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Initial Prey Game integration support.
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#ifndef __HH_PROJECTILE_TRIGGER_H
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#define __HH_PROJECTILE_TRIGGER_H
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class hhProjectileTrigger: public hhProjectile {
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public:
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CLASS_PROTOTYPE( hhProjectileTrigger )
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void Event_Collision_Explode( const trace_t* collision, const idVec3& velocity );
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};
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#endif
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