diff --git a/neo/MayaImport/exporter.h b/neo/MayaImport/exporter.h
index d6047c8f..eed1e7e8 100644
--- a/neo/MayaImport/exporter.h
+++ b/neo/MayaImport/exporter.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/MayaImport/maya_main.cpp b/neo/MayaImport/maya_main.cpp
index 0e38692b..834ab2d8 100644
--- a/neo/MayaImport/maya_main.cpp
+++ b/neo/MayaImport/maya_main.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/MayaImport/maya_main.h b/neo/MayaImport/maya_main.h
index 83260087..ddc06b62 100644
--- a/neo/MayaImport/maya_main.h
+++ b/neo/MayaImport/maya_main.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/cm/CollisionModel.h b/neo/cm/CollisionModel.h
index cabde2da..2915fe7f 100644
--- a/neo/cm/CollisionModel.h
+++ b/neo/cm/CollisionModel.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/cm/CollisionModel_contacts.cpp b/neo/cm/CollisionModel_contacts.cpp
index 967920a0..32d03856 100644
--- a/neo/cm/CollisionModel_contacts.cpp
+++ b/neo/cm/CollisionModel_contacts.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/cm/CollisionModel_contents.cpp b/neo/cm/CollisionModel_contents.cpp
index ad59f236..7cc77f5e 100644
--- a/neo/cm/CollisionModel_contents.cpp
+++ b/neo/cm/CollisionModel_contents.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/cm/CollisionModel_debug.cpp b/neo/cm/CollisionModel_debug.cpp
index 3adc25f8..7ce23968 100644
--- a/neo/cm/CollisionModel_debug.cpp
+++ b/neo/cm/CollisionModel_debug.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/cm/CollisionModel_files.cpp b/neo/cm/CollisionModel_files.cpp
index 466d332f..e476f909 100644
--- a/neo/cm/CollisionModel_files.cpp
+++ b/neo/cm/CollisionModel_files.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/cm/CollisionModel_load.cpp b/neo/cm/CollisionModel_load.cpp
index 2fa01c13..11ecdfdb 100644
--- a/neo/cm/CollisionModel_load.cpp
+++ b/neo/cm/CollisionModel_load.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/cm/CollisionModel_local.h b/neo/cm/CollisionModel_local.h
index bafa50f3..5201cdc6 100644
--- a/neo/cm/CollisionModel_local.h
+++ b/neo/cm/CollisionModel_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/cm/CollisionModel_rotate.cpp b/neo/cm/CollisionModel_rotate.cpp
index 0e118573..6b139fba 100644
--- a/neo/cm/CollisionModel_rotate.cpp
+++ b/neo/cm/CollisionModel_rotate.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/cm/CollisionModel_trace.cpp b/neo/cm/CollisionModel_trace.cpp
index 102f6633..cadc56ef 100644
--- a/neo/cm/CollisionModel_trace.cpp
+++ b/neo/cm/CollisionModel_trace.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/cm/CollisionModel_translate.cpp b/neo/cm/CollisionModel_translate.cpp
index b75d05d0..6a16e4fa 100644
--- a/neo/cm/CollisionModel_translate.cpp
+++ b/neo/cm/CollisionModel_translate.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/doomdll.vcxproj b/neo/doomdll.vcxproj
index f8050a25..a30ad77d 100644
--- a/neo/doomdll.vcxproj
+++ b/neo/doomdll.vcxproj
@@ -425,6 +425,7 @@
+
@@ -2683,6 +2684,7 @@
true
true
+
true
true
diff --git a/neo/doomdll.vcxproj.filters b/neo/doomdll.vcxproj.filters
index 7fb6cf83..c1aca01f 100644
--- a/neo/doomdll.vcxproj.filters
+++ b/neo/doomdll.vcxproj.filters
@@ -612,6 +612,9 @@
CM\PreyCM
+
+ Tools\Radiant
+
@@ -1799,6 +1802,9 @@
CM\PreyCM
+
+ Tools\Radiant
+
diff --git a/neo/framework/BuildDefines.h b/neo/framework/BuildDefines.h
index 96c94521..0552c1d2 100644
--- a/neo/framework/BuildDefines.h
+++ b/neo/framework/BuildDefines.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/BuildVersion.h b/neo/framework/BuildVersion.h
index 8d641b89..246e46a2 100644
--- a/neo/framework/BuildVersion.h
+++ b/neo/framework/BuildVersion.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/CVarSystem.cpp b/neo/framework/CVarSystem.cpp
index 8a31ca33..566b4698 100644
--- a/neo/framework/CVarSystem.cpp
+++ b/neo/framework/CVarSystem.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/CVarSystem.h b/neo/framework/CVarSystem.h
index cc1624a9..f1f25af2 100644
--- a/neo/framework/CVarSystem.h
+++ b/neo/framework/CVarSystem.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/CmdSystem.cpp b/neo/framework/CmdSystem.cpp
index c06ea7d1..7350518f 100644
--- a/neo/framework/CmdSystem.cpp
+++ b/neo/framework/CmdSystem.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/CmdSystem.h b/neo/framework/CmdSystem.h
index 2895db50..da2f8a08 100644
--- a/neo/framework/CmdSystem.h
+++ b/neo/framework/CmdSystem.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Common.cpp b/neo/framework/Common.cpp
index 869f2027..2cdbafb0 100644
--- a/neo/framework/Common.cpp
+++ b/neo/framework/Common.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Common.h b/neo/framework/Common.h
index 9f2483cd..81f6112b 100644
--- a/neo/framework/Common.h
+++ b/neo/framework/Common.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Compressor.cpp b/neo/framework/Compressor.cpp
index 97fb2eb2..3c1b5bd8 100644
--- a/neo/framework/Compressor.cpp
+++ b/neo/framework/Compressor.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Compressor.h b/neo/framework/Compressor.h
index e44c6c4e..ef3d7556 100644
--- a/neo/framework/Compressor.h
+++ b/neo/framework/Compressor.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Console.cpp b/neo/framework/Console.cpp
index 84a7bedd..de8e09e9 100644
--- a/neo/framework/Console.cpp
+++ b/neo/framework/Console.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Console.h b/neo/framework/Console.h
index 246f4aa7..e9a25989 100644
--- a/neo/framework/Console.h
+++ b/neo/framework/Console.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclAF.cpp b/neo/framework/DeclAF.cpp
index 5ba90f24..30090072 100644
--- a/neo/framework/DeclAF.cpp
+++ b/neo/framework/DeclAF.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclAF.h b/neo/framework/DeclAF.h
index ea75826c..9a31983d 100644
--- a/neo/framework/DeclAF.h
+++ b/neo/framework/DeclAF.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclEntityDef.cpp b/neo/framework/DeclEntityDef.cpp
index b78e3ab5..5c539d62 100644
--- a/neo/framework/DeclEntityDef.cpp
+++ b/neo/framework/DeclEntityDef.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclEntityDef.h b/neo/framework/DeclEntityDef.h
index 400e87cc..273a1fe7 100644
--- a/neo/framework/DeclEntityDef.h
+++ b/neo/framework/DeclEntityDef.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclFX.cpp b/neo/framework/DeclFX.cpp
index e80e3a85..fbd07173 100644
--- a/neo/framework/DeclFX.cpp
+++ b/neo/framework/DeclFX.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclFX.h b/neo/framework/DeclFX.h
index db6f91ca..fa86a9e5 100644
--- a/neo/framework/DeclFX.h
+++ b/neo/framework/DeclFX.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclManager.cpp b/neo/framework/DeclManager.cpp
index e9e2b78a..dfe7972d 100644
--- a/neo/framework/DeclManager.cpp
+++ b/neo/framework/DeclManager.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclManager.h b/neo/framework/DeclManager.h
index ccce8a51..b9c79b5e 100644
--- a/neo/framework/DeclManager.h
+++ b/neo/framework/DeclManager.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclPDA.cpp b/neo/framework/DeclPDA.cpp
index 3e3faefe..758835dd 100644
--- a/neo/framework/DeclPDA.cpp
+++ b/neo/framework/DeclPDA.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclPDA.h b/neo/framework/DeclPDA.h
index 85570af8..a850ca9c 100644
--- a/neo/framework/DeclPDA.h
+++ b/neo/framework/DeclPDA.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclParticle.cpp b/neo/framework/DeclParticle.cpp
index effa1842..9850f41c 100644
--- a/neo/framework/DeclParticle.cpp
+++ b/neo/framework/DeclParticle.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclParticle.h b/neo/framework/DeclParticle.h
index b1548ea0..4bbdd6e3 100644
--- a/neo/framework/DeclParticle.h
+++ b/neo/framework/DeclParticle.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclSkin.cpp b/neo/framework/DeclSkin.cpp
index 6d62a708..2254302e 100644
--- a/neo/framework/DeclSkin.cpp
+++ b/neo/framework/DeclSkin.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclSkin.h b/neo/framework/DeclSkin.h
index 59a82272..66f0bb20 100644
--- a/neo/framework/DeclSkin.h
+++ b/neo/framework/DeclSkin.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclTable.cpp b/neo/framework/DeclTable.cpp
index 1e76d6ab..f3e2b8cd 100644
--- a/neo/framework/DeclTable.cpp
+++ b/neo/framework/DeclTable.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DeclTable.h b/neo/framework/DeclTable.h
index 50d130a4..865a8818 100644
--- a/neo/framework/DeclTable.h
+++ b/neo/framework/DeclTable.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DemoChecksum.h b/neo/framework/DemoChecksum.h
index 9f9aabf9..f1eb2c82 100644
--- a/neo/framework/DemoChecksum.h
+++ b/neo/framework/DemoChecksum.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DemoFile.cpp b/neo/framework/DemoFile.cpp
index bfb6deda..80651d5e 100644
--- a/neo/framework/DemoFile.cpp
+++ b/neo/framework/DemoFile.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/DemoFile.h b/neo/framework/DemoFile.h
index 76f643bd..24778169 100644
--- a/neo/framework/DemoFile.h
+++ b/neo/framework/DemoFile.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/EditField.cpp b/neo/framework/EditField.cpp
index 4351e190..4f69919c 100644
--- a/neo/framework/EditField.cpp
+++ b/neo/framework/EditField.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/EditField.h b/neo/framework/EditField.h
index 92297e84..5aaf9aa5 100644
--- a/neo/framework/EditField.h
+++ b/neo/framework/EditField.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/EventLoop.cpp b/neo/framework/EventLoop.cpp
index ebcc8b6d..19cb3f32 100644
--- a/neo/framework/EventLoop.cpp
+++ b/neo/framework/EventLoop.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/EventLoop.h b/neo/framework/EventLoop.h
index 81d34976..d2d218b6 100644
--- a/neo/framework/EventLoop.h
+++ b/neo/framework/EventLoop.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/File.cpp b/neo/framework/File.cpp
index 5378eca7..824a1b09 100644
--- a/neo/framework/File.cpp
+++ b/neo/framework/File.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/File.h b/neo/framework/File.h
index f1d106c6..e5900d76 100644
--- a/neo/framework/File.h
+++ b/neo/framework/File.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/FileSystem.cpp b/neo/framework/FileSystem.cpp
index 0625d075..822bc1b0 100644
--- a/neo/framework/FileSystem.cpp
+++ b/neo/framework/FileSystem.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/FileSystem.h b/neo/framework/FileSystem.h
index 990a2caa..b942451e 100644
--- a/neo/framework/FileSystem.h
+++ b/neo/framework/FileSystem.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/KeyInput.cpp b/neo/framework/KeyInput.cpp
index f7ae2e3d..3f2d7d92 100644
--- a/neo/framework/KeyInput.cpp
+++ b/neo/framework/KeyInput.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/KeyInput.h b/neo/framework/KeyInput.h
index 01b93ae7..71733715 100644
--- a/neo/framework/KeyInput.h
+++ b/neo/framework/KeyInput.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Licensee.h b/neo/framework/Licensee.h
index 9c66bcdd..3d851056 100644
--- a/neo/framework/Licensee.h
+++ b/neo/framework/Licensee.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Session.cpp b/neo/framework/Session.cpp
index 630b7b8c..aadbec97 100644
--- a/neo/framework/Session.cpp
+++ b/neo/framework/Session.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Session.h b/neo/framework/Session.h
index 5d14f5fe..7ea9e0b1 100644
--- a/neo/framework/Session.h
+++ b/neo/framework/Session.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Session_local.h b/neo/framework/Session_local.h
index 35d5f91a..9ecd3357 100644
--- a/neo/framework/Session_local.h
+++ b/neo/framework/Session_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Session_menu.cpp b/neo/framework/Session_menu.cpp
index dc6384e8..bc0e5dfe 100644
--- a/neo/framework/Session_menu.cpp
+++ b/neo/framework/Session_menu.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/Unzip.h b/neo/framework/Unzip.h
index 5d5579f3..a9a9270a 100644
--- a/neo/framework/Unzip.h
+++ b/neo/framework/Unzip.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/UsercmdGen.cpp b/neo/framework/UsercmdGen.cpp
index d675e8ec..05a64048 100644
--- a/neo/framework/UsercmdGen.cpp
+++ b/neo/framework/UsercmdGen.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/UsercmdGen.h b/neo/framework/UsercmdGen.h
index a0e8b4b0..abba0f8f 100644
--- a/neo/framework/UsercmdGen.h
+++ b/neo/framework/UsercmdGen.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/AsyncClient.cpp b/neo/framework/async/AsyncClient.cpp
index 7f721b3d..dd93b88f 100644
--- a/neo/framework/async/AsyncClient.cpp
+++ b/neo/framework/async/AsyncClient.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/AsyncClient.h b/neo/framework/async/AsyncClient.h
index 0c70b0a9..b8a13aa8 100644
--- a/neo/framework/async/AsyncClient.h
+++ b/neo/framework/async/AsyncClient.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/AsyncNetwork.cpp b/neo/framework/async/AsyncNetwork.cpp
index 79d16b78..d0805200 100644
--- a/neo/framework/async/AsyncNetwork.cpp
+++ b/neo/framework/async/AsyncNetwork.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/AsyncNetwork.h b/neo/framework/async/AsyncNetwork.h
index 0998a9a3..a0a318a9 100644
--- a/neo/framework/async/AsyncNetwork.h
+++ b/neo/framework/async/AsyncNetwork.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/AsyncServer.cpp b/neo/framework/async/AsyncServer.cpp
index 95be59fd..6b6f6dc3 100644
--- a/neo/framework/async/AsyncServer.cpp
+++ b/neo/framework/async/AsyncServer.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/AsyncServer.h b/neo/framework/async/AsyncServer.h
index 6bc1e349..fb6dc3d7 100644
--- a/neo/framework/async/AsyncServer.h
+++ b/neo/framework/async/AsyncServer.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/MsgChannel.cpp b/neo/framework/async/MsgChannel.cpp
index 7bd422f8..5872160c 100644
--- a/neo/framework/async/MsgChannel.cpp
+++ b/neo/framework/async/MsgChannel.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/MsgChannel.h b/neo/framework/async/MsgChannel.h
index bd115bc5..d1e1b8d8 100644
--- a/neo/framework/async/MsgChannel.h
+++ b/neo/framework/async/MsgChannel.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/NetworkSystem.cpp b/neo/framework/async/NetworkSystem.cpp
index 555f14ec..88903eed 100644
--- a/neo/framework/async/NetworkSystem.cpp
+++ b/neo/framework/async/NetworkSystem.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/NetworkSystem.h b/neo/framework/async/NetworkSystem.h
index 7aa46305..167d7483 100644
--- a/neo/framework/async/NetworkSystem.h
+++ b/neo/framework/async/NetworkSystem.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/ServerScan.cpp b/neo/framework/async/ServerScan.cpp
index 340b95cb..b4686b21 100644
--- a/neo/framework/async/ServerScan.cpp
+++ b/neo/framework/async/ServerScan.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/framework/async/ServerScan.h b/neo/framework/async/ServerScan.h
index 99c71ed3..1fa84966 100644
--- a/neo/framework/async/ServerScan.h
+++ b/neo/framework/async/ServerScan.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/AF.cpp b/neo/game/AF.cpp
index 9fdce9cc..d4dabc7b 100644
--- a/neo/game/AF.cpp
+++ b/neo/game/AF.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/AF.h b/neo/game/AF.h
index 8be7e1ab..1c64b1e8 100644
--- a/neo/game/AF.h
+++ b/neo/game/AF.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/AFEntity.cpp b/neo/game/AFEntity.cpp
index 7071cb3c..9ea25eb4 100644
--- a/neo/game/AFEntity.cpp
+++ b/neo/game/AFEntity.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/AFEntity.h b/neo/game/AFEntity.h
index dca8bd5c..e882588b 100644
--- a/neo/game/AFEntity.h
+++ b/neo/game/AFEntity.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Actor.cpp b/neo/game/Actor.cpp
index 720ba16a..90f6dab4 100644
--- a/neo/game/Actor.cpp
+++ b/neo/game/Actor.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Actor.h b/neo/game/Actor.h
index ca436ba1..99a4f918 100644
--- a/neo/game/Actor.h
+++ b/neo/game/Actor.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/BrittleFracture.cpp b/neo/game/BrittleFracture.cpp
index 744413a8..608b8c1e 100644
--- a/neo/game/BrittleFracture.cpp
+++ b/neo/game/BrittleFracture.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/BrittleFracture.h b/neo/game/BrittleFracture.h
index 81836b2f..11da8618 100644
--- a/neo/game/BrittleFracture.h
+++ b/neo/game/BrittleFracture.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Camera.cpp b/neo/game/Camera.cpp
index cf7f85b5..63651701 100644
--- a/neo/game/Camera.cpp
+++ b/neo/game/Camera.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Camera.h b/neo/game/Camera.h
index 5e1d191e..8bed080e 100644
--- a/neo/game/Camera.h
+++ b/neo/game/Camera.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Entity.cpp b/neo/game/Entity.cpp
index be9e8123..d9f04d7f 100644
--- a/neo/game/Entity.cpp
+++ b/neo/game/Entity.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Entity.h b/neo/game/Entity.h
index 299c3ab8..607312c4 100644
--- a/neo/game/Entity.h
+++ b/neo/game/Entity.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Fx.cpp b/neo/game/Fx.cpp
index c1f8535c..ed259fd2 100644
--- a/neo/game/Fx.cpp
+++ b/neo/game/Fx.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Fx.h b/neo/game/Fx.h
index 331325ee..f6764e66 100644
--- a/neo/game/Fx.h
+++ b/neo/game/Fx.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Game.h b/neo/game/Game.h
index 556837ab..ed128771 100644
--- a/neo/game/Game.h
+++ b/neo/game/Game.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/GameEdit.cpp b/neo/game/GameEdit.cpp
index 3c745fef..d818a78c 100644
--- a/neo/game/GameEdit.cpp
+++ b/neo/game/GameEdit.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/GameEdit.h b/neo/game/GameEdit.h
index 7d23cc62..d6e79177 100644
--- a/neo/game/GameEdit.h
+++ b/neo/game/GameEdit.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Game_local.cpp b/neo/game/Game_local.cpp
index b2f6297d..ef6f1d17 100644
--- a/neo/game/Game_local.cpp
+++ b/neo/game/Game_local.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Game_local.h b/neo/game/Game_local.h
index eaef462f..c6b677f6 100644
--- a/neo/game/Game_local.h
+++ b/neo/game/Game_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Game_network.cpp b/neo/game/Game_network.cpp
index 585bc7f9..d050eac8 100644
--- a/neo/game/Game_network.cpp
+++ b/neo/game/Game_network.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/IK.cpp b/neo/game/IK.cpp
index 01a44447..ac561b93 100644
--- a/neo/game/IK.cpp
+++ b/neo/game/IK.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/IK.h b/neo/game/IK.h
index 4a5646f3..cda229ee 100644
--- a/neo/game/IK.h
+++ b/neo/game/IK.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Item.cpp b/neo/game/Item.cpp
index 46acf022..bfb0d3aa 100644
--- a/neo/game/Item.cpp
+++ b/neo/game/Item.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Item.h b/neo/game/Item.h
index 0d2a24ab..9ead4f1c 100644
--- a/neo/game/Item.h
+++ b/neo/game/Item.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Light.cpp b/neo/game/Light.cpp
index 72531cf4..9dc2c76f 100644
--- a/neo/game/Light.cpp
+++ b/neo/game/Light.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Light.h b/neo/game/Light.h
index cc46b95b..1d0ff60e 100644
--- a/neo/game/Light.h
+++ b/neo/game/Light.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Misc.cpp b/neo/game/Misc.cpp
index eab9d4c5..0db9b864 100644
--- a/neo/game/Misc.cpp
+++ b/neo/game/Misc.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Misc.h b/neo/game/Misc.h
index 52dd2d9b..5a5b6415 100644
--- a/neo/game/Misc.h
+++ b/neo/game/Misc.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Moveable.cpp b/neo/game/Moveable.cpp
index b0bf28b2..4c311ae6 100644
--- a/neo/game/Moveable.cpp
+++ b/neo/game/Moveable.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Moveable.h b/neo/game/Moveable.h
index 052658df..fe343dce 100644
--- a/neo/game/Moveable.h
+++ b/neo/game/Moveable.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Mover.cpp b/neo/game/Mover.cpp
index 64b0c85a..95c66775 100644
--- a/neo/game/Mover.cpp
+++ b/neo/game/Mover.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Mover.h b/neo/game/Mover.h
index 958bada7..ef2166d8 100644
--- a/neo/game/Mover.h
+++ b/neo/game/Mover.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/MultiplayerGame.cpp b/neo/game/MultiplayerGame.cpp
index 290aad51..5e5c1ed0 100644
--- a/neo/game/MultiplayerGame.cpp
+++ b/neo/game/MultiplayerGame.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/MultiplayerGame.h b/neo/game/MultiplayerGame.h
index 0548d55c..5a9d5773 100644
--- a/neo/game/MultiplayerGame.h
+++ b/neo/game/MultiplayerGame.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Player.cpp b/neo/game/Player.cpp
index 82503ddc..d8771bb9 100644
--- a/neo/game/Player.cpp
+++ b/neo/game/Player.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Player.h b/neo/game/Player.h
index 96dc7bcc..83348957 100644
--- a/neo/game/Player.h
+++ b/neo/game/Player.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/PlayerIcon.cpp b/neo/game/PlayerIcon.cpp
index 4ddc0336..a1746ab9 100644
--- a/neo/game/PlayerIcon.cpp
+++ b/neo/game/PlayerIcon.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/PlayerIcon.h b/neo/game/PlayerIcon.h
index 863e7b6e..41da7e7d 100644
--- a/neo/game/PlayerIcon.h
+++ b/neo/game/PlayerIcon.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/PlayerView.cpp b/neo/game/PlayerView.cpp
index 174303ca..63f47677 100644
--- a/neo/game/PlayerView.cpp
+++ b/neo/game/PlayerView.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/PlayerView.h b/neo/game/PlayerView.h
index 6e423451..48fdbe21 100644
--- a/neo/game/PlayerView.h
+++ b/neo/game/PlayerView.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Projectile.cpp b/neo/game/Projectile.cpp
index 3cb75980..9cf28ce7 100644
--- a/neo/game/Projectile.cpp
+++ b/neo/game/Projectile.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Projectile.h b/neo/game/Projectile.h
index 9eca1c6e..2e58da9e 100644
--- a/neo/game/Projectile.h
+++ b/neo/game/Projectile.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Pvs.cpp b/neo/game/Pvs.cpp
index b6f843cb..ca7986fa 100644
--- a/neo/game/Pvs.cpp
+++ b/neo/game/Pvs.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Pvs.h b/neo/game/Pvs.h
index f34f733b..102300fc 100644
--- a/neo/game/Pvs.h
+++ b/neo/game/Pvs.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/SecurityCamera.cpp b/neo/game/SecurityCamera.cpp
index 0fda9705..3c4d9b6a 100644
--- a/neo/game/SecurityCamera.cpp
+++ b/neo/game/SecurityCamera.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/SecurityCamera.h b/neo/game/SecurityCamera.h
index 8903ac8f..1353c1ae 100644
--- a/neo/game/SecurityCamera.h
+++ b/neo/game/SecurityCamera.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/SmokeParticles.cpp b/neo/game/SmokeParticles.cpp
index 5dc537cc..424ae30c 100644
--- a/neo/game/SmokeParticles.cpp
+++ b/neo/game/SmokeParticles.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/SmokeParticles.h b/neo/game/SmokeParticles.h
index df78ef64..47b69d9f 100644
--- a/neo/game/SmokeParticles.h
+++ b/neo/game/SmokeParticles.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Sound.cpp b/neo/game/Sound.cpp
index 16710725..f6449af0 100644
--- a/neo/game/Sound.cpp
+++ b/neo/game/Sound.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Sound.h b/neo/game/Sound.h
index 5641c885..0bc12186 100644
--- a/neo/game/Sound.h
+++ b/neo/game/Sound.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Target.cpp b/neo/game/Target.cpp
index 667ceeab..0e9fb510 100644
--- a/neo/game/Target.cpp
+++ b/neo/game/Target.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Target.h b/neo/game/Target.h
index fec2817d..f4f59a73 100644
--- a/neo/game/Target.h
+++ b/neo/game/Target.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Trigger.cpp b/neo/game/Trigger.cpp
index 7546aa4d..e7387b15 100644
--- a/neo/game/Trigger.cpp
+++ b/neo/game/Trigger.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Trigger.h b/neo/game/Trigger.h
index 1f3fc94a..3257d175 100644
--- a/neo/game/Trigger.h
+++ b/neo/game/Trigger.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Weapon.cpp b/neo/game/Weapon.cpp
index c0074906..cca0d7c7 100644
--- a/neo/game/Weapon.cpp
+++ b/neo/game/Weapon.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/Weapon.h b/neo/game/Weapon.h
index aa990380..0e7e28e2 100644
--- a/neo/game/Weapon.h
+++ b/neo/game/Weapon.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/WorldSpawn.cpp b/neo/game/WorldSpawn.cpp
index e48fed5a..96a6b98c 100644
--- a/neo/game/WorldSpawn.cpp
+++ b/neo/game/WorldSpawn.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/WorldSpawn.h b/neo/game/WorldSpawn.h
index 9609abdd..b658e208 100644
--- a/neo/game/WorldSpawn.h
