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https://github.com/jmarshall23/DoomRTX.git
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Initial Prey Game integration support.
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@@ -84,6 +84,7 @@ public:
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virtual void ReadFromDemoFile( class idDemoFile *f );
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virtual void WriteToDemoFile( class idDemoFile *f );
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virtual float DepthHack() const;
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virtual void IntersectBounds(const idBounds& bounds, float displacement) {} // this is empty intentionally
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void MakeDefaultModel();
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@@ -239,7 +240,7 @@ public:
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virtual idBounds Bounds( const struct renderEntity_s *ent ) const;
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virtual void Reset();
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void IntersectBounds( const idBounds &bounds, float displacement );
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virtual void IntersectBounds( const idBounds &bounds, float displacement );
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private:
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modelSurface_t GenerateSurface( float lerp );
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