/neo/tools/guied/GEOptionsDlg.cpp +++ b/neo/tools/guied/GEOptionsDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEOptionsDlg.h b/neo/tools/guied/GEOptionsDlg.h index f461faf0..7ca209e5 100644 --- a/neo/tools/guied/GEOptionsDlg.h +++ b/neo/tools/guied/GEOptionsDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEProperties.cpp b/neo/tools/guied/GEProperties.cpp index db9052e7..0c7cd1fc 100644 --- a/neo/tools/guied/GEProperties.cpp +++ b/neo/tools/guied/GEProperties.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEProperties.h b/neo/tools/guied/GEProperties.h index a2d297fc..cee9df2e 100644 --- a/neo/tools/guied/GEProperties.h +++ b/neo/tools/guied/GEProperties.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEPropertyPage.cpp b/neo/tools/guied/GEPropertyPage.cpp index 35aa9442..66d6025d 100644 --- a/neo/tools/guied/GEPropertyPage.cpp +++ b/neo/tools/guied/GEPropertyPage.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEPropertyPage.h b/neo/tools/guied/GEPropertyPage.h index 4c795dbe..02a15866 100644 --- a/neo/tools/guied/GEPropertyPage.h +++ b/neo/tools/guied/GEPropertyPage.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GESelectionMgr.cpp b/neo/tools/guied/GESelectionMgr.cpp index e716c488..a8f36a18 100644 --- a/neo/tools/guied/GESelectionMgr.cpp +++ b/neo/tools/guied/GESelectionMgr.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GESelectionMgr.h b/neo/tools/guied/GESelectionMgr.h index 6a4ba4a7..84aaa072 100644 --- a/neo/tools/guied/GESelectionMgr.h +++ b/neo/tools/guied/GESelectionMgr.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GESizeModifier.cpp b/neo/tools/guied/GESizeModifier.cpp index 381ea1b3..bba06af6 100644 --- a/neo/tools/guied/GESizeModifier.cpp +++ b/neo/tools/guied/GESizeModifier.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GESizeModifier.h b/neo/tools/guied/GESizeModifier.h index e54ba5a2..24c29c28 100644 --- a/neo/tools/guied/GESizeModifier.h +++ b/neo/tools/guied/GESizeModifier.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEStateModifier.cpp b/neo/tools/guied/GEStateModifier.cpp index 0e1c2680..2915c97d 100644 --- a/neo/tools/guied/GEStateModifier.cpp +++ b/neo/tools/guied/GEStateModifier.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEStateModifier.h b/neo/tools/guied/GEStateModifier.h index e2d29114..e04a1173 100644 --- a/neo/tools/guied/GEStateModifier.h +++ b/neo/tools/guied/GEStateModifier.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEStatusBar.cpp b/neo/tools/guied/GEStatusBar.cpp index 14b93406..dab839fc 100644 --- a/neo/tools/guied/GEStatusBar.cpp +++ b/neo/tools/guied/GEStatusBar.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEStatusBar.h b/neo/tools/guied/GEStatusBar.h index c62bfa2c..c42a7ff0 100644 --- a/neo/tools/guied/GEStatusBar.h +++ b/neo/tools/guied/GEStatusBar.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GETransformer.cpp b/neo/tools/guied/GETransformer.cpp index cacf20b1..5327d4c8 100644 --- a/neo/tools/guied/GETransformer.cpp +++ b/neo/tools/guied/GETransformer.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GETransformer.h b/neo/tools/guied/GETransformer.h index 188fc5e7..29733d53 100644 --- a/neo/tools/guied/GETransformer.h +++ b/neo/tools/guied/GETransformer.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEViewer.cpp b/neo/tools/guied/GEViewer.cpp index e0b7d8df..3252a4dc 100644 --- a/neo/tools/guied/GEViewer.cpp +++ b/neo/tools/guied/GEViewer.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEViewer.h b/neo/tools/guied/GEViewer.h index 2f965aac..a2b82579 100644 --- a/neo/tools/guied/GEViewer.h +++ b/neo/tools/guied/GEViewer.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEWindowWrapper.cpp b/neo/tools/guied/GEWindowWrapper.cpp index 1cc33a57..1bb79e98 100644 --- a/neo/tools/guied/GEWindowWrapper.cpp +++ b/neo/tools/guied/GEWindowWrapper.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEWindowWrapper.h b/neo/tools/guied/GEWindowWrapper.h index fe160749..4f094f5e 100644 --- a/neo/tools/guied/GEWindowWrapper.h +++ b/neo/tools/guied/GEWindowWrapper.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEWorkspace.cpp b/neo/tools/guied/GEWorkspace.cpp index 26f4977b..bc747ee7 100644 --- a/neo/tools/guied/GEWorkspace.cpp +++ b/neo/tools/guied/GEWorkspace.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEWorkspace.h b/neo/tools/guied/GEWorkspace.h index 3f6b01ea..36dca1c0 100644 --- a/neo/tools/guied/GEWorkspace.h +++ b/neo/tools/guied/GEWorkspace.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEWorkspaceFile.cpp b/neo/tools/guied/GEWorkspaceFile.cpp index ac012a45..3636ce17 100644 --- a/neo/tools/guied/GEWorkspaceFile.cpp +++ b/neo/tools/guied/GEWorkspaceFile.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEZOrderModifier.cpp b/neo/tools/guied/GEZOrderModifier.cpp index 4f200d2d..544989d5 100644 --- a/neo/tools/guied/GEZOrderModifier.cpp +++ b/neo/tools/guied/GEZOrderModifier.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/GEZOrderModifier.h b/neo/tools/guied/GEZOrderModifier.h index 91deca45..eacd7b08 100644 --- a/neo/tools/guied/GEZOrderModifier.h +++ b/neo/tools/guied/GEZOrderModifier.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/guied/guied.cpp b/neo/tools/guied/guied.cpp index 76d0ccf6..37f0881f 100644 --- a/neo/tools/guied/guied.cpp +++ b/neo/tools/guied/guied.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/ConsoleView.cpp b/neo/tools/materialeditor/ConsoleView.cpp index 429ba8c3..f21a9635 100644 --- a/neo/tools/materialeditor/ConsoleView.cpp +++ b/neo/tools/materialeditor/ConsoleView.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/ConsoleView.h b/neo/tools/materialeditor/ConsoleView.h index 05a608c2..01be8c59 100644 --- a/neo/tools/materialeditor/ConsoleView.h +++ b/neo/tools/materialeditor/ConsoleView.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/FindDialog.cpp b/neo/tools/materialeditor/FindDialog.cpp index a21c5a1c..8f7bb382 100644 --- a/neo/tools/materialeditor/FindDialog.cpp +++ b/neo/tools/materialeditor/FindDialog.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/FindDialog.h b/neo/tools/materialeditor/FindDialog.h index 86c355b1..c065ebad 100644 --- a/neo/tools/materialeditor/FindDialog.h +++ b/neo/tools/materialeditor/FindDialog.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MEMainFrame.cpp b/neo/tools/materialeditor/MEMainFrame.cpp index 4b2b531f..abb57ac4 100644 --- a/neo/tools/materialeditor/MEMainFrame.cpp +++ b/neo/tools/materialeditor/MEMainFrame.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MEMainFrame.h b/neo/tools/materialeditor/MEMainFrame.h index 1e378744..35ba1a2b 100644 --- a/neo/tools/materialeditor/MEMainFrame.h +++ b/neo/tools/materialeditor/MEMainFrame.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MEOptions.cpp b/neo/tools/materialeditor/MEOptions.cpp index 52fa7288..36e3170a 100644 --- a/neo/tools/materialeditor/MEOptions.cpp +++ b/neo/tools/materialeditor/MEOptions.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MEOptions.h b/neo/tools/materialeditor/MEOptions.h index 931fe04f..befe7f70 100644 --- a/neo/tools/materialeditor/MEOptions.h +++ b/neo/tools/materialeditor/MEOptions.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialDef.cpp b/neo/tools/materialeditor/MaterialDef.cpp index 1ab413c7..4ce53552 100644 --- a/neo/tools/materialeditor/MaterialDef.cpp +++ b/neo/tools/materialeditor/MaterialDef.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialDef.h b/neo/tools/materialeditor/MaterialDef.h index f00fd683..f25b285f 100644 --- a/neo/tools/materialeditor/MaterialDef.h +++ b/neo/tools/materialeditor/MaterialDef.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialDoc.cpp b/neo/tools/materialeditor/MaterialDoc.cpp index ca5f088b..af2a3f00 100644 --- a/neo/tools/materialeditor/MaterialDoc.cpp +++ b/neo/tools/materialeditor/MaterialDoc.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialDoc.h b/neo/tools/materialeditor/MaterialDoc.h index 028e11b9..6e7d7540 100644 --- a/neo/tools/materialeditor/MaterialDoc.h +++ b/neo/tools/materialeditor/MaterialDoc.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialDocManager.cpp b/neo/tools/materialeditor/MaterialDocManager.cpp index 68c7208a..3a3d2b09 100644 --- a/neo/tools/materialeditor/MaterialDocManager.cpp +++ b/neo/tools/materialeditor/MaterialDocManager.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialDocManager.h b/neo/tools/materialeditor/MaterialDocManager.h index 6b51961e..a3e87018 100644 --- a/neo/tools/materialeditor/MaterialDocManager.h +++ b/neo/tools/materialeditor/MaterialDocManager.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialEditView.cpp b/neo/tools/materialeditor/MaterialEditView.cpp index 50fc9478..63d7a3f4 100644 --- a/neo/tools/materialeditor/MaterialEditView.cpp +++ b/neo/tools/materialeditor/MaterialEditView.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialEditView.h b/neo/tools/materialeditor/MaterialEditView.h index 18319deb..08087bb1 100644 --- a/neo/tools/materialeditor/MaterialEditView.h +++ b/neo/tools/materialeditor/MaterialEditView.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialEditor.cpp b/neo/tools/materialeditor/MaterialEditor.cpp index 6eedc0ba..bfeb966d 100644 --- a/neo/tools/materialeditor/MaterialEditor.cpp +++ b/neo/tools/materialeditor/MaterialEditor.