Added emissive texture support

This commit is contained in:
Justin Marshall
2026-05-05 21:14:31 -07:00
parent 7066f5c415
commit baeae00185
6 changed files with 614 additions and 333 deletions
+3 -1
View File
@@ -194,7 +194,8 @@ typedef enum {
SL_AMBIENT, // execute after lighting
SL_BUMP,
SL_DIFFUSE,
SL_SPECULAR
SL_SPECULAR,
SL_GLOWMAP
#ifdef PREY
, SL_SHADER
#endif
@@ -506,6 +507,7 @@ public:
// jmarshall
idImage* GetDiffuseImage(void) const;
idImage* GetBumpImage(void) const;
idImage* GetGlowImage(void) const;
bool IsSky(void) const;
// jmarshall end
// returns true if the material will generate interactions with normal lights