+++ b/neo/game/WorldSpawn.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/ai/AAS.cpp b/neo/game/ai/AAS.cpp
index 51451ca5..d9e93729 100644
--- a/neo/game/ai/AAS.cpp
+++ b/neo/game/ai/AAS.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/ai/AAS.h b/neo/game/ai/AAS.h
index 8599c628..d169d70b 100644
--- a/neo/game/ai/AAS.h
+++ b/neo/game/ai/AAS.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/ai/AAS_debug.cpp b/neo/game/ai/AAS_debug.cpp
index 802e5616..dd4437dc 100644
--- a/neo/game/ai/AAS_debug.cpp
+++ b/neo/game/ai/AAS_debug.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/ai/AAS_local.h b/neo/game/ai/AAS_local.h
index 34c24bef..67f68c44 100644
--- a/neo/game/ai/AAS_local.h
+++ b/neo/game/ai/AAS_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/ai/AAS_pathing.cpp b/neo/game/ai/AAS_pathing.cpp
index 2620d9d2..d236c38b 100644
--- a/neo/game/ai/AAS_pathing.cpp
+++ b/neo/game/ai/AAS_pathing.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/ai/AAS_routing.cpp b/neo/game/ai/AAS_routing.cpp
index 300b703c..f3e38936 100644
--- a/neo/game/ai/AAS_routing.cpp
+++ b/neo/game/ai/AAS_routing.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/ai/AI.cpp b/neo/game/ai/AI.cpp
index 1de46fa8..f02aa089 100644
--- a/neo/game/ai/AI.cpp
+++ b/neo/game/ai/AI.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/ai/AI.h b/neo/game/ai/AI.h
index b38823c0..4bc295bd 100644
--- a/neo/game/ai/AI.h
+++ b/neo/game/ai/AI.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/ai/AI_Vagary.cpp b/neo/game/ai/AI_Vagary.cpp
index 27abf2ce..4c112747 100644
--- a/neo/game/ai/AI_Vagary.cpp
+++ b/neo/game/ai/AI_Vagary.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/ai/AI_events.cpp b/neo/game/ai/AI_events.cpp
index 97ebc2bf..4cd7ca11 100644
--- a/neo/game/ai/AI_events.cpp
+++ b/neo/game/ai/AI_events.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/ai/AI_pathing.cpp b/neo/game/ai/AI_pathing.cpp
index e8ac9143..4e11f376 100644
--- a/neo/game/ai/AI_pathing.cpp
+++ b/neo/game/ai/AI_pathing.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/anim/Anim.cpp b/neo/game/anim/Anim.cpp
index e9ffafd2..68b8e7c2 100644
--- a/neo/game/anim/Anim.cpp
+++ b/neo/game/anim/Anim.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/anim/Anim.h b/neo/game/anim/Anim.h
index 04237fed..eb61a4d0 100644
--- a/neo/game/anim/Anim.h
+++ b/neo/game/anim/Anim.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/anim/Anim_Blend.cpp b/neo/game/anim/Anim_Blend.cpp
index b0fe17aa..3bc58efb 100644
--- a/neo/game/anim/Anim_Blend.cpp
+++ b/neo/game/anim/Anim_Blend.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/anim/Anim_Import.cpp b/neo/game/anim/Anim_Import.cpp
index 2c0cbf9b..b1214471 100644
--- a/neo/game/anim/Anim_Import.cpp
+++ b/neo/game/anim/Anim_Import.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/anim/Anim_Testmodel.cpp b/neo/game/anim/Anim_Testmodel.cpp
index fa723a26..e20759a9 100644
--- a/neo/game/anim/Anim_Testmodel.cpp
+++ b/neo/game/anim/Anim_Testmodel.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/anim/Anim_Testmodel.h b/neo/game/anim/Anim_Testmodel.h
index 7c1a314c..541eb8ed 100644
--- a/neo/game/anim/Anim_Testmodel.h
+++ b/neo/game/anim/Anim_Testmodel.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/Class.cpp b/neo/game/gamesys/Class.cpp
index 9a1a8ffa..49759320 100644
--- a/neo/game/gamesys/Class.cpp
+++ b/neo/game/gamesys/Class.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/Class.h b/neo/game/gamesys/Class.h
index cadd2779..eaf05a66 100644
--- a/neo/game/gamesys/Class.h
+++ b/neo/game/gamesys/Class.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/DebugGraph.cpp b/neo/game/gamesys/DebugGraph.cpp
index aa42471d..2dbb6fce 100644
--- a/neo/game/gamesys/DebugGraph.cpp
+++ b/neo/game/gamesys/DebugGraph.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/DebugGraph.h b/neo/game/gamesys/DebugGraph.h
index 345ff653..966e18eb 100644
--- a/neo/game/gamesys/DebugGraph.h
+++ b/neo/game/gamesys/DebugGraph.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/Event.cpp b/neo/game/gamesys/Event.cpp
index 875c67b4..a5afa372 100644
--- a/neo/game/gamesys/Event.cpp
+++ b/neo/game/gamesys/Event.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/Event.h b/neo/game/gamesys/Event.h
index be44d37c..242ff469 100644
--- a/neo/game/gamesys/Event.h
+++ b/neo/game/gamesys/Event.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/NoGameTypeInfo.h b/neo/game/gamesys/NoGameTypeInfo.h
index 8b7c8c47..ef75cc5f 100644
--- a/neo/game/gamesys/NoGameTypeInfo.h
+++ b/neo/game/gamesys/NoGameTypeInfo.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/SaveGame.cpp b/neo/game/gamesys/SaveGame.cpp
index 3ae46375..7df52578 100644
--- a/neo/game/gamesys/SaveGame.cpp
+++ b/neo/game/gamesys/SaveGame.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/SaveGame.h b/neo/game/gamesys/SaveGame.h
index 67fd0a71..b6bf0711 100644
--- a/neo/game/gamesys/SaveGame.h
+++ b/neo/game/gamesys/SaveGame.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/SysCmds.cpp b/neo/game/gamesys/SysCmds.cpp
index a28b0e50..30b0f94a 100644
--- a/neo/game/gamesys/SysCmds.cpp
+++ b/neo/game/gamesys/SysCmds.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/SysCmds.h b/neo/game/gamesys/SysCmds.h
index 72474020..ff8fdd66 100644
--- a/neo/game/gamesys/SysCmds.h
+++ b/neo/game/gamesys/SysCmds.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/SysCvar.cpp b/neo/game/gamesys/SysCvar.cpp
index affabe47..fac727e7 100644
--- a/neo/game/gamesys/SysCvar.cpp
+++ b/neo/game/gamesys/SysCvar.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/gamesys/SysCvar.h b/neo/game/gamesys/SysCvar.h
index 79f5a635..cc699ca2 100644
--- a/neo/game/gamesys/SysCvar.h
+++ b/neo/game/gamesys/SysCvar.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Clip.cpp b/neo/game/physics/Clip.cpp
index 40488c75..2f29ce23 100644
--- a/neo/game/physics/Clip.cpp
+++ b/neo/game/physics/Clip.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Clip.h b/neo/game/physics/Clip.h
index 256a9396..e7ad0e52 100644
--- a/neo/game/physics/Clip.h
+++ b/neo/game/physics/Clip.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Force.cpp b/neo/game/physics/Force.cpp
index 29a527fc..86d59ea0 100644
--- a/neo/game/physics/Force.cpp
+++ b/neo/game/physics/Force.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Force.h b/neo/game/physics/Force.h
index 9cfe3828..5b492d72 100644
--- a/neo/game/physics/Force.h
+++ b/neo/game/physics/Force.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Force_Constant.cpp b/neo/game/physics/Force_Constant.cpp
index 44b3396f..47920ae2 100644
--- a/neo/game/physics/Force_Constant.cpp
+++ b/neo/game/physics/Force_Constant.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Force_Constant.h b/neo/game/physics/Force_Constant.h
index 38efad1c..a382bc5d 100644
--- a/neo/game/physics/Force_Constant.h
+++ b/neo/game/physics/Force_Constant.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Force_Drag.cpp b/neo/game/physics/Force_Drag.cpp
index 4f99540c..9e3d8d9d 100644
--- a/neo/game/physics/Force_Drag.cpp
+++ b/neo/game/physics/Force_Drag.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Force_Drag.h b/neo/game/physics/Force_Drag.h
index 4c809ec1..c183ef58 100644
--- a/neo/game/physics/Force_Drag.h
+++ b/neo/game/physics/Force_Drag.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Force_Field.cpp b/neo/game/physics/Force_Field.cpp
index a3cfd15a..1413932f 100644
--- a/neo/game/physics/Force_Field.cpp
+++ b/neo/game/physics/Force_Field.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Force_Field.h b/neo/game/physics/Force_Field.h
index fdf1b642..12f4d552 100644
--- a/neo/game/physics/Force_Field.h
+++ b/neo/game/physics/Force_Field.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Force_Spring.cpp b/neo/game/physics/Force_Spring.cpp
index 4875662c..1ad57182 100644
--- a/neo/game/physics/Force_Spring.cpp
+++ b/neo/game/physics/Force_Spring.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Force_Spring.h b/neo/game/physics/Force_Spring.h
index 71c6c408..38bcab8e 100644
--- a/neo/game/physics/Force_Spring.h
+++ b/neo/game/physics/Force_Spring.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics.cpp b/neo/game/physics/Physics.cpp
index dc58a9c3..a71a13da 100644
--- a/neo/game/physics/Physics.cpp
+++ b/neo/game/physics/Physics.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics.h b/neo/game/physics/Physics.h
index 90126017..2a5c6bd9 100644
--- a/neo/game/physics/Physics.h
+++ b/neo/game/physics/Physics.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_AF.cpp b/neo/game/physics/Physics_AF.cpp
index 67c6b88d..5b310591 100644
--- a/neo/game/physics/Physics_AF.cpp
+++ b/neo/game/physics/Physics_AF.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_AF.h b/neo/game/physics/Physics_AF.h
index 695518fd..9fc830b8 100644
--- a/neo/game/physics/Physics_AF.h
+++ b/neo/game/physics/Physics_AF.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Actor.cpp b/neo/game/physics/Physics_Actor.cpp
index 4460b627..51bfe2ca 100644
--- a/neo/game/physics/Physics_Actor.cpp
+++ b/neo/game/physics/Physics_Actor.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Actor.h b/neo/game/physics/Physics_Actor.h
index 507b56b3..9cb3b601 100644
--- a/neo/game/physics/Physics_Actor.h
+++ b/neo/game/physics/Physics_Actor.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Base.cpp b/neo/game/physics/Physics_Base.cpp
index 5479f463..f0d5e73c 100644
--- a/neo/game/physics/Physics_Base.cpp
+++ b/neo/game/physics/Physics_Base.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Base.h b/neo/game/physics/Physics_Base.h
index 681122bd..4a866137 100644
--- a/neo/game/physics/Physics_Base.h
+++ b/neo/game/physics/Physics_Base.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Monster.cpp b/neo/game/physics/Physics_Monster.cpp
index c4eabbff..cd774790 100644
--- a/neo/game/physics/Physics_Monster.cpp
+++ b/neo/game/physics/Physics_Monster.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Monster.h b/neo/game/physics/Physics_Monster.h
index 5149bbcc..c53a2dbb 100644
--- a/neo/game/physics/Physics_Monster.h
+++ b/neo/game/physics/Physics_Monster.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Parametric.cpp b/neo/game/physics/Physics_Parametric.cpp
index 43c8af6d..01749225 100644
--- a/neo/game/physics/Physics_Parametric.cpp
+++ b/neo/game/physics/Physics_Parametric.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Parametric.h b/neo/game/physics/Physics_Parametric.h
index 0814ade6..e340a21e 100644
--- a/neo/game/physics/Physics_Parametric.h
+++ b/neo/game/physics/Physics_Parametric.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Player.cpp b/neo/game/physics/Physics_Player.cpp
index 91381b88..355ce06b 100644
--- a/neo/game/physics/Physics_Player.cpp
+++ b/neo/game/physics/Physics_Player.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Player.h b/neo/game/physics/Physics_Player.h
index 59a150e5..375feb60 100644
--- a/neo/game/physics/Physics_Player.h
+++ b/neo/game/physics/Physics_Player.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_RigidBody.cpp b/neo/game/physics/Physics_RigidBody.cpp
index 02c331c9..5c79df7c 100644
--- a/neo/game/physics/Physics_RigidBody.cpp
+++ b/neo/game/physics/Physics_RigidBody.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_RigidBody.h b/neo/game/physics/Physics_RigidBody.h
index 61fcfbd5..5df9724b 100644
--- a/neo/game/physics/Physics_RigidBody.h
+++ b/neo/game/physics/Physics_RigidBody.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Static.cpp b/neo/game/physics/Physics_Static.cpp
index 6b8d743c..4db064e7 100644
--- a/neo/game/physics/Physics_Static.cpp
+++ b/neo/game/physics/Physics_Static.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_Static.h b/neo/game/physics/Physics_Static.h
index 7e5c6229..7770a52e 100644
--- a/neo/game/physics/Physics_Static.h
+++ b/neo/game/physics/Physics_Static.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_StaticMulti.cpp b/neo/game/physics/Physics_StaticMulti.cpp
index a0216169..9771bf99 100644
--- a/neo/game/physics/Physics_StaticMulti.cpp
+++ b/neo/game/physics/Physics_StaticMulti.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Physics_StaticMulti.h b/neo/game/physics/Physics_StaticMulti.h
index 26112276..895e1f80 100644
--- a/neo/game/physics/Physics_StaticMulti.h
+++ b/neo/game/physics/Physics_StaticMulti.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Push.cpp b/neo/game/physics/Push.cpp
index 1e684442..c15c47db 100644
--- a/neo/game/physics/Push.cpp
+++ b/neo/game/physics/Push.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/physics/Push.h b/neo/game/physics/Push.h
index 9436d99a..e7618e34 100644
--- a/neo/game/physics/Push.h
+++ b/neo/game/physics/Push.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/script/Script_Compiler.cpp b/neo/game/script/Script_Compiler.cpp
index 19e7ef9e..eb92de06 100644
--- a/neo/game/script/Script_Compiler.cpp
+++ b/neo/game/script/Script_Compiler.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/script/Script_Compiler.h b/neo/game/script/Script_Compiler.h
index fdcfe427..ce516a0e 100644
--- a/neo/game/script/Script_Compiler.h
+++ b/neo/game/script/Script_Compiler.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/script/Script_Interpreter.cpp b/neo/game/script/Script_Interpreter.cpp
index d16173aa..895a844f 100644
--- a/neo/game/script/Script_Interpreter.cpp
+++ b/neo/game/script/Script_Interpreter.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/script/Script_Interpreter.h b/neo/game/script/Script_Interpreter.h
index e7ec0f64..db810bc0 100644
--- a/neo/game/script/Script_Interpreter.h
+++ b/neo/game/script/Script_Interpreter.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/script/Script_Program.cpp b/neo/game/script/Script_Program.cpp
index 078d3f97..7e8205fe 100644
--- a/neo/game/script/Script_Program.cpp
+++ b/neo/game/script/Script_Program.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/script/Script_Program.h b/neo/game/script/Script_Program.h
index 589c2bc1..b691dc39 100644
--- a/neo/game/script/Script_Program.h
+++ b/neo/game/script/Script_Program.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/script/Script_Thread.cpp b/neo/game/script/Script_Thread.cpp
index a510e007..83ec7702 100644
--- a/neo/game/script/Script_Thread.cpp
+++ b/neo/game/script/Script_Thread.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/game/script/Script_Thread.h b/neo/game/script/Script_Thread.h
index fe24943f..254027bb 100644
--- a/neo/game/script/Script_Thread.h
+++ b/neo/game/script/Script_Thread.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Base64.h b/neo/idlib/Base64.h
index 8ad9409f..c278f7fe 100644
--- a/neo/idlib/Base64.h
+++ b/neo/idlib/Base64.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/BitMsg.cpp b/neo/idlib/BitMsg.cpp
index 13813d99..8daae4ff 100644
--- a/neo/idlib/BitMsg.cpp
+++ b/neo/idlib/BitMsg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/BitMsg.h b/neo/idlib/BitMsg.h
index 67382719..433ecbd0 100644
--- a/neo/idlib/BitMsg.h
+++ b/neo/idlib/BitMsg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/CmdArgs.cpp b/neo/idlib/CmdArgs.cpp
index e233864b..e8b105a9 100644
--- a/neo/idlib/CmdArgs.cpp
+++ b/neo/idlib/CmdArgs.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/CmdArgs.h b/neo/idlib/CmdArgs.h
index 71da4623..3420e5ff 100644
--- a/neo/idlib/CmdArgs.h
+++ b/neo/idlib/CmdArgs.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Dict.cpp b/neo/idlib/Dict.cpp
index 08d624ce..9027cabf 100644
--- a/neo/idlib/Dict.cpp
+++ b/neo/idlib/Dict.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Dict.h b/neo/idlib/Dict.h
index 2541076e..ba2ed755 100644
--- a/neo/idlib/Dict.h
+++ b/neo/idlib/Dict.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Heap.cpp b/neo/idlib/Heap.cpp
index 2749ce35..3007ce8d 100644
--- a/neo/idlib/Heap.cpp
+++ b/neo/idlib/Heap.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Heap.h b/neo/idlib/Heap.h
index 877e81b3..6cdfe870 100644
--- a/neo/idlib/Heap.h
+++ b/neo/idlib/Heap.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/LangDict.cpp b/neo/idlib/LangDict.cpp
index 7a9b6926..6786bd57 100644
--- a/neo/idlib/LangDict.cpp
+++ b/neo/idlib/LangDict.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/LangDict.h b/neo/idlib/LangDict.h
index d31b3f8a..f22b1f48 100644
--- a/neo/idlib/LangDict.h
+++ b/neo/idlib/LangDict.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Lexer.cpp b/neo/idlib/Lexer.cpp
index 53a60d9e..330bf05c 100644
--- a/neo/idlib/Lexer.cpp
+++ b/neo/idlib/Lexer.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Lexer.h b/neo/idlib/Lexer.h
index ea73cf1d..3a4faef9 100644
--- a/neo/idlib/Lexer.h
+++ b/neo/idlib/Lexer.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Lib.cpp b/neo/idlib/Lib.cpp
index 750caf8d..5c5eff81 100644
--- a/neo/idlib/Lib.cpp
+++ b/neo/idlib/Lib.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Lib.h b/neo/idlib/Lib.h
index 49250554..b6c04a3c 100644
--- a/neo/idlib/Lib.h
+++ b/neo/idlib/Lib.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/MapFile.cpp b/neo/idlib/MapFile.cpp
index 75b1444d..17e869fe 100644
--- a/neo/idlib/MapFile.cpp
+++ b/neo/idlib/MapFile.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/MapFile.h b/neo/idlib/MapFile.h
index 186ef017..cc372481 100644
--- a/neo/idlib/MapFile.h
+++ b/neo/idlib/MapFile.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Parser.cpp b/neo/idlib/Parser.cpp
index b3cb7179..8cd575d4 100644
--- a/neo/idlib/Parser.cpp
+++ b/neo/idlib/Parser.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Parser.h b/neo/idlib/Parser.h
index d62152cd..b1336892 100644
--- a/neo/idlib/Parser.h
+++ b/neo/idlib/Parser.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Rectangle.h b/neo/idlib/Rectangle.h
index df17d45c..0fee2d06 100644
--- a/neo/idlib/Rectangle.h
+++ b/neo/idlib/Rectangle.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Str.cpp b/neo/idlib/Str.cpp
index 4f46a6e9..3a1962bc 100644
--- a/neo/idlib/Str.cpp
+++ b/neo/idlib/Str.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Str.h b/neo/idlib/Str.h
index 4e3170bc..1492f042 100644
--- a/neo/idlib/Str.h
+++ b/neo/idlib/Str.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Timer.cpp b/neo/idlib/Timer.cpp
index cd7043e7..8282403c 100644
--- a/neo/idlib/Timer.cpp
+++ b/neo/idlib/Timer.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Timer.h b/neo/idlib/Timer.h
index 12865b5d..feac8639 100644
--- a/neo/idlib/Timer.h
+++ b/neo/idlib/Timer.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Token.cpp b/neo/idlib/Token.cpp
index 9d9be283..27bdcea3 100644
--- a/neo/idlib/Token.cpp
+++ b/neo/idlib/Token.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/Token.h b/neo/idlib/Token.h
index b8321fd6..350bc049 100644
--- a/neo/idlib/Token.h
+++ b/neo/idlib/Token.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/bv/Bounds.cpp b/neo/idlib/bv/Bounds.cpp
index ae3b8f5b..df5ae0eb 100644
--- a/neo/idlib/bv/Bounds.cpp
+++ b/neo/idlib/bv/Bounds.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/bv/Bounds.h b/neo/idlib/bv/Bounds.h
index fe2fdc01..5af81f57 100644
--- a/neo/idlib/bv/Bounds.h
+++ b/neo/idlib/bv/Bounds.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/bv/Box.cpp b/neo/idlib/bv/Box.cpp
index 9a1f4249..d2841f84 100644
--- a/neo/idlib/bv/Box.cpp
+++ b/neo/idlib/bv/Box.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/bv/Box.h b/neo/idlib/bv/Box.h
index 1c6cd915..3ce7f225 100644
--- a/neo/idlib/bv/Box.h
+++ b/neo/idlib/bv/Box.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/bv/Frustum.cpp b/neo/idlib/bv/Frustum.cpp
index 58ece959..83ead284 100644
--- a/neo/idlib/bv/Frustum.cpp
+++ b/neo/idlib/bv/Frustum.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/bv/Frustum.h b/neo/idlib/bv/Frustum.h
index 66118137..2fb3126c 100644
--- a/neo/idlib/bv/Frustum.h
+++ b/neo/idlib/bv/Frustum.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/bv/Sphere.cpp b/neo/idlib/bv/Sphere.cpp
index 173ee14d..da8d2b0a 100644
--- a/neo/idlib/bv/Sphere.cpp
+++ b/neo/idlib/bv/Sphere.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/bv/Sphere.h b/neo/idlib/bv/Sphere.h
index c8c201f2..de89d657 100644
--- a/neo/idlib/bv/Sphere.h
+++ b/neo/idlib/bv/Sphere.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/BTree.h b/neo/idlib/containers/BTree.h
index 2bdc449c..5ca1ecf0 100644
--- a/neo/idlib/containers/BTree.h
+++ b/neo/idlib/containers/BTree.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/BinSearch.h b/neo/idlib/containers/BinSearch.h
index b9080bde..170c055b 100644
--- a/neo/idlib/containers/BinSearch.h
+++ b/neo/idlib/containers/BinSearch.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/HashIndex.cpp b/neo/idlib/containers/HashIndex.cpp
index 821dc6f3..fdc19936 100644
--- a/neo/idlib/containers/HashIndex.cpp
+++ b/neo/idlib/containers/HashIndex.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/HashIndex.h b/neo/idlib/containers/HashIndex.h
index 7292e187..556de171 100644
--- a/neo/idlib/containers/HashIndex.h
+++ b/neo/idlib/containers/HashIndex.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/HashTable.h b/neo/idlib/containers/HashTable.h
index bebfa65f..9119c831 100644
--- a/neo/idlib/containers/HashTable.h
+++ b/neo/idlib/containers/HashTable.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/Hierarchy.h b/neo/idlib/containers/Hierarchy.h
index 327ee081..c1f4891e 100644
--- a/neo/idlib/containers/Hierarchy.h
+++ b/neo/idlib/containers/Hierarchy.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/LinkList.h b/neo/idlib/containers/LinkList.h
index fc0ef975..b3762cca 100644
--- a/neo/idlib/containers/LinkList.h
+++ b/neo/idlib/containers/LinkList.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/List.h b/neo/idlib/containers/List.h
index c0c22f88..e0b9a66b 100644
--- a/neo/idlib/containers/List.h
+++ b/neo/idlib/containers/List.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/PlaneSet.h b/neo/idlib/containers/PlaneSet.h
index 6eb848e9..01df3fdb 100644
--- a/neo/idlib/containers/PlaneSet.h
+++ b/neo/idlib/containers/PlaneSet.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/Queue.h b/neo/idlib/containers/Queue.h
index a1e95aaa..fa6da654 100644
--- a/neo/idlib/containers/Queue.h
+++ b/neo/idlib/containers/Queue.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/Stack.h b/neo/idlib/containers/Stack.h
index 83ea89f9..61509520 100644
--- a/neo/idlib/containers/Stack.h
+++ b/neo/idlib/containers/Stack.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/StaticList.h b/neo/idlib/containers/StaticList.h
index edfcf627..f58b330a 100644
--- a/neo/idlib/containers/StaticList.h
+++ b/neo/idlib/containers/StaticList.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/StrList.h b/neo/idlib/containers/StrList.h
index 3c7952e0..d9e9930a 100644
--- a/neo/idlib/containers/StrList.h
+++ b/neo/idlib/containers/StrList.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/StrPool.h b/neo/idlib/containers/StrPool.h
index 36ad527b..ed11e073 100644
--- a/neo/idlib/containers/StrPool.h
+++ b/neo/idlib/containers/StrPool.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/containers/VectorSet.h b/neo/idlib/containers/VectorSet.h
index f68e4fbd..9e083507 100644
--- a/neo/idlib/containers/VectorSet.h
+++ b/neo/idlib/containers/VectorSet.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/DrawVert.cpp b/neo/idlib/geometry/DrawVert.cpp
index 13cc8442..ad1e809f 100644
--- a/neo/idlib/geometry/DrawVert.cpp
+++ b/neo/idlib/geometry/DrawVert.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/DrawVert.h b/neo/idlib/geometry/DrawVert.h
index 72ac7dfa..d360a023 100644
--- a/neo/idlib/geometry/DrawVert.h
+++ b/neo/idlib/geometry/DrawVert.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/JointTransform.cpp b/neo/idlib/geometry/JointTransform.cpp
index 66c099d0..240ed708 100644
--- a/neo/idlib/geometry/JointTransform.cpp
+++ b/neo/idlib/geometry/JointTransform.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/JointTransform.h b/neo/idlib/geometry/JointTransform.h
index 214d2099..0bf2e802 100644
--- a/neo/idlib/geometry/JointTransform.h
+++ b/neo/idlib/geometry/JointTransform.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Surface.cpp b/neo/idlib/geometry/Surface.cpp
index 602e4d33..2890afb8 100644
--- a/neo/idlib/geometry/Surface.cpp
+++ b/neo/idlib/geometry/Surface.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Surface.h b/neo/idlib/geometry/Surface.h
index 47344360..79c1bb46 100644
--- a/neo/idlib/geometry/Surface.h
+++ b/neo/idlib/geometry/Surface.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Surface_Patch.cpp b/neo/idlib/geometry/Surface_Patch.cpp
index 6f916dcd..69cea472 100644
--- a/neo/idlib/geometry/Surface_Patch.cpp
+++ b/neo/idlib/geometry/Surface_Patch.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Surface_Patch.h b/neo/idlib/geometry/Surface_Patch.h
index d490b996..6e54376a 100644
