mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-17 19:23:51 +02:00
Initial Prey Game integration support.
This commit is contained in:
@@ -0,0 +1,15 @@
|
||||
#ifndef __HH_PHYSICS_SIMPLE_H__
|
||||
#define __HH_PHYSICS_SIMPLE_H__
|
||||
|
||||
class hhPhysics_RigidBodySimple : public idPhysics_RigidBody {
|
||||
CLASS_PROTOTYPE( hhPhysics_RigidBodySimple );
|
||||
public:
|
||||
hhPhysics_RigidBodySimple();
|
||||
|
||||
virtual void Integrate( const float deltaTime, rigidBodyPState_t &next );
|
||||
|
||||
protected:
|
||||
friend void SimpleRigidBodyDerivatives( const float t, const void *clientData, const float *state, float *derivatives );
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user