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Added setAnim to camera. Added global fog set via worldspawn.
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@@ -125,6 +125,7 @@ private:
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void LoadAnim( void );
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void Event_Start( void );
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void Event_Stop( void );
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void Event_SetAnim( const char *animName );
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void Event_SetCallback( void );
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void Event_Activate( idEntity *activator );
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};
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