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialEditor.h b/neo/tools/materialeditor/MaterialEditor.h index 539d64f6..61fcd83e 100644 --- a/neo/tools/materialeditor/MaterialEditor.h +++ b/neo/tools/materialeditor/MaterialEditor.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialModifier.cpp b/neo/tools/materialeditor/MaterialModifier.cpp index 86c76b35..cf60a497 100644 --- a/neo/tools/materialeditor/MaterialModifier.cpp +++ b/neo/tools/materialeditor/MaterialModifier.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialModifier.h b/neo/tools/materialeditor/MaterialModifier.h index 59864c53..b6f9a618 100644 --- a/neo/tools/materialeditor/MaterialModifier.h +++ b/neo/tools/materialeditor/MaterialModifier.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialPreviewPropView.cpp b/neo/tools/materialeditor/MaterialPreviewPropView.cpp index dc447165..fd5928cc 100644 --- a/neo/tools/materialeditor/MaterialPreviewPropView.cpp +++ b/neo/tools/materialeditor/MaterialPreviewPropView.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialPreviewPropView.h b/neo/tools/materialeditor/MaterialPreviewPropView.h index 00edfae6..78d52727 100644 --- a/neo/tools/materialeditor/MaterialPreviewPropView.h +++ b/neo/tools/materialeditor/MaterialPreviewPropView.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialPreviewView.cpp b/neo/tools/materialeditor/MaterialPreviewView.cpp index 52b14b3c..91bc344a 100644 --- a/neo/tools/materialeditor/MaterialPreviewView.cpp +++ b/neo/tools/materialeditor/MaterialPreviewView.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialPreviewView.h b/neo/tools/materialeditor/MaterialPreviewView.h index bd3b9a37..8f63ab73 100644 --- a/neo/tools/materialeditor/MaterialPreviewView.h +++ b/neo/tools/materialeditor/MaterialPreviewView.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialPropTreeView.cpp b/neo/tools/materialeditor/MaterialPropTreeView.cpp index 630ce5b1..97ccfbbd 100644 --- a/neo/tools/materialeditor/MaterialPropTreeView.cpp +++ b/neo/tools/materialeditor/MaterialPropTreeView.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialPropTreeView.h b/neo/tools/materialeditor/MaterialPropTreeView.h index 30858310..7ae6e5ca 100644 --- a/neo/tools/materialeditor/MaterialPropTreeView.h +++ b/neo/tools/materialeditor/MaterialPropTreeView.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialTreeView.cpp b/neo/tools/materialeditor/MaterialTreeView.cpp index 312a850b..23653132 100644 --- a/neo/tools/materialeditor/MaterialTreeView.cpp +++ b/neo/tools/materialeditor/MaterialTreeView.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialTreeView.h b/neo/tools/materialeditor/MaterialTreeView.h index 3874778b..531262ad 100644 --- a/neo/tools/materialeditor/MaterialTreeView.h +++ b/neo/tools/materialeditor/MaterialTreeView.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialView.cpp b/neo/tools/materialeditor/MaterialView.cpp index 0f9b0664..c2493c1d 100644 --- a/neo/tools/materialeditor/MaterialView.cpp +++ b/neo/tools/materialeditor/MaterialView.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/MaterialView.h b/neo/tools/materialeditor/MaterialView.h index 71520455..01ff1d72 100644 --- a/neo/tools/materialeditor/MaterialView.h +++ b/neo/tools/materialeditor/MaterialView.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/StageView.cpp b/neo/tools/materialeditor/StageView.cpp index 968a09d2..fff5c509 100644 --- a/neo/tools/materialeditor/StageView.cpp +++ b/neo/tools/materialeditor/StageView.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/StageView.h b/neo/tools/materialeditor/StageView.h index 8dd659b9..7fed0b2a 100644 --- a/neo/tools/materialeditor/StageView.h +++ b/neo/tools/materialeditor/StageView.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/ToggleListView.cpp b/neo/tools/materialeditor/ToggleListView.cpp index b7ceef18..f6b4e8ed 100644 --- a/neo/tools/materialeditor/ToggleListView.cpp +++ b/neo/tools/materialeditor/ToggleListView.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/materialeditor/ToggleListView.h b/neo/tools/materialeditor/ToggleListView.h index d95a001f..0cf51fb3 100644 --- a/neo/tools/materialeditor/ToggleListView.h +++ b/neo/tools/materialeditor/ToggleListView.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/particle/DialogParticleEditor.cpp b/neo/tools/particle/DialogParticleEditor.cpp index d90221e1..8d2782f6 100644 --- a/neo/tools/particle/DialogParticleEditor.cpp +++ b/neo/tools/particle/DialogParticleEditor.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/particle/DialogParticleEditor.h b/neo/tools/particle/DialogParticleEditor.h index 29c2f4e1..d71f6552 100644 --- a/neo/tools/particle/DialogParticleEditor.h +++ b/neo/tools/particle/DialogParticleEditor.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/pda/DialogPDAEditor.cpp b/neo/tools/pda/DialogPDAEditor.cpp index e6d18f33..bf370a0c 100644 --- a/neo/tools/pda/DialogPDAEditor.cpp +++ b/neo/tools/pda/DialogPDAEditor.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/pda/DialogPDAEditor.h b/neo/tools/pda/DialogPDAEditor.h index ccd71ceb..edc885aa 100644 --- a/neo/tools/pda/DialogPDAEditor.h +++ b/neo/tools/pda/DialogPDAEditor.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CSG.CPP b/neo/tools/radiant/CSG.CPP index a94e7d09..0fadbfe1 100644 --- a/neo/tools/radiant/CSG.CPP +++ b/neo/tools/radiant/CSG.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CamWnd.cpp b/neo/tools/radiant/CamWnd.cpp index 6c7d7168..bc30d83d 100644 --- a/neo/tools/radiant/CamWnd.cpp +++ b/neo/tools/radiant/CamWnd.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CamWnd.h b/neo/tools/radiant/CamWnd.h index 3dd2a18c..68b2ee1a 100644 --- a/neo/tools/radiant/CamWnd.h +++ b/neo/tools/radiant/CamWnd.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CameraTargetDlg.cpp b/neo/tools/radiant/CameraTargetDlg.cpp index 0b73f943..ad0419f8 100644 --- a/neo/tools/radiant/CameraTargetDlg.cpp +++ b/neo/tools/radiant/CameraTargetDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CameraTargetDlg.h b/neo/tools/radiant/CameraTargetDlg.h index 186fdc03..3aef5449 100644 --- a/neo/tools/radiant/CameraTargetDlg.h +++ b/neo/tools/radiant/CameraTargetDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CapDialog.cpp b/neo/tools/radiant/CapDialog.cpp index 874c2df6..519ba8ef 100644 --- a/neo/tools/radiant/CapDialog.cpp +++ b/neo/tools/radiant/CapDialog.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CapDialog.h b/neo/tools/radiant/CapDialog.h index c3dff82b..3343e947 100644 --- a/neo/tools/radiant/CapDialog.h +++ b/neo/tools/radiant/CapDialog.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CommandsDlg.cpp b/neo/tools/radiant/CommandsDlg.cpp index 5ed8e722..ff416159 100644 --- a/neo/tools/radiant/CommandsDlg.cpp +++ b/neo/tools/radiant/CommandsDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CommandsDlg.h b/neo/tools/radiant/CommandsDlg.h index 14bef4a5..92641630 100644 --- a/neo/tools/radiant/CommandsDlg.h +++ b/neo/tools/radiant/CommandsDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CommentsDlg.cpp b/neo/tools/radiant/CommentsDlg.cpp index d73d8d65..41fa3672 100644 --- a/neo/tools/radiant/CommentsDlg.cpp +++ b/neo/tools/radiant/CommentsDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CommentsDlg.h b/neo/tools/radiant/CommentsDlg.h index 8f604538..6945fa0e 100644 --- a/neo/tools/radiant/CommentsDlg.h +++ b/neo/tools/radiant/CommentsDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/ConsoleDlg.cpp b/neo/tools/radiant/ConsoleDlg.cpp index eae6c8f6..10c743cb 100644 --- a/neo/tools/radiant/ConsoleDlg.cpp +++ b/neo/tools/radiant/ConsoleDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/ConsoleDlg.h b/neo/tools/radiant/ConsoleDlg.h index cf6436a7..370acd4c 100644 --- a/neo/tools/radiant/ConsoleDlg.h +++ b/neo/tools/radiant/ConsoleDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CurveDlg.cpp b/neo/tools/radiant/CurveDlg.cpp index 94eabbdc..30086395 100644 --- a/neo/tools/radiant/CurveDlg.cpp +++ b/neo/tools/radiant/CurveDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/CurveDlg.h b/neo/tools/radiant/CurveDlg.h index 9277bf67..dbb4c268 100644 --- a/neo/tools/radiant/CurveDlg.h +++ b/neo/tools/radiant/CurveDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/DRAG.CPP b/neo/tools/radiant/DRAG.CPP index e2c0381b..103469cb 100644 --- a/neo/tools/radiant/DRAG.CPP +++ b/neo/tools/radiant/DRAG.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/DialogInfo.cpp b/neo/tools/radiant/DialogInfo.cpp index 61f181d6..3da12b31 100644 --- a/neo/tools/radiant/DialogInfo.cpp +++ b/neo/tools/radiant/DialogInfo.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/DialogInfo.h b/neo/tools/radiant/DialogInfo.h index 31f81f61..9f6b4919 100644 --- a/neo/tools/radiant/DialogInfo.h +++ b/neo/tools/radiant/DialogInfo.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/DialogTextures.cpp b/neo/tools/radiant/DialogTextures.cpp index f8aafe9b..a2cc4150 100644 --- a/neo/tools/radiant/DialogTextures.cpp +++ b/neo/tools/radiant/DialogTextures.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/DialogTextures.h b/neo/tools/radiant/DialogTextures.h index ead7aa2d..9c18eea1 100644 --- a/neo/tools/radiant/DialogTextures.h +++ b/neo/tools/radiant/DialogTextures.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/DialogThick.cpp b/neo/tools/radiant/DialogThick.cpp index 183b40e8..11adaa0f 100644 --- a/neo/tools/radiant/DialogThick.cpp +++ b/neo/tools/radiant/DialogThick.