--- a/neo/idlib/geometry/Surface_Patch.h
+++ b/neo/idlib/geometry/Surface_Patch.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Surface_Polytope.cpp b/neo/idlib/geometry/Surface_Polytope.cpp
index f460cc96..031f5afe 100644
--- a/neo/idlib/geometry/Surface_Polytope.cpp
+++ b/neo/idlib/geometry/Surface_Polytope.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Surface_Polytope.h b/neo/idlib/geometry/Surface_Polytope.h
index fbce9296..561bac54 100644
--- a/neo/idlib/geometry/Surface_Polytope.h
+++ b/neo/idlib/geometry/Surface_Polytope.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Surface_SweptSpline.cpp b/neo/idlib/geometry/Surface_SweptSpline.cpp
index 4fa3dd1e..d7f08391 100644
--- a/neo/idlib/geometry/Surface_SweptSpline.cpp
+++ b/neo/idlib/geometry/Surface_SweptSpline.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Surface_SweptSpline.h b/neo/idlib/geometry/Surface_SweptSpline.h
index f54085b7..3e7a995f 100644
--- a/neo/idlib/geometry/Surface_SweptSpline.h
+++ b/neo/idlib/geometry/Surface_SweptSpline.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/TraceModel.cpp b/neo/idlib/geometry/TraceModel.cpp
index 71c4568b..e5956733 100644
--- a/neo/idlib/geometry/TraceModel.cpp
+++ b/neo/idlib/geometry/TraceModel.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/TraceModel.h b/neo/idlib/geometry/TraceModel.h
index f44b7f22..7f7656a1 100644
--- a/neo/idlib/geometry/TraceModel.h
+++ b/neo/idlib/geometry/TraceModel.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Winding.cpp b/neo/idlib/geometry/Winding.cpp
index 5ee33cdb..8bdeaaba 100644
--- a/neo/idlib/geometry/Winding.cpp
+++ b/neo/idlib/geometry/Winding.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Winding.h b/neo/idlib/geometry/Winding.h
index 2edf634a..a5ee36e9 100644
--- a/neo/idlib/geometry/Winding.h
+++ b/neo/idlib/geometry/Winding.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Winding2D.cpp b/neo/idlib/geometry/Winding2D.cpp
index 30eeb47b..202756b3 100644
--- a/neo/idlib/geometry/Winding2D.cpp
+++ b/neo/idlib/geometry/Winding2D.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/geometry/Winding2D.h b/neo/idlib/geometry/Winding2D.h
index 8d7556de..970297b2 100644
--- a/neo/idlib/geometry/Winding2D.h
+++ b/neo/idlib/geometry/Winding2D.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Angles.cpp b/neo/idlib/math/Angles.cpp
index ccf4aa07..8c78d7ee 100644
--- a/neo/idlib/math/Angles.cpp
+++ b/neo/idlib/math/Angles.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Angles.h b/neo/idlib/math/Angles.h
index 3df80ef0..0671fd28 100644
--- a/neo/idlib/math/Angles.h
+++ b/neo/idlib/math/Angles.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Complex.cpp b/neo/idlib/math/Complex.cpp
index 9fedf1cd..3d662957 100644
--- a/neo/idlib/math/Complex.cpp
+++ b/neo/idlib/math/Complex.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Complex.h b/neo/idlib/math/Complex.h
index 5548a116..706efb2b 100644
--- a/neo/idlib/math/Complex.h
+++ b/neo/idlib/math/Complex.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Curve.h b/neo/idlib/math/Curve.h
index 6defa90f..41b10660 100644
--- a/neo/idlib/math/Curve.h
+++ b/neo/idlib/math/Curve.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Extrapolate.h b/neo/idlib/math/Extrapolate.h
index d79a1040..2ee07649 100644
--- a/neo/idlib/math/Extrapolate.h
+++ b/neo/idlib/math/Extrapolate.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Interpolate.h b/neo/idlib/math/Interpolate.h
index ab1be733..be536694 100644
--- a/neo/idlib/math/Interpolate.h
+++ b/neo/idlib/math/Interpolate.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Lcp.cpp b/neo/idlib/math/Lcp.cpp
index 6d3f8d80..3db5c398 100644
--- a/neo/idlib/math/Lcp.cpp
+++ b/neo/idlib/math/Lcp.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Lcp.h b/neo/idlib/math/Lcp.h
index 454d8fd7..d14a694b 100644
--- a/neo/idlib/math/Lcp.h
+++ b/neo/idlib/math/Lcp.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Math.cpp b/neo/idlib/math/Math.cpp
index 34297fc0..67d3deef 100644
--- a/neo/idlib/math/Math.cpp
+++ b/neo/idlib/math/Math.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Math.h b/neo/idlib/math/Math.h
index b22d80d9..69e73eb8 100644
--- a/neo/idlib/math/Math.h
+++ b/neo/idlib/math/Math.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Matrix.cpp b/neo/idlib/math/Matrix.cpp
index 12922c4c..3eb37854 100644
--- a/neo/idlib/math/Matrix.cpp
+++ b/neo/idlib/math/Matrix.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Matrix.h b/neo/idlib/math/Matrix.h
index c3421b6f..21ca58ca 100644
--- a/neo/idlib/math/Matrix.h
+++ b/neo/idlib/math/Matrix.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Ode.cpp b/neo/idlib/math/Ode.cpp
index de28470a..ad538d8e 100644
--- a/neo/idlib/math/Ode.cpp
+++ b/neo/idlib/math/Ode.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Ode.h b/neo/idlib/math/Ode.h
index 1f380db4..13048d60 100644
--- a/neo/idlib/math/Ode.h
+++ b/neo/idlib/math/Ode.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Plane.cpp b/neo/idlib/math/Plane.cpp
index 852b0948..e5295788 100644
--- a/neo/idlib/math/Plane.cpp
+++ b/neo/idlib/math/Plane.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Plane.h b/neo/idlib/math/Plane.h
index 1b230b4f..cd5e6585 100644
--- a/neo/idlib/math/Plane.h
+++ b/neo/idlib/math/Plane.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Pluecker.cpp b/neo/idlib/math/Pluecker.cpp
index 61f1c303..38da84d7 100644
--- a/neo/idlib/math/Pluecker.cpp
+++ b/neo/idlib/math/Pluecker.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Pluecker.h b/neo/idlib/math/Pluecker.h
index bfff742f..7f7136b8 100644
--- a/neo/idlib/math/Pluecker.h
+++ b/neo/idlib/math/Pluecker.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Polynomial.cpp b/neo/idlib/math/Polynomial.cpp
index d21d9b2c..fc280821 100644
--- a/neo/idlib/math/Polynomial.cpp
+++ b/neo/idlib/math/Polynomial.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Polynomial.h b/neo/idlib/math/Polynomial.h
index ac411778..309f6250 100644
--- a/neo/idlib/math/Polynomial.h
+++ b/neo/idlib/math/Polynomial.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Quat.cpp b/neo/idlib/math/Quat.cpp
index effea2cb..531f9d8c 100644
--- a/neo/idlib/math/Quat.cpp
+++ b/neo/idlib/math/Quat.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Quat.h b/neo/idlib/math/Quat.h
index 8187c735..356df424 100644
--- a/neo/idlib/math/Quat.h
+++ b/neo/idlib/math/Quat.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Random.h b/neo/idlib/math/Random.h
index 2e185544..a77c9e18 100644
--- a/neo/idlib/math/Random.h
+++ b/neo/idlib/math/Random.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Rotation.cpp b/neo/idlib/math/Rotation.cpp
index 00343653..095d7ee6 100644
--- a/neo/idlib/math/Rotation.cpp
+++ b/neo/idlib/math/Rotation.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Rotation.h b/neo/idlib/math/Rotation.h
index 4d3bdf35..399d37f6 100644
--- a/neo/idlib/math/Rotation.h
+++ b/neo/idlib/math/Rotation.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Simd.cpp b/neo/idlib/math/Simd.cpp
index f044ef3c..97567ec2 100644
--- a/neo/idlib/math/Simd.cpp
+++ b/neo/idlib/math/Simd.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Simd.h b/neo/idlib/math/Simd.h
index d152bfa6..b10eba8e 100644
--- a/neo/idlib/math/Simd.h
+++ b/neo/idlib/math/Simd.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Simd_Generic.cpp b/neo/idlib/math/Simd_Generic.cpp
index 5901ba0b..965c6e12 100644
--- a/neo/idlib/math/Simd_Generic.cpp
+++ b/neo/idlib/math/Simd_Generic.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Simd_Generic.h b/neo/idlib/math/Simd_Generic.h
index 0866a602..e6ca92b2 100644
--- a/neo/idlib/math/Simd_Generic.h
+++ b/neo/idlib/math/Simd_Generic.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Vector.cpp b/neo/idlib/math/Vector.cpp
index f1c168d2..1e6ad375 100644
--- a/neo/idlib/math/Vector.cpp
+++ b/neo/idlib/math/Vector.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/math/Vector.h b/neo/idlib/math/Vector.h
index 4ac114ca..28651a10 100644
--- a/neo/idlib/math/Vector.h
+++ b/neo/idlib/math/Vector.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/precompiled.cpp b/neo/idlib/precompiled.cpp
index 3c1c23f9..68eb818c 100644
--- a/neo/idlib/precompiled.cpp
+++ b/neo/idlib/precompiled.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/idlib/precompiled.h b/neo/idlib/precompiled.h
index d0c57a9a..aad1e44f 100644
--- a/neo/idlib/precompiled.h
+++ b/neo/idlib/precompiled.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/opengl/gl_d3d12arb.cpp b/neo/opengl/gl_d3d12arb.cpp
index 1a1f0b86..fba28ae0 100644
--- a/neo/opengl/gl_d3d12arb.cpp
+++ b/neo/opengl/gl_d3d12arb.cpp
@@ -1,3 +1,29 @@
+/*
+===========================================================================
+
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
+
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
+
+IceTech Source Code is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+IceTech Source Code is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with IceTech Source Code. If not, see .
+
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
+
+===========================================================================
+*/
+
#include "opengl.h"
#include "gl_d3d12arb.h"
#include
diff --git a/neo/opengl/gl_d3d12arb.h b/neo/opengl/gl_d3d12arb.h
index 2ec030b0..56197fad 100644
--- a/neo/opengl/gl_d3d12arb.h
+++ b/neo/opengl/gl_d3d12arb.h
@@ -1,3 +1,29 @@
+/*
+===========================================================================
+
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
+
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
+
+IceTech Source Code is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+IceTech Source Code is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with IceTech Source Code. If not, see .
+
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
+
+===========================================================================
+*/
+
#pragma once
static const UINT QD3D12_ARB_MAX_PROGRAM_PARAMETERS = 128;
diff --git a/neo/opengl/gl_d3d12raylight.cpp b/neo/opengl/gl_d3d12raylight.cpp
index a3f8e86b..7fb8c0c8 100644
--- a/neo/opengl/gl_d3d12raylight.cpp
+++ b/neo/opengl/gl_d3d12raylight.cpp
@@ -1,3 +1,29 @@
+/*
+===========================================================================
+
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
+
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
+
+IceTech Source Code is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+IceTech Source Code is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with IceTech Source Code. If not, see .
+
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
+
+===========================================================================
+*/
+
#include "opengl.h"
#include
diff --git a/neo/opengl/gl_d3d12shim.cpp b/neo/opengl/gl_d3d12shim.cpp
index 55fc5a07..b1e98b1a 100644
--- a/neo/opengl/gl_d3d12shim.cpp
+++ b/neo/opengl/gl_d3d12shim.cpp
@@ -1,3 +1,29 @@
+/*
+===========================================================================
+
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
+
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
+
+IceTech Source Code is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+IceTech Source Code is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with IceTech Source Code. If not, see .
+
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
+
+===========================================================================
+*/
+
// gl_d3d12shim.cpp
//
diff --git a/neo/opengl/gl_d3d12tess.cpp b/neo/opengl/gl_d3d12tess.cpp
index de3c0653..9686e942 100644
--- a/neo/opengl/gl_d3d12tess.cpp
+++ b/neo/opengl/gl_d3d12tess.cpp
@@ -1,3 +1,29 @@
+/*
+===========================================================================
+
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
+
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
+
+IceTech Source Code is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+IceTech Source Code is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with IceTech Source Code. If not, see .
+
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
+
+===========================================================================
+*/
+
#include
#include
#include "tess/tess.h"
diff --git a/neo/opengl/gl_d3d12wgl.cpp b/neo/opengl/gl_d3d12wgl.cpp
index afd4463f..5bf6be0a 100644
--- a/neo/opengl/gl_d3d12wgl.cpp
+++ b/neo/opengl/gl_d3d12wgl.cpp
@@ -1,3 +1,29 @@
+/*
+===========================================================================
+
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
+
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
+
+IceTech Source Code is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+IceTech Source Code is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with IceTech Source Code. If not, see .
+
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
+
+===========================================================================
+*/
+
#include "opengl.h"
// Your D3D12 wrapper exports
diff --git a/neo/opengl/opengl.h b/neo/opengl/opengl.h
index fd79f424..77803f40 100644
--- a/neo/opengl/opengl.h
+++ b/neo/opengl/opengl.h
@@ -1,3 +1,29 @@
+/*
+===========================================================================
+
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
+
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
+
+IceTech Source Code is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+IceTech Source Code is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with IceTech Source Code. If not, see .
+
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
+
+===========================================================================
+*/
+
#pragma once
#define __gl_h_
diff --git a/neo/renderer/Cinematic.cpp b/neo/renderer/Cinematic.cpp
index b2d11ae8..e2926788 100644
--- a/neo/renderer/Cinematic.cpp
+++ b/neo/renderer/Cinematic.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Cinematic.h b/neo/renderer/Cinematic.h
index 4a6180c6..436cc972 100644
--- a/neo/renderer/Cinematic.h
+++ b/neo/renderer/Cinematic.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/DeviceContext.cpp b/neo/renderer/DeviceContext.cpp
index 1a65b8dd..33641cb5 100644
--- a/neo/renderer/DeviceContext.cpp
+++ b/neo/renderer/DeviceContext.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/DeviceContext.h b/neo/renderer/DeviceContext.h
index 822876f1..ba1f0124 100644
--- a/neo/renderer/DeviceContext.h
+++ b/neo/renderer/DeviceContext.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/GuiModel.cpp b/neo/renderer/GuiModel.cpp
index 06c41e3b..8ad6a7c8 100644
--- a/neo/renderer/GuiModel.cpp
+++ b/neo/renderer/GuiModel.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/GuiModel.h b/neo/renderer/GuiModel.h
index 341fbae9..268a0ddd 100644
--- a/neo/renderer/GuiModel.h
+++ b/neo/renderer/GuiModel.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Image.h b/neo/renderer/Image.h
index 2ebe29ac..6d7791ca 100644
--- a/neo/renderer/Image.h
+++ b/neo/renderer/Image.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Image_files.cpp b/neo/renderer/Image_files.cpp
index ed2bcc81..d69f1c84 100644
--- a/neo/renderer/Image_files.cpp
+++ b/neo/renderer/Image_files.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Image_init.cpp b/neo/renderer/Image_init.cpp
index dd97657c..57160d69 100644
--- a/neo/renderer/Image_init.cpp
+++ b/neo/renderer/Image_init.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Image_load.cpp b/neo/renderer/Image_load.cpp
index 4007706c..b91b34d9 100644
--- a/neo/renderer/Image_load.cpp
+++ b/neo/renderer/Image_load.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Image_process.cpp b/neo/renderer/Image_process.cpp
index 5998dc2a..301ffdb5 100644
--- a/neo/renderer/Image_process.cpp
+++ b/neo/renderer/Image_process.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Image_program.cpp b/neo/renderer/Image_program.cpp
index 5ab445d5..255ab562 100644
--- a/neo/renderer/Image_program.cpp
+++ b/neo/renderer/Image_program.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Material.cpp b/neo/renderer/Material.cpp
index a10dd520..6cc52aa4 100644
--- a/neo/renderer/Material.cpp
+++ b/neo/renderer/Material.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Material.h b/neo/renderer/Material.h
index beb610a1..dcd5353d 100644
--- a/neo/renderer/Material.h
+++ b/neo/renderer/Material.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model.cpp b/neo/renderer/Model.cpp
index 45f9a96b..a6cf3a00 100644
--- a/neo/renderer/Model.cpp
+++ b/neo/renderer/Model.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model.h b/neo/renderer/Model.h
index 4deb631d..8b911c85 100644
--- a/neo/renderer/Model.h
+++ b/neo/renderer/Model.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/ModelDecal.cpp b/neo/renderer/ModelDecal.cpp
index 7b843785..f5692e41 100644
--- a/neo/renderer/ModelDecal.cpp
+++ b/neo/renderer/ModelDecal.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/ModelDecal.h b/neo/renderer/ModelDecal.h
index 77b7b5e2..e501242a 100644
--- a/neo/renderer/ModelDecal.h
+++ b/neo/renderer/ModelDecal.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/ModelManager.cpp b/neo/renderer/ModelManager.cpp
index 6b2a59c1..72c9d19f 100644
--- a/neo/renderer/ModelManager.cpp
+++ b/neo/renderer/ModelManager.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/ModelManager.h b/neo/renderer/ModelManager.h
index 5513dd06..3892f9d3 100644
--- a/neo/renderer/ModelManager.h
+++ b/neo/renderer/ModelManager.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/ModelOverlay.cpp b/neo/renderer/ModelOverlay.cpp
index f9cea749..b42e37aa 100644
--- a/neo/renderer/ModelOverlay.cpp
+++ b/neo/renderer/ModelOverlay.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/ModelOverlay.h b/neo/renderer/ModelOverlay.h
index 59028d3c..f4e05ef8 100644
--- a/neo/renderer/ModelOverlay.h
+++ b/neo/renderer/ModelOverlay.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_ase.cpp b/neo/renderer/Model_ase.cpp
index b40273a3..2059a579 100644
--- a/neo/renderer/Model_ase.cpp
+++ b/neo/renderer/Model_ase.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_ase.h b/neo/renderer/Model_ase.h
index 6ed39a01..6f70a895 100644
--- a/neo/renderer/Model_ase.h
+++ b/neo/renderer/Model_ase.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_beam.cpp b/neo/renderer/Model_beam.cpp
index 88ee3fe9..3918cc2e 100644
--- a/neo/renderer/Model_beam.cpp
+++ b/neo/renderer/Model_beam.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_liquid.cpp b/neo/renderer/Model_liquid.cpp
index e9ab10e6..17c39c34 100644
--- a/neo/renderer/Model_liquid.cpp
+++ b/neo/renderer/Model_liquid.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_local.h b/neo/renderer/Model_local.h
index 74f607a0..c8f6d557 100644
--- a/neo/renderer/Model_local.h
+++ b/neo/renderer/Model_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_lwo.cpp b/neo/renderer/Model_lwo.cpp
index fb288cce..1c0c7c7f 100644
--- a/neo/renderer/Model_lwo.cpp
+++ b/neo/renderer/Model_lwo.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_lwo.h b/neo/renderer/Model_lwo.h
index b7fbf559..f736d0d6 100644
--- a/neo/renderer/Model_lwo.h
+++ b/neo/renderer/Model_lwo.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_ma.cpp b/neo/renderer/Model_ma.cpp
index ccb26c60..3f8c3626 100644
--- a/neo/renderer/Model_ma.cpp
+++ b/neo/renderer/Model_ma.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_ma.h b/neo/renderer/Model_ma.h
index 640214b4..9d08fa92 100644
--- a/neo/renderer/Model_ma.h
+++ b/neo/renderer/Model_ma.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_md3.cpp b/neo/renderer/Model_md3.cpp
index 4d8326df..b412a02e 100644
--- a/neo/renderer/Model_md3.cpp
+++ b/neo/renderer/Model_md3.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_md3.h b/neo/renderer/Model_md3.h
index 26af404e..4f9bc48c 100644
--- a/neo/renderer/Model_md3.h
+++ b/neo/renderer/Model_md3.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_md5.cpp b/neo/renderer/Model_md5.cpp
index a6a8b59a..6e58b89a 100644
--- a/neo/renderer/Model_md5.cpp
+++ b/neo/renderer/Model_md5.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_prt.cpp b/neo/renderer/Model_prt.cpp
index 12c9a8e2..e87e6449 100644
--- a/neo/renderer/Model_prt.cpp
+++ b/neo/renderer/Model_prt.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/Model_sprite.cpp b/neo/renderer/Model_sprite.cpp
index aec65f23..f8f50ccd 100644
--- a/neo/renderer/Model_sprite.cpp
+++ b/neo/renderer/Model_sprite.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/RenderEntity.cpp b/neo/renderer/RenderEntity.cpp
index 0f9abf26..ad2ad201 100644
--- a/neo/renderer/RenderEntity.cpp
+++ b/neo/renderer/RenderEntity.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/RenderSystem.cpp b/neo/renderer/RenderSystem.cpp
index 70c27603..2430064e 100644
--- a/neo/renderer/RenderSystem.cpp
+++ b/neo/renderer/RenderSystem.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/RenderSystem.h b/neo/renderer/RenderSystem.h
index e42465c5..64eaeaaa 100644
--- a/neo/renderer/RenderSystem.h
+++ b/neo/renderer/RenderSystem.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/RenderSystem_init.cpp b/neo/renderer/RenderSystem_init.cpp
index be8a0307..190923ce 100644
--- a/neo/renderer/RenderSystem_init.cpp
+++ b/neo/renderer/RenderSystem_init.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/RenderWorld.cpp b/neo/renderer/RenderWorld.cpp
index b12855b0..731bd9ee 100644
--- a/neo/renderer/RenderWorld.cpp
+++ b/neo/renderer/RenderWorld.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/RenderWorld.h b/neo/renderer/RenderWorld.h
index 50e78bd4..ca7d06c4 100644
--- a/neo/renderer/RenderWorld.h
+++ b/neo/renderer/RenderWorld.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/RenderWorld_demo.cpp b/neo/renderer/RenderWorld_demo.cpp
index 3135e35b..51480c63 100644
--- a/neo/renderer/RenderWorld_demo.cpp
+++ b/neo/renderer/RenderWorld_demo.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/RenderWorld_load.cpp b/neo/renderer/RenderWorld_load.cpp
index 4449406c..0a758681 100644
--- a/neo/renderer/RenderWorld_load.cpp
+++ b/neo/renderer/RenderWorld_load.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/RenderWorld_local.h b/neo/renderer/RenderWorld_local.h
index 9ea4725d..d046f9fc 100644
--- a/neo/renderer/RenderWorld_local.h
+++ b/neo/renderer/RenderWorld_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/RenderWorld_portals.cpp b/neo/renderer/RenderWorld_portals.cpp
index 564cb0a1..db85354a 100644
--- a/neo/renderer/RenderWorld_portals.cpp
+++ b/neo/renderer/RenderWorld_portals.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/VertexCache.cpp b/neo/renderer/VertexCache.cpp
index f95fac8f..bd823a15 100644
--- a/neo/renderer/VertexCache.cpp
+++ b/neo/renderer/VertexCache.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/VertexCache.h b/neo/renderer/VertexCache.h
index f9be601c..5a264bbc 100644
--- a/neo/renderer/VertexCache.h
+++ b/neo/renderer/VertexCache.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/draw_common.cpp b/neo/renderer/draw_common.cpp
index bb876039..d81a16d9 100644
--- a/neo/renderer/draw_common.cpp
+++ b/neo/renderer/draw_common.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/simplex.h b/neo/renderer/simplex.h
index 568d46c6..9766dda8 100644
--- a/neo/renderer/simplex.h
+++ b/neo/renderer/simplex.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_backend.cpp b/neo/renderer/tr_backend.cpp
index 7a36521b..d16e2dd2 100644
--- a/neo/renderer/tr_backend.cpp
+++ b/neo/renderer/tr_backend.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_deform.cpp b/neo/renderer/tr_deform.cpp
index d8587494..f6ac0f2b 100644
--- a/neo/renderer/tr_deform.cpp
+++ b/neo/renderer/tr_deform.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_font.cpp b/neo/renderer/tr_font.cpp
index 7650c2da..ca94d52f 100644
--- a/neo/renderer/tr_font.cpp
+++ b/neo/renderer/tr_font.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_guisurf.cpp b/neo/renderer/tr_guisurf.cpp
index c7f69278..49709069 100644
--- a/neo/renderer/tr_guisurf.cpp
+++ b/neo/renderer/tr_guisurf.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_light.cpp b/neo/renderer/tr_light.cpp
index 2afaf490..a8f962ba 100644
--- a/neo/renderer/tr_light.cpp
+++ b/neo/renderer/tr_light.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_lightrun.cpp b/neo/renderer/tr_lightrun.cpp
index a05fca4f..8bcf7b70 100644
--- a/neo/renderer/tr_lightrun.cpp
+++ b/neo/renderer/tr_lightrun.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_local.h b/neo/renderer/tr_local.h
index aa8c4baa..6adcefc1 100644
--- a/neo/renderer/tr_local.h
+++ b/neo/renderer/tr_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_main.cpp b/neo/renderer/tr_main.cpp
index 34bb229c..5f5d56fe 100644
--- a/neo/renderer/tr_main.cpp
