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Switched Doom 3 weapons to native.
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@@ -674,6 +674,7 @@ private:
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void Event_GetPreviousWeapon( void );
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void Event_SelectWeapon( const char *weaponName );
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void Event_GetWeaponEntity( void );
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public:
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void Event_OpenPDA( void );
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void Event_InPDA( void );
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void Event_ExitTeleporter( void );
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