Initial Prey Game integration support.

This commit is contained in:
Justin Marshall
2026-05-05 15:01:01 -07:00
parent a6c6f1ed26
commit 8d5f678b25
552 changed files with 265551 additions and 209 deletions
@@ -0,0 +1,21 @@
#include "precompiled.h"
#pragma hdrstop
#include "prey_local.h"
CLASS_DECLARATION( hhProjectile, hhProjectileAutoCannonGrenade )
EVENT( EV_Collision_Flesh, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_Collision_Metal, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_Collision_AltMetal, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_Collision_Wood, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_Collision_Stone, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_Collision_Glass, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_Collision_Liquid, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_Collision_CardBoard, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_Collision_Tile, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_Collision_Forcefield, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_Collision_Pipe, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_Collision_Wallwalk, hhProjectileAutoCannonGrenade::Event_Collision_Explode )
EVENT( EV_AllowCollision_Chaff, hhProjectileAutoCannonGrenade::Event_AllowCollision_Collide )
END_CLASS