+++ b/neo/renderer/tr_main.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_orderIndexes.cpp b/neo/renderer/tr_orderIndexes.cpp
index 15110149..e32b5fb5 100644
--- a/neo/renderer/tr_orderIndexes.cpp
+++ b/neo/renderer/tr_orderIndexes.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_polytope.cpp b/neo/renderer/tr_polytope.cpp
index 32549eba..e5dd20ff 100644
--- a/neo/renderer/tr_polytope.cpp
+++ b/neo/renderer/tr_polytope.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_render.cpp b/neo/renderer/tr_render.cpp
index ee33587e..b0163c27 100644
--- a/neo/renderer/tr_render.cpp
+++ b/neo/renderer/tr_render.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_rendertools.cpp b/neo/renderer/tr_rendertools.cpp
index a564ccd3..80371bcd 100644
--- a/neo/renderer/tr_rendertools.cpp
+++ b/neo/renderer/tr_rendertools.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_subview.cpp b/neo/renderer/tr_subview.cpp
index 50309f9f..3c752a73 100644
--- a/neo/renderer/tr_subview.cpp
+++ b/neo/renderer/tr_subview.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_trace.cpp b/neo/renderer/tr_trace.cpp
index 7f1d7d24..ca2d829a 100644
--- a/neo/renderer/tr_trace.cpp
+++ b/neo/renderer/tr_trace.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/renderer/tr_trisurf.cpp b/neo/renderer/tr_trisurf.cpp
index 78ee66d8..5a943b5e 100644
--- a/neo/renderer/tr_trisurf.cpp
+++ b/neo/renderer/tr_trisurf.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sound/snd_cache.cpp b/neo/sound/snd_cache.cpp
index 2ad13ea5..75228e43 100644
--- a/neo/sound/snd_cache.cpp
+++ b/neo/sound/snd_cache.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sound/snd_decoder.cpp b/neo/sound/snd_decoder.cpp
index ff863c51..517173c5 100644
--- a/neo/sound/snd_decoder.cpp
+++ b/neo/sound/snd_decoder.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sound/snd_efxfile.cpp b/neo/sound/snd_efxfile.cpp
index ddfa3ba1..025e0349 100644
--- a/neo/sound/snd_efxfile.cpp
+++ b/neo/sound/snd_efxfile.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sound/snd_emitter.cpp b/neo/sound/snd_emitter.cpp
index c9e60d11..2f15545b 100644
--- a/neo/sound/snd_emitter.cpp
+++ b/neo/sound/snd_emitter.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sound/snd_local.h b/neo/sound/snd_local.h
index 33d1af8b..650c6b46 100644
--- a/neo/sound/snd_local.h
+++ b/neo/sound/snd_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sound/snd_shader.cpp b/neo/sound/snd_shader.cpp
index 844b0545..f4fdfd85 100644
--- a/neo/sound/snd_shader.cpp
+++ b/neo/sound/snd_shader.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sound/snd_system.cpp b/neo/sound/snd_system.cpp
index 9530ca24..f52dff7c 100644
--- a/neo/sound/snd_system.cpp
+++ b/neo/sound/snd_system.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sound/snd_wavefile.cpp b/neo/sound/snd_wavefile.cpp
index 6322b694..c5519828 100644
--- a/neo/sound/snd_wavefile.cpp
+++ b/neo/sound/snd_wavefile.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sound/snd_world.cpp b/neo/sound/snd_world.cpp
index 327d1099..b357239d 100644
--- a/neo/sound/snd_world.cpp
+++ b/neo/sound/snd_world.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sound/sound.h b/neo/sound/sound.h
index 225f3edc..e8b32430 100644
--- a/neo/sound/sound.h
+++ b/neo/sound/sound.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/sys_local.cpp b/neo/sys/sys_local.cpp
index 3278ead5..c1a67ff8 100644
--- a/neo/sys/sys_local.cpp
+++ b/neo/sys/sys_local.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/sys_local.h b/neo/sys/sys_local.h
index 73398194..a5c3df4b 100644
--- a/neo/sys/sys_local.h
+++ b/neo/sys/sys_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/sys_public.h b/neo/sys/sys_public.h
index 1b85a823..079a910e 100644
--- a/neo/sys/sys_public.h
+++ b/neo/sys/sys_public.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/AFEditor_resource.h b/neo/sys/win32/rc/AFEditor_resource.h
index e26a4287..d7dc1dea 100644
--- a/neo/sys/win32/rc/AFEditor_resource.h
+++ b/neo/sys/win32/rc/AFEditor_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/Common_resource.h b/neo/sys/win32/rc/Common_resource.h
index 25bddf02..f2efa971 100644
--- a/neo/sys/win32/rc/Common_resource.h
+++ b/neo/sys/win32/rc/Common_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/CreateResourceIDs.cpp b/neo/sys/win32/rc/CreateResourceIDs.cpp
index 503e931c..554add21 100644
--- a/neo/sys/win32/rc/CreateResourceIDs.cpp
+++ b/neo/sys/win32/rc/CreateResourceIDs.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/CreateResourceIDs.h b/neo/sys/win32/rc/CreateResourceIDs.h
index 09c6e075..33f5f35c 100644
--- a/neo/sys/win32/rc/CreateResourceIDs.h
+++ b/neo/sys/win32/rc/CreateResourceIDs.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/Debugger_resource.h b/neo/sys/win32/rc/Debugger_resource.h
index 80c581b8..30c17573 100644
--- a/neo/sys/win32/rc/Debugger_resource.h
+++ b/neo/sys/win32/rc/Debugger_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/DeclEditor_resource.h b/neo/sys/win32/rc/DeclEditor_resource.h
index ad635203..89a6bcfd 100644
--- a/neo/sys/win32/rc/DeclEditor_resource.h
+++ b/neo/sys/win32/rc/DeclEditor_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/GuiEd_resource.h b/neo/sys/win32/rc/GuiEd_resource.h
index 355c91c9..e60de91f 100644
--- a/neo/sys/win32/rc/GuiEd_resource.h
+++ b/neo/sys/win32/rc/GuiEd_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/MaterialEditor_Resource.h b/neo/sys/win32/rc/MaterialEditor_Resource.h
index cb7e8529..c07c28bb 100644
--- a/neo/sys/win32/rc/MaterialEditor_Resource.h
+++ b/neo/sys/win32/rc/MaterialEditor_Resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/PDAEditor_resource.h b/neo/sys/win32/rc/PDAEditor_resource.h
index e11b2607..dbad04fc 100644
--- a/neo/sys/win32/rc/PDAEditor_resource.h
+++ b/neo/sys/win32/rc/PDAEditor_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/ParticleEditor_resource.h b/neo/sys/win32/rc/ParticleEditor_resource.h
index c61c1ec3..3b52b918 100644
--- a/neo/sys/win32/rc/ParticleEditor_resource.h
+++ b/neo/sys/win32/rc/ParticleEditor_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/PropTree_resource.h b/neo/sys/win32/rc/PropTree_resource.h
index 014b501d..cf0cd276 100644
--- a/neo/sys/win32/rc/PropTree_resource.h
+++ b/neo/sys/win32/rc/PropTree_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/Radiant_resource.h b/neo/sys/win32/rc/Radiant_resource.h
index 7e684e47..f650c5ff 100644
--- a/neo/sys/win32/rc/Radiant_resource.h
+++ b/neo/sys/win32/rc/Radiant_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/ScriptEditor_resource.h b/neo/sys/win32/rc/ScriptEditor_resource.h
index d760eed6..862737ff 100644
--- a/neo/sys/win32/rc/ScriptEditor_resource.h
+++ b/neo/sys/win32/rc/ScriptEditor_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/SoundEditor_resource.h b/neo/sys/win32/rc/SoundEditor_resource.h
index 5b63a5c0..0ecf96a7 100644
--- a/neo/sys/win32/rc/SoundEditor_resource.h
+++ b/neo/sys/win32/rc/SoundEditor_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/rc/doom_resource.h b/neo/sys/win32/rc/doom_resource.h
index 868ed725..7bd812cd 100644
--- a/neo/sys/win32/rc/doom_resource.h
+++ b/neo/sys/win32/rc/doom_resource.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/win_cpu.cpp b/neo/sys/win32/win_cpu.cpp
index 81d895f2..ec3bb3b6 100644
--- a/neo/sys/win32/win_cpu.cpp
+++ b/neo/sys/win32/win_cpu.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/win_glimp.cpp b/neo/sys/win32/win_glimp.cpp
index 5f72d4c2..1bb5de94 100644
--- a/neo/sys/win32/win_glimp.cpp
+++ b/neo/sys/win32/win_glimp.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/win_input.cpp b/neo/sys/win32/win_input.cpp
index dfa73fe8..d8aa6997 100644
--- a/neo/sys/win32/win_input.cpp
+++ b/neo/sys/win32/win_input.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/win_local.h b/neo/sys/win32/win_local.h
index d0a04393..9df75c52 100644
--- a/neo/sys/win32/win_local.h
+++ b/neo/sys/win32/win_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/win_main.cpp b/neo/sys/win32/win_main.cpp
index 74277275..6b9eab6b 100644
--- a/neo/sys/win32/win_main.cpp
+++ b/neo/sys/win32/win_main.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/win_net.cpp b/neo/sys/win32/win_net.cpp
index dfb4bb5c..151069a2 100644
--- a/neo/sys/win32/win_net.cpp
+++ b/neo/sys/win32/win_net.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/win_shared.cpp b/neo/sys/win32/win_shared.cpp
index de8ef688..c842df4d 100644
--- a/neo/sys/win32/win_shared.cpp
+++ b/neo/sys/win32/win_shared.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/win_snd.cpp b/neo/sys/win32/win_snd.cpp
index daefb5d2..9d34ad9a 100644
--- a/neo/sys/win32/win_snd.cpp
+++ b/neo/sys/win32/win_snd.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/win_syscon.cpp b/neo/sys/win32/win_syscon.cpp
index 7bb5cc5a..2d14229e 100644
--- a/neo/sys/win32/win_syscon.cpp
+++ b/neo/sys/win32/win_syscon.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/win_taskkeyhook.cpp b/neo/sys/win32/win_taskkeyhook.cpp
index 4847c632..e9db03a0 100644
--- a/neo/sys/win32/win_taskkeyhook.cpp
+++ b/neo/sys/win32/win_taskkeyhook.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/sys/win32/win_wndproc.cpp b/neo/sys/win32/win_wndproc.cpp
index 5f0b7a37..7e774f2f 100644
--- a/neo/sys/win32/win_wndproc.cpp
+++ b/neo/sys/win32/win_wndproc.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAF.cpp b/neo/tools/af/DialogAF.cpp
index 6d85a0be..ad9d1148 100644
--- a/neo/tools/af/DialogAF.cpp
+++ b/neo/tools/af/DialogAF.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAF.h b/neo/tools/af/DialogAF.h
index fedb8b76..09a6ec92 100644
--- a/neo/tools/af/DialogAF.h
+++ b/neo/tools/af/DialogAF.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFBody.cpp b/neo/tools/af/DialogAFBody.cpp
index 5ee20128..2426d8b6 100644
--- a/neo/tools/af/DialogAFBody.cpp
+++ b/neo/tools/af/DialogAFBody.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFBody.h b/neo/tools/af/DialogAFBody.h
index 76b79d27..55c6d2ce 100644
--- a/neo/tools/af/DialogAFBody.h
+++ b/neo/tools/af/DialogAFBody.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraint.cpp b/neo/tools/af/DialogAFConstraint.cpp
index 1cae0bf7..c34b636a 100644
--- a/neo/tools/af/DialogAFConstraint.cpp
+++ b/neo/tools/af/DialogAFConstraint.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraint.h b/neo/tools/af/DialogAFConstraint.h
index 8593df0c..93f648c3 100644
--- a/neo/tools/af/DialogAFConstraint.h
+++ b/neo/tools/af/DialogAFConstraint.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintBallAndSocket.cpp b/neo/tools/af/DialogAFConstraintBallAndSocket.cpp
index 5d6ed747..d16e39ce 100644
--- a/neo/tools/af/DialogAFConstraintBallAndSocket.cpp
+++ b/neo/tools/af/DialogAFConstraintBallAndSocket.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintBallAndSocket.h b/neo/tools/af/DialogAFConstraintBallAndSocket.h
index d96ff649..dd8774b1 100644
--- a/neo/tools/af/DialogAFConstraintBallAndSocket.h
+++ b/neo/tools/af/DialogAFConstraintBallAndSocket.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintFixed.cpp b/neo/tools/af/DialogAFConstraintFixed.cpp
index 10936074..051087d3 100644
--- a/neo/tools/af/DialogAFConstraintFixed.cpp
+++ b/neo/tools/af/DialogAFConstraintFixed.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintFixed.h b/neo/tools/af/DialogAFConstraintFixed.h
index d8abbd08..bac950f2 100644
--- a/neo/tools/af/DialogAFConstraintFixed.h
+++ b/neo/tools/af/DialogAFConstraintFixed.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintHinge.cpp b/neo/tools/af/DialogAFConstraintHinge.cpp
index 5e90fe9c..173ec37e 100644
--- a/neo/tools/af/DialogAFConstraintHinge.cpp
+++ b/neo/tools/af/DialogAFConstraintHinge.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintHinge.h b/neo/tools/af/DialogAFConstraintHinge.h
index a9b6b26e..32a6a808 100644
--- a/neo/tools/af/DialogAFConstraintHinge.h
+++ b/neo/tools/af/DialogAFConstraintHinge.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintSlider.cpp b/neo/tools/af/DialogAFConstraintSlider.cpp
index 2b7408f0..597f6c31 100644
--- a/neo/tools/af/DialogAFConstraintSlider.cpp
+++ b/neo/tools/af/DialogAFConstraintSlider.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintSlider.h b/neo/tools/af/DialogAFConstraintSlider.h
index 27e274c1..d386226d 100644
--- a/neo/tools/af/DialogAFConstraintSlider.h
+++ b/neo/tools/af/DialogAFConstraintSlider.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintSpring.cpp b/neo/tools/af/DialogAFConstraintSpring.cpp
index c2fb07c7..d5ca33d2 100644
--- a/neo/tools/af/DialogAFConstraintSpring.cpp
+++ b/neo/tools/af/DialogAFConstraintSpring.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintSpring.h b/neo/tools/af/DialogAFConstraintSpring.h
index fb83a829..96a41a22 100644
--- a/neo/tools/af/DialogAFConstraintSpring.h
+++ b/neo/tools/af/DialogAFConstraintSpring.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintUniversal.cpp b/neo/tools/af/DialogAFConstraintUniversal.cpp
index 54adef5c..c06f70bf 100644
--- a/neo/tools/af/DialogAFConstraintUniversal.cpp
+++ b/neo/tools/af/DialogAFConstraintUniversal.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFConstraintUniversal.h b/neo/tools/af/DialogAFConstraintUniversal.h
index 2d77b4da..0ab5c326 100644
--- a/neo/tools/af/DialogAFConstraintUniversal.h
+++ b/neo/tools/af/DialogAFConstraintUniversal.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFName.cpp b/neo/tools/af/DialogAFName.cpp
index cb0c5188..5f5a275b 100644
--- a/neo/tools/af/DialogAFName.cpp
+++ b/neo/tools/af/DialogAFName.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFName.h b/neo/tools/af/DialogAFName.h
index b9475658..39064d5d 100644
--- a/neo/tools/af/DialogAFName.h
+++ b/neo/tools/af/DialogAFName.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFProperties.cpp b/neo/tools/af/DialogAFProperties.cpp
index fe028d9f..402f7fbf 100644
--- a/neo/tools/af/DialogAFProperties.cpp
+++ b/neo/tools/af/DialogAFProperties.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFProperties.h b/neo/tools/af/DialogAFProperties.h
index 96edba19..8792c9d3 100644
--- a/neo/tools/af/DialogAFProperties.h
+++ b/neo/tools/af/DialogAFProperties.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFView.cpp b/neo/tools/af/DialogAFView.cpp
index 08936465..c5e93d9e 100644
--- a/neo/tools/af/DialogAFView.cpp
+++ b/neo/tools/af/DialogAFView.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/af/DialogAFView.h b/neo/tools/af/DialogAFView.h
index a0e6eeff..d7163bd7 100644
--- a/neo/tools/af/DialogAFView.h
+++ b/neo/tools/af/DialogAFView.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/CDIB.cpp b/neo/tools/comafx/CDIB.cpp
index 29e7562b..03d830f8 100644
--- a/neo/tools/comafx/CDIB.cpp
+++ b/neo/tools/comafx/CDIB.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/CDIB.h b/neo/tools/comafx/CDIB.h
index a3fbafca..97df2568 100644
--- a/neo/tools/comafx/CDIB.h
+++ b/neo/tools/comafx/CDIB.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/CPathTreeCtrl.cpp b/neo/tools/comafx/CPathTreeCtrl.cpp
index 111ca17c..4792a50b 100644
--- a/neo/tools/comafx/CPathTreeCtrl.cpp
+++ b/neo/tools/comafx/CPathTreeCtrl.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/CPathTreeCtrl.h b/neo/tools/comafx/CPathTreeCtrl.h
index e0c1aa08..9c23b9b3 100644
--- a/neo/tools/comafx/CPathTreeCtrl.h
+++ b/neo/tools/comafx/CPathTreeCtrl.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/CSyntaxRichEditCtrl.cpp b/neo/tools/comafx/CSyntaxRichEditCtrl.cpp
index 4baa824d..3769c8dd 100644
--- a/neo/tools/comafx/CSyntaxRichEditCtrl.cpp
+++ b/neo/tools/comafx/CSyntaxRichEditCtrl.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/CSyntaxRichEditCtrl.h b/neo/tools/comafx/CSyntaxRichEditCtrl.h
index dd52798c..c4290af3 100644
--- a/neo/tools/comafx/CSyntaxRichEditCtrl.h
+++ b/neo/tools/comafx/CSyntaxRichEditCtrl.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/DialogColorPicker.cpp b/neo/tools/comafx/DialogColorPicker.cpp
index 7bfd464e..6ce06412 100644
--- a/neo/tools/comafx/DialogColorPicker.cpp
+++ b/neo/tools/comafx/DialogColorPicker.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/DialogColorPicker.h b/neo/tools/comafx/DialogColorPicker.h
index 8d7c99c3..62dfcf84 100644
--- a/neo/tools/comafx/DialogColorPicker.h
+++ b/neo/tools/comafx/DialogColorPicker.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/DialogGoToLine.cpp b/neo/tools/comafx/DialogGoToLine.cpp
index a65ece35..dc307bcf 100644
--- a/neo/tools/comafx/DialogGoToLine.cpp
+++ b/neo/tools/comafx/DialogGoToLine.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/DialogGoToLine.h b/neo/tools/comafx/DialogGoToLine.h
index b418c8cd..f0a19d70 100644
--- a/neo/tools/comafx/DialogGoToLine.h
+++ b/neo/tools/comafx/DialogGoToLine.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/DialogName.cpp b/neo/tools/comafx/DialogName.cpp
index 05e40a18..d4610b3d 100644
--- a/neo/tools/comafx/DialogName.cpp
+++ b/neo/tools/comafx/DialogName.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/DialogName.h b/neo/tools/comafx/DialogName.h
index 0b2a85b8..7e9566a3 100644
--- a/neo/tools/comafx/DialogName.h
+++ b/neo/tools/comafx/DialogName.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/StdAfx.cpp b/neo/tools/comafx/StdAfx.cpp
index 26a47e72..b04befd5 100644
--- a/neo/tools/comafx/StdAfx.cpp
+++ b/neo/tools/comafx/StdAfx.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/StdAfx.h b/neo/tools/comafx/StdAfx.h
index abfec462..40dab330 100644
--- a/neo/tools/comafx/StdAfx.h
+++ b/neo/tools/comafx/StdAfx.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/VectorCtl.cpp b/neo/tools/comafx/VectorCtl.cpp
index ebc40bf6..ab12a63f 100644
--- a/neo/tools/comafx/VectorCtl.cpp
+++ b/neo/tools/comafx/VectorCtl.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/comafx/VectorCtl.h b/neo/tools/comafx/VectorCtl.h
index 9d1b3303..0453d6e3 100644
--- a/neo/tools/comafx/VectorCtl.h
+++ b/neo/tools/comafx/VectorCtl.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/AlphaPopup.cpp b/neo/tools/common/AlphaPopup.cpp
index 00f30c68..fe71bf8c 100644
--- a/neo/tools/common/AlphaPopup.cpp
+++ b/neo/tools/common/AlphaPopup.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/ColorButton.cpp b/neo/tools/common/ColorButton.cpp
index fdb8ad35..0c4c7aa5 100644
--- a/neo/tools/common/ColorButton.cpp
+++ b/neo/tools/common/ColorButton.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/ColorButton.h b/neo/tools/common/ColorButton.h
index 1f6ca81d..965c67dd 100644
--- a/neo/tools/common/ColorButton.h
+++ b/neo/tools/common/ColorButton.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/DialogHelpers.h b/neo/tools/common/DialogHelpers.h
index 49e708d4..52cc5135 100644
--- a/neo/tools/common/DialogHelpers.h
+++ b/neo/tools/common/DialogHelpers.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/MaskEdit.cpp b/neo/tools/common/MaskEdit.cpp
index a70d043f..05a155bf 100644
--- a/neo/tools/common/MaskEdit.cpp
+++ b/neo/tools/common/MaskEdit.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/MaskEdit.h b/neo/tools/common/MaskEdit.h
index 92facea9..91b93fa1 100644
--- a/neo/tools/common/MaskEdit.h
+++ b/neo/tools/common/MaskEdit.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/OpenFileDialog.cpp b/neo/tools/common/OpenFileDialog.cpp
index 6b51be5d..92c710be 100644
--- a/neo/tools/common/OpenFileDialog.cpp
+++ b/neo/tools/common/OpenFileDialog.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/OpenFileDialog.h b/neo/tools/common/OpenFileDialog.h
index 5928e49a..a629d6ab 100644
--- a/neo/tools/common/OpenFileDialog.h
+++ b/neo/tools/common/OpenFileDialog.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/PropertyGrid.cpp b/neo/tools/common/PropertyGrid.cpp
index 98ef7475..563e0956 100644
--- a/neo/tools/common/PropertyGrid.cpp
+++ b/neo/tools/common/PropertyGrid.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/PropertyGrid.h b/neo/tools/common/PropertyGrid.h
index 11be8044..b83f7dbd 100644
--- a/neo/tools/common/PropertyGrid.h
+++ b/neo/tools/common/PropertyGrid.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/RegistryOptions.cpp b/neo/tools/common/RegistryOptions.cpp
index 65822477..1ce42802 100644
--- a/neo/tools/common/RegistryOptions.cpp
+++ b/neo/tools/common/RegistryOptions.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/RegistryOptions.h b/neo/tools/common/RegistryOptions.h
index 8886f392..9b6fccc9 100644
--- a/neo/tools/common/RegistryOptions.h
+++ b/neo/tools/common/RegistryOptions.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/RollupPanel.cpp b/neo/tools/common/RollupPanel.cpp
index c3d561b4..bab19ddd 100644
--- a/neo/tools/common/RollupPanel.cpp
+++ b/neo/tools/common/RollupPanel.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/RollupPanel.h b/neo/tools/common/RollupPanel.h
index 6987d5fa..3cfd6a71 100644
--- a/neo/tools/common/RollupPanel.h
+++ b/neo/tools/common/RollupPanel.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/SpinButton.cpp b/neo/tools/common/SpinButton.cpp
index fd6d3e1e..ea132518 100644
--- a/neo/tools/common/SpinButton.cpp
+++ b/neo/tools/common/SpinButton.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/common/SpinButton.h b/neo/tools/common/SpinButton.h
index f02aa5de..34b2db95 100644
--- a/neo/tools/common/SpinButton.h
+++ b/neo/tools/common/SpinButton.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASBuild.cpp b/neo/tools/compilers/aas/AASBuild.cpp
index 991ba5af..09e427c1 100644
--- a/neo/tools/compilers/aas/AASBuild.cpp
+++ b/neo/tools/compilers/aas/AASBuild.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASBuild_file.cpp b/neo/tools/compilers/aas/AASBuild_file.cpp
index c5cd0325..7fa9c496 100644
--- a/neo/tools/compilers/aas/AASBuild_file.cpp
+++ b/neo/tools/compilers/aas/AASBuild_file.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASBuild_gravity.cpp b/neo/tools/compilers/aas/AASBuild_gravity.cpp
index 6d551f23..a14e1be3 100644
--- a/neo/tools/compilers/aas/AASBuild_gravity.cpp
+++ b/neo/tools/compilers/aas/AASBuild_gravity.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASBuild_ledge.cpp b/neo/tools/compilers/aas/AASBuild_ledge.cpp
index 64f533bd..4800875a 100644
--- a/neo/tools/compilers/aas/AASBuild_ledge.cpp
+++ b/neo/tools/compilers/aas/AASBuild_ledge.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASBuild_local.h b/neo/tools/compilers/aas/AASBuild_local.h
index 30d5b5c8..7af52fab 100644
--- a/neo/tools/compilers/aas/AASBuild_local.h
+++ b/neo/tools/compilers/aas/AASBuild_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASBuild_merge.cpp b/neo/tools/compilers/aas/AASBuild_merge.cpp
index a393a8d9..b66cdf62 100644
--- a/neo/tools/compilers/aas/AASBuild_merge.cpp
+++ b/neo/tools/compilers/aas/AASBuild_merge.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASCluster.cpp b/neo/tools/compilers/aas/AASCluster.cpp
index 1237b1ba..67757b52 100644
--- a/neo/tools/compilers/aas/AASCluster.cpp
+++ b/neo/tools/compilers/aas/AASCluster.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASCluster.h b/neo/tools/compilers/aas/AASCluster.h
index 4355612f..4a917d35 100644
--- a/neo/tools/compilers/aas/AASCluster.h
+++ b/neo/tools/compilers/aas/AASCluster.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASFile.cpp b/neo/tools/compilers/aas/AASFile.cpp
index 03e69c8c..a2a75da7 100644
--- a/neo/tools/compilers/aas/AASFile.cpp
+++ b/neo/tools/compilers/aas/AASFile.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASFile.h b/neo/tools/compilers/aas/AASFile.h
index 4de66408..215aa33d 100644
--- a/neo/tools/compilers/aas/AASFile.h
+++ b/neo/tools/compilers/aas/AASFile.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASFileManager.cpp b/neo/tools/compilers/aas/AASFileManager.cpp
index 5708e495..9d36c9db 100644
--- a/neo/tools/compilers/aas/AASFileManager.cpp
+++ b/neo/tools/compilers/aas/AASFileManager.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASFileManager.h b/neo/tools/compilers/aas/AASFileManager.h
index 33e7b54f..65a3f365 100644
--- a/neo/tools/compilers/aas/AASFileManager.h
+++ b/neo/tools/compilers/aas/AASFileManager.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASFile_local.h b/neo/tools/compilers/aas/AASFile_local.h
index 5bdbcf4c..0899ec70 100644
--- a/neo/tools/compilers/aas/AASFile_local.h
+++ b/neo/tools/compilers/aas/AASFile_local.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASFile_optimize.cpp b/neo/tools/compilers/aas/AASFile_optimize.cpp
index 8f5735da..f0bd1731 100644
--- a/neo/tools/compilers/aas/AASFile_optimize.cpp
+++ b/neo/tools/compilers/aas/AASFile_optimize.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASFile_sample.cpp b/neo/tools/compilers/aas/AASFile_sample.cpp
index 1fe3fe87..af364d9b 100644
--- a/neo/tools/compilers/aas/AASFile_sample.cpp
+++ b/neo/tools/compilers/aas/AASFile_sample.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASReach.cpp b/neo/tools/compilers/aas/AASReach.cpp
index 00006ded..70f9c5ae 100644
