Initial Prey Game integration support.

This commit is contained in:
Justin Marshall
2026-05-05 15:01:01 -07:00
parent a6c6f1ed26
commit 8d5f678b25
552 changed files with 265551 additions and 209 deletions
+19
View File
@@ -0,0 +1,19 @@
#ifndef ID_DEMO_BUILD //HUMANHEAD jsh PCF 5/26/06: code removed for demo build
#ifndef __HH_PROJECTILE_COCOON_H
#define __HH_PROJECTILE_COCOON_H
class hhProjectileCocoon: public hhProjectileTracking {
public:
CLASS_PROTOTYPE( hhProjectileCocoon )
void Spawn();
void Damage( idEntity *inflictor, idEntity *attacker, const idVec3 &dir, const char *damageDefName, const float damageScale, const int location );
protected:
void Event_Collision_Proj( const trace_t* collision, const idVec3 &velocity );
void Event_TrackTarget();
void Event_Collision_Bounce( const trace_t* collision, const idVec3 &velocity );
void Event_AllowCollision( const trace_t* collision );
int nextBounceTime;
};
#endif
#endif //HUMANHEAD jsh PCF 5/26/06: code removed for demo build