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Initial Prey Game integration support.
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#ifndef __HH_PROJECTILE_WRENCH_H
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#define __HH_PROJECTILE_WRENCH_H
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class hhProjectileWrench : public hhProjectile {
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CLASS_PROTOTYPE( hhProjectileWrench );
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void Event_Collision_Impact_AlertAI( const trace_t* collision, const idVec3& velocity );
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protected:
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void DamageEntityHit( const trace_t* collision, const idVec3& velocity, idEntity* entHit );
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};
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#endif
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