--- a/neo/tools/compilers/aas/AASReach.cpp
+++ b/neo/tools/compilers/aas/AASReach.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/AASReach.h b/neo/tools/compilers/aas/AASReach.h
index 59b97e08..7ce07f1d 100644
--- a/neo/tools/compilers/aas/AASReach.h
+++ b/neo/tools/compilers/aas/AASReach.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/Brush.cpp b/neo/tools/compilers/aas/Brush.cpp
index 4181dfdf..dfbeb1bb 100644
--- a/neo/tools/compilers/aas/Brush.cpp
+++ b/neo/tools/compilers/aas/Brush.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/Brush.h b/neo/tools/compilers/aas/Brush.h
index e0edd2e8..0b8cf3b3 100644
--- a/neo/tools/compilers/aas/Brush.h
+++ b/neo/tools/compilers/aas/Brush.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/BrushBSP.cpp b/neo/tools/compilers/aas/BrushBSP.cpp
index fd6c21d7..3671cf06 100644
--- a/neo/tools/compilers/aas/BrushBSP.cpp
+++ b/neo/tools/compilers/aas/BrushBSP.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/aas/BrushBSP.h b/neo/tools/compilers/aas/BrushBSP.h
index 1a214984..8ba16110 100644
--- a/neo/tools/compilers/aas/BrushBSP.h
+++ b/neo/tools/compilers/aas/BrushBSP.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/compiler_public.h b/neo/tools/compilers/compiler_public.h
index 1c48d9c6..9973af0c 100644
--- a/neo/tools/compilers/compiler_public.h
+++ b/neo/tools/compilers/compiler_public.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/dmap.cpp b/neo/tools/compilers/dmap/dmap.cpp
index 7b65d2c7..663febf0 100644
--- a/neo/tools/compilers/dmap/dmap.cpp
+++ b/neo/tools/compilers/dmap/dmap.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/dmap.h b/neo/tools/compilers/dmap/dmap.h
index 85492e14..de99d427 100644
--- a/neo/tools/compilers/dmap/dmap.h
+++ b/neo/tools/compilers/dmap/dmap.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/facebsp.cpp b/neo/tools/compilers/dmap/facebsp.cpp
index a536e272..555457d6 100644
--- a/neo/tools/compilers/dmap/facebsp.cpp
+++ b/neo/tools/compilers/dmap/facebsp.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/gldraw.cpp b/neo/tools/compilers/dmap/gldraw.cpp
index 1f47ee38..1a9cafbc 100644
--- a/neo/tools/compilers/dmap/gldraw.cpp
+++ b/neo/tools/compilers/dmap/gldraw.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/glfile.cpp b/neo/tools/compilers/dmap/glfile.cpp
index 9902ed5a..7351b038 100644
--- a/neo/tools/compilers/dmap/glfile.cpp
+++ b/neo/tools/compilers/dmap/glfile.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/leakfile.cpp b/neo/tools/compilers/dmap/leakfile.cpp
index a4afe841..9757e2be 100644
--- a/neo/tools/compilers/dmap/leakfile.cpp
+++ b/neo/tools/compilers/dmap/leakfile.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/map.cpp b/neo/tools/compilers/dmap/map.cpp
index 20cd8c4a..f1790487 100644
--- a/neo/tools/compilers/dmap/map.cpp
+++ b/neo/tools/compilers/dmap/map.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/optimize.cpp b/neo/tools/compilers/dmap/optimize.cpp
index e9a8e230..b17380d3 100644
--- a/neo/tools/compilers/dmap/optimize.cpp
+++ b/neo/tools/compilers/dmap/optimize.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/optimize_gcc.cpp b/neo/tools/compilers/dmap/optimize_gcc.cpp
index c421cd15..d59b3f66 100644
--- a/neo/tools/compilers/dmap/optimize_gcc.cpp
+++ b/neo/tools/compilers/dmap/optimize_gcc.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/output.cpp b/neo/tools/compilers/dmap/output.cpp
index 1ccca6e0..05a57355 100644
--- a/neo/tools/compilers/dmap/output.cpp
+++ b/neo/tools/compilers/dmap/output.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/portals.cpp b/neo/tools/compilers/dmap/portals.cpp
index 25d75cfc..1cadb63f 100644
--- a/neo/tools/compilers/dmap/portals.cpp
+++ b/neo/tools/compilers/dmap/portals.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/tritjunction.cpp b/neo/tools/compilers/dmap/tritjunction.cpp
index d617f441..388ad9b2 100644
--- a/neo/tools/compilers/dmap/tritjunction.cpp
+++ b/neo/tools/compilers/dmap/tritjunction.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/tritools.cpp b/neo/tools/compilers/dmap/tritools.cpp
index 9d483958..9f698b0f 100644
--- a/neo/tools/compilers/dmap/tritools.cpp
+++ b/neo/tools/compilers/dmap/tritools.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/ubrush.cpp b/neo/tools/compilers/dmap/ubrush.cpp
index eed0bdb9..c82b8755 100644
--- a/neo/tools/compilers/dmap/ubrush.cpp
+++ b/neo/tools/compilers/dmap/ubrush.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/dmap/usurface.cpp b/neo/tools/compilers/dmap/usurface.cpp
index 44d578d5..ea9baa21 100644
--- a/neo/tools/compilers/dmap/usurface.cpp
+++ b/neo/tools/compilers/dmap/usurface.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/renderbump/renderbump.cpp b/neo/tools/compilers/renderbump/renderbump.cpp
index aa464bac..020b47e5 100644
--- a/neo/tools/compilers/renderbump/renderbump.cpp
+++ b/neo/tools/compilers/renderbump/renderbump.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/roqvq/NSBitmapImageRep.cpp b/neo/tools/compilers/roqvq/NSBitmapImageRep.cpp
index 3a482984..9ce3c6d1 100644
--- a/neo/tools/compilers/roqvq/NSBitmapImageRep.cpp
+++ b/neo/tools/compilers/roqvq/NSBitmapImageRep.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/roqvq/codec.cpp b/neo/tools/compilers/roqvq/codec.cpp
index 9214aacc..52a783ff 100644
--- a/neo/tools/compilers/roqvq/codec.cpp
+++ b/neo/tools/compilers/roqvq/codec.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/roqvq/codec.h b/neo/tools/compilers/roqvq/codec.h
index 2d17bf6b..1f7228b8 100644
--- a/neo/tools/compilers/roqvq/codec.h
+++ b/neo/tools/compilers/roqvq/codec.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/roqvq/gdefs.h b/neo/tools/compilers/roqvq/gdefs.h
index 4087fc04..f0e90b59 100644
--- a/neo/tools/compilers/roqvq/gdefs.h
+++ b/neo/tools/compilers/roqvq/gdefs.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/roqvq/quaddefs.h b/neo/tools/compilers/roqvq/quaddefs.h
index 1961350f..c9b72a87 100644
--- a/neo/tools/compilers/roqvq/quaddefs.h
+++ b/neo/tools/compilers/roqvq/quaddefs.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/roqvq/roq.cpp b/neo/tools/compilers/roqvq/roq.cpp
index 57dcd393..db456b13 100644
--- a/neo/tools/compilers/roqvq/roq.cpp
+++ b/neo/tools/compilers/roqvq/roq.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/roqvq/roq.h b/neo/tools/compilers/roqvq/roq.h
index 3270daba..e5647f51 100644
--- a/neo/tools/compilers/roqvq/roq.h
+++ b/neo/tools/compilers/roqvq/roq.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/roqvq/roqParam.cpp b/neo/tools/compilers/roqvq/roqParam.cpp
index d702fc82..78eb8eb1 100644
--- a/neo/tools/compilers/roqvq/roqParam.cpp
+++ b/neo/tools/compilers/roqvq/roqParam.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/compilers/roqvq/roqParam.h b/neo/tools/compilers/roqvq/roqParam.h
index a0df0d0a..eaa62e5a 100644
--- a/neo/tools/compilers/roqvq/roqParam.h
+++ b/neo/tools/compilers/roqvq/roqParam.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerApp.cpp b/neo/tools/debugger/DebuggerApp.cpp
index 0ee55908..fa55ad35 100644
--- a/neo/tools/debugger/DebuggerApp.cpp
+++ b/neo/tools/debugger/DebuggerApp.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerApp.h b/neo/tools/debugger/DebuggerApp.h
index a9dca8c4..e81778d0 100644
--- a/neo/tools/debugger/DebuggerApp.h
+++ b/neo/tools/debugger/DebuggerApp.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerBreakpoint.cpp b/neo/tools/debugger/DebuggerBreakpoint.cpp
index 9ada284c..6271cda3 100644
--- a/neo/tools/debugger/DebuggerBreakpoint.cpp
+++ b/neo/tools/debugger/DebuggerBreakpoint.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerBreakpoint.h b/neo/tools/debugger/DebuggerBreakpoint.h
index 2cfa2d11..f222ab3f 100644
--- a/neo/tools/debugger/DebuggerBreakpoint.h
+++ b/neo/tools/debugger/DebuggerBreakpoint.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerClient.cpp b/neo/tools/debugger/DebuggerClient.cpp
index 93774058..6523e057 100644
--- a/neo/tools/debugger/DebuggerClient.cpp
+++ b/neo/tools/debugger/DebuggerClient.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerClient.h b/neo/tools/debugger/DebuggerClient.h
index 35528ad3..12274718 100644
--- a/neo/tools/debugger/DebuggerClient.h
+++ b/neo/tools/debugger/DebuggerClient.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerFindDlg.cpp b/neo/tools/debugger/DebuggerFindDlg.cpp
index a59cb0c4..45e40d64 100644
--- a/neo/tools/debugger/DebuggerFindDlg.cpp
+++ b/neo/tools/debugger/DebuggerFindDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerFindDlg.h b/neo/tools/debugger/DebuggerFindDlg.h
index e7c54887..ceba5e5b 100644
--- a/neo/tools/debugger/DebuggerFindDlg.h
+++ b/neo/tools/debugger/DebuggerFindDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerMessages.h b/neo/tools/debugger/DebuggerMessages.h
index 84580c8e..dc8013d0 100644
--- a/neo/tools/debugger/DebuggerMessages.h
+++ b/neo/tools/debugger/DebuggerMessages.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerQuickWatchDlg.cpp b/neo/tools/debugger/DebuggerQuickWatchDlg.cpp
index 4d1ff85c..5e24aab9 100644
--- a/neo/tools/debugger/DebuggerQuickWatchDlg.cpp
+++ b/neo/tools/debugger/DebuggerQuickWatchDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerQuickWatchDlg.h b/neo/tools/debugger/DebuggerQuickWatchDlg.h
index a3030fa5..f6816b20 100644
--- a/neo/tools/debugger/DebuggerQuickWatchDlg.h
+++ b/neo/tools/debugger/DebuggerQuickWatchDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerScript.cpp b/neo/tools/debugger/DebuggerScript.cpp
index 8819bd5e..c7761d9c 100644
--- a/neo/tools/debugger/DebuggerScript.cpp
+++ b/neo/tools/debugger/DebuggerScript.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerScript.h b/neo/tools/debugger/DebuggerScript.h
index 03fdc362..4300db8e 100644
--- a/neo/tools/debugger/DebuggerScript.h
+++ b/neo/tools/debugger/DebuggerScript.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerServer.cpp b/neo/tools/debugger/DebuggerServer.cpp
index 5fb97d4f..4fe6cbfc 100644
--- a/neo/tools/debugger/DebuggerServer.cpp
+++ b/neo/tools/debugger/DebuggerServer.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerServer.h b/neo/tools/debugger/DebuggerServer.h
index 696c5251..1d2c543c 100644
--- a/neo/tools/debugger/DebuggerServer.h
+++ b/neo/tools/debugger/DebuggerServer.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerWindow.cpp b/neo/tools/debugger/DebuggerWindow.cpp
index 13d31ae7..a6bf7cd8 100644
--- a/neo/tools/debugger/DebuggerWindow.cpp
+++ b/neo/tools/debugger/DebuggerWindow.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/DebuggerWindow.h b/neo/tools/debugger/DebuggerWindow.h
index df4db84c..e48ea361 100644
--- a/neo/tools/debugger/DebuggerWindow.h
+++ b/neo/tools/debugger/DebuggerWindow.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/debugger/debugger.cpp b/neo/tools/debugger/debugger.cpp
index c9841b01..f4cd3bdd 100644
--- a/neo/tools/debugger/debugger.cpp
+++ b/neo/tools/debugger/debugger.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/decl/DialogDeclBrowser.cpp b/neo/tools/decl/DialogDeclBrowser.cpp
index 82bcb1b9..34f270ed 100644
--- a/neo/tools/decl/DialogDeclBrowser.cpp
+++ b/neo/tools/decl/DialogDeclBrowser.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/decl/DialogDeclBrowser.h b/neo/tools/decl/DialogDeclBrowser.h
index 9a89d0b1..ec21ca8b 100644
--- a/neo/tools/decl/DialogDeclBrowser.h
+++ b/neo/tools/decl/DialogDeclBrowser.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/decl/DialogDeclEditor.cpp b/neo/tools/decl/DialogDeclEditor.cpp
index aec4f639..c095fff5 100644
--- a/neo/tools/decl/DialogDeclEditor.cpp
+++ b/neo/tools/decl/DialogDeclEditor.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/decl/DialogDeclEditor.h b/neo/tools/decl/DialogDeclEditor.h
index 00ddbc34..a39461da 100644
--- a/neo/tools/decl/DialogDeclEditor.h
+++ b/neo/tools/decl/DialogDeclEditor.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/decl/DialogDeclNew.cpp b/neo/tools/decl/DialogDeclNew.cpp
index a07d982a..f7c829a1 100644
--- a/neo/tools/decl/DialogDeclNew.cpp
+++ b/neo/tools/decl/DialogDeclNew.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/decl/DialogDeclNew.h b/neo/tools/decl/DialogDeclNew.h
index 60ba1948..b4215a50 100644
--- a/neo/tools/decl/DialogDeclNew.h
+++ b/neo/tools/decl/DialogDeclNew.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/edit_public.h b/neo/tools/edit_public.h
index 8b607b9f..c28a79bd 100644
--- a/neo/tools/edit_public.h
+++ b/neo/tools/edit_public.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEApp.cpp b/neo/tools/guied/GEApp.cpp
index 06d917a1..d61fb000 100644
--- a/neo/tools/guied/GEApp.cpp
+++ b/neo/tools/guied/GEApp.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEApp.h b/neo/tools/guied/GEApp.h
index cf6251f1..01eb7ade 100644
--- a/neo/tools/guied/GEApp.h
+++ b/neo/tools/guied/GEApp.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GECheckInDlg.cpp b/neo/tools/guied/GECheckInDlg.cpp
index 80e21fba..4c208993 100644
--- a/neo/tools/guied/GECheckInDlg.cpp
+++ b/neo/tools/guied/GECheckInDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEDeleteModifier.cpp b/neo/tools/guied/GEDeleteModifier.cpp
index 1a3e1b2e..644ba2b8 100644
--- a/neo/tools/guied/GEDeleteModifier.cpp
+++ b/neo/tools/guied/GEDeleteModifier.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEDeleteModifier.h b/neo/tools/guied/GEDeleteModifier.h
index ffd6752b..e47a6ae0 100644
--- a/neo/tools/guied/GEDeleteModifier.h
+++ b/neo/tools/guied/GEDeleteModifier.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEHideModifier.cpp b/neo/tools/guied/GEHideModifier.cpp
index f6ac8c94..154d814c 100644
--- a/neo/tools/guied/GEHideModifier.cpp
+++ b/neo/tools/guied/GEHideModifier.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEHideModifier.h b/neo/tools/guied/GEHideModifier.h
index 426cba17..a2d4a30c 100644
--- a/neo/tools/guied/GEHideModifier.h
+++ b/neo/tools/guied/GEHideModifier.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEInsertModifier.cpp b/neo/tools/guied/GEInsertModifier.cpp
index b72ee8e3..32c7310d 100644
--- a/neo/tools/guied/GEInsertModifier.cpp
+++ b/neo/tools/guied/GEInsertModifier.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEInsertModifier.h b/neo/tools/guied/GEInsertModifier.h
index 275271a2..936974a8 100644
--- a/neo/tools/guied/GEInsertModifier.h
+++ b/neo/tools/guied/GEInsertModifier.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEItemPropsDlg.cpp b/neo/tools/guied/GEItemPropsDlg.cpp
index b6a9fc34..350b7dbe 100644
--- a/neo/tools/guied/GEItemPropsDlg.cpp
+++ b/neo/tools/guied/GEItemPropsDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEItemPropsDlg.h b/neo/tools/guied/GEItemPropsDlg.h
index 09328de5..eb64a34c 100644
--- a/neo/tools/guied/GEItemPropsDlg.h
+++ b/neo/tools/guied/GEItemPropsDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEItemScriptsDlg.cpp b/neo/tools/guied/GEItemScriptsDlg.cpp
index acea27d1..2071e27e 100644
--- a/neo/tools/guied/GEItemScriptsDlg.cpp
+++ b/neo/tools/guied/GEItemScriptsDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEItemScriptsDlg.h b/neo/tools/guied/GEItemScriptsDlg.h
index f2ec5d3f..0676b901 100644
--- a/neo/tools/guied/GEItemScriptsDlg.h
+++ b/neo/tools/guied/GEItemScriptsDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEKeyValueModifier.cpp b/neo/tools/guied/GEKeyValueModifier.cpp
index d0cffb0e..6ce0be3b 100644
--- a/neo/tools/guied/GEKeyValueModifier.cpp
+++ b/neo/tools/guied/GEKeyValueModifier.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEKeyValueModifier.h b/neo/tools/guied/GEKeyValueModifier.h
index 123f2a19..5ba6e4be 100644
--- a/neo/tools/guied/GEKeyValueModifier.h
+++ b/neo/tools/guied/GEKeyValueModifier.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEModifier.cpp b/neo/tools/guied/GEModifier.cpp
index 037d2c4b..c4bc2559 100644
--- a/neo/tools/guied/GEModifier.cpp
+++ b/neo/tools/guied/GEModifier.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEModifier.h b/neo/tools/guied/GEModifier.h
index 1754b5d7..d0be1d99 100644
--- a/neo/tools/guied/GEModifier.h
+++ b/neo/tools/guied/GEModifier.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEModifierGroup.cpp b/neo/tools/guied/GEModifierGroup.cpp
index a3ae40ce..c702c89a 100644
--- a/neo/tools/guied/GEModifierGroup.cpp
+++ b/neo/tools/guied/GEModifierGroup.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEModifierGroup.h b/neo/tools/guied/GEModifierGroup.h
index 20779cb0..8119e768 100644
--- a/neo/tools/guied/GEModifierGroup.h
+++ b/neo/tools/guied/GEModifierGroup.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEModifierStack.cpp b/neo/tools/guied/GEModifierStack.cpp
index e1ad121d..8192158c 100644
--- a/neo/tools/guied/GEModifierStack.cpp
+++ b/neo/tools/guied/GEModifierStack.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEModifierStack.h b/neo/tools/guied/GEModifierStack.h
index 534f0cbc..839ed27b 100644
--- a/neo/tools/guied/GEModifierStack.h
+++ b/neo/tools/guied/GEModifierStack.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEMoveModifier.cpp b/neo/tools/guied/GEMoveModifier.cpp
index bfd971d6..6e1e1bc3 100644
--- a/neo/tools/guied/GEMoveModifier.cpp
+++ b/neo/tools/guied/GEMoveModifier.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEMoveModifier.h b/neo/tools/guied/GEMoveModifier.h
index e8d9894e..9377f6a7 100644
--- a/neo/tools/guied/GEMoveModifier.h
+++ b/neo/tools/guied/GEMoveModifier.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GENavigator.cpp b/neo/tools/guied/GENavigator.cpp
index 72384196..28e7cc5c 100644
--- a/neo/tools/guied/GENavigator.cpp
+++ b/neo/tools/guied/GENavigator.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GENavigator.h b/neo/tools/guied/GENavigator.h
index de9c483f..7cb644fd 100644
--- a/neo/tools/guied/GENavigator.h
+++ b/neo/tools/guied/GENavigator.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEOptions.cpp b/neo/tools/guied/GEOptions.cpp
index 691de07a..d4522f29 100644
--- a/neo/tools/guied/GEOptions.cpp
+++ b/neo/tools/guied/GEOptions.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEOptions.h b/neo/tools/guied/GEOptions.h
index f84a338b..06d388e1 100644
--- a/neo/tools/guied/GEOptions.h
+++ b/neo/tools/guied/GEOptions.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEOptionsDlg.cpp b/neo/tools/guied/GEOptionsDlg.cpp
index 544bd41a..f6c4cd10 100644
--- a/neo/tools/guied/GEOptionsDlg.cpp
+++ b/neo/tools/guied/GEOptionsDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEOptionsDlg.h b/neo/tools/guied/GEOptionsDlg.h
index f461faf0..7ca209e5 100644
--- a/neo/tools/guied/GEOptionsDlg.h
+++ b/neo/tools/guied/GEOptionsDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEProperties.cpp b/neo/tools/guied/GEProperties.cpp
index db9052e7..0c7cd1fc 100644
--- a/neo/tools/guied/GEProperties.cpp
+++ b/neo/tools/guied/GEProperties.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEProperties.h b/neo/tools/guied/GEProperties.h
index a2d297fc..cee9df2e 100644
--- a/neo/tools/guied/GEProperties.h
+++ b/neo/tools/guied/GEProperties.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEPropertyPage.cpp b/neo/tools/guied/GEPropertyPage.cpp
index 35aa9442..66d6025d 100644
--- a/neo/tools/guied/GEPropertyPage.cpp
+++ b/neo/tools/guied/GEPropertyPage.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEPropertyPage.h b/neo/tools/guied/GEPropertyPage.h
index 4c795dbe..02a15866 100644
--- a/neo/tools/guied/GEPropertyPage.h
+++ b/neo/tools/guied/GEPropertyPage.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GESelectionMgr.cpp b/neo/tools/guied/GESelectionMgr.cpp
index e716c488..a8f36a18 100644
--- a/neo/tools/guied/GESelectionMgr.cpp
+++ b/neo/tools/guied/GESelectionMgr.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GESelectionMgr.h b/neo/tools/guied/GESelectionMgr.h
index 6a4ba4a7..84aaa072 100644
--- a/neo/tools/guied/GESelectionMgr.h
+++ b/neo/tools/guied/GESelectionMgr.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GESizeModifier.cpp b/neo/tools/guied/GESizeModifier.cpp
index 381ea1b3..bba06af6 100644
--- a/neo/tools/guied/GESizeModifier.cpp
+++ b/neo/tools/guied/GESizeModifier.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GESizeModifier.h b/neo/tools/guied/GESizeModifier.h
index e54ba5a2..24c29c28 100644
--- a/neo/tools/guied/GESizeModifier.h
+++ b/neo/tools/guied/GESizeModifier.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEStateModifier.cpp b/neo/tools/guied/GEStateModifier.cpp
index 0e1c2680..2915c97d 100644
--- a/neo/tools/guied/GEStateModifier.cpp
+++ b/neo/tools/guied/GEStateModifier.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEStateModifier.h b/neo/tools/guied/GEStateModifier.h
index e2d29114..e04a1173 100644
--- a/neo/tools/guied/GEStateModifier.h
+++ b/neo/tools/guied/GEStateModifier.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEStatusBar.cpp b/neo/tools/guied/GEStatusBar.cpp
index 14b93406..dab839fc 100644
--- a/neo/tools/guied/GEStatusBar.cpp
+++ b/neo/tools/guied/GEStatusBar.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEStatusBar.h b/neo/tools/guied/GEStatusBar.h
index c62bfa2c..c42a7ff0 100644
--- a/neo/tools/guied/GEStatusBar.h
+++ b/neo/tools/guied/GEStatusBar.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GETransformer.cpp b/neo/tools/guied/GETransformer.cpp
index cacf20b1..5327d4c8 100644
--- a/neo/tools/guied/GETransformer.cpp
+++ b/neo/tools/guied/GETransformer.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GETransformer.h b/neo/tools/guied/GETransformer.h
index 188fc5e7..29733d53 100644
--- a/neo/tools/guied/GETransformer.h
+++ b/neo/tools/guied/GETransformer.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEViewer.cpp b/neo/tools/guied/GEViewer.cpp
index e0b7d8df..3252a4dc 100644
--- a/neo/tools/guied/GEViewer.cpp
+++ b/neo/tools/guied/GEViewer.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEViewer.h b/neo/tools/guied/GEViewer.h
index 2f965aac..a2b82579 100644
--- a/neo/tools/guied/GEViewer.h
+++ b/neo/tools/guied/GEViewer.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEWindowWrapper.cpp b/neo/tools/guied/GEWindowWrapper.cpp
index 1cc33a57..1bb79e98 100644
--- a/neo/tools/guied/GEWindowWrapper.cpp
+++ b/neo/tools/guied/GEWindowWrapper.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEWindowWrapper.h b/neo/tools/guied/GEWindowWrapper.h
index fe160749..4f094f5e 100644
--- a/neo/tools/guied/GEWindowWrapper.h
+++ b/neo/tools/guied/GEWindowWrapper.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEWorkspace.cpp b/neo/tools/guied/GEWorkspace.cpp
index 26f4977b..bc747ee7 100644
--- a/neo/tools/guied/GEWorkspace.cpp
+++ b/neo/tools/guied/GEWorkspace.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEWorkspace.h b/neo/tools/guied/GEWorkspace.h
index 3f6b01ea..36dca1c0 100644
--- a/neo/tools/guied/GEWorkspace.h
+++ b/neo/tools/guied/GEWorkspace.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEWorkspaceFile.cpp b/neo/tools/guied/GEWorkspaceFile.cpp
index ac012a45..3636ce17 100644
--- a/neo/tools/guied/GEWorkspaceFile.cpp
+++ b/neo/tools/guied/GEWorkspaceFile.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEZOrderModifier.cpp b/neo/tools/guied/GEZOrderModifier.cpp
index 4f200d2d..544989d5 100644
--- a/neo/tools/guied/GEZOrderModifier.cpp
+++ b/neo/tools/guied/GEZOrderModifier.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/GEZOrderModifier.h b/neo/tools/guied/GEZOrderModifier.h
index 91deca45..eacd7b08 100644
--- a/neo/tools/guied/GEZOrderModifier.h
+++ b/neo/tools/guied/GEZOrderModifier.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/guied/guied.cpp b/neo/tools/guied/guied.cpp
index 76d0ccf6..37f0881f 100644
--- a/neo/tools/guied/guied.cpp
+++ b/neo/tools/guied/guied.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/ConsoleView.cpp b/neo/tools/materialeditor/ConsoleView.cpp
index 429ba8c3..f21a9635 100644
--- a/neo/tools/materialeditor/ConsoleView.cpp
+++ b/neo/tools/materialeditor/ConsoleView.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/ConsoleView.h b/neo/tools/materialeditor/ConsoleView.h
index 05a608c2..01be8c59 100644
--- a/neo/tools/materialeditor/ConsoleView.h
+++ b/neo/tools/materialeditor/ConsoleView.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/FindDialog.cpp b/neo/tools/materialeditor/FindDialog.cpp
index a21c5a1c..8f7bb382 100644
--- a/neo/tools/materialeditor/FindDialog.cpp
+++ b/neo/tools/materialeditor/FindDialog.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/FindDialog.h b/neo/tools/materialeditor/FindDialog.h
index 86c355b1..c065ebad 100644
--- a/neo/tools/materialeditor/FindDialog.h
+++ b/neo/tools/materialeditor/FindDialog.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MEMainFrame.cpp b/neo/tools/materialeditor/MEMainFrame.cpp
index 4b2b531f..abb57ac4 100644
--- a/neo/tools/materialeditor/MEMainFrame.cpp
+++ b/neo/tools/materialeditor/MEMainFrame.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MEMainFrame.h b/neo/tools/materialeditor/MEMainFrame.h
