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Initial Prey Game integration support.
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@@ -699,8 +699,10 @@ static const char* CameraNav_SurfaceTypeName(surfTypes_t type) {
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case SURFTYPE_CARDBOARD: return "cardboard";
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case SURFTYPE_LIQUID: return "liquid";
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case SURFTYPE_GLASS: return "glass";
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#ifndef PREY
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case SURFTYPE_PLASTIC: return "plastic";
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case SURFTYPE_RICOCHET: return "ricochet";
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#endif
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default: return "none";
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}
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}
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