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https://github.com/jmarshall23/DoomRTX.git
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Added typeinfogen with state system
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@@ -165,6 +165,9 @@
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<ClCompile Include="game\Weapon.cpp" />
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<ClCompile Include="game\WorldSpawn.cpp" />
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<ClCompile Include="..\engine\idlib\precompiled.cpp" />
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<ClCompile Include="game\gamesys\GameTypeInfo.cpp">
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<Filter>GameSys</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="game\ai\AAS.h">
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@@ -296,6 +299,9 @@
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<ClInclude Include="game\Weapon.h" />
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<ClInclude Include="game\WorldSpawn.h" />
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<ClInclude Include="..\engine\idlib\precompiled.h" />
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<ClInclude Include="game\gamesys\GameTypeInfo.h">
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<Filter>GameSys</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="game\Game.def" />
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