index 1e378744..35ba1a2b 100644
--- a/neo/tools/materialeditor/MEMainFrame.h
+++ b/neo/tools/materialeditor/MEMainFrame.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MEOptions.cpp b/neo/tools/materialeditor/MEOptions.cpp
index 52fa7288..36e3170a 100644
--- a/neo/tools/materialeditor/MEOptions.cpp
+++ b/neo/tools/materialeditor/MEOptions.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MEOptions.h b/neo/tools/materialeditor/MEOptions.h
index 931fe04f..befe7f70 100644
--- a/neo/tools/materialeditor/MEOptions.h
+++ b/neo/tools/materialeditor/MEOptions.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialDef.cpp b/neo/tools/materialeditor/MaterialDef.cpp
index 1ab413c7..4ce53552 100644
--- a/neo/tools/materialeditor/MaterialDef.cpp
+++ b/neo/tools/materialeditor/MaterialDef.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialDef.h b/neo/tools/materialeditor/MaterialDef.h
index f00fd683..f25b285f 100644
--- a/neo/tools/materialeditor/MaterialDef.h
+++ b/neo/tools/materialeditor/MaterialDef.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialDoc.cpp b/neo/tools/materialeditor/MaterialDoc.cpp
index ca5f088b..af2a3f00 100644
--- a/neo/tools/materialeditor/MaterialDoc.cpp
+++ b/neo/tools/materialeditor/MaterialDoc.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialDoc.h b/neo/tools/materialeditor/MaterialDoc.h
index 028e11b9..6e7d7540 100644
--- a/neo/tools/materialeditor/MaterialDoc.h
+++ b/neo/tools/materialeditor/MaterialDoc.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialDocManager.cpp b/neo/tools/materialeditor/MaterialDocManager.cpp
index 68c7208a..3a3d2b09 100644
--- a/neo/tools/materialeditor/MaterialDocManager.cpp
+++ b/neo/tools/materialeditor/MaterialDocManager.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialDocManager.h b/neo/tools/materialeditor/MaterialDocManager.h
index 6b51961e..a3e87018 100644
--- a/neo/tools/materialeditor/MaterialDocManager.h
+++ b/neo/tools/materialeditor/MaterialDocManager.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialEditView.cpp b/neo/tools/materialeditor/MaterialEditView.cpp
index 50fc9478..63d7a3f4 100644
--- a/neo/tools/materialeditor/MaterialEditView.cpp
+++ b/neo/tools/materialeditor/MaterialEditView.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialEditView.h b/neo/tools/materialeditor/MaterialEditView.h
index 18319deb..08087bb1 100644
--- a/neo/tools/materialeditor/MaterialEditView.h
+++ b/neo/tools/materialeditor/MaterialEditView.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialEditor.cpp b/neo/tools/materialeditor/MaterialEditor.cpp
index 6eedc0ba..bfeb966d 100644
--- a/neo/tools/materialeditor/MaterialEditor.cpp
+++ b/neo/tools/materialeditor/MaterialEditor.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialEditor.h b/neo/tools/materialeditor/MaterialEditor.h
index 539d64f6..61fcd83e 100644
--- a/neo/tools/materialeditor/MaterialEditor.h
+++ b/neo/tools/materialeditor/MaterialEditor.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialModifier.cpp b/neo/tools/materialeditor/MaterialModifier.cpp
index 86c76b35..cf60a497 100644
--- a/neo/tools/materialeditor/MaterialModifier.cpp
+++ b/neo/tools/materialeditor/MaterialModifier.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialModifier.h b/neo/tools/materialeditor/MaterialModifier.h
index 59864c53..b6f9a618 100644
--- a/neo/tools/materialeditor/MaterialModifier.h
+++ b/neo/tools/materialeditor/MaterialModifier.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialPreviewPropView.cpp b/neo/tools/materialeditor/MaterialPreviewPropView.cpp
index dc447165..fd5928cc 100644
--- a/neo/tools/materialeditor/MaterialPreviewPropView.cpp
+++ b/neo/tools/materialeditor/MaterialPreviewPropView.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialPreviewPropView.h b/neo/tools/materialeditor/MaterialPreviewPropView.h
index 00edfae6..78d52727 100644
--- a/neo/tools/materialeditor/MaterialPreviewPropView.h
+++ b/neo/tools/materialeditor/MaterialPreviewPropView.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialPreviewView.cpp b/neo/tools/materialeditor/MaterialPreviewView.cpp
index 52b14b3c..91bc344a 100644
--- a/neo/tools/materialeditor/MaterialPreviewView.cpp
+++ b/neo/tools/materialeditor/MaterialPreviewView.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialPreviewView.h b/neo/tools/materialeditor/MaterialPreviewView.h
index bd3b9a37..8f63ab73 100644
--- a/neo/tools/materialeditor/MaterialPreviewView.h
+++ b/neo/tools/materialeditor/MaterialPreviewView.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialPropTreeView.cpp b/neo/tools/materialeditor/MaterialPropTreeView.cpp
index 630ce5b1..97ccfbbd 100644
--- a/neo/tools/materialeditor/MaterialPropTreeView.cpp
+++ b/neo/tools/materialeditor/MaterialPropTreeView.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialPropTreeView.h b/neo/tools/materialeditor/MaterialPropTreeView.h
index 30858310..7ae6e5ca 100644
--- a/neo/tools/materialeditor/MaterialPropTreeView.h
+++ b/neo/tools/materialeditor/MaterialPropTreeView.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialTreeView.cpp b/neo/tools/materialeditor/MaterialTreeView.cpp
index 312a850b..23653132 100644
--- a/neo/tools/materialeditor/MaterialTreeView.cpp
+++ b/neo/tools/materialeditor/MaterialTreeView.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialTreeView.h b/neo/tools/materialeditor/MaterialTreeView.h
index 3874778b..531262ad 100644
--- a/neo/tools/materialeditor/MaterialTreeView.h
+++ b/neo/tools/materialeditor/MaterialTreeView.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialView.cpp b/neo/tools/materialeditor/MaterialView.cpp
index 0f9b0664..c2493c1d 100644
--- a/neo/tools/materialeditor/MaterialView.cpp
+++ b/neo/tools/materialeditor/MaterialView.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/MaterialView.h b/neo/tools/materialeditor/MaterialView.h
index 71520455..01ff1d72 100644
--- a/neo/tools/materialeditor/MaterialView.h
+++ b/neo/tools/materialeditor/MaterialView.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/StageView.cpp b/neo/tools/materialeditor/StageView.cpp
index 968a09d2..fff5c509 100644
--- a/neo/tools/materialeditor/StageView.cpp
+++ b/neo/tools/materialeditor/StageView.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/StageView.h b/neo/tools/materialeditor/StageView.h
index 8dd659b9..7fed0b2a 100644
--- a/neo/tools/materialeditor/StageView.h
+++ b/neo/tools/materialeditor/StageView.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/ToggleListView.cpp b/neo/tools/materialeditor/ToggleListView.cpp
index b7ceef18..f6b4e8ed 100644
--- a/neo/tools/materialeditor/ToggleListView.cpp
+++ b/neo/tools/materialeditor/ToggleListView.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/materialeditor/ToggleListView.h b/neo/tools/materialeditor/ToggleListView.h
index d95a001f..0cf51fb3 100644
--- a/neo/tools/materialeditor/ToggleListView.h
+++ b/neo/tools/materialeditor/ToggleListView.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/particle/DialogParticleEditor.cpp b/neo/tools/particle/DialogParticleEditor.cpp
index d90221e1..8d2782f6 100644
--- a/neo/tools/particle/DialogParticleEditor.cpp
+++ b/neo/tools/particle/DialogParticleEditor.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/particle/DialogParticleEditor.h b/neo/tools/particle/DialogParticleEditor.h
index 29c2f4e1..d71f6552 100644
--- a/neo/tools/particle/DialogParticleEditor.h
+++ b/neo/tools/particle/DialogParticleEditor.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/pda/DialogPDAEditor.cpp b/neo/tools/pda/DialogPDAEditor.cpp
index e6d18f33..bf370a0c 100644
--- a/neo/tools/pda/DialogPDAEditor.cpp
+++ b/neo/tools/pda/DialogPDAEditor.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/pda/DialogPDAEditor.h b/neo/tools/pda/DialogPDAEditor.h
index ccd71ceb..edc885aa 100644
--- a/neo/tools/pda/DialogPDAEditor.h
+++ b/neo/tools/pda/DialogPDAEditor.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CSG.CPP b/neo/tools/radiant/CSG.CPP
index a94e7d09..0fadbfe1 100644
--- a/neo/tools/radiant/CSG.CPP
+++ b/neo/tools/radiant/CSG.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CamWnd.cpp b/neo/tools/radiant/CamWnd.cpp
index 6c7d7168..bc30d83d 100644
--- a/neo/tools/radiant/CamWnd.cpp
+++ b/neo/tools/radiant/CamWnd.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CamWnd.h b/neo/tools/radiant/CamWnd.h
index 3dd2a18c..68b2ee1a 100644
--- a/neo/tools/radiant/CamWnd.h
+++ b/neo/tools/radiant/CamWnd.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CameraTargetDlg.cpp b/neo/tools/radiant/CameraTargetDlg.cpp
index 0b73f943..ad0419f8 100644
--- a/neo/tools/radiant/CameraTargetDlg.cpp
+++ b/neo/tools/radiant/CameraTargetDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CameraTargetDlg.h b/neo/tools/radiant/CameraTargetDlg.h
index 186fdc03..3aef5449 100644
--- a/neo/tools/radiant/CameraTargetDlg.h
+++ b/neo/tools/radiant/CameraTargetDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CapDialog.cpp b/neo/tools/radiant/CapDialog.cpp
index 874c2df6..519ba8ef 100644
--- a/neo/tools/radiant/CapDialog.cpp
+++ b/neo/tools/radiant/CapDialog.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CapDialog.h b/neo/tools/radiant/CapDialog.h
index c3dff82b..3343e947 100644
--- a/neo/tools/radiant/CapDialog.h
+++ b/neo/tools/radiant/CapDialog.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CommandsDlg.cpp b/neo/tools/radiant/CommandsDlg.cpp
index 5ed8e722..ff416159 100644
--- a/neo/tools/radiant/CommandsDlg.cpp
+++ b/neo/tools/radiant/CommandsDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CommandsDlg.h b/neo/tools/radiant/CommandsDlg.h
index 14bef4a5..92641630 100644
--- a/neo/tools/radiant/CommandsDlg.h
+++ b/neo/tools/radiant/CommandsDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CommentsDlg.cpp b/neo/tools/radiant/CommentsDlg.cpp
index d73d8d65..41fa3672 100644
--- a/neo/tools/radiant/CommentsDlg.cpp
+++ b/neo/tools/radiant/CommentsDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CommentsDlg.h b/neo/tools/radiant/CommentsDlg.h
index 8f604538..6945fa0e 100644
--- a/neo/tools/radiant/CommentsDlg.h
+++ b/neo/tools/radiant/CommentsDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/ConsoleDlg.cpp b/neo/tools/radiant/ConsoleDlg.cpp
index eae6c8f6..10c743cb 100644
--- a/neo/tools/radiant/ConsoleDlg.cpp
+++ b/neo/tools/radiant/ConsoleDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/ConsoleDlg.h b/neo/tools/radiant/ConsoleDlg.h
index cf6436a7..370acd4c 100644
--- a/neo/tools/radiant/ConsoleDlg.h
+++ b/neo/tools/radiant/ConsoleDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CurveDlg.cpp b/neo/tools/radiant/CurveDlg.cpp
index 94eabbdc..30086395 100644
--- a/neo/tools/radiant/CurveDlg.cpp
+++ b/neo/tools/radiant/CurveDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/CurveDlg.h b/neo/tools/radiant/CurveDlg.h
index 9277bf67..dbb4c268 100644
--- a/neo/tools/radiant/CurveDlg.h
+++ b/neo/tools/radiant/CurveDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/DRAG.CPP b/neo/tools/radiant/DRAG.CPP
index e2c0381b..103469cb 100644
--- a/neo/tools/radiant/DRAG.CPP
+++ b/neo/tools/radiant/DRAG.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/DialogInfo.cpp b/neo/tools/radiant/DialogInfo.cpp
index 61f181d6..3da12b31 100644
--- a/neo/tools/radiant/DialogInfo.cpp
+++ b/neo/tools/radiant/DialogInfo.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/DialogInfo.h b/neo/tools/radiant/DialogInfo.h
index 31f81f61..9f6b4919 100644
--- a/neo/tools/radiant/DialogInfo.h
+++ b/neo/tools/radiant/DialogInfo.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/DialogTextures.cpp b/neo/tools/radiant/DialogTextures.cpp
index f8aafe9b..a2cc4150 100644
--- a/neo/tools/radiant/DialogTextures.cpp
+++ b/neo/tools/radiant/DialogTextures.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/DialogTextures.h b/neo/tools/radiant/DialogTextures.h
index ead7aa2d..9c18eea1 100644
--- a/neo/tools/radiant/DialogTextures.h
+++ b/neo/tools/radiant/DialogTextures.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/DialogThick.cpp b/neo/tools/radiant/DialogThick.cpp
index 183b40e8..11adaa0f 100644
--- a/neo/tools/radiant/DialogThick.cpp
+++ b/neo/tools/radiant/DialogThick.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/DialogThick.h b/neo/tools/radiant/DialogThick.h
index 8eb91938..c4296621 100644
--- a/neo/tools/radiant/DialogThick.h
+++ b/neo/tools/radiant/DialogThick.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/DlgCamera.cpp b/neo/tools/radiant/DlgCamera.cpp
index 9f7ef68e..d1e7bb3e 100644
--- a/neo/tools/radiant/DlgCamera.cpp
+++ b/neo/tools/radiant/DlgCamera.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/DlgCamera.h b/neo/tools/radiant/DlgCamera.h
index 02d54b7d..8d0c9841 100644
--- a/neo/tools/radiant/DlgCamera.h
+++ b/neo/tools/radiant/DlgCamera.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/DlgEvent.cpp b/neo/tools/radiant/DlgEvent.cpp
index 5c6d9c9e..e948122b 100644
--- a/neo/tools/radiant/DlgEvent.cpp
+++ b/neo/tools/radiant/DlgEvent.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/DlgEvent.h b/neo/tools/radiant/DlgEvent.h
index 1c10a151..a2ad6609 100644
--- a/neo/tools/radiant/DlgEvent.h
+++ b/neo/tools/radiant/DlgEvent.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/ECLASS.CPP b/neo/tools/radiant/ECLASS.CPP
index 2b843dca..20f5f18b 100644
--- a/neo/tools/radiant/ECLASS.CPP
+++ b/neo/tools/radiant/ECLASS.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EditViewDlg.cpp b/neo/tools/radiant/EditViewDlg.cpp
index e9bc5f30..adb429f3 100644
--- a/neo/tools/radiant/EditViewDlg.cpp
+++ b/neo/tools/radiant/EditViewDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EditViewDlg.h b/neo/tools/radiant/EditViewDlg.h
index 66d0b230..305b6de1 100644
--- a/neo/tools/radiant/EditViewDlg.h
+++ b/neo/tools/radiant/EditViewDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EditorBrush.cpp b/neo/tools/radiant/EditorBrush.cpp
index 79aadbf3..0e724fe2 100644
--- a/neo/tools/radiant/EditorBrush.cpp
+++ b/neo/tools/radiant/EditorBrush.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EditorBrush.h b/neo/tools/radiant/EditorBrush.h
index b67506d9..0265c7b5 100644
--- a/neo/tools/radiant/EditorBrush.h
+++ b/neo/tools/radiant/EditorBrush.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EditorBrushPrimit.cpp b/neo/tools/radiant/EditorBrushPrimit.cpp
index 9aeed69c..ef704085 100644
--- a/neo/tools/radiant/EditorBrushPrimit.cpp
+++ b/neo/tools/radiant/EditorBrushPrimit.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EditorEntity.cpp b/neo/tools/radiant/EditorEntity.cpp
index 12943cb9..dce98eba 100644
--- a/neo/tools/radiant/EditorEntity.cpp
+++ b/neo/tools/radiant/EditorEntity.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EditorEntity.h b/neo/tools/radiant/EditorEntity.h
index f7f61070..4efd2e73 100644
--- a/neo/tools/radiant/EditorEntity.h
+++ b/neo/tools/radiant/EditorEntity.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EditorMap.cpp b/neo/tools/radiant/EditorMap.cpp
index d58d6b2e..949cb3e2 100644
--- a/neo/tools/radiant/EditorMap.cpp
+++ b/neo/tools/radiant/EditorMap.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EditorMap.h b/neo/tools/radiant/EditorMap.h
index 684f4ea7..bba310b7 100644
--- a/neo/tools/radiant/EditorMap.h
+++ b/neo/tools/radiant/EditorMap.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EntKeyFindReplace.cpp b/neo/tools/radiant/EntKeyFindReplace.cpp
index e61a1060..0d107d81 100644
--- a/neo/tools/radiant/EntKeyFindReplace.cpp
+++ b/neo/tools/radiant/EntKeyFindReplace.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EntKeyFindReplace.h b/neo/tools/radiant/EntKeyFindReplace.h
index d437e380..932b7f0f 100644
--- a/neo/tools/radiant/EntKeyFindReplace.h
+++ b/neo/tools/radiant/EntKeyFindReplace.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EntityDlg.cpp b/neo/tools/radiant/EntityDlg.cpp
index 62ad5384..13d87813 100644
--- a/neo/tools/radiant/EntityDlg.cpp
+++ b/neo/tools/radiant/EntityDlg.cpp
@@ -1,8 +1,8 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
Modernized Entity Inspector UI pass by Justin / IceBridge workflow.
diff --git a/neo/tools/radiant/EntityDlg.h b/neo/tools/radiant/EntityDlg.h
index c73a0bb4..49f82a21 100644
--- a/neo/tools/radiant/EntityDlg.h
+++ b/neo/tools/radiant/EntityDlg.h
@@ -1,8 +1,8 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
Modernized Entity Inspector UI pass by Justin / IceBridge workflow.
diff --git a/neo/tools/radiant/EntityListDlg.cpp b/neo/tools/radiant/EntityListDlg.cpp
index f6a636fd..1d93a94e 100644
--- a/neo/tools/radiant/EntityListDlg.cpp
+++ b/neo/tools/radiant/EntityListDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/EntityListDlg.h b/neo/tools/radiant/EntityListDlg.h
index 4016256f..42147ff3 100644
--- a/neo/tools/radiant/EntityListDlg.h
+++ b/neo/tools/radiant/EntityListDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/FindTextureDlg.cpp b/neo/tools/radiant/FindTextureDlg.cpp
index 12d9b830..e163b5af 100644
--- a/neo/tools/radiant/FindTextureDlg.cpp
+++ b/neo/tools/radiant/FindTextureDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/FindTextureDlg.h b/neo/tools/radiant/FindTextureDlg.h
index 9a6de203..a8fc9f61 100644
--- a/neo/tools/radiant/FindTextureDlg.h
+++ b/neo/tools/radiant/FindTextureDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/GLWidget.cpp b/neo/tools/radiant/GLWidget.cpp
index aecfe140..61c2a379 100644
--- a/neo/tools/radiant/GLWidget.cpp
+++ b/neo/tools/radiant/GLWidget.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/GLWidget.h b/neo/tools/radiant/GLWidget.h
index d319e324..ee71c4ff 100644
--- a/neo/tools/radiant/GLWidget.h
+++ b/neo/tools/radiant/GLWidget.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/GetString.cpp b/neo/tools/radiant/GetString.cpp
index f1b4e143..420de725 100644
--- a/neo/tools/radiant/GetString.cpp
+++ b/neo/tools/radiant/GetString.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/GetString.h b/neo/tools/radiant/GetString.h
index 95037815..3ca3e5a3 100644
--- a/neo/tools/radiant/GetString.h
+++ b/neo/tools/radiant/GetString.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/InspectorDialog.cpp b/neo/tools/radiant/InspectorDialog.cpp
index 9428bc82..4e8661bd 100644
--- a/neo/tools/radiant/InspectorDialog.cpp
+++ b/neo/tools/radiant/InspectorDialog.cpp
@@ -1,8 +1,8 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
===========================================================================
*/
@@ -15,6 +15,7 @@ Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
#include "GLWidget.h"
#include "ConsoleDlg.h"
#include "InspectorDialog.h"
+#include "OutlinerDlg.h"
#include "TabsDlg.h"
CInspectorDialog* g_Inspectors = NULL;
@@ -41,7 +42,7 @@ void InspectorsDockingCallback(bool docked, int ID, CWnd* wnd) {
CInspectorDialog::CInspectorDialog(CWnd* pParent /*=NULL*/)
: CTabsDlg(CInspectorDialog::IDD, pParent) {
initialized = false;
- dockedTabs = W_CONSOLE | W_TEXTURE | W_MEDIA;
+ dockedTabs = W_CONSOLE | W_TEXTURE | W_MEDIA | W_OUTLINER;
}
CInspectorDialog::~CInspectorDialog() {
@@ -82,13 +83,15 @@ BOOL CInspectorDialog::OnInitDialog() {
texWnd.Create(TEXTURE_WINDOW_CLASS, "", QE3_SPLITTER_STYLE, CRect(5, 5, 10, 10), this, 1299);
mediaDlg.Create(IDD_DIALOG_TEXTURELIST, this);
entityDlg.Create(IDD_DIALOG_ENTITY, this);
+ outlinerDlg.Create(this);
- dockedTabs = GetCvarInt("radiant_InspectorDockedDialogs", W_CONSOLE | W_TEXTURE | W_MEDIA);
+ dockedTabs = GetCvarInt("radiant_InspectorDockedDialogs", W_CONSOLE | W_TEXTURE | W_MEDIA | W_OUTLINER);
AddDockedWindow(&consoleWnd, W_CONSOLE, 1, "Console", (dockedTabs & W_CONSOLE) != 0, InspectorsDockingCallback);
AddDockedWindow(&texWnd, W_TEXTURE, 2, "Textures", (dockedTabs & W_TEXTURE) != 0, InspectorsDockingCallback);
AddDockedWindow(&mediaDlg, W_MEDIA, 3, "Media", (dockedTabs & W_MEDIA) != 0, InspectorsDockingCallback);
AddDockedWindow(&entityDlg, W_ENTITY, 4, "Entity", (dockedTabs & W_ENTITY) != 0, InspectorsDockingCallback);
+ AddDockedWindow(&outlinerDlg, W_OUTLINER, 5, "Outliner", (dockedTabs & W_OUTLINER) != 0, InspectorsDockingCallback);
ApplyModernTheme();
@@ -142,6 +145,7 @@ void CInspectorDialog::ApplyModernTheme() {
ApplyModernFontRecursive(&consoleWnd);
ApplyModernFontRecursive(&mediaDlg);
ApplyModernFontRecursive(&entityDlg);
+ ApplyModernFontRecursive(&outlinerDlg);
ModifyStyleEx(WS_EX_CLIENTEDGE, 0, SWP_FRAMECHANGED);
@@ -176,6 +180,7 @@ void CInspectorDialog::FillClassList() {
void CInspectorDialog::UpdateSelectedEntity() {
entityDlg.SetKeyValPairs();
+ outlinerDlg.RefreshIfNeeded();
}
bool CInspectorDialog::GetSelectAllCriteria(idStr& key, idStr& val) {
diff --git a/neo/tools/radiant/InspectorDialog.h b/neo/tools/radiant/InspectorDialog.h
index 76fa961e..fa8765d9 100644
--- a/neo/tools/radiant/InspectorDialog.h
+++ b/neo/tools/radiant/InspectorDialog.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
@@ -31,6 +31,7 @@ If you have questions concerning this license or the applicable additional terms
#include "entitydlg.h"
#include "ConsoleDlg.h"
#include "TabsDlg.h"
+#include "OutlinerDlg.h"
// CInspectorDialog dialog
@@ -73,6 +74,7 @@ public:
CNewTexWnd texWnd;
CDialogTextures mediaDlg;
CEntityDlg entityDlg;
+ COutlinerDlg outlinerDlg;
void SetMode(int mode, bool updateTabs = true);
void UpdateEntitySel(eclass_t *ent);
void UpdateSelectedEntity();
@@ -87,4 +89,4 @@ public:
void SetDockedTabs ( bool docked , int ID );
};
-extern CInspectorDialog *g_Inspectors;
\ No newline at end of file
+extern CInspectorDialog *g_Inspectors;
diff --git a/neo/tools/radiant/LightDlg.cpp b/neo/tools/radiant/LightDlg.cpp
index 7d9a2d6b..b04003be 100644
--- a/neo/tools/radiant/LightDlg.cpp
+++ b/neo/tools/radiant/LightDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/LightDlg.h b/neo/tools/radiant/LightDlg.h
index 8b44a976..a7a2eeb1 100644
--- a/neo/tools/radiant/LightDlg.h
+++ b/neo/tools/radiant/LightDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/MRU.CPP b/neo/tools/radiant/MRU.CPP
index ad4bc393..0d29394c 100644
--- a/neo/tools/radiant/MRU.CPP
+++ b/neo/tools/radiant/MRU.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/MRU.H b/neo/tools/radiant/MRU.H
index cc5d3f7d..223685df 100644
--- a/neo/tools/radiant/MRU.H
+++ b/neo/tools/radiant/MRU.H
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/MainFrm.cpp b/neo/tools/radiant/MainFrm.cpp
index b8117fc9..b0f9bf4e 100644
--- a/neo/tools/radiant/MainFrm.cpp
+++ b/neo/tools/radiant/MainFrm.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/MainFrm.h b/neo/tools/radiant/MainFrm.h
index 18738839..7c4deae1 100644
--- a/neo/tools/radiant/MainFrm.h
+++ b/neo/tools/radiant/MainFrm.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/MapInfo.cpp b/neo/tools/radiant/MapInfo.cpp
index bbf3803f..6419ada8 100644
--- a/neo/tools/radiant/MapInfo.cpp
+++ b/neo/tools/radiant/MapInfo.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/MapInfo.h b/neo/tools/radiant/MapInfo.h
index 4309c3be..7a8fefdc 100644
--- a/neo/tools/radiant/MapInfo.h
+++ b/neo/tools/radiant/MapInfo.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/MediaPreviewDlg.cpp b/neo/tools/radiant/MediaPreviewDlg.cpp
index b08bdcf8..58a4e3a4 100644
--- a/neo/tools/radiant/MediaPreviewDlg.cpp
+++ b/neo/tools/radiant/MediaPreviewDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/MediaPreviewDlg.h b/neo/tools/radiant/MediaPreviewDlg.h
index 63429ec4..05727551 100644
--- a/neo/tools/radiant/MediaPreviewDlg.h
+++ b/neo/tools/radiant/MediaPreviewDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/NewProjDlg.cpp b/neo/tools/radiant/NewProjDlg.cpp
index c99c4b88..8af88df1 100644
--- a/neo/tools/radiant/NewProjDlg.cpp
+++ b/neo/tools/radiant/NewProjDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/NewProjDlg.h b/neo/tools/radiant/NewProjDlg.h
index ccfdff65..51fa31e7 100644
--- a/neo/tools/radiant/NewProjDlg.h
+++ b/neo/tools/radiant/NewProjDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/NewTexWnd.cpp b/neo/tools/radiant/NewTexWnd.cpp
index a0775d0b..9aa45e04 100644
--- a/neo/tools/radiant/NewTexWnd.cpp
+++ b/neo/tools/radiant/NewTexWnd.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/NewTexWnd.h b/neo/tools/radiant/NewTexWnd.h
index f70b3c29..ca9d3d67 100644
--- a/neo/tools/radiant/NewTexWnd.h
+++ b/neo/tools/radiant/NewTexWnd.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/OutlinerDlg.cpp b/neo/tools/radiant/OutlinerDlg.cpp
new file mode 100644
index 00000000..1aad0606
--- /dev/null
+++ b/neo/tools/radiant/OutlinerDlg.cpp
@@ -0,0 +1,930 @@
+/*
+===========================================================================
+
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
+
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
+
+IceTech Source Code is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+IceTech Source Code is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with IceTech Source Code. If not, see .
