mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-16 16:20:42 +02:00
Added setAnim to camera. Added global fog set via worldspawn.
This commit is contained in:
@@ -307,7 +307,8 @@ const char *idAnim::AddFrameCommand( const idDeclModelDef *modelDef, int framenu
|
||||
fc.type = FC_SCRIPTFUNCTION;
|
||||
fc.function = gameLocal.program.FindFunction( token );
|
||||
if ( !fc.function ) {
|
||||
return va( "Function '%s' not found", token.c_str() );
|
||||
gameLocal.Warning( "Ignoring frame command call to missing function '%s' on anim '%s'", token.c_str(), FullName() );
|
||||
return NULL;
|
||||
}
|
||||
} else if ( token == "object_call" ) {
|
||||
if( !src.ReadTokenOnLine( &token ) ) {
|
||||
|
||||
Reference in New Issue
Block a user