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Initial Prey Game integration support.
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#ifndef ID_DEMO_BUILD //HUMANHEAD jsh PCF 5/26/06: code removed for demo build
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#ifndef __HH_PROJECTILE_SOUL_CANNON_H
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#define __HH_PROJECTILE_SOUL_CANNON_H
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/***********************************************************************
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hhProjectileSoulCannon
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***********************************************************************/
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class hhProjectileSoulCannon : public hhProjectile {
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CLASS_PROTOTYPE( hhProjectileSoulCannon );
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public:
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void Spawn();
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void Think( void );
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void Save( idSaveGame *savefile ) const;
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void Restore( idRestoreGame *savefile );
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protected:
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float maxVelocity;
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float maxEnemyDist;
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idVec3 thrustDir;
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void hhProjectileSoulCannon::Event_FindEnemy( void );
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};
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#endif
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#endif //HUMANHEAD jsh PCF 5/26/06: code removed for demo build
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