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Added typeinfogen with state system
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@@ -38,15 +38,6 @@ Vagary specific AI code
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#include "../Game_local.h"
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class idAI_Vagary : public idAI {
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public:
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CLASS_PROTOTYPE( idAI_Vagary );
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private:
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void Event_ChooseObjectToThrow( const idVec3 &mins, const idVec3 &maxs, float speed, float minDist, float offset );
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void Event_ThrowObjectAtEnemy( idEntity *ent, float speed );
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};
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const idEventDef AI_Vagary_ChooseObjectToThrow( "vagary_ChooseObjectToThrow", "vvfff", 'e' );
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const idEventDef AI_Vagary_ThrowObjectAtEnemy( "vagary_ThrowObjectAtEnemy", "ef" );
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