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https://github.com/jmarshall23/DoomRTX.git
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Initial Prey Game integration support.
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@@ -662,7 +662,11 @@ void idRenderWorldLocal::ReadRenderEntity() {
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session->readDemo->ReadBool( ent.noShadow );
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session->readDemo->ReadBool( ent.noDynamicInteractions );
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session->readDemo->ReadBool( ent.weaponDepthHack );
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#ifndef PREY
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session->readDemo->ReadInt( ent.forceUpdate );
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#else
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session->readDemo->ReadBool(ent.forceUpdate);
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#endif
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ent.callback = NULL;
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if ( ent.customShader ) {
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ent.customShader = declManager->FindMaterial( session->readDemo->ReadHashString() );
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