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/DialogThick.h b/neo/tools/radiant/DialogThick.h index 8eb91938..c4296621 100644 --- a/neo/tools/radiant/DialogThick.h +++ b/neo/tools/radiant/DialogThick.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/DlgCamera.cpp b/neo/tools/radiant/DlgCamera.cpp index 9f7ef68e..d1e7bb3e 100644 --- a/neo/tools/radiant/DlgCamera.cpp +++ b/neo/tools/radiant/DlgCamera.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/DlgCamera.h b/neo/tools/radiant/DlgCamera.h index 02d54b7d..8d0c9841 100644 --- a/neo/tools/radiant/DlgCamera.h +++ b/neo/tools/radiant/DlgCamera.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/DlgEvent.cpp b/neo/tools/radiant/DlgEvent.cpp index 5c6d9c9e..e948122b 100644 --- a/neo/tools/radiant/DlgEvent.cpp +++ b/neo/tools/radiant/DlgEvent.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/DlgEvent.h b/neo/tools/radiant/DlgEvent.h index 1c10a151..a2ad6609 100644 --- a/neo/tools/radiant/DlgEvent.h +++ b/neo/tools/radiant/DlgEvent.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/ECLASS.CPP b/neo/tools/radiant/ECLASS.CPP index 2b843dca..20f5f18b 100644 --- a/neo/tools/radiant/ECLASS.CPP +++ b/neo/tools/radiant/ECLASS.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EditViewDlg.cpp b/neo/tools/radiant/EditViewDlg.cpp index e9bc5f30..adb429f3 100644 --- a/neo/tools/radiant/EditViewDlg.cpp +++ b/neo/tools/radiant/EditViewDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EditViewDlg.h b/neo/tools/radiant/EditViewDlg.h index 66d0b230..305b6de1 100644 --- a/neo/tools/radiant/EditViewDlg.h +++ b/neo/tools/radiant/EditViewDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EditorBrush.cpp b/neo/tools/radiant/EditorBrush.cpp index 79aadbf3..0e724fe2 100644 --- a/neo/tools/radiant/EditorBrush.cpp +++ b/neo/tools/radiant/EditorBrush.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EditorBrush.h b/neo/tools/radiant/EditorBrush.h index b67506d9..0265c7b5 100644 --- a/neo/tools/radiant/EditorBrush.h +++ b/neo/tools/radiant/EditorBrush.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EditorBrushPrimit.cpp b/neo/tools/radiant/EditorBrushPrimit.cpp index 9aeed69c..ef704085 100644 --- a/neo/tools/radiant/EditorBrushPrimit.cpp +++ b/neo/tools/radiant/EditorBrushPrimit.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EditorEntity.cpp b/neo/tools/radiant/EditorEntity.cpp index 12943cb9..dce98eba 100644 --- a/neo/tools/radiant/EditorEntity.cpp +++ b/neo/tools/radiant/EditorEntity.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EditorEntity.h b/neo/tools/radiant/EditorEntity.h index f7f61070..4efd2e73 100644 --- a/neo/tools/radiant/EditorEntity.h +++ b/neo/tools/radiant/EditorEntity.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EditorMap.cpp b/neo/tools/radiant/EditorMap.cpp index d58d6b2e..949cb3e2 100644 --- a/neo/tools/radiant/EditorMap.cpp +++ b/neo/tools/radiant/EditorMap.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EditorMap.h b/neo/tools/radiant/EditorMap.h index 684f4ea7..bba310b7 100644 --- a/neo/tools/radiant/EditorMap.h +++ b/neo/tools/radiant/EditorMap.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EntKeyFindReplace.cpp b/neo/tools/radiant/EntKeyFindReplace.cpp index e61a1060..0d107d81 100644 --- a/neo/tools/radiant/EntKeyFindReplace.cpp +++ b/neo/tools/radiant/EntKeyFindReplace.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EntKeyFindReplace.h b/neo/tools/radiant/EntKeyFindReplace.h index d437e380..932b7f0f 100644 --- a/neo/tools/radiant/EntKeyFindReplace.h +++ b/neo/tools/radiant/EntKeyFindReplace.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EntityDlg.cpp b/neo/tools/radiant/EntityDlg.cpp index 62ad5384..13d87813 100644 --- a/neo/tools/radiant/EntityDlg.cpp +++ b/neo/tools/radiant/EntityDlg.cpp @@ -1,8 +1,8 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall Modernized Entity Inspector UI pass by Justin / IceBridge workflow. diff --git a/neo/tools/radiant/EntityDlg.h b/neo/tools/radiant/EntityDlg.h index c73a0bb4..49f82a21 100644 --- a/neo/tools/radiant/EntityDlg.h +++ b/neo/tools/radiant/EntityDlg.h @@ -1,8 +1,8 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall Modernized Entity Inspector UI pass by Justin / IceBridge workflow. diff --git a/neo/tools/radiant/EntityListDlg.cpp b/neo/tools/radiant/EntityListDlg.cpp index f6a636fd..1d93a94e 100644 --- a/neo/tools/radiant/EntityListDlg.cpp +++ b/neo/tools/radiant/EntityListDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/EntityListDlg.h b/neo/tools/radiant/EntityListDlg.h index 4016256f..42147ff3 100644 --- a/neo/tools/radiant/EntityListDlg.h +++ b/neo/tools/radiant/EntityListDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/FindTextureDlg.cpp b/neo/tools/radiant/FindTextureDlg.cpp index 12d9b830..e163b5af 100644 --- a/neo/tools/radiant/FindTextureDlg.cpp +++ b/neo/tools/radiant/FindTextureDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/FindTextureDlg.h b/neo/tools/radiant/FindTextureDlg.h index 9a6de203..a8fc9f61 100644 --- a/neo/tools/radiant/FindTextureDlg.h +++ b/neo/tools/radiant/FindTextureDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/GLWidget.cpp b/neo/tools/radiant/GLWidget.cpp index aecfe140..61c2a379 100644 --- a/neo/tools/radiant/GLWidget.cpp +++ b/neo/tools/radiant/GLWidget.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/GLWidget.h b/neo/tools/radiant/GLWidget.h index d319e324..ee71c4ff 100644 --- a/neo/tools/radiant/GLWidget.h +++ b/neo/tools/radiant/GLWidget.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/GetString.cpp b/neo/tools/radiant/GetString.cpp index f1b4e143..420de725 100644 --- a/neo/tools/radiant/GetString.cpp +++ b/neo/tools/radiant/GetString.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/GetString.h b/neo/tools/radiant/GetString.h index 95037815..3ca3e5a3 100644 --- a/neo/tools/radiant/GetString.h +++ b/neo/tools/radiant/GetString.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/InspectorDialog.cpp b/neo/tools/radiant/InspectorDialog.cpp index 9428bc82..4e8661bd 100644 --- a/neo/tools/radiant/InspectorDialog.cpp +++ b/neo/tools/radiant/InspectorDialog.cpp @@ -1,8 +1,8 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall =========================================================================== */ @@ -15,6 +15,7 @@ Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. #include "GLWidget.h" #include "ConsoleDlg.h" #include "InspectorDialog.h" +#include "OutlinerDlg.h" #include "TabsDlg.h" CInspectorDialog* g_Inspectors = NULL; @@ -41,7 +42,7 @@ void InspectorsDockingCallback(bool docked, int ID, CWnd* wnd) { CInspectorDialog::CInspectorDialog(CWnd* pParent /*=NULL*/) : CTabsDlg(CInspectorDialog::IDD, pParent) { initialized = false; - dockedTabs = W_CONSOLE | W_TEXTURE | W_MEDIA; + dockedTabs = W_CONSOLE | W_TEXTURE | W_MEDIA | W_OUTLINER; } CInspectorDialog::~CInspectorDialog() { @@ -82,13 +83,15 @@ BOOL CInspectorDialog::OnInitDialog() { texWnd.Create(TEXTURE_WINDOW_CLASS, "", QE3_SPLITTER_STYLE, CRect(5, 5, 10, 10), this, 1299); mediaDlg.Create(IDD_DIALOG_TEXTURELIST, this); entityDlg.Create(IDD_DIALOG_ENTITY, this); + outlinerDlg.Create(this); - dockedTabs = GetCvarInt("radiant_InspectorDockedDialogs", W_CONSOLE | W_TEXTURE | W_MEDIA); + dockedTabs = GetCvarInt("radiant_InspectorDockedDialogs", W_CONSOLE | W_TEXTURE | W_MEDIA | W_OUTLINER); AddDockedWindow(&consoleWnd, W_CONSOLE, 1, "Console", (dockedTabs & W_CONSOLE) != 0, InspectorsDockingCallback); AddDockedWindow(&texWnd, W_TEXTURE, 2, "Textures", (dockedTabs & W_TEXTURE) != 0, InspectorsDockingCallback); AddDockedWindow(&mediaDlg, W_MEDIA, 3, "Media", (dockedTabs & W_MEDIA) != 0, InspectorsDockingCallback); AddDockedWindow(&entityDlg, W_ENTITY, 4, "Entity", (dockedTabs & W_ENTITY) != 0, InspectorsDockingCallback); + AddDockedWindow(&outlinerDlg, W_OUTLINER, 5, "Outliner", (dockedTabs & W_OUTLINER) != 0, InspectorsDockingCallback); ApplyModernTheme(); @@ -142,6 +145,7 @@ void CInspectorDialog::ApplyModernTheme() { ApplyModernFontRecursive(&consoleWnd); ApplyModernFontRecursive(&mediaDlg); ApplyModernFontRecursive(&entityDlg); + ApplyModernFontRecursive(&outlinerDlg); ModifyStyleEx(WS_EX_CLIENTEDGE, 0, SWP_FRAMECHANGED); @@ -176,6 +180,7 @@ void CInspectorDialog::FillClassList() { void CInspectorDialog::UpdateSelectedEntity() { entityDlg.SetKeyValPairs(); + outlinerDlg.RefreshIfNeeded(); } bool CInspectorDialog::GetSelectAllCriteria(idStr& key, idStr& val) { diff --git a/neo/tools/radiant/InspectorDialog.h b/neo/tools/radiant/InspectorDialog.h index 76fa961e..fa8765d9 100644 --- a/neo/tools/radiant/InspectorDialog.h +++ b/neo/tools/radiant/InspectorDialog.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ @@ -31,6 +31,7 @@ If you have questions concerning this license or the applicable additional terms #include "entitydlg.h" #include "ConsoleDlg.h" #include "TabsDlg.h" +#include "OutlinerDlg.h" // CInspectorDialog dialog @@ -73,6 +74,7 @@ public: CNewTexWnd texWnd; CDialogTextures mediaDlg; CEntityDlg entityDlg; + COutlinerDlg outlinerDlg; void SetMode(int mode, bool updateTabs = true); void UpdateEntitySel(eclass_t *ent); void UpdateSelectedEntity(); @@ -87,4 +89,4 @@ public: void SetDockedTabs ( bool docked , int ID ); }; -extern CInspectorDialog *g_Inspectors; \ No newline at end of file +extern CInspectorDialog *g_Inspectors; diff --git a/neo/tools/radiant/LightDlg.cpp b/neo/tools/radiant/LightDlg.cpp index 7d9a2d6b..b04003be 100644 --- a/neo/tools/radiant/LightDlg.cpp +++ b/neo/tools/radiant/LightDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/LightDlg.h b/neo/tools/radiant/LightDlg.h index 8b44a976..a7a2eeb1 100644 --- a/neo/tools/radiant/LightDlg.h +++ b/neo/tools/radiant/LightDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/MRU.CPP b/neo/tools/radiant/MRU.CPP index ad4bc393..0d29394c 100644 --- a/neo/tools/radiant/MRU.CPP +++ b/neo/tools/radiant/MRU.