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Numerous performance fixes.
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@@ -2328,6 +2328,7 @@ void QD3D12_SetUpscalerSharpness(float sharpness);
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void QD3D12_SetToneMapBrightness(float brightness);
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void QD3D12_SetFrameGenerationMultiplier(int multiplier);
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int QD3D12_GetFrameGenerationMultiplier(void);
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void QD3D12_SetCurrentWindowDLSSAllowed(int allowed);
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void QD3D12_EnableTAA(int enabled);
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