+
+===========================================================================
+*/
+
+#include "precompiled.h"
+#pragma hdrstop
+
+#include "qe3.h"
+#include "Radiant.h"
+#include "OutlinerDlg.h"
+#include "InspectorDialog.h"
+
+IMPLEMENT_DYNAMIC(COutlinerDlg, CWnd)
+
+static const COLORREF OUTLINER_BG = RGB(245, 247, 250);
+static const COLORREF OUTLINER_PANEL_BG = RGB(255, 255, 255);
+static const COLORREF OUTLINER_TEXT = RGB(32, 36, 42);
+static const COLORREF OUTLINER_MUTED_TEXT = RGB(88, 96, 105);
+
+static const int OUTLINER_MARGIN = 6;
+static const int OUTLINER_FILTER_LABEL_W = 42;
+static const int OUTLINER_FILTER_H = 22;
+static const int OUTLINER_GAP = 6;
+
+BEGIN_MESSAGE_MAP(COutlinerDlg, CWnd)
+ ON_WM_CREATE()
+ ON_WM_SIZE()
+ ON_WM_DESTROY()
+ ON_WM_TIMER()
+ ON_WM_PAINT()
+ ON_WM_ERASEBKGND()
+ ON_WM_CTLCOLOR()
+ ON_EN_CHANGE(COutlinerDlg::IDC_OUTLINER_FILTER, OnFilterChanged)
+ ON_NOTIFY(NM_DBLCLK, COutlinerDlg::IDC_OUTLINER_TREE, OnTreeDblClick)
+ ON_NOTIFY(NM_RCLICK, COutlinerDlg::IDC_OUTLINER_TREE, OnTreeRightClick)
+END_MESSAGE_MAP()
+
+COutlinerDlg::COutlinerDlg() {
+ m_lastMapModified = -999999;
+ m_lastEntityCount = -1;
+ m_lastWorldEntity = NULL;
+}
+
+COutlinerDlg::~COutlinerDlg() {
+ ClearItemData();
+
+ if (m_font.GetSafeHandle()) {
+ m_font.DeleteObject();
+ }
+ if (m_bgBrush.GetSafeHandle()) {
+ m_bgBrush.DeleteObject();
+ }
+ if (m_editBrush.GetSafeHandle()) {
+ m_editBrush.DeleteObject();
+ }
+ if (m_staticBrush.GetSafeHandle()) {
+ m_staticBrush.DeleteObject();
+ }
+}
+
+BOOL COutlinerDlg::Create(CWnd* pParentWnd) {
+ CString className = AfxRegisterWndClass(
+ CS_DBLCLKS,
+ ::LoadCursor(NULL, IDC_ARROW),
+ (HBRUSH)(COLOR_BTNFACE + 1),
+ NULL
+ );
+
+ return CWnd::CreateEx(
+ WS_EX_CONTROLPARENT,
+ className,
+ "Outliner",
+ WS_CHILD | WS_VISIBLE | WS_CLIPCHILDREN | WS_CLIPSIBLINGS,
+ CRect(5, 5, 10, 10),
+ pParentWnd,
+ IDC_OUTLINER_ROOT
+ );
+}
+
+int COutlinerDlg::OnCreate(LPCREATESTRUCT lpCreateStruct) {
+ if (CWnd::OnCreate(lpCreateStruct) == -1) {
+ return -1;
+ }
+
+ if (!m_bgBrush.GetSafeHandle()) {
+ m_bgBrush.CreateSolidBrush(OUTLINER_BG);
+ }
+ if (!m_editBrush.GetSafeHandle()) {
+ m_editBrush.CreateSolidBrush(OUTLINER_PANEL_BG);
+ }
+ if (!m_staticBrush.GetSafeHandle()) {
+ m_staticBrush.CreateSolidBrush(OUTLINER_BG);
+ }
+
+ m_filterLabel.Create(
+ "Filter:",
+ WS_CHILD | WS_VISIBLE | SS_LEFT | SS_CENTERIMAGE,
+ CRect(0, 0, 10, 10),
+ this,
+ IDC_OUTLINER_FILTER_LABEL
+ );
+
+ m_filter.CreateEx(
+ WS_EX_CLIENTEDGE,
+ "EDIT",
+ "",
+ WS_CHILD | WS_VISIBLE | WS_TABSTOP | ES_AUTOHSCROLL,
+ CRect(0, 0, 10, 10),
+ this,
+ IDC_OUTLINER_FILTER
+ );
+
+ m_tree.Create(
+ WS_CHILD | WS_VISIBLE | WS_TABSTOP |
+ TVS_HASBUTTONS | TVS_HASLINES | TVS_LINESATROOT |
+ TVS_SHOWSELALWAYS | TVS_DISABLEDRAGDROP,
+ CRect(0, 0, 10, 10),
+ this,
+ IDC_OUTLINER_TREE
+ );
+ m_tree.ModifyStyleEx(0, WS_EX_CLIENTEDGE, SWP_FRAMECHANGED);
+ m_tree.SetItemHeight(20);
+
+ ApplyFont();
+
+ SetTimer(OUTLINER_REFRESH_TIMER, 750, NULL);
+ Refresh(true);
+
+ return 0;
+}
+
+void COutlinerDlg::ApplyFont() {
+ if (!m_font.GetSafeHandle()) {
+ LOGFONT lf;
+ memset(&lf, 0, sizeof(lf));
+
+ HDC hDC = ::GetDC(GetSafeHwnd());
+ const int dpiY = hDC ? GetDeviceCaps(hDC, LOGPIXELSY) : 96;
+ if (hDC) {
+ ::ReleaseDC(GetSafeHwnd(), hDC);
+ }
+
+ lf.lfHeight = -MulDiv(9, dpiY, 72);
+ lf.lfWeight = FW_NORMAL;
+ lf.lfQuality = CLEARTYPE_QUALITY;
+ strncpy(lf.lfFaceName, "Segoe UI", sizeof(lf.lfFaceName) - 1);
+ lf.lfFaceName[sizeof(lf.lfFaceName) - 1] = '\0';
+
+ m_font.CreateFontIndirect(&lf);
+ }
+
+ if (m_font.GetSafeHandle()) {
+ SetFont(&m_font, FALSE);
+ m_filterLabel.SetFont(&m_font, FALSE);
+ m_filter.SetFont(&m_font, FALSE);
+ m_tree.SetFont(&m_font, FALSE);
+ }
+}
+
+void COutlinerDlg::OnSize(UINT nType, int cx, int cy) {
+ CWnd::OnSize(nType, cx, cy);
+
+ if (!m_filter.GetSafeHwnd() || !m_tree.GetSafeHwnd()) {
+ return;
+ }
+
+ const int left = OUTLINER_MARGIN;
+ const int top = OUTLINER_MARGIN;
+ const int right = (cx - OUTLINER_MARGIN > left) ? (cx - OUTLINER_MARGIN) : left;
+ const int filterTop = top;
+ const int filterBottom = filterTop + OUTLINER_FILTER_H;
+
+ m_filterLabel.SetWindowPos(
+ NULL,
+ left,
+ filterTop,
+ OUTLINER_FILTER_LABEL_W,
+ OUTLINER_FILTER_H,
+ SWP_NOZORDER | SWP_NOACTIVATE
+ );
+
+ m_filter.SetWindowPos(
+ NULL,
+ left + OUTLINER_FILTER_LABEL_W + OUTLINER_GAP,
+ filterTop,
+ (right > (left + OUTLINER_FILTER_LABEL_W + OUTLINER_GAP)) ? (right - (left + OUTLINER_FILTER_LABEL_W + OUTLINER_GAP)) : 0,
+ OUTLINER_FILTER_H,
+ SWP_NOZORDER | SWP_NOACTIVATE
+ );
+
+ const int treeTop = filterBottom + OUTLINER_GAP;
+ m_tree.SetWindowPos(
+ NULL,
+ left,
+ treeTop,
+ (right > left) ? (right - left) : 0,
+ (cy > treeTop + OUTLINER_MARGIN) ? (cy - treeTop - OUTLINER_MARGIN) : 0,
+ SWP_NOZORDER | SWP_NOACTIVATE
+ );
+}
+
+void COutlinerDlg::OnDestroy() {
+ KillTimer(OUTLINER_REFRESH_TIMER);
+
+ if (m_tree.GetSafeHwnd()) {
+ m_tree.DeleteAllItems();
+ }
+ ClearItemData();
+
+ CWnd::OnDestroy();
+}
+
+void COutlinerDlg::OnTimer(UINT_PTR nIDEvent) {
+ if (nIDEvent == OUTLINER_REFRESH_TIMER) {
+ RefreshIfNeeded();
+ return;
+ }
+
+ CWnd::OnTimer(nIDEvent);
+}
+
+void COutlinerDlg::OnPaint() {
+ CPaintDC dc(this);
+
+ CRect rc;
+ GetClientRect(&rc);
+ dc.FillSolidRect(&rc, OUTLINER_BG);
+}
+
+BOOL COutlinerDlg::OnEraseBkgnd(CDC* pDC) {
+ CRect rc;
+ GetClientRect(&rc);
+ pDC->FillSolidRect(&rc, OUTLINER_BG);
+ return TRUE;
+}
+
+HBRUSH COutlinerDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) {
+ HBRUSH hbr = CWnd::OnCtlColor(pDC, pWnd, nCtlColor);
+
+ if (!pDC) {
+ return hbr;
+ }
+
+ pDC->SetTextColor(OUTLINER_TEXT);
+
+ switch (nCtlColor) {
+ case CTLCOLOR_STATIC:
+ pDC->SetBkColor(OUTLINER_BG);
+ pDC->SetTextColor(OUTLINER_MUTED_TEXT);
+ return (HBRUSH)m_staticBrush.GetSafeHandle();
+
+ case CTLCOLOR_EDIT:
+ pDC->SetBkColor(OUTLINER_PANEL_BG);
+ pDC->SetTextColor(OUTLINER_TEXT);
+ return (HBRUSH)m_editBrush.GetSafeHandle();
+
+ default:
+ break;
+ }
+
+ return hbr;
+}
+
+void COutlinerDlg::OnFilterChanged() {
+ if (!m_filter.GetSafeHwnd()) {
+ return;
+ }
+
+ m_filter.GetWindowText(m_filterText);
+ m_filterText.TrimLeft();
+ m_filterText.TrimRight();
+
+ Refresh(true);
+}
+
+BOOL COutlinerDlg::PreTranslateMessage(MSG* pMsg) {
+ if (pMsg->message == WM_KEYDOWN) {
+ if (pMsg->wParam == VK_RETURN && pMsg->hwnd == m_tree.GetSafeHwnd()) {
+ OpenEntityProperties(SelectedEntity());
+ return TRUE;
+ }
+ if (pMsg->wParam == VK_F5) {
+ Refresh(true);
+ return TRUE;
+ }
+ }
+
+ return CWnd::PreTranslateMessage(pMsg);
+}
+
+void COutlinerDlg::RefreshIfNeeded() {
+ if (NeedsRefresh()) {
+ Refresh(true);
+ }
+}
+
+bool COutlinerDlg::NeedsRefresh() const {
+ if (!m_tree.GetSafeHwnd()) {
+ return false;
+ }
+
+ if (m_lastWorldEntity != world_entity) {
+ return true;
+ }
+
+ if (m_lastEntityCount != g_qeglobals.d_num_entities) {
+ return true;
+ }
+
+ if (m_lastMapModified != mapModified) {
+ return true;
+ }
+
+ if (m_lastMapName.CompareNoCase(currentmap) != 0) {
+ return true;
+ }
+
+ return false;
+}
+
+void COutlinerDlg::Refresh(bool force) {
+ if (!m_tree.GetSafeHwnd()) {
+ return;
+ }
+
+ if (!force && !NeedsRefresh()) {
+ return;
+ }
+
+ entity_t* oldSelection = SelectedEntity();
+
+ BuildGraph();
+
+ m_tree.SetRedraw(FALSE);
+ m_tree.DeleteAllItems();
+ ClearItemData();
+
+ bool insertedAny = false;
+
+ for (int i = 0; i < m_entities.GetSize(); i++) {
+ if (m_incoming.GetAt(i) == 0) {
+ CPtrArray stack;
+ HTREEITEM item = InsertEntityRecursive((entity_t*)m_entities.GetAt(i), TVI_ROOT, stack);
+ if (item != NULL) {
+ insertedAny = true;
+ }
+ }
+ }
+
+ HTREEITEM loopGroup = NULL;
+ for (int i = 0; i < m_entities.GetSize(); i++) {
+ if (m_covered.GetAt(i)) {
+ continue;
+ }
+
+ entity_t* ent = (entity_t*)m_entities.GetAt(i);
+ if (!m_filterText.IsEmpty()) {
+ CPtrArray filterStack;
+ if (!EntityOrDescendantMatches(ent, filterStack)) {
+ continue;
+ }
+ }
+
+ if (loopGroup == NULL) {
+ loopGroup = m_tree.InsertItem("Target loops / no root", TVI_ROOT, TVI_LAST);
+ insertedAny = true;
+ }
+
+ CPtrArray stack;
+ InsertEntityRecursive(ent, loopGroup, stack);
+ }
+
+ if (loopGroup != NULL) {
+ m_tree.Expand(loopGroup, TVE_EXPAND);
+ }
+
+ if (!insertedAny) {
+ if (m_filterText.IsEmpty()) {
+ m_tree.InsertItem("", TVI_ROOT, TVI_LAST);
+ } else {
+ m_tree.InsertItem("", TVI_ROOT, TVI_LAST);
+ }
+ }
+
+ if (!m_filterText.IsEmpty()) {
+ ExpandAll(m_tree.GetRootItem());
+ } else {
+ HTREEITEM root = m_tree.GetRootItem();
+ while (root != NULL) {
+ m_tree.Expand(root, TVE_EXPAND);
+ root = m_tree.GetNextSiblingItem(root);
+ }
+ }
+
+ if (oldSelection != NULL) {
+ HTREEITEM selectedItem = FindTreeItemForEntity(oldSelection, m_tree.GetRootItem());
+ if (selectedItem != NULL) {
+ m_tree.SelectItem(selectedItem);
+ }
+ }
+
+ m_tree.SetRedraw(TRUE);
+ m_tree.Invalidate();
+
+ m_lastWorldEntity = world_entity;
+ m_lastEntityCount = g_qeglobals.d_num_entities;
+ m_lastMapModified = mapModified;
+ m_lastMapName = currentmap;
+}
+
+void COutlinerDlg::BuildGraph() {
+ m_entities.RemoveAll();
+ m_incoming.RemoveAll();
+ m_covered.RemoveAll();
+ m_edges.RemoveAll();
+
+ if (world_entity != NULL) {
+ AddEntityNode(world_entity);
+ }
+
+ if (entities.next != NULL) {
+ for (entity_t* ent = entities.next; ent != &entities; ent = ent->next) {
+ AddEntityNode(ent);
+ }
+ }
+
+ for (int i = 0; i < m_entities.GetSize(); i++) {
+ entity_t* source = (entity_t*)m_entities.GetAt(i);
+ if (source == NULL) {
+ continue;
+ }
+
+ const int numKeys = source->epairs.GetNumKeyVals();
+ for (int keyIndex = 0; keyIndex < numKeys; keyIndex++) {
+ const idKeyValue* kv = source->epairs.GetKeyVal(keyIndex);
+ if (kv == NULL) {
+ continue;
+ }
+
+ if (!IsTargetKey(kv->GetKey().c_str())) {
+ continue;
+ }
+
+ const char* targetName = kv->GetValue().c_str();
+ if (targetName == NULL || targetName[0] == '\0') {
+ continue;
+ }
+
+ const int targetIndex = FindNodeByName(targetName);
+ if (targetIndex < 0) {
+ continue;
+ }
+
+ entity_t* target = (entity_t*)m_entities.GetAt(targetIndex);
+ AddEdge(source, target);
+ }
+ }
+}
+
+void COutlinerDlg::AddEntityNode(entity_t* ent) {
+ if (ent == NULL) {
+ return;
+ }
+
+ if (FindNode(ent) >= 0) {
+ return;
+ }
+
+ m_entities.Add(ent);
+ m_incoming.Add(0);
+ m_covered.Add(FALSE);
+}
+
+void COutlinerDlg::AddEdge(entity_t* source, entity_t* target) {
+ if (source == NULL || target == NULL) {
+ return;
+ }
+
+ if (HasEdge(source, target)) {
+ return;
+ }
+
+ outlinerEdge_t edge;
+ edge.source = source;
+ edge.target = target;
+ m_edges.Add(edge);
+
+ const int targetIndex = FindNode(target);
+ if (targetIndex >= 0) {
+ m_incoming.SetAt(targetIndex, m_incoming.GetAt(targetIndex) + 1);
+ }
+}
+
+bool COutlinerDlg::HasEdge(entity_t* source, entity_t* target) const {
+ for (int i = 0; i < m_edges.GetSize(); i++) {
+ const outlinerEdge_t& edge = m_edges.GetAt(i);
+ if (edge.source == source && edge.target == target) {
+ return true;
+ }
+ }
+ return false;
+}
+
+int COutlinerDlg::FindNode(entity_t* ent) const {
+ for (int i = 0; i < m_entities.GetSize(); i++) {
+ if ((entity_t*)m_entities.GetAt(i) == ent) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+int COutlinerDlg::FindNodeByName(const char* name) const {
+ if (name == NULL || name[0] == '\0') {
+ return -1;
+ }
+
+ for (int i = 0; i < m_entities.GetSize(); i++) {
+ entity_t* ent = (entity_t*)m_entities.GetAt(i);
+ if (ent == NULL) {
+ continue;
+ }
+
+ const char* entName = ValueForKey(ent, "name");
+ if (entName != NULL && entName[0] != '\0' && idStr::Icmp(entName, name) == 0) {
+ return i;
+ }
+
+ // Support old/ported maps that still use targetname, but do not require it.
+ const char* targetName = ValueForKey(ent, "targetname");
+ if (targetName != NULL && targetName[0] != '\0' && idStr::Icmp(targetName, name) == 0) {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+bool COutlinerDlg::IsTargetKey(const char* key) const {
+ if (key == NULL || key[0] == '\0') {
+ return false;
+ }
+
+ if (idStr::Icmp(key, "targetname") == 0) {
+ return false;
+ }
+
+ return idStr::Icmpn(key, "target", 6) == 0;
+}
+
+void COutlinerDlg::ClearItemData() {
+ for (int i = 0; i < m_itemData.GetSize(); i++) {
+ outlinerItemData_t* data = (outlinerItemData_t*)m_itemData.GetAt(i);
+ delete data;
+ }
+ m_itemData.RemoveAll();
+}
+
+COutlinerDlg::outlinerItemData_t* COutlinerDlg::AllocItemData(entity_t* ent, bool cycleRef) {
+ outlinerItemData_t* data = new outlinerItemData_t;
+ data->entity = ent;
+ data->cycleRef = cycleRef;
+ m_itemData.Add(data);
+ return data;
+}
+
+entity_t* COutlinerDlg::EntityFromItem(HTREEITEM item) const {
+ if (item == NULL || !m_tree.GetSafeHwnd()) {
+ return NULL;
+ }
+
+ outlinerItemData_t* data = (outlinerItemData_t*)m_tree.GetItemData(item);
+ if (data == NULL) {
+ return NULL;
+ }
+
+ return data->entity;
+}
+
+entity_t* COutlinerDlg::SelectedEntity() const {
+ if (!m_tree.GetSafeHwnd()) {
+ return NULL;
+ }
+
+ return EntityFromItem(m_tree.GetSelectedItem());
+}
+
+CString COutlinerDlg::EntityDisplayName(entity_t* ent) const {
+ CString text;
+
+ if (ent == NULL) {
+ return "";
+ }
+
+ const char* classname = ValueForKey(ent, "classname");
+ const char* name = ValueForKey(ent, "name");
+
+ if (ent == world_entity) {
+ text = "worldspawn";
+ return text;
+ }
+
+ if (name != NULL && name[0] != '\0') {
+ if (classname != NULL && classname[0] != '\0') {
+ text.Format("%s [%s]", name, classname);
+ } else {
+ text = name;
+ }
+ } else if (classname != NULL && classname[0] != '\0') {
+ text.Format(" [%s]", classname);
+ } else {
+ text.Format("", ent->entityId);
+ }
+
+ return text;
+}
+
+bool COutlinerDlg::EntityMatchesFilter(entity_t* ent) const {
+ if (m_filterText.IsEmpty()) {
+ return true;
+ }
+
+ if (ent == NULL) {
+ return false;
+ }
+
+ CString haystack;
+ const char* name = ValueForKey(ent, "name");
+ if (name != NULL && name[0] != '\0') {
+ haystack = name;
+ } else if (ent == world_entity) {
+ haystack = "worldspawn";
+ } else {
+ const char* classname = ValueForKey(ent, "classname");
+ haystack = (classname != NULL) ? classname : "";
+ }
+
+ haystack.MakeLower();
+ CString needle = m_filterText;
+ needle.MakeLower();
+
+ return haystack.Find(needle) >= 0;
+}
+
+bool COutlinerDlg::EntityOrDescendantMatches(entity_t* ent, CPtrArray& stack) const {
+ if (m_filterText.IsEmpty()) {
+ return true;
+ }
+
+ if (EntityMatchesFilter(ent)) {
+ return true;
+ }
+
+ if (ArrayContains(stack, ent)) {
+ return false;
+ }
+
+ stack.Add(ent);
+ bool matches = false;
+
+ for (int i = 0; i < m_edges.GetSize(); i++) {
+ const outlinerEdge_t& edge = m_edges.GetAt(i);
+ if (edge.source != ent) {
+ continue;
+ }
+
+ if (EntityOrDescendantMatches(edge.target, stack)) {
+ matches = true;
+ break;
+ }
+ }
+
+ stack.RemoveAt(stack.GetSize() - 1);
+ return matches;
+}
+
+bool COutlinerDlg::ArrayContains(const CPtrArray& array, entity_t* ent) const {
+ for (int i = 0; i < array.GetSize(); i++) {
+ if ((entity_t*)array.GetAt(i) == ent) {
+ return true;
+ }
+ }
+ return false;
+}
+
+HTREEITEM COutlinerDlg::InsertEntityRecursive(entity_t* ent, HTREEITEM parent, CPtrArray& stack) {
+ if (ent == NULL) {
+ return NULL;
+ }
+
+ if (!m_filterText.IsEmpty()) {
+ CPtrArray filterStack;
+ if (!EntityOrDescendantMatches(ent, filterStack)) {
+ return NULL;
+ }
+ }
+
+ const bool cycleRef = ArrayContains(stack, ent);
+ CString label = EntityDisplayName(ent);
+ if (cycleRef) {
+ label += " (cycle)";
+ }
+
+ HTREEITEM item = m_tree.InsertItem(label, parent, TVI_LAST);
+ m_tree.SetItemData(item, (DWORD_PTR)AllocItemData(ent, cycleRef));
+
+ const int nodeIndex = FindNode(ent);
+ if (nodeIndex >= 0) {
+ m_covered.SetAt(nodeIndex, TRUE);
+ }
+
+ if (cycleRef) {
+ return item;
+ }
+
+ stack.Add(ent);
+
+ for (int i = 0; i < m_edges.GetSize(); i++) {
+ const outlinerEdge_t& edge = m_edges.GetAt(i);
+ if (edge.source != ent) {
+ continue;
+ }
+ InsertEntityRecursive(edge.target, item, stack);
+ }
+
+ stack.RemoveAt(stack.GetSize() - 1);
+
+ if (!m_filterText.IsEmpty()) {
+ m_tree.Expand(item, TVE_EXPAND);
+ }
+
+ return item;
+}
+
+HTREEITEM COutlinerDlg::FindTreeItemForEntity(entity_t* ent, HTREEITEM start) const {
+ HTREEITEM item = start;
+ while (item != NULL) {
+ if (EntityFromItem(item) == ent) {
+ return item;
+ }
+
+ HTREEITEM child = m_tree.GetChildItem(item);
+ if (child != NULL) {
+ HTREEITEM found = FindTreeItemForEntity(ent, child);
+ if (found != NULL) {
+ return found;
+ }
+ }
+
+ item = m_tree.GetNextSiblingItem(item);
+ }
+
+ return NULL;
+}
+
+void COutlinerDlg::ExpandAll(HTREEITEM start) {
+ HTREEITEM item = start;
+ while (item != NULL) {
+ m_tree.Expand(item, TVE_EXPAND);
+
+ HTREEITEM child = m_tree.GetChildItem(item);
+ if (child != NULL) {
+ ExpandAll(child);
+ }
+
+ item = m_tree.GetNextSiblingItem(item);
+ }
+}
+
+void COutlinerDlg::OnTreeDblClick(NMHDR* pNMHDR, LRESULT* pResult) {
+ OpenEntityProperties(SelectedEntity());
+ *pResult = 0;
+}
+
+void COutlinerDlg::OnTreeRightClick(NMHDR* pNMHDR, LRESULT* pResult) {
+ CPoint screenPoint;
+ ::GetCursorPos(&screenPoint);
+
+ CPoint treePoint = screenPoint;
+ m_tree.ScreenToClient(&treePoint);
+
+ UINT flags = 0;
+ HTREEITEM item = m_tree.HitTest(treePoint, &flags);
+ if (item != NULL) {
+ m_tree.SelectItem(item);
+ }
+
+ entity_t* ent = SelectedEntity();
+
+ CMenu menu;
+ menu.CreatePopupMenu();
+ menu.AppendMenu(MF_STRING | (ent ? 0 : MF_GRAYED), ID_OUTLINER_OPEN_PROPERTIES, "Open entity properties");
+ menu.AppendMenu(MF_STRING | (ent ? 0 : MF_GRAYED), ID_OUTLINER_MOVE_TO_ENTITY, "Move to entity");
+ menu.AppendMenu(MF_SEPARATOR);
+ menu.AppendMenu(MF_STRING, ID_OUTLINER_REFRESH, "Refresh");
+
+ const int command = menu.TrackPopupMenu(
+ TPM_LEFTALIGN | TPM_RIGHTBUTTON | TPM_RETURNCMD,
+ screenPoint.x,
+ screenPoint.y,
+ this
+ );
+
+ switch (command) {
+ case ID_OUTLINER_OPEN_PROPERTIES:
+ OpenEntityProperties(ent);
+ break;
+ case ID_OUTLINER_MOVE_TO_ENTITY:
+ MoveToEntity(ent);
+ break;
+ case ID_OUTLINER_REFRESH:
+ Refresh(true);
+ break;
+ default:
+ break;
+ }
+
+ *pResult = 0;
+}
+
+void COutlinerDlg::SelectEntityInMap(entity_t* ent, bool updateInspector) {
+ if (ent == NULL) {
+ return;
+ }
+
+ Select_Deselect();
+
+ if (ent != world_entity) {
+ brush_t* firstBrush = ent->brushes.onext;
+ if (firstBrush != NULL && firstBrush != &ent->brushes) {
+ Select_Brush(firstBrush, true, true);
+ }
+ }
+
+ if (updateInspector && g_Inspectors != NULL) {
+ if (ent->eclass != NULL) {
+ g_Inspectors->UpdateEntitySel(ent->eclass);
+ }
+ g_Inspectors->entityDlg.SetEditEntity(ent);
+ g_Inspectors->UpdateSelectedEntity();
+ }
+
+ Sys_UpdateWindows(W_ALL);
+}
+
+void COutlinerDlg::OpenEntityProperties(entity_t* ent) {
+ if (ent == NULL || g_Inspectors == NULL) {
+ return;
+ }
+
+ SelectEntityInMap(ent, true);
+ g_Inspectors->SetMode(W_ENTITY);
+}
+
+bool COutlinerDlg::GetEntityCenter(entity_t* ent, idVec3& center) const {
+ if (ent == NULL) {
+ return false;
+ }
+
+ if (GetVectorForKey(ent, "origin", center)) {
+ return true;
+ }
+
+ idBounds bounds;
+ bounds.Clear();
+ bool haveBounds = false;
+
+ for (brush_t* b = ent->brushes.onext; b != NULL && b != &ent->brushes; b = b->onext) {
+ bounds.AddPoint(b->mins);
+ bounds.AddPoint(b->maxs);
+ haveBounds = true;
+ }
+
+ if (haveBounds) {
+ center = bounds.GetCenter();
+ return true;
+ }
+
+ center.Zero();
+ return false;
+}
+
+void COutlinerDlg::MoveToEntity(entity_t* ent) {
+ if (ent == NULL || g_pParentWnd == NULL) {
+ return;
+ }
+
+ idVec3 center;
+ if (!GetEntityCenter(ent, center)) {
+ return;
+ }
+
+ SelectEntityInMap(ent, false);
+
+ if (g_pParentWnd->GetCamera() != NULL) {
+ g_pParentWnd->GetCamera()->Camera().origin = center;
+ }
+
+ if (g_pParentWnd->GetXYWnd() != NULL) {
+ g_pParentWnd->GetXYWnd()->SetOrigin(center);
+ }
+ if (g_pParentWnd->GetXZWnd() != NULL) {
+ g_pParentWnd->GetXZWnd()->SetOrigin(center);
+ }
+ if (g_pParentWnd->GetYZWnd() != NULL) {
+ g_pParentWnd->GetYZWnd()->SetOrigin(center);
+ }
+
+ Sys_UpdateWindows(W_ALL);
+}
diff --git a/neo/tools/radiant/OutlinerDlg.h b/neo/tools/radiant/OutlinerDlg.h
new file mode 100644
index 00000000..1781380c
--- /dev/null
+++ b/neo/tools/radiant/OutlinerDlg.h
@@ -0,0 +1,134 @@
+/*
+===========================================================================
+
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
+
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
+
+IceTech Source Code is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+IceTech Source Code is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with IceTech Source Code. If not, see .