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/MRU.H b/neo/tools/radiant/MRU.H index cc5d3f7d..223685df 100644 --- a/neo/tools/radiant/MRU.H +++ b/neo/tools/radiant/MRU.H @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/MainFrm.cpp b/neo/tools/radiant/MainFrm.cpp index b8117fc9..b0f9bf4e 100644 --- a/neo/tools/radiant/MainFrm.cpp +++ b/neo/tools/radiant/MainFrm.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/MainFrm.h b/neo/tools/radiant/MainFrm.h index 18738839..7c4deae1 100644 --- a/neo/tools/radiant/MainFrm.h +++ b/neo/tools/radiant/MainFrm.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/MapInfo.cpp b/neo/tools/radiant/MapInfo.cpp index bbf3803f..6419ada8 100644 --- a/neo/tools/radiant/MapInfo.cpp +++ b/neo/tools/radiant/MapInfo.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/MapInfo.h b/neo/tools/radiant/MapInfo.h index 4309c3be..7a8fefdc 100644 --- a/neo/tools/radiant/MapInfo.h +++ b/neo/tools/radiant/MapInfo.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/MediaPreviewDlg.cpp b/neo/tools/radiant/MediaPreviewDlg.cpp index b08bdcf8..58a4e3a4 100644 --- a/neo/tools/radiant/MediaPreviewDlg.cpp +++ b/neo/tools/radiant/MediaPreviewDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/MediaPreviewDlg.h b/neo/tools/radiant/MediaPreviewDlg.h index 63429ec4..05727551 100644 --- a/neo/tools/radiant/MediaPreviewDlg.h +++ b/neo/tools/radiant/MediaPreviewDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/NewProjDlg.cpp b/neo/tools/radiant/NewProjDlg.cpp index c99c4b88..8af88df1 100644 --- a/neo/tools/radiant/NewProjDlg.cpp +++ b/neo/tools/radiant/NewProjDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/NewProjDlg.h b/neo/tools/radiant/NewProjDlg.h index ccfdff65..51fa31e7 100644 --- a/neo/tools/radiant/NewProjDlg.h +++ b/neo/tools/radiant/NewProjDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/NewTexWnd.cpp b/neo/tools/radiant/NewTexWnd.cpp index a0775d0b..9aa45e04 100644 --- a/neo/tools/radiant/NewTexWnd.cpp +++ b/neo/tools/radiant/NewTexWnd.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/NewTexWnd.h b/neo/tools/radiant/NewTexWnd.h index f70b3c29..ca9d3d67 100644 --- a/neo/tools/radiant/NewTexWnd.h +++ b/neo/tools/radiant/NewTexWnd.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/OutlinerDlg.cpp b/neo/tools/radiant/OutlinerDlg.cpp new file mode 100644 index 00000000..1aad0606 --- /dev/null +++ b/neo/tools/radiant/OutlinerDlg.cpp @@ -0,0 +1,930 @@ +/* +=========================================================================== + +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall + +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). + +IceTech Source Code is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +IceTech Source Code is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with IceTech Source Code. If not, see . + +=========================================================================== +*/ + +#include "precompiled.h" +#pragma hdrstop + +#include "qe3.h" +#include "Radiant.h" +#include "OutlinerDlg.h" +#include "InspectorDialog.h" + +IMPLEMENT_DYNAMIC(COutlinerDlg, CWnd) + +static const COLORREF OUTLINER_BG = RGB(245, 247, 250); +static const COLORREF OUTLINER_PANEL_BG = RGB(255, 255, 255); +static const COLORREF OUTLINER_TEXT = RGB(32, 36, 42); +static const COLORREF OUTLINER_MUTED_TEXT = RGB(88, 96, 105); + +static const int OUTLINER_MARGIN = 6; +static const int OUTLINER_FILTER_LABEL_W = 42; +static const int OUTLINER_FILTER_H = 22; +static const int OUTLINER_GAP = 6; + +BEGIN_MESSAGE_MAP(COutlinerDlg, CWnd) + ON_WM_CREATE() + ON_WM_SIZE() + ON_WM_DESTROY() + ON_WM_TIMER() + ON_WM_PAINT() + ON_WM_ERASEBKGND() + ON_WM_CTLCOLOR() + ON_EN_CHANGE(COutlinerDlg::IDC_OUTLINER_FILTER, OnFilterChanged) + ON_NOTIFY(NM_DBLCLK, COutlinerDlg::IDC_OUTLINER_TREE, OnTreeDblClick) + ON_NOTIFY(NM_RCLICK, COutlinerDlg::IDC_OUTLINER_TREE, OnTreeRightClick) +END_MESSAGE_MAP() + +COutlinerDlg::COutlinerDlg() { + m_lastMapModified = -999999; + m_lastEntityCount = -1; + m_lastWorldEntity = NULL; +} + +COutlinerDlg::~COutlinerDlg() { + ClearItemData(); + + if (m_font.GetSafeHandle()) { + m_font.DeleteObject(); + } + if (m_bgBrush.GetSafeHandle()) { + m_bgBrush.DeleteObject(); + } + if (m_editBrush.GetSafeHandle()) { + m_editBrush.DeleteObject(); + } + if (m_staticBrush.GetSafeHandle()) { + m_staticBrush.DeleteObject(); + } +} + +BOOL COutlinerDlg::Create(CWnd* pParentWnd) { + CString className = AfxRegisterWndClass( + CS_DBLCLKS, + ::LoadCursor(NULL, IDC_ARROW), + (HBRUSH)(COLOR_BTNFACE + 1), + NULL + ); + + return CWnd::CreateEx( + WS_EX_CONTROLPARENT, + className, + "Outliner", + WS_CHILD | WS_VISIBLE | WS_CLIPCHILDREN | WS_CLIPSIBLINGS, + CRect(5, 5, 10, 10), + pParentWnd, + IDC_OUTLINER_ROOT + ); +} + +int COutlinerDlg::OnCreate(LPCREATESTRUCT lpCreateStruct) { + if (CWnd::OnCreate(lpCreateStruct) == -1) { + return -1; + } + + if (!m_bgBrush.GetSafeHandle()) { + m_bgBrush.CreateSolidBrush(OUTLINER_BG); + } + if (!m_editBrush.GetSafeHandle()) { + m_editBrush.CreateSolidBrush(OUTLINER_PANEL_BG); + } + if (!m_staticBrush.GetSafeHandle()) { + m_staticBrush.CreateSolidBrush(OUTLINER_BG); + } + + m_filterLabel.Create( + "Filter:", + WS_CHILD | WS_VISIBLE | SS_LEFT | SS_CENTERIMAGE, + CRect(0, 0, 10, 10), + this, + IDC_OUTLINER_FILTER_LABEL + ); + + m_filter.CreateEx( + WS_EX_CLIENTEDGE, + "EDIT", + "", + WS_CHILD | WS_VISIBLE | WS_TABSTOP | ES_AUTOHSCROLL, + CRect(0, 0, 10, 10), + this, + IDC_OUTLINER_FILTER + ); + + m_tree.Create( + WS_CHILD | WS_VISIBLE | WS_TABSTOP | + TVS_HASBUTTONS | TVS_HASLINES | TVS_LINESATROOT | + TVS_SHOWSELALWAYS | TVS_DISABLEDRAGDROP, + CRect(0, 0, 10, 10), + this, + IDC_OUTLINER_TREE + ); + m_tree.ModifyStyleEx(0, WS_EX_CLIENTEDGE, SWP_FRAMECHANGED); + m_tree.SetItemHeight(20); + + ApplyFont(); + + SetTimer(OUTLINER_REFRESH_TIMER, 750, NULL); + Refresh(true); + + return 0; +} + +void COutlinerDlg::ApplyFont() { + if (!m_font.GetSafeHandle()) { + LOGFONT lf; + memset(&lf, 0, sizeof(lf)); + + HDC hDC = ::GetDC(GetSafeHwnd()); + const int dpiY = hDC ? GetDeviceCaps(hDC, LOGPIXELSY) : 96; + if (hDC) { + ::ReleaseDC(GetSafeHwnd(), hDC); + } + + lf.lfHeight = -MulDiv(9, dpiY, 72); + lf.lfWeight = FW_NORMAL; + lf.lfQuality = CLEARTYPE_QUALITY; + strncpy(lf.lfFaceName, "Segoe UI", sizeof(lf.lfFaceName) - 1); + lf.lfFaceName[sizeof(lf.lfFaceName) - 1] = '\0'; + + m_font.CreateFontIndirect(&lf); + } + + if (m_font.GetSafeHandle()) { + SetFont(&m_font, FALSE); + m_filterLabel.SetFont(&m_font, FALSE); + m_filter.SetFont(&m_font, FALSE); + m_tree.SetFont(&m_font, FALSE); + } +} + +void COutlinerDlg::OnSize(UINT nType, int cx, int cy) { + CWnd::OnSize(nType, cx, cy); + + if (!m_filter.GetSafeHwnd() || !m_tree.GetSafeHwnd()) { + return; + } + + const int left = OUTLINER_MARGIN; + const int top = OUTLINER_MARGIN; + const int right = (cx - OUTLINER_MARGIN > left) ? (cx - OUTLINER_MARGIN) : left; + const int filterTop = top; + const int filterBottom = filterTop + OUTLINER_FILTER_H; + + m_filterLabel.SetWindowPos( + NULL, + left, + filterTop, + OUTLINER_FILTER_LABEL_W, + OUTLINER_FILTER_H, + SWP_NOZORDER | SWP_NOACTIVATE + ); + + m_filter.SetWindowPos( + NULL, + left + OUTLINER_FILTER_LABEL_W + OUTLINER_GAP, + filterTop, + (right > (left + OUTLINER_FILTER_LABEL_W + OUTLINER_GAP)) ? (right - (left + OUTLINER_FILTER_LABEL_W + OUTLINER_GAP)) : 0, + OUTLINER_FILTER_H, + SWP_NOZORDER | SWP_NOACTIVATE + ); + + const int treeTop = filterBottom + OUTLINER_GAP; + m_tree.SetWindowPos( + NULL, + left, + treeTop, + (right > left) ? (right - left) : 0, + (cy > treeTop + OUTLINER_MARGIN) ? (cy - treeTop - OUTLINER_MARGIN) : 0, + SWP_NOZORDER | SWP_NOACTIVATE + ); +} + +void COutlinerDlg::OnDestroy() { + KillTimer(OUTLINER_REFRESH_TIMER); + + if (m_tree.GetSafeHwnd()) { + m_tree.DeleteAllItems(); + } + ClearItemData(); + + CWnd::OnDestroy(); +} + +void COutlinerDlg::OnTimer(UINT_PTR nIDEvent) { + if (nIDEvent == OUTLINER_REFRESH_TIMER) { + RefreshIfNeeded(); + return; + } + + CWnd::OnTimer(nIDEvent); +} + +void COutlinerDlg::OnPaint() { + CPaintDC dc(this); + + CRect rc; + GetClientRect(&rc); + dc.FillSolidRect(&rc, OUTLINER_BG); +} + +BOOL COutlinerDlg::OnEraseBkgnd(CDC* pDC) { + CRect rc; + GetClientRect(&rc); + pDC->FillSolidRect(&rc, OUTLINER_BG); + return TRUE; +} + +HBRUSH COutlinerDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) { + HBRUSH hbr = CWnd::OnCtlColor(pDC, pWnd, nCtlColor); + + if (!pDC) { + return hbr; + } + + pDC->SetTextColor(OUTLINER_TEXT); + + switch (nCtlColor) { + case CTLCOLOR_STATIC: + pDC->SetBkColor(OUTLINER_BG); + pDC->SetTextColor(OUTLINER_MUTED_TEXT); + return (HBRUSH)m_staticBrush.GetSafeHandle(); + + case CTLCOLOR_EDIT: + pDC->SetBkColor(OUTLINER_PANEL_BG); + pDC->SetTextColor(OUTLINER_TEXT); + return (HBRUSH)m_editBrush.GetSafeHandle(); + + default: + break; + } + + return hbr; +} + +void COutlinerDlg::OnFilterChanged() { + if (!m_filter.GetSafeHwnd()) { + return; + } + + m_filter.GetWindowText(m_filterText); + m_filterText.TrimLeft(); + m_filterText.TrimRight(); + + Refresh(true); +} + +BOOL