Initial Prey Game integration