mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-21 13:10:37 +02:00
Initial Prey Game integration support.
This commit is contained in:
@@ -0,0 +1,21 @@
|
||||
#ifndef __HH_WEAPON_CRAWLERGRENADE_H
|
||||
#define __HH_WEAPON_CRAWLERGRENADE_H
|
||||
|
||||
/***********************************************************************
|
||||
|
||||
hhWeaponCrawlerGrenade
|
||||
|
||||
***********************************************************************/
|
||||
class hhWeaponCrawlerGrenade : public hhWeapon {
|
||||
CLASS_PROTOTYPE( hhWeaponCrawlerGrenade );
|
||||
|
||||
public:
|
||||
//rww - network friendliness
|
||||
virtual void WriteToSnapshot( idBitMsgDelta &msg ) const;
|
||||
virtual void ReadFromSnapshot( const idBitMsgDelta &msg );
|
||||
|
||||
protected:
|
||||
void Event_SpawnBloodSpray();
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user