COutlinerDlg::PreTranslateMessage(MSG* pMsg) { + if (pMsg->message == WM_KEYDOWN) { + if (pMsg->wParam == VK_RETURN && pMsg->hwnd == m_tree.GetSafeHwnd()) { + OpenEntityProperties(SelectedEntity()); + return TRUE; + } + if (pMsg->wParam == VK_F5) { + Refresh(true); + return TRUE; + } + } + + return CWnd::PreTranslateMessage(pMsg); +} + +void COutlinerDlg::RefreshIfNeeded() { + if (NeedsRefresh()) { + Refresh(true); + } +} + +bool COutlinerDlg::NeedsRefresh() const { + if (!m_tree.GetSafeHwnd()) { + return false; + } + + if (m_lastWorldEntity != world_entity) { + return true; + } + + if (m_lastEntityCount != g_qeglobals.d_num_entities) { + return true; + } + + if (m_lastMapModified != mapModified) { + return true; + } + + if (m_lastMapName.CompareNoCase(currentmap) != 0) { + return true; + } + + return false; +} + +void COutlinerDlg::Refresh(bool force) { + if (!m_tree.GetSafeHwnd()) { + return; + } + + if (!force && !NeedsRefresh()) { + return; + } + + entity_t* oldSelection = SelectedEntity(); + + BuildGraph(); + + m_tree.SetRedraw(FALSE); + m_tree.DeleteAllItems(); + ClearItemData(); + + bool insertedAny = false; + + for (int i = 0; i < m_entities.GetSize(); i++) { + if (m_incoming.GetAt(i) == 0) { + CPtrArray stack; + HTREEITEM item = InsertEntityRecursive((entity_t*)m_entities.GetAt(i), TVI_ROOT, stack); + if (item != NULL) { + insertedAny = true; + } + } + } + + HTREEITEM loopGroup = NULL; + for (int i = 0; i < m_entities.GetSize(); i++) { + if (m_covered.GetAt(i)) { + continue; + } + + entity_t* ent = (entity_t*)m_entities.GetAt(i); + if (!m_filterText.IsEmpty()) { + CPtrArray filterStack; + if (!EntityOrDescendantMatches(ent, filterStack)) { + continue; + } + } + + if (loopGroup == NULL) { + loopGroup = m_tree.InsertItem("Target loops / no root", TVI_ROOT, TVI_LAST); + insertedAny = true; + } + + CPtrArray stack; + InsertEntityRecursive(ent, loopGroup, stack); + } + + if (loopGroup != NULL) { + m_tree.Expand(loopGroup, TVE_EXPAND); + } + + if (!insertedAny) { + if (m_filterText.IsEmpty()) { + m_tree.InsertItem("", TVI_ROOT, TVI_LAST); + } else { + m_tree.InsertItem("", TVI_ROOT, TVI_LAST); + } + } + + if (!m_filterText.IsEmpty()) { + ExpandAll(m_tree.GetRootItem()); + } else { + HTREEITEM root = m_tree.GetRootItem(); + while (root != NULL) { + m_tree.Expand(root, TVE_EXPAND); + root = m_tree.GetNextSiblingItem(root); + } + } + + if (oldSelection != NULL) { + HTREEITEM selectedItem = FindTreeItemForEntity(oldSelection, m_tree.GetRootItem()); + if (selectedItem != NULL) { + m_tree.SelectItem(selectedItem); + } + } + + m_tree.SetRedraw(TRUE); + m_tree.Invalidate(); + + m_lastWorldEntity = world_entity; + m_lastEntityCount = g_qeglobals.d_num_entities; + m_lastMapModified = mapModified; + m_lastMapName = currentmap; +} + +void COutlinerDlg::BuildGraph() { + m_entities.RemoveAll(); + m_incoming.RemoveAll(); + m_covered.RemoveAll(); + m_edges.RemoveAll(); + + if (world_entity != NULL) { + AddEntityNode(world_entity); + } + + if (entities.next != NULL) { + for (entity_t* ent = entities.next; ent != &entities; ent = ent->next) { + AddEntityNode(ent); + } + } + + for (int i = 0; i < m_entities.GetSize(); i++) { + entity_t* source = (entity_t*)m_entities.GetAt(i); + if (source == NULL) { + continue; + } + + const int numKeys = source->epairs.GetNumKeyVals(); + for (int keyIndex = 0; keyIndex < numKeys; keyIndex++) { + const idKeyValue* kv = source->epairs.GetKeyVal(keyIndex); + if (kv == NULL) { + continue; + } + + if (!IsTargetKey(kv->GetKey().c_str())) { + continue; + } + + const char* targetName = kv->GetValue().c_str(); + if (targetName == NULL || targetName[0] == '\0') { + continue; + } + + const int targetIndex = FindNodeByName(targetName); + if (targetIndex < 0) { + continue; + } + + entity_t* target = (entity_t*)m_entities.GetAt(targetIndex); + AddEdge(source, target); + } + } +} + +void COutlinerDlg::AddEntityNode(entity_t* ent) { + if (ent == NULL) { + return; + } + + if (FindNode(ent) >= 0) { + return; + } + + m_entities.Add(ent); + m_incoming.Add(0); + m_covered.Add(FALSE); +} + +void COutlinerDlg::AddEdge(entity_t* source, entity_t* target) { + if (source == NULL || target == NULL) { + return; + } + + if (HasEdge(source, target)) { + return; + } + + outlinerEdge_t edge; + edge.source = source; + edge.target = target; + m_edges.Add(edge); + + const int targetIndex = FindNode(target); + if (targetIndex >= 0) { + m_incoming.SetAt(targetIndex, m_incoming.GetAt(targetIndex) + 1); + } +} + +bool COutlinerDlg::HasEdge(entity_t* source, entity_t* target) const { + for (int i = 0; i < m_edges.GetSize(); i++) { + const outlinerEdge_t& edge = m_edges.GetAt(i); + if (edge.source == source && edge.target == target) { + return true; + } + } + return false; +} + +int COutlinerDlg::FindNode(entity_t* ent) const { + for (int i = 0; i < m_entities.GetSize(); i++) { + if ((entity_t*)m_entities.GetAt(i) == ent) { + return i; + } + } + return -1; +} + +int COutlinerDlg::FindNodeByName(const char* name) const { + if (name == NULL || name[0] == '\0') { + return -1; + } + + for (int i = 0; i < m_entities.GetSize(); i++) { + entity_t* ent = (entity_t*)m_entities.GetAt(i); + if (ent == NULL) { + continue; + } + + const char* entName = ValueForKey(ent, "name"); + if (entName != NULL && entName[0] != '\0' && idStr::Icmp(entName, name) == 0) { + return i; + } + + // Support old/ported maps that still use targetname, but do not require it. + const char* targetName = ValueForKey(ent, "targetname"); + if (targetName != NULL && targetName[0] != '\0' && idStr::Icmp(targetName, name) == 0) { + return i; + } + } + + return -1; +} + +bool COutlinerDlg::IsTargetKey(const char* key) const { + if (key == NULL || key[0] == '\0') { + return false; + } + + if (idStr::Icmp(key, "targetname") == 0) { + return false; + } + + return idStr::Icmpn(key, "target", 6) == 0; +} + +void COutlinerDlg::ClearItemData() { + for (int i = 0; i < m_itemData.GetSize(); i++) { + outlinerItemData_t* data = (outlinerItemData_t*)m_itemData.GetAt(i); + delete data; + } + m_itemData.RemoveAll(); +} + +COutlinerDlg::outlinerItemData_t* COutlinerDlg::AllocItemData(entity_t* ent, bool cycleRef) { + outlinerItemData_t* data = new outlinerItemData_t; + data->entity = ent; + data->cycleRef = cycleRef; + m_itemData.Add(data); + return data; +} + +entity_t* COutlinerDlg::EntityFromItem(HTREEITEM item) const { + if (item == NULL || !m_tree.GetSafeHwnd()) { + return NULL; + } + + outlinerItemData_t* data = (outlinerItemData_t*)m_tree.GetItemData(item); + if (data == NULL) { + return NULL; + } + + return data->entity; +} + +entity_t* COutlinerDlg::SelectedEntity() const { + if (!m_tree.GetSafeHwnd()) { + return NULL; + } + + return EntityFromItem(m_tree.GetSelectedItem()); +} + +CString COutlinerDlg::EntityDisplayName(entity_t* ent) const { + CString text; + + if (ent == NULL) { + return ""; + } + + const char* classname = ValueForKey(ent, "classname"); + const char* name = ValueForKey(ent, "name"); + + if (ent == world_entity) { + text = "worldspawn"; + return text; + } + + if (name != NULL && name[0] != '\0') { + if (classname != NULL && classname[0] != '\0') { + text.Format("%s [%s]", name, classname); + } else { + text = name; + } + } else if (classname != NULL && classname[0] != '\0') { + text.Format(" [%s]", classname); + } else { + text.Format("", ent->entityId); + } + + return text; +} + +bool COutlinerDlg::EntityMatchesFilter(entity_t* ent) const { + if (m_filterText.IsEmpty()) { + return true; + } + + if (ent == NULL) { + return false; + } + + CString haystack; + const char* name = ValueForKey(ent, "name"); + if (name != NULL && name[0] != '\0') { + haystack = name; + } else if (ent == world_entity) { + haystack = "worldspawn"; + } else { + const char* classname = ValueForKey(ent, "classname"); + haystack = (classname != NULL) ? classname : ""; + } + + haystack.MakeLower(); + CString needle = m_filterText; + needle.MakeLower(); + + return haystack.Find(needle) >= 0; +} + +bool COutlinerDlg::EntityOrDescendantMatches(entity_t* ent, CPtrArray& stack) const { + if (m_filterText.IsEmpty()) { + return true; + } + + if (EntityMatchesFilter(ent)) { + return true; + } + + if (ArrayContains(stack, ent)) { + return false; + } + + stack.Add(ent); + bool matches = false; + + for (int i = 0; i < m_edges.GetSize(); i++) { + const outlinerEdge_t& edge = m_edges.GetAt(i); + if (edge.source != ent) { + continue; + } + + if (EntityOrDescendantMatches(edge.target, stack)) { + matches = true; + break; + } + } + + stack.RemoveAt(stack.GetSize() - 1); + return matches; +} + +bool COutlinerDlg::ArrayContains(const CPtrArray& array, entity_t* ent) const { + for (int i = 0; i < array.GetSize(); i++) { + if ((entity_t*)array.GetAt(i) == ent) { + return true; + } + } + return false; +} + +HTREEITEM COutlinerDlg::InsertEntityRecursive(entity_t* ent, HTREEITEM parent, CPtrArray& stack) { + if (ent == NULL) { + return NULL; + } + + if (!m_filterText.IsEmpty()) { + CPtrArray filterStack; + if (!EntityOrDescendantMatches(ent, filterStack)) { + return NULL; + } + } + + const bool cycleRef = ArrayContains(stack, ent); + CString label = EntityDisplayName(ent); + if (cycleRef) { + label += " (cycle)"; + } + + HTREEITEM item = m_tree.InsertItem(label, parent, TVI_LAST); + m_tree.SetItemData(item, (DWORD_PTR)AllocItemData(ent, cycleRef)); + + const int nodeIndex = FindNode(ent); + if (nodeIndex >= 0) { + m_covered.SetAt(nodeIndex, TRUE); + } + + if (cycleRef) { + return item; + } + + stack.Add(ent); + + for (int i = 0; i < m_edges.GetSize(); i++) { + const outlinerEdge_t& edge = m_edges.GetAt(i); + if (edge.source != ent) { + continue; + } + InsertEntityRecursive(edge.target, item, stack); + } + + stack.RemoveAt(stack.GetSize() - 1); + + if (!m_filterText.IsEmpty()) { + m_tree.Expand(item, TVE_EXPAND); + } + + return item; +} + +HTREEITEM COutlinerDlg::FindTreeItemForEntity(entity_t* ent, HTREEITEM start) const { + HTREEITEM item = start; + while (item != NULL) { + if (EntityFromItem(item) == ent) { + return item; + } + + HTREEITEM child = m_tree.GetChildItem(item); + if (child != NULL) { + HTREEITEM found = FindTreeItemForEntity(ent, child); + if (found != NULL) { + return found; + } + } + + item = m_tree.GetNextSiblingItem(item); + } + + return NULL; +} + +void COutlinerDlg::ExpandAll(HTREEITEM start) { + HTREEITEM item = start; + while (item != NULL) { + m_tree.Expand(item, TVE_EXPAND); + + HTREEITEM child = m_tree.GetChildItem(item); + if (child != NULL) { + ExpandAll(child); + } + + item = m_tree.GetNextSiblingItem(item); + } +} + +void COutlinerDlg::OnTreeDblClick(NMHDR* pNMHDR, LRESULT* pResult) { + OpenEntityProperties(SelectedEntity()); + *pResult = 0; +} + +void COutlinerDlg::OnTreeRightClick(NMHDR* pNMHDR, LRESULT* pResult) { + CPoint screenPoint; + ::GetCursorPos(&screenPoint); + + CPoint treePoint = screenPoint; + m_tree.ScreenToClient(&treePoint); + + UINT flags = 0; + HTREEITEM item = m_tree.HitTest(treePoint, &flags); + if (item != NULL) { + m_tree.SelectItem(item); + } + + entity_t* ent = SelectedEntity(); + + CMenu menu; + menu.CreatePopupMenu(); + menu.AppendMenu(MF_STRING | (ent ? 0 : MF_GRAYED), ID_OUTLINER_OPEN_PROPERTIES, "Open entity properties"); + menu.AppendMenu(MF_STRING | (ent ? 0 : MF_GRAYED), ID_OUTLINER_MOVE_TO_ENTITY, "Move to entity"); + menu.AppendMenu(MF_SEPARATOR); + menu.AppendMenu(MF_STRING, ID_OUTLINER_REFRESH, "Refresh"); + + const int command = menu.TrackPopupMenu( + TPM_LEFTALIGN | TPM_RIGHTBUTTON | TPM_RETURNCMD, + screenPoint.x, + screenPoint.y, + this + ); + + switch (command) { + case ID_OUTLINER_OPEN_PROPERTIES: + OpenEntityProperties(ent); + break; + case ID_OUTLINER_MOVE_TO_ENTITY: + MoveToEntity(ent); + break; + case ID_OUTLINER_REFRESH: + Refresh(true); + break; + default: + break; + } + + *pResult = 0; +} + +void COutlinerDlg::SelectEntityInMap(entity_t* ent, bool updateInspector) { + if (ent == NULL) { + return; + } + + Select_Deselect(); + + if (ent != world_entity) { + brush_t* firstBrush = ent->brushes.onext; + if (firstBrush != NULL && firstBrush != &ent->brushes) { + Select_Brush(firstBrush, true, true); + } + } + + if (updateInspector && g_Inspectors != NULL) { + if (ent->eclass != NULL) { + g_Inspectors->UpdateEntitySel(ent->eclass); + } + g_Inspectors->entityDlg.SetEditEntity(ent); + g_Inspectors->UpdateSelectedEntity(); + } + + Sys_UpdateWindows(W_ALL); +} + +void COutlinerDlg::OpenEntityProperties(entity_t* ent) { + if (ent == NULL || g_Inspectors == NULL) { + return; + } + + SelectEntityInMap(ent, true); + g_Inspectors->SetMode(W_ENTITY); +} + +bool COutlinerDlg::GetEntityCenter(entity_t* ent, idVec3& center) const { + if (ent == NULL) { + return false; + } + + if (GetVectorForKey(ent, "origin", center)) { + return true; + } + + idBounds bounds; + bounds.Clear(); + bool haveBounds = false; + + for (brush_t* b = ent->brushes.onext; b != NULL && b != &ent->brushes; b = b->onext) { + bounds.AddPoint(b->mins); + bounds.AddPoint(b->maxs); + haveBounds = true; + } + + if (haveBounds) { + center = bounds.GetCenter(); + return true; + } + + center.Zero(); + return false; +} + +void COutlinerDlg::MoveToEntity(entity_t* ent) { + if (ent == NULL || g_pParentWnd == NULL) { + return; + } + + idVec3 center; + if (!GetEntityCenter(ent, center)) { + return; + } + + SelectEntityInMap(ent, false); + + if (g_pParentWnd->GetCamera() != NULL) { + g_pParentWnd->GetCamera()->Camera().origin = center; + } + + if (g_pParentWnd->GetXYWnd() != NULL) { + g_pParentWnd->GetXYWnd()->SetOrigin(center); + } + if (g_pParentWnd->GetXZWnd() != NULL) { + g_pParentWnd->GetXZWnd()->SetOrigin(center); + } + if (g_pParentWnd->GetYZWnd() != NULL) { + g_pParentWnd->GetYZWnd()->SetOrigin(center); + } + + Sys_UpdateWindows(W_ALL); +} diff --git a/neo/tools/radiant/OutlinerDlg.h b/neo/tools/radiant/OutlinerDlg.h new file mode 100644 index 00000000..1781380c --- /dev/null +++ b/neo/tools/radiant/OutlinerDlg.h @@ -0,0 +1,134 @@ +/* +=========================================================================== + +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall + +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). + +IceTech Source Code is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +IceTech Source Code is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with IceTech Source Code. If not, see . + +=========================================================================== +*/ +#pragma once + +#include "afxwin.h" +#include "afxcmn.h" +#include "afxtempl.h" + +struct entity_s; +typedef struct entity_s entity_t; +class idVec3; + +class COutlinerDlg : public CWnd { + DECLARE_DYNAMIC(COutlinerDlg) + +public: + enum { + IDC_OUTLINER_ROOT = 0x7300, + IDC_OUTLINER_FILTER_LABEL = 0x7301, + IDC_OUTLINER_FILTER = 0x7302, + IDC_OUTLINER_TREE = 0x7303, + ID_OUTLINER_OPEN_PROPERTIES = 0x7310, + ID_OUTLINER_MOVE_TO_ENTITY = 0x7311, + ID_OUTLINER_REFRESH = 0x7312, + OUTLINER_REFRESH_TIMER = 0x7320 + }; + + COutlinerDlg(); + virtual ~COutlinerDlg(); + + BOOL Create(CWnd* pParentWnd); + + void Refresh(bool force = false); + void RefreshIfNeeded(); + + void OpenEntityProperties(entity_t* ent); + void MoveToEntity(entity_t* ent); + void SelectEntityInMap(entity_t* ent, bool updateInspector = false); + +protected: + DECLARE_MESSAGE_MAP() + + afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); + afx_msg void OnSize(UINT nType, int cx, int cy); + afx_msg void OnDestroy(); + afx_msg void OnTimer(UINT_PTR nIDEvent); + afx_msg void OnPaint(); + afx_msg BOOL OnEraseBkgnd(CDC* pDC); + afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor); + afx_msg void OnFilterChanged(); + void OnTreeDblClick(NMHDR* pNMHDR, LRESULT* pResult); + void OnTreeRightClick(NMHDR* pNMHDR, LRESULT* pResult); + + virtual BOOL PreTranslateMessage(MSG* pMsg); + +private: + + struct outlinerEdge_t { + entity_t* source; + entity_t* target; + }; + + struct outlinerItemData_t { + entity_t* entity; + bool cycleRef; + }; + + CStatic m_filterLabel; + CEdit m_filter; + CTreeCtrl m_tree; + CFont m_font; + CBrush m_bgBrush; + CBrush m_editBrush; + CBrush m_staticBrush; + + CPtrArray m_entities; + CArray m_incoming; + CArray m_covered; + CArray m_edges; + CPtrArray m_itemData; + + CString m_filterText; + CString m_lastMapName; + int m_lastMapModified; + int m_lastEntityCount; + entity_t* m_lastWorldEntity; + + void BuildGraph(); + void AddEntityNode(entity_t* ent); + void AddEdge(entity_t* source, entity_t* target); + bool HasEdge(entity_t* source, entity_t* target) const; + int FindNode(entity_t* ent) const; + int FindNodeByName(const char* name) const; + bool IsTargetKey(const char* key) const; + + void ClearItemData(); + outlinerItemData_t* AllocItemData(entity_t* ent, bool cycleRef); + entity_t* EntityFromItem(HTREEITEM item) const; + entity_t* SelectedEntity() const; + + CString EntityDisplayName(entity_t* ent) const; + bool EntityMatchesFilter(entity_t* ent) const; + bool EntityOrDescendantMatches(entity_t* ent, CPtrArray& stack) const; + bool ArrayContains(const CPtrArray& array, entity_t* ent) const; + + HTREEITEM InsertEntityRecursive(entity_t* ent, HTREEITEM parent, CPtrArray& stack); + HTREEITEM FindTreeItemForEntity(entity_t* ent, HTREEITEM start) const; + void ExpandAll(HTREEITEM start); + + bool NeedsRefresh() const; + bool GetEntityCenter(entity_t* ent, idVec3& center) const; + void ApplyFont(); +}; diff --git a/neo/tools/radiant/PARSE.CPP b/neo/tools/radiant/PARSE.CPP index 860b1200..3df005a2 100644 --- a/neo/tools/radiant/PARSE.CPP +++ b/neo/tools/radiant/PARSE.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PARSE.H b/neo/tools/radiant/PARSE.H index 2530c0f3..fa6676b2 100644 --- a/neo/tools/radiant/PARSE.H +++ b/neo/tools/radiant/PARSE.H @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PMESH.CPP b/neo/tools/radiant/PMESH.CPP index 5e6fcbcf..4836dfd6 100644 --- a/neo/tools/radiant/PMESH.CPP +++ b/neo/tools/radiant/PMESH.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PMESH.H b/neo/tools/radiant/PMESH.H index 3139f96d..ba1d9318 100644 --- a/neo/tools/radiant/PMESH.H +++ b/neo/tools/radiant/PMESH.H @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PatchDensityDlg.cpp b/neo/tools/radiant/PatchDensityDlg.cpp index 48f48d86..18ee59b5 100644 --- a/neo/tools/radiant/PatchDensityDlg.cpp +++ b/neo/tools/radiant/PatchDensityDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PatchDensityDlg.h b/neo/tools/radiant/PatchDensityDlg.h index fb8e47c7..614450a7 100644 --- a/neo/tools/radiant/PatchDensityDlg.h +++ b/neo/tools/radiant/PatchDensityDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PatchDialog.cpp b/neo/tools/radiant/PatchDialog.cpp index d5bbf46d..2889d786 100644 --- a/neo/tools/radiant/PatchDialog.cpp +++ b/neo/tools/radiant/PatchDialog.