+
+===========================================================================
+*/
+#pragma once
+
+#include "afxwin.h"
+#include "afxcmn.h"
+#include "afxtempl.h"
+
+struct entity_s;
+typedef struct entity_s entity_t;
+class idVec3;
+
+class COutlinerDlg : public CWnd {
+ DECLARE_DYNAMIC(COutlinerDlg)
+
+public:
+ enum {
+ IDC_OUTLINER_ROOT = 0x7300,
+ IDC_OUTLINER_FILTER_LABEL = 0x7301,
+ IDC_OUTLINER_FILTER = 0x7302,
+ IDC_OUTLINER_TREE = 0x7303,
+ ID_OUTLINER_OPEN_PROPERTIES = 0x7310,
+ ID_OUTLINER_MOVE_TO_ENTITY = 0x7311,
+ ID_OUTLINER_REFRESH = 0x7312,
+ OUTLINER_REFRESH_TIMER = 0x7320
+ };
+
+ COutlinerDlg();
+ virtual ~COutlinerDlg();
+
+ BOOL Create(CWnd* pParentWnd);
+
+ void Refresh(bool force = false);
+ void RefreshIfNeeded();
+
+ void OpenEntityProperties(entity_t* ent);
+ void MoveToEntity(entity_t* ent);
+ void SelectEntityInMap(entity_t* ent, bool updateInspector = false);
+
+protected:
+ DECLARE_MESSAGE_MAP()
+
+ afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
+ afx_msg void OnSize(UINT nType, int cx, int cy);
+ afx_msg void OnDestroy();
+ afx_msg void OnTimer(UINT_PTR nIDEvent);
+ afx_msg void OnPaint();
+ afx_msg BOOL OnEraseBkgnd(CDC* pDC);
+ afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
+ afx_msg void OnFilterChanged();
+ void OnTreeDblClick(NMHDR* pNMHDR, LRESULT* pResult);
+ void OnTreeRightClick(NMHDR* pNMHDR, LRESULT* pResult);
+
+ virtual BOOL PreTranslateMessage(MSG* pMsg);
+
+private:
+
+ struct outlinerEdge_t {
+ entity_t* source;
+ entity_t* target;
+ };
+
+ struct outlinerItemData_t {
+ entity_t* entity;
+ bool cycleRef;
+ };
+
+ CStatic m_filterLabel;
+ CEdit m_filter;
+ CTreeCtrl m_tree;
+ CFont m_font;
+ CBrush m_bgBrush;
+ CBrush m_editBrush;
+ CBrush m_staticBrush;
+
+ CPtrArray m_entities;
+ CArray m_incoming;
+ CArray m_covered;
+ CArray m_edges;
+ CPtrArray m_itemData;
+
+ CString m_filterText;
+ CString m_lastMapName;
+ int m_lastMapModified;
+ int m_lastEntityCount;
+ entity_t* m_lastWorldEntity;
+
+ void BuildGraph();
+ void AddEntityNode(entity_t* ent);
+ void AddEdge(entity_t* source, entity_t* target);
+ bool HasEdge(entity_t* source, entity_t* target) const;
+ int FindNode(entity_t* ent) const;
+ int FindNodeByName(const char* name) const;
+ bool IsTargetKey(const char* key) const;
+
+ void ClearItemData();
+ outlinerItemData_t* AllocItemData(entity_t* ent, bool cycleRef);
+ entity_t* EntityFromItem(HTREEITEM item) const;
+ entity_t* SelectedEntity() const;
+
+ CString EntityDisplayName(entity_t* ent) const;
+ bool EntityMatchesFilter(entity_t* ent) const;
+ bool EntityOrDescendantMatches(entity_t* ent, CPtrArray& stack) const;
+ bool ArrayContains(const CPtrArray& array, entity_t* ent) const;
+
+ HTREEITEM InsertEntityRecursive(entity_t* ent, HTREEITEM parent, CPtrArray& stack);
+ HTREEITEM FindTreeItemForEntity(entity_t* ent, HTREEITEM start) const;
+ void ExpandAll(HTREEITEM start);
+
+ bool NeedsRefresh() const;
+ bool GetEntityCenter(entity_t* ent, idVec3& center) const;
+ void ApplyFont();
+};
diff --git a/neo/tools/radiant/PARSE.CPP b/neo/tools/radiant/PARSE.CPP
index 860b1200..3df005a2 100644
--- a/neo/tools/radiant/PARSE.CPP
+++ b/neo/tools/radiant/PARSE.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PARSE.H b/neo/tools/radiant/PARSE.H
index 2530c0f3..fa6676b2 100644
--- a/neo/tools/radiant/PARSE.H
+++ b/neo/tools/radiant/PARSE.H
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PMESH.CPP b/neo/tools/radiant/PMESH.CPP
index 5e6fcbcf..4836dfd6 100644
--- a/neo/tools/radiant/PMESH.CPP
+++ b/neo/tools/radiant/PMESH.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PMESH.H b/neo/tools/radiant/PMESH.H
index 3139f96d..ba1d9318 100644
--- a/neo/tools/radiant/PMESH.H
+++ b/neo/tools/radiant/PMESH.H
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PatchDensityDlg.cpp b/neo/tools/radiant/PatchDensityDlg.cpp
index 48f48d86..18ee59b5 100644
--- a/neo/tools/radiant/PatchDensityDlg.cpp
+++ b/neo/tools/radiant/PatchDensityDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PatchDensityDlg.h b/neo/tools/radiant/PatchDensityDlg.h
index fb8e47c7..614450a7 100644
--- a/neo/tools/radiant/PatchDensityDlg.h
+++ b/neo/tools/radiant/PatchDensityDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PatchDialog.cpp b/neo/tools/radiant/PatchDialog.cpp
index d5bbf46d..2889d786 100644
--- a/neo/tools/radiant/PatchDialog.cpp
+++ b/neo/tools/radiant/PatchDialog.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PatchDialog.h b/neo/tools/radiant/PatchDialog.h
index 9e6e5c7d..408c385d 100644
--- a/neo/tools/radiant/PatchDialog.h
+++ b/neo/tools/radiant/PatchDialog.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PointFile.cpp b/neo/tools/radiant/PointFile.cpp
index 860314f7..fe342ae6 100644
--- a/neo/tools/radiant/PointFile.cpp
+++ b/neo/tools/radiant/PointFile.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PrefsDlg.cpp b/neo/tools/radiant/PrefsDlg.cpp
index 0f7916c7..e55626bf 100644
--- a/neo/tools/radiant/PrefsDlg.cpp
+++ b/neo/tools/radiant/PrefsDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PrefsDlg.h b/neo/tools/radiant/PrefsDlg.h
index f5670507..21bbe126 100644
--- a/neo/tools/radiant/PrefsDlg.h
+++ b/neo/tools/radiant/PrefsDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PreviewDlg.cpp b/neo/tools/radiant/PreviewDlg.cpp
index 3c38d170..a2e1c5f2 100644
--- a/neo/tools/radiant/PreviewDlg.cpp
+++ b/neo/tools/radiant/PreviewDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PreviewDlg.h b/neo/tools/radiant/PreviewDlg.h
index e36cdd60..7d991c98 100644
--- a/neo/tools/radiant/PreviewDlg.h
+++ b/neo/tools/radiant/PreviewDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PropertyList.cpp b/neo/tools/radiant/PropertyList.cpp
index ccfa0471..0fe2e4f6 100644
--- a/neo/tools/radiant/PropertyList.cpp
+++ b/neo/tools/radiant/PropertyList.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/PropertyList.h b/neo/tools/radiant/PropertyList.h
index ee3cf52a..fb4a8f27 100644
--- a/neo/tools/radiant/PropertyList.h
+++ b/neo/tools/radiant/PropertyList.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/QE3.CPP b/neo/tools/radiant/QE3.CPP
index 3861573e..57b72ea1 100644
--- a/neo/tools/radiant/QE3.CPP
+++ b/neo/tools/radiant/QE3.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/QE3.H b/neo/tools/radiant/QE3.H
index ababf07d..d23f97a2 100644
--- a/neo/tools/radiant/QE3.H
+++ b/neo/tools/radiant/QE3.H
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/QEDEFS.H b/neo/tools/radiant/QEDEFS.H
index c521c264..770b3534 100644
--- a/neo/tools/radiant/QEDEFS.H
+++ b/neo/tools/radiant/QEDEFS.H
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/QERTYPES.H b/neo/tools/radiant/QERTYPES.H
index ea419d26..b3655b83 100644
--- a/neo/tools/radiant/QERTYPES.H
+++ b/neo/tools/radiant/QERTYPES.H
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
@@ -421,7 +421,8 @@ extern eclass_t *eclass;
#define W_YZ 0x0400 //--|
#define W_MEDIA 0x1000
#define W_GAME 0x2000
-#define W_ALL 0xFFFFFFFF
+#define W_OUTLINER 0x4000
+#define W_ALL 0xFFFFFFFF
// used in some Drawing routines
enum VIEWTYPE {YZ, XZ, XY};
diff --git a/neo/tools/radiant/Radiant.cpp b/neo/tools/radiant/Radiant.cpp
index d8a084b2..3233dbff 100644
--- a/neo/tools/radiant/Radiant.cpp
+++ b/neo/tools/radiant/Radiant.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/Radiant.h b/neo/tools/radiant/Radiant.h
index 864128a5..7266585a 100644
--- a/neo/tools/radiant/Radiant.h
+++ b/neo/tools/radiant/Radiant.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/RotateDlg.cpp b/neo/tools/radiant/RotateDlg.cpp
index b42b49bc..e2782c90 100644
--- a/neo/tools/radiant/RotateDlg.cpp
+++ b/neo/tools/radiant/RotateDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/RotateDlg.h b/neo/tools/radiant/RotateDlg.h
index 804d9a2d..370531a4 100644
--- a/neo/tools/radiant/RotateDlg.h
+++ b/neo/tools/radiant/RotateDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/SELECT.CPP b/neo/tools/radiant/SELECT.CPP
index a7e9d968..cba1ea74 100644
--- a/neo/tools/radiant/SELECT.CPP
+++ b/neo/tools/radiant/SELECT.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/SELECT.H b/neo/tools/radiant/SELECT.H
index 353916ab..e643d46a 100644
--- a/neo/tools/radiant/SELECT.H
+++ b/neo/tools/radiant/SELECT.H
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/ScaleDialog.cpp b/neo/tools/radiant/ScaleDialog.cpp
index 800ad1a0..51e531d5 100644
--- a/neo/tools/radiant/ScaleDialog.cpp
+++ b/neo/tools/radiant/ScaleDialog.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/ScaleDialog.h b/neo/tools/radiant/ScaleDialog.h
index 3a6068a2..62135ef4 100644
--- a/neo/tools/radiant/ScaleDialog.h
+++ b/neo/tools/radiant/ScaleDialog.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/SurfaceDlg.cpp b/neo/tools/radiant/SurfaceDlg.cpp
index 5558898d..b8a29f76 100644
--- a/neo/tools/radiant/SurfaceDlg.cpp
+++ b/neo/tools/radiant/SurfaceDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/SurfaceDlg.h b/neo/tools/radiant/SurfaceDlg.h
index 2363c294..2d238df8 100644
--- a/neo/tools/radiant/SurfaceDlg.h
+++ b/neo/tools/radiant/SurfaceDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/TabsDlg.cpp b/neo/tools/radiant/TabsDlg.cpp
index f63fe03d..bf88f1aa 100644
--- a/neo/tools/radiant/TabsDlg.cpp
+++ b/neo/tools/radiant/TabsDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/TabsDlg.h b/neo/tools/radiant/TabsDlg.h
index 3851b6ea..a297ec13 100644
--- a/neo/tools/radiant/TabsDlg.h
+++ b/neo/tools/radiant/TabsDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/TearoffContainerWindow.cpp b/neo/tools/radiant/TearoffContainerWindow.cpp
index ea77e164..cb470cd0 100644
--- a/neo/tools/radiant/TearoffContainerWindow.cpp
+++ b/neo/tools/radiant/TearoffContainerWindow.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/TearoffContainerWindow.h b/neo/tools/radiant/TearoffContainerWindow.h
index a9d191ea..0f503a24 100644
--- a/neo/tools/radiant/TearoffContainerWindow.h
+++ b/neo/tools/radiant/TearoffContainerWindow.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/TextureBar.cpp b/neo/tools/radiant/TextureBar.cpp
index efa62105..47c504fc 100644
--- a/neo/tools/radiant/TextureBar.cpp
+++ b/neo/tools/radiant/TextureBar.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/TextureBar.h b/neo/tools/radiant/TextureBar.h
index 748f6fb0..6e2e6ac7 100644
--- a/neo/tools/radiant/TextureBar.h
+++ b/neo/tools/radiant/TextureBar.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/Textures.h b/neo/tools/radiant/Textures.h
index 54647752..238f7745 100644
--- a/neo/tools/radiant/Textures.h
+++ b/neo/tools/radiant/Textures.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/Undo.cpp b/neo/tools/radiant/Undo.cpp
index f17ef09e..f78b7fab 100644
--- a/neo/tools/radiant/Undo.cpp
+++ b/neo/tools/radiant/Undo.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/Undo.h b/neo/tools/radiant/Undo.h
index 8da4e810..7d5f186b 100644
--- a/neo/tools/radiant/Undo.h
+++ b/neo/tools/radiant/Undo.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/VERTSEL.CPP b/neo/tools/radiant/VERTSEL.CPP
index 98aabad0..87357582 100644
--- a/neo/tools/radiant/VERTSEL.CPP
+++ b/neo/tools/radiant/VERTSEL.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/WIN_DLG.CPP b/neo/tools/radiant/WIN_DLG.CPP
index d36eddbe..4c92cda3 100644
--- a/neo/tools/radiant/WIN_DLG.CPP
+++ b/neo/tools/radiant/WIN_DLG.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/WIN_QE3.CPP b/neo/tools/radiant/WIN_QE3.CPP
index e38ebf65..0b85ac03 100644
--- a/neo/tools/radiant/WIN_QE3.CPP
+++ b/neo/tools/radiant/WIN_QE3.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/WaitDlg.cpp b/neo/tools/radiant/WaitDlg.cpp
index f07a55fa..5ce476c2 100644
--- a/neo/tools/radiant/WaitDlg.cpp
+++ b/neo/tools/radiant/WaitDlg.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/WaitDlg.h b/neo/tools/radiant/WaitDlg.h
index 342723d2..f18b0f71 100644
--- a/neo/tools/radiant/WaitDlg.h
+++ b/neo/tools/radiant/WaitDlg.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/WaveOpen.cpp b/neo/tools/radiant/WaveOpen.cpp
index 309de232..3a2b21e2 100644
--- a/neo/tools/radiant/WaveOpen.cpp
+++ b/neo/tools/radiant/WaveOpen.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/WaveOpen.h b/neo/tools/radiant/WaveOpen.h
index 59ebda26..e87d36c5 100644
--- a/neo/tools/radiant/WaveOpen.h
+++ b/neo/tools/radiant/WaveOpen.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/XYWnd.cpp b/neo/tools/radiant/XYWnd.cpp
index c69cbebf..837c81a5 100644
--- a/neo/tools/radiant/XYWnd.cpp
+++ b/neo/tools/radiant/XYWnd.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/XYWnd.h b/neo/tools/radiant/XYWnd.h
index 71c4ac7d..11af5920 100644
--- a/neo/tools/radiant/XYWnd.h
+++ b/neo/tools/radiant/XYWnd.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/Z.CPP b/neo/tools/radiant/Z.CPP
index fc8f804b..9476c2bf 100644
--- a/neo/tools/radiant/Z.CPP
+++ b/neo/tools/radiant/Z.CPP
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/Z.H b/neo/tools/radiant/Z.H
index 79c560a7..da778846 100644
--- a/neo/tools/radiant/Z.H
+++ b/neo/tools/radiant/Z.H
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/ZClip.cpp b/neo/tools/radiant/ZClip.cpp
index e168e43b..b500afa1 100644
--- a/neo/tools/radiant/ZClip.cpp
+++ b/neo/tools/radiant/ZClip.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/ZClip.h b/neo/tools/radiant/ZClip.h
index e1de5e7d..51aa361e 100644
--- a/neo/tools/radiant/ZClip.h
+++ b/neo/tools/radiant/ZClip.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/ZWnd.cpp b/neo/tools/radiant/ZWnd.cpp
index 8287bd38..73ee16f8 100644
--- a/neo/tools/radiant/ZWnd.cpp
+++ b/neo/tools/radiant/ZWnd.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/ZWnd.h b/neo/tools/radiant/ZWnd.h
index ab117f88..1a90a790 100644
--- a/neo/tools/radiant/ZWnd.h
+++ b/neo/tools/radiant/ZWnd.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/autocaulk.cpp b/neo/tools/radiant/autocaulk.cpp
index b0b536cd..33ffe218 100644
--- a/neo/tools/radiant/autocaulk.cpp
+++ b/neo/tools/radiant/autocaulk.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/autocaulk.h b/neo/tools/radiant/autocaulk.h
index c1a23413..56310670 100644
--- a/neo/tools/radiant/autocaulk.h
+++ b/neo/tools/radiant/autocaulk.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/cmdlib.cpp b/neo/tools/radiant/cmdlib.cpp
index 24569dcc..bc73e2ce 100644
--- a/neo/tools/radiant/cmdlib.cpp
+++ b/neo/tools/radiant/cmdlib.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/cmdlib.h b/neo/tools/radiant/cmdlib.h
index b30172e1..00f800c4 100644
--- a/neo/tools/radiant/cmdlib.h
+++ b/neo/tools/radiant/cmdlib.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/splines.cpp b/neo/tools/radiant/splines.cpp
index 5f23555a..22fed440 100644
--- a/neo/tools/radiant/splines.cpp
+++ b/neo/tools/radiant/splines.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/radiant/splines.h b/neo/tools/radiant/splines.h
index 12eafb49..ddfc7b9a 100644
--- a/neo/tools/radiant/splines.h
+++ b/neo/tools/radiant/splines.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/script/DialogScriptEditor.cpp b/neo/tools/script/DialogScriptEditor.cpp
index 084f591b..1619bbe0 100644
--- a/neo/tools/script/DialogScriptEditor.cpp
+++ b/neo/tools/script/DialogScriptEditor.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/script/DialogScriptEditor.h b/neo/tools/script/DialogScriptEditor.h
index 54f827a4..64437389 100644
--- a/neo/tools/script/DialogScriptEditor.h
+++ b/neo/tools/script/DialogScriptEditor.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/sound/DialogSound.cpp b/neo/tools/sound/DialogSound.cpp
index 7c101805..25baa446 100644
--- a/neo/tools/sound/DialogSound.cpp
+++ b/neo/tools/sound/DialogSound.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/sound/DialogSound.h b/neo/tools/sound/DialogSound.h
index 0baa9a40..a03c587d 100644
--- a/neo/tools/sound/DialogSound.h
+++ b/neo/tools/sound/DialogSound.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/sound/DialogSoundGroup.cpp b/neo/tools/sound/DialogSoundGroup.cpp
index a93142fa..1e0bb986 100644
--- a/neo/tools/sound/DialogSoundGroup.cpp
+++ b/neo/tools/sound/DialogSoundGroup.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/tools/sound/DialogSoundGroup.h b/neo/tools/sound/DialogSoundGroup.h
index a89248a7..eccc0bfc 100644
--- a/neo/tools/sound/DialogSoundGroup.h
+++ b/neo/tools/sound/DialogSoundGroup.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/BindWindow.cpp b/neo/ui/BindWindow.cpp
index 5fa1a89d..dd6f1d16 100644
--- a/neo/ui/BindWindow.cpp
+++ b/neo/ui/BindWindow.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/BindWindow.h b/neo/ui/BindWindow.h
index 10347450..8bf5751f 100644
--- a/neo/ui/BindWindow.h
+++ b/neo/ui/BindWindow.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/ChoiceWindow.cpp b/neo/ui/ChoiceWindow.cpp
index 64de6d35..3d3856d7 100644
--- a/neo/ui/ChoiceWindow.cpp
+++ b/neo/ui/ChoiceWindow.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/ChoiceWindow.h b/neo/ui/ChoiceWindow.h
index 654605f4..628ffb34 100644
--- a/neo/ui/ChoiceWindow.h
+++ b/neo/ui/ChoiceWindow.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/EditWindow.cpp b/neo/ui/EditWindow.cpp
index 1dcfccbe..52f44e0e 100644
--- a/neo/ui/EditWindow.cpp
+++ b/neo/ui/EditWindow.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/EditWindow.h b/neo/ui/EditWindow.h
index b5780558..771344e6 100644
--- a/neo/ui/EditWindow.h
+++ b/neo/ui/EditWindow.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/FieldWindow.cpp b/neo/ui/FieldWindow.cpp
index 1b66e8bd..0261124c 100644
--- a/neo/ui/FieldWindow.cpp
+++ b/neo/ui/FieldWindow.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/FieldWindow.h b/neo/ui/FieldWindow.h
index b36c1a62..1922fd77 100644
--- a/neo/ui/FieldWindow.h
+++ b/neo/ui/FieldWindow.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/GuiScript.cpp b/neo/ui/GuiScript.cpp
index 1763b16b..4909afed 100644
--- a/neo/ui/GuiScript.cpp
+++ b/neo/ui/GuiScript.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/GuiScript.h b/neo/ui/GuiScript.h
index 0fc327e9..fdc112bd 100644
--- a/neo/ui/GuiScript.h
+++ b/neo/ui/GuiScript.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/ListGUI.cpp b/neo/ui/ListGUI.cpp
index 0c7e3db3..e9a04b23 100644
--- a/neo/ui/ListGUI.cpp
+++ b/neo/ui/ListGUI.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/ListGUI.h b/neo/ui/ListGUI.h
index 8bd30d0f..578abec9 100644
--- a/neo/ui/ListGUI.h
+++ b/neo/ui/ListGUI.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/ListGUILocal.h b/neo/ui/ListGUILocal.h
index 36b4dd45..d3491cc4 100644
--- a/neo/ui/ListGUILocal.h
+++ b/neo/ui/ListGUILocal.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/ListWindow.cpp b/neo/ui/ListWindow.cpp
index a3d4a58e..9e186a42 100644
--- a/neo/ui/ListWindow.cpp
+++ b/neo/ui/ListWindow.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/ListWindow.h b/neo/ui/ListWindow.h
index 38186f3b..6226f7c9 100644
--- a/neo/ui/ListWindow.h
+++ b/neo/ui/ListWindow.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/MarkerWindow.cpp b/neo/ui/MarkerWindow.cpp
index dc24e74d..d04c3e21 100644
--- a/neo/ui/MarkerWindow.cpp
+++ b/neo/ui/MarkerWindow.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/MarkerWindow.h b/neo/ui/MarkerWindow.h
index f410b338..d50633ba 100644
--- a/neo/ui/MarkerWindow.h
+++ b/neo/ui/MarkerWindow.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/RegExp.cpp b/neo/ui/RegExp.cpp
index 0affd965..cd2ad8d4 100644
--- a/neo/ui/RegExp.cpp
+++ b/neo/ui/RegExp.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/RegExp.h b/neo/ui/RegExp.h
index 82eb6588..bff62798 100644
--- a/neo/ui/RegExp.h
+++ b/neo/ui/RegExp.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/RegExp_old.h b/neo/ui/RegExp_old.h
index 783ec3eb..bd174763 100644
--- a/neo/ui/RegExp_old.h
+++ b/neo/ui/RegExp_old.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/RenderWindow.cpp b/neo/ui/RenderWindow.cpp
index 22fb720a..98dc90fb 100644
--- a/neo/ui/RenderWindow.cpp
+++ b/neo/ui/RenderWindow.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/RenderWindow.h b/neo/ui/RenderWindow.h
index ea7dfcdc..423be626 100644
--- a/neo/ui/RenderWindow.h
+++ b/neo/ui/RenderWindow.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/SimpleWindow.cpp b/neo/ui/SimpleWindow.cpp
index d91a0dc1..3fb92bef 100644
--- a/neo/ui/SimpleWindow.cpp
+++ b/neo/ui/SimpleWindow.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/SimpleWindow.h b/neo/ui/SimpleWindow.h
index f8e97e25..4d223664 100644
--- a/neo/ui/SimpleWindow.h
+++ b/neo/ui/SimpleWindow.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/SliderWindow.cpp b/neo/ui/SliderWindow.cpp
index 464e527a..28d43eb8 100644
--- a/neo/ui/SliderWindow.cpp
+++ b/neo/ui/SliderWindow.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/SliderWindow.h b/neo/ui/SliderWindow.h
index 660f59e2..76af8853 100644
--- a/neo/ui/SliderWindow.h
+++ b/neo/ui/SliderWindow.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/UserInterface.cpp b/neo/ui/UserInterface.cpp
index d0e000e3..3fb1798d 100644
--- a/neo/ui/UserInterface.cpp
+++ b/neo/ui/UserInterface.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/UserInterface.h b/neo/ui/UserInterface.h
index 6d89c4c3..73cf75a2 100644
--- a/neo/ui/UserInterface.h
+++ b/neo/ui/UserInterface.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/UserInterfaceLocal.h b/neo/ui/UserInterfaceLocal.h
index f91c3842..21096665 100644
--- a/neo/ui/UserInterfaceLocal.h
+++ b/neo/ui/UserInterfaceLocal.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/Window.cpp b/neo/ui/Window.cpp
index 14d8e552..f655ca00 100644
--- a/neo/ui/Window.cpp
+++ b/neo/ui/Window.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/Window.h b/neo/ui/Window.h
index e1224dea..97bf20e6 100644
--- a/neo/ui/Window.h
+++ b/neo/ui/Window.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/Winvar.cpp b/neo/ui/Winvar.cpp
index 51b755e5..31229362 100644
--- a/neo/ui/Winvar.cpp
+++ b/neo/ui/Winvar.cpp
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+This file is part of the IceTech GPL Source Code ("IceTech Source Code").
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/
diff --git a/neo/ui/Winvar.h b/neo/ui/Winvar.h
index c240eac9..5fcf76ee 100644
--- a/neo/ui/Winvar.h
+++ b/neo/ui/Winvar.h
@@ -1,27 +1,27 @@
/*
===========================================================================
-Doom 3 GPL Source Code
-Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+IceTech GPL Source Code
+Copyright (C) 2026 Justin Marshall
-This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
+This file is part of the IceTech GPL Source Code (?IceTech Source Code?).
-Doom 3 Source Code is free software: you can redistribute it and/or modify
+IceTech Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-Doom 3 Source Code is distributed in the hope that it will be useful,
+IceTech Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with Doom 3 Source Code. If not, see .
+along with IceTech Source Code. If not, see .
-In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+In addition, the IceTech Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the IceTech Source Code. If not, please request a copy in writing from id Software at the address below.
-If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+If you have questions concerning this license or the applicable additional terms, you may contact in writing Justin Marshall, justinmarshall20@gmail.com
===========================================================================
*/