Initial Prey Game integration support.

This commit is contained in:
Justin Marshall
2026-05-05 15:01:01 -07:00
parent a6c6f1ed26
commit 8d5f678b25
552 changed files with 265551 additions and 209 deletions
+4
View File
@@ -662,7 +662,11 @@ void idRenderWorldLocal::ReadRenderEntity() {
session->readDemo->ReadBool( ent.noShadow );
session->readDemo->ReadBool( ent.noDynamicInteractions );
session->readDemo->ReadBool( ent.weaponDepthHack );
#ifndef PREY
session->readDemo->ReadInt( ent.forceUpdate );
#else
session->readDemo->ReadBool(ent.forceUpdate);
#endif
ent.callback = NULL;
if ( ent.customShader ) {
ent.customShader = declManager->FindMaterial( session->readDemo->ReadHashString() );