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PatchDialog.h b/neo/tools/radiant/PatchDialog.h index 9e6e5c7d..408c385d 100644 --- a/neo/tools/radiant/PatchDialog.h +++ b/neo/tools/radiant/PatchDialog.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PointFile.cpp b/neo/tools/radiant/PointFile.cpp index 860314f7..fe342ae6 100644 --- a/neo/tools/radiant/PointFile.cpp +++ b/neo/tools/radiant/PointFile.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PrefsDlg.cpp b/neo/tools/radiant/PrefsDlg.cpp index 0f7916c7..e55626bf 100644 --- a/neo/tools/radiant/PrefsDlg.cpp +++ b/neo/tools/radiant/PrefsDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PrefsDlg.h b/neo/tools/radiant/PrefsDlg.h index f5670507..21bbe126 100644 --- a/neo/tools/radiant/PrefsDlg.h +++ b/neo/tools/radiant/PrefsDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PreviewDlg.cpp b/neo/tools/radiant/PreviewDlg.cpp index 3c38d170..a2e1c5f2 100644 --- a/neo/tools/radiant/PreviewDlg.cpp +++ b/neo/tools/radiant/PreviewDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PreviewDlg.h b/neo/tools/radiant/PreviewDlg.h index e36cdd60..7d991c98 100644 --- a/neo/tools/radiant/PreviewDlg.h +++ b/neo/tools/radiant/PreviewDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PropertyList.cpp b/neo/tools/radiant/PropertyList.cpp index ccfa0471..0fe2e4f6 100644 --- a/neo/tools/radiant/PropertyList.cpp +++ b/neo/tools/radiant/PropertyList.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/PropertyList.h b/neo/tools/radiant/PropertyList.h index ee3cf52a..fb4a8f27 100644 --- a/neo/tools/radiant/PropertyList.h +++ b/neo/tools/radiant/PropertyList.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/QE3.CPP b/neo/tools/radiant/QE3.CPP index 3861573e..57b72ea1 100644 --- a/neo/tools/radiant/QE3.CPP +++ b/neo/tools/radiant/QE3.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/QE3.H b/neo/tools/radiant/QE3.H index ababf07d..d23f97a2 100644 --- a/neo/tools/radiant/QE3.H +++ b/neo/tools/radiant/QE3.H @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/QEDEFS.H b/neo/tools/radiant/QEDEFS.H index c521c264..770b3534 100644 --- a/neo/tools/radiant/QEDEFS.H +++ b/neo/tools/radiant/QEDEFS.H @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/QERTYPES.H b/neo/tools/radiant/QERTYPES.H index ea419d26..b3655b83 100644 --- a/neo/tools/radiant/QERTYPES.H +++ b/neo/tools/radiant/QERTYPES.H @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ @@ -421,7 +421,8 @@ extern eclass_t *eclass; #define W_YZ 0x0400 //--| #define W_MEDIA 0x1000 #define W_GAME 0x2000 -#define W_ALL 0xFFFFFFFF +#define W_OUTLINER 0x4000 +#define W_ALL 0xFFFFFFFF // used in some Drawing routines enum VIEWTYPE {YZ, XZ, XY}; diff --git a/neo/tools/radiant/Radiant.cpp b/neo/tools/radiant/Radiant.cpp index d8a084b2..3233dbff 100644 --- a/neo/tools/radiant/Radiant.cpp +++ b/neo/tools/radiant/Radiant.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/Radiant.h b/neo/tools/radiant/Radiant.h index 864128a5..7266585a 100644 --- a/neo/tools/radiant/Radiant.h +++ b/neo/tools/radiant/Radiant.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/RotateDlg.cpp b/neo/tools/radiant/RotateDlg.cpp index b42b49bc..e2782c90 100644 --- a/neo/tools/radiant/RotateDlg.cpp +++ b/neo/tools/radiant/RotateDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/RotateDlg.h b/neo/tools/radiant/RotateDlg.h index 804d9a2d..370531a4 100644 --- a/neo/tools/radiant/RotateDlg.h +++ b/neo/tools/radiant/RotateDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/SELECT.CPP b/neo/tools/radiant/SELECT.CPP index a7e9d968..cba1ea74 100644 --- a/neo/tools/radiant/SELECT.CPP +++ b/neo/tools/radiant/SELECT.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/SELECT.H b/neo/tools/radiant/SELECT.H index 353916ab..e643d46a 100644 --- a/neo/tools/radiant/SELECT.H +++ b/neo/tools/radiant/SELECT.H @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/ScaleDialog.cpp b/neo/tools/radiant/ScaleDialog.cpp index 800ad1a0..51e531d5 100644 --- a/neo/tools/radiant/ScaleDialog.cpp +++ b/neo/tools/radiant/ScaleDialog.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/ScaleDialog.h b/neo/tools/radiant/ScaleDialog.h index 3a6068a2..62135ef4 100644 --- a/neo/tools/radiant/ScaleDialog.h +++ b/neo/tools/radiant/ScaleDialog.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/SurfaceDlg.cpp b/neo/tools/radiant/SurfaceDlg.cpp index 5558898d..b8a29f76 100644 --- a/neo/tools/radiant/SurfaceDlg.cpp +++ b/neo/tools/radiant/SurfaceDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/SurfaceDlg.h b/neo/tools/radiant/SurfaceDlg.h index 2363c294..2d238df8 100644 --- a/neo/tools/radiant/SurfaceDlg.h +++ b/neo/tools/radiant/SurfaceDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/TabsDlg.cpp b/neo/tools/radiant/TabsDlg.cpp index f63fe03d..bf88f1aa 100644 --- a/neo/tools/radiant/TabsDlg.cpp +++ b/neo/tools/radiant/TabsDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/TabsDlg.h b/neo/tools/radiant/TabsDlg.h index 3851b6ea..a297ec13 100644 --- a/neo/tools/radiant/TabsDlg.h +++ b/neo/tools/radiant/TabsDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/TearoffContainerWindow.cpp b/neo/tools/radiant/TearoffContainerWindow.cpp index ea77e164..cb470cd0 100644 --- a/neo/tools/radiant/TearoffContainerWindow.cpp +++ b/neo/tools/radiant/TearoffContainerWindow.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/TearoffContainerWindow.h b/neo/tools/radiant/TearoffContainerWindow.h index a9d191ea..0f503a24 100644 --- a/neo/tools/radiant/TearoffContainerWindow.h +++ b/neo/tools/radiant/TearoffContainerWindow.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/TextureBar.cpp b/neo/tools/radiant/TextureBar.cpp index efa62105..47c504fc 100644 --- a/neo/tools/radiant/TextureBar.cpp +++ b/neo/tools/radiant/TextureBar.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/TextureBar.h b/neo/tools/radiant/TextureBar.h index 748f6fb0..6e2e6ac7 100644 --- a/neo/tools/radiant/TextureBar.h +++ b/neo/tools/radiant/TextureBar.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/Textures.h b/neo/tools/radiant/Textures.h index 54647752..238f7745 100644 --- a/neo/tools/radiant/Textures.h +++ b/neo/tools/radiant/Textures.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/Undo.cpp b/neo/tools/radiant/Undo.cpp index f17ef09e..f78b7fab 100644 --- a/neo/tools/radiant/Undo.cpp +++ b/neo/tools/radiant/Undo.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/Undo.h b/neo/tools/radiant/Undo.h index 8da4e810..7d5f186b 100644 --- a/neo/tools/radiant/Undo.h +++ b/neo/tools/radiant/Undo.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/VERTSEL.CPP b/neo/tools/radiant/VERTSEL.CPP index 98aabad0..87357582 100644 --- a/neo/tools/radiant/VERTSEL.CPP +++ b/neo/tools/radiant/VERTSEL.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/WIN_DLG.CPP b/neo/tools/radiant/WIN_DLG.CPP index d36eddbe..4c92cda3 100644 --- a/neo/tools/radiant/WIN_DLG.CPP +++ b/neo/tools/radiant/WIN_DLG.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/WIN_QE3.CPP b/neo/tools/radiant/WIN_QE3.CPP index e38ebf65..0b85ac03 100644 --- a/neo/tools/radiant/WIN_QE3.CPP +++ b/neo/tools/radiant/WIN_QE3.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/WaitDlg.cpp b/neo/tools/radiant/WaitDlg.cpp index f07a55fa..5ce476c2 100644 --- a/neo/tools/radiant/WaitDlg.cpp +++ b/neo/tools/radiant/WaitDlg.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/WaitDlg.h b/neo/tools/radiant/WaitDlg.h index 342723d2..f18b0f71 100644 --- a/neo/tools/radiant/WaitDlg.h +++ b/neo/tools/radiant/WaitDlg.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/WaveOpen.cpp b/neo/tools/radiant/WaveOpen.cpp index 309de232..3a2b21e2 100644 --- a/neo/tools/radiant/WaveOpen.cpp +++ b/neo/tools/radiant/WaveOpen.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/WaveOpen.h b/neo/tools/radiant/WaveOpen.h index 59ebda26..e87d36c5 100644 --- a/neo/tools/radiant/WaveOpen.h +++ b/neo/tools/radiant/WaveOpen.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/XYWnd.cpp b/neo/tools/radiant/XYWnd.cpp index c69cbebf..837c81a5 100644 --- a/neo/tools/radiant/XYWnd.cpp +++ b/neo/tools/radiant/XYWnd.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/XYWnd.h b/neo/tools/radiant/XYWnd.h index 71c4ac7d..11af5920 100644 --- a/neo/tools/radiant/XYWnd.h +++ b/neo/tools/radiant/XYWnd.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/Z.CPP b/neo/tools/radiant/Z.CPP index fc8f804b..9476c2bf 100644 --- a/neo/tools/radiant/Z.CPP +++ b/neo/tools/radiant/Z.CPP @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/Z.H b/neo/tools/radiant/Z.H index 79c560a7..da778846 100644 --- a/neo/tools/radiant/Z.H +++ b/neo/tools/radiant/Z.H @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/ZClip.cpp b/neo/tools/radiant/ZClip.cpp index e168e43b..b500afa1 100644 --- a/neo/tools/radiant/ZClip.cpp +++ b/neo/tools/radiant/ZClip.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/ZClip.h b/neo/tools/radiant/ZClip.h index e1de5e7d..51aa361e 100644 --- a/neo/tools/radiant/ZClip.h +++ b/neo/tools/radiant/ZClip.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/ZWnd.cpp b/neo/tools/radiant/ZWnd.cpp index 8287bd38..73ee16f8 100644 --- a/neo/tools/radiant/ZWnd.cpp +++ b/neo/tools/radiant/ZWnd.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/ZWnd.h b/neo/tools/radiant/ZWnd.h index ab117f88..1a90a790 100644 --- a/neo/tools/radiant/ZWnd.h +++ b/neo/tools/radiant/ZWnd.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/autocaulk.cpp b/neo/tools/radiant/autocaulk.cpp index b0b536cd..33ffe218 100644 --- a/neo/tools/radiant/autocaulk.cpp +++ b/neo/tools/radiant/autocaulk.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/autocaulk.h b/neo/tools/radiant/autocaulk.h index c1a23413..56310670 100644 --- a/neo/tools/radiant/autocaulk.h +++ b/neo/tools/radiant/autocaulk.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/cmdlib.cpp b/neo/tools/radiant/cmdlib.cpp index 24569dcc..bc73e2ce 100644 --- a/neo/tools/radiant/cmdlib.cpp +++ b/neo/tools/radiant/cmdlib.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/cmdlib.h b/neo/tools/radiant/cmdlib.h index b30172e1..00f800c4 100644 --- a/neo/tools/radiant/cmdlib.h +++ b/neo/tools/radiant/cmdlib.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/splines.cpp b/neo/tools/radiant/splines.cpp index 5f23555a..22fed440 100644 --- a/neo/tools/radiant/splines.cpp +++ b/neo/tools/radiant/splines.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/radiant/splines.h b/neo/tools/radiant/splines.h index 12eafb49..ddfc7b9a 100644 --- a/neo/tools/radiant/splines.h +++ b/neo/tools/radiant/splines.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/script/DialogScriptEditor.cpp b/neo/tools/script/DialogScriptEditor.cpp index 084f591b..1619bbe0 100644 --- a/neo/tools/script/DialogScriptEditor.cpp +++ b/neo/tools/script/DialogScriptEditor.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/script/DialogScriptEditor.h b/neo/tools/script/DialogScriptEditor.h index 54f827a4..64437389 100644 --- a/neo/tools/script/DialogScriptEditor.h +++ b/neo/tools/script/DialogScriptEditor.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/sound/DialogSound.cpp b/neo/tools/sound/DialogSound.cpp index 7c101805..25baa446 100644 --- a/neo/tools/sound/DialogSound.cpp +++ b/neo/tools/sound/DialogSound.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/sound/DialogSound.h b/neo/tools/sound/DialogSound.h index 0baa9a40..a03c587d 100644 --- a/neo/tools/sound/DialogSound.h +++ b/neo/tools/sound/DialogSound.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/sound/DialogSoundGroup.cpp b/neo/tools/sound/DialogSoundGroup.cpp index a93142fa..1e0bb986 100644 --- a/neo/tools/sound/DialogSoundGroup.cpp +++ b/neo/tools/sound/DialogSoundGroup.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/tools/sound/DialogSoundGroup.h b/neo/tools/sound/DialogSoundGroup.h index a89248a7..eccc0bfc 100644 --- a/neo/tools/sound/DialogSoundGroup.h +++ b/neo/tools/sound/DialogSoundGroup.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/BindWindow.cpp b/neo/ui/BindWindow.cpp index 5fa1a89d..dd6f1d16 100644 --- a/neo/ui/BindWindow.cpp +++ b/neo/ui/BindWindow.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/BindWindow.h b/neo/ui/BindWindow.h index 10347450..8bf5751f 100644 --- a/neo/ui/BindWindow.h +++ b/neo/ui/BindWindow.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/ChoiceWindow.cpp b/neo/ui/ChoiceWindow.cpp index 64de6d35..3d3856d7 100644 --- a/neo/ui/ChoiceWindow.cpp +++ b/neo/ui/ChoiceWindow.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/ChoiceWindow.h b/neo/ui/ChoiceWindow.h index 654605f4..628ffb34 100644 --- a/neo/ui/ChoiceWindow.h +++ b/neo/ui/ChoiceWindow.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/EditWindow.cpp b/neo/ui/EditWindow.cpp index 1dcfccbe..52f44e0e 100644 --- a/neo/ui/EditWindow.cpp +++ b/neo/ui/EditWindow.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/EditWindow.h b/neo/ui/EditWindow.h index b5780558..771344e6 100644 --- a/neo/ui/EditWindow.h +++ b/neo/ui/EditWindow.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/FieldWindow.cpp b/neo/ui/FieldWindow.cpp index 1b66e8bd..0261124c 100644 --- a/neo/ui/FieldWindow.cpp +++ b/neo/ui/FieldWindow.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/FieldWindow.h b/neo/ui/FieldWindow.h index b36c1a62..1922fd77 100644 --- a/neo/ui/FieldWindow.h +++ b/neo/ui/FieldWindow.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/GuiScript.cpp b/neo/ui/GuiScript.cpp index 1763b16b..4909afed 100644 --- a/neo/ui/GuiScript.cpp +++ b/neo/ui/GuiScript.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/GuiScript.h b/neo/ui/GuiScript.h index 0fc327e9..fdc112bd 100644 --- a/neo/ui/GuiScript.h +++ b/neo/ui/GuiScript.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/ListGUI.cpp b/neo/ui/ListGUI.cpp index 0c7e3db3..e9a04b23 100644 --- a/neo/ui/ListGUI.cpp +++ b/neo/ui/ListGUI.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/ListGUI.h b/neo/ui/ListGUI.h index 8bd30d0f..578abec9 100644 --- a/neo/ui/ListGUI.h +++ b/neo/ui/ListGUI.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/ListGUILocal.h b/neo/ui/ListGUILocal.h index 36b4dd45..d3491cc4 100644 --- a/neo/ui/ListGUILocal.h +++ b/neo/ui/ListGUILocal.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/ListWindow.cpp b/neo/ui/ListWindow.cpp index a3d4a58e..9e186a42 100644 --- a/neo/ui/ListWindow.cpp +++ b/neo/ui/ListWindow.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/ListWindow.h b/neo/ui/ListWindow.h index 38186f3b..6226f7c9 100644 --- a/neo/ui/ListWindow.h +++ b/neo/ui/ListWindow.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/MarkerWindow.cpp b/neo/ui/MarkerWindow.cpp index dc24e74d..d04c3e21 100644 --- a/neo/ui/MarkerWindow.cpp +++ b/neo/ui/MarkerWindow.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/MarkerWindow.h b/neo/ui/MarkerWindow.h index f410b338..d50633ba 100644 --- a/neo/ui/MarkerWindow.h +++ b/neo/ui/MarkerWindow.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/RegExp.cpp b/neo/ui/RegExp.cpp index 0affd965..cd2ad8d4 100644 --- a/neo/ui/RegExp.cpp +++ b/neo/ui/RegExp.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/RegExp.h b/neo/ui/RegExp.h index 82eb6588..bff62798 100644 --- a/neo/ui/RegExp.h +++ b/neo/ui/RegExp.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/RegExp_old.h b/neo/ui/RegExp_old.h index 783ec3eb..bd174763 100644 --- a/neo/ui/RegExp_old.h +++ b/neo/ui/RegExp_old.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/RenderWindow.cpp b/neo/ui/RenderWindow.cpp index 22fb720a..98dc90fb 100644 --- a/neo/ui/RenderWindow.cpp +++ b/neo/ui/RenderWindow.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/RenderWindow.h b/neo/ui/RenderWindow.h index ea7dfcdc..423be626 100644 --- a/neo/ui/RenderWindow.h +++ b/neo/ui/RenderWindow.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/SimpleWindow.cpp b/neo/ui/SimpleWindow.cpp index d91a0dc1..3fb92bef 100644 --- a/neo/ui/SimpleWindow.cpp +++ b/neo/ui/SimpleWindow.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/SimpleWindow.h b/neo/ui/SimpleWindow.h index f8e97e25..4d223664 100644 --- a/neo/ui/SimpleWindow.h +++ b/neo/ui/SimpleWindow.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/SliderWindow.cpp b/neo/ui/SliderWindow.cpp index 464e527a..28d43eb8 100644 --- a/neo/ui/SliderWindow.cpp +++ b/neo/ui/SliderWindow.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/SliderWindow.h b/neo/ui/SliderWindow.h index 660f59e2..76af8853 100644 --- a/neo/ui/SliderWindow.h +++ b/neo/ui/SliderWindow.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/UserInterface.cpp b/neo/ui/UserInterface.cpp index d0e000e3..3fb1798d 100644 --- a/neo/ui/UserInterface.cpp +++ b/neo/ui/UserInterface.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/UserInterface.h b/neo/ui/UserInterface.h index 6d89c4c3..73cf75a2 100644 --- a/neo/ui/UserInterface.h +++ b/neo/ui/UserInterface.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/UserInterfaceLocal.h b/neo/ui/UserInterfaceLocal.h index f91c3842..21096665 100644 --- a/neo/ui/UserInterfaceLocal.h +++ b/neo/ui/UserInterfaceLocal.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/Window.cpp b/neo/ui/Window.cpp index 14d8e552..f655ca00 100644 --- a/neo/ui/Window.cpp +++ b/neo/ui/Window.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/Window.h b/neo/ui/Window.h index e1224dea..97bf20e6 100644 --- a/neo/ui/Window.h +++ b/neo/ui/Window.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/Winvar.cpp b/neo/ui/Winvar.cpp index 51b755e5..31229362 100644 --- a/neo/ui/Winvar.cpp +++ b/neo/ui/Winvar.cpp @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). +This file is part of the IceTech GPL Source Code ("IceTech Source Code"). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */ diff --git a/neo/ui/Winvar.h b/neo/ui/Winvar.h index c240eac9..5fcf76ee 100644 --- a/neo/ui/Winvar.h +++ b/neo/ui/Winvar.h @@ -1,27 +1,27 @@ /* =========================================================================== -Doom 3 GPL Source Code -Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. +IceTech GPL Source Code +Copyright (C) 2026 Justin Marshall -This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). +This file is part of the IceTech GPL Source Code (?IceTech Source Code?). -Doom 3 Source Code is free software: you can redistribute it and/or modify +IceTech Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -Doom 3 Source Code is distributed in the hope that it will be useful, +IceTech Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Doom 3 Source Code. If not, see . +along with IceTech Source Code. If not, see . -In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. +In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below. -If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. +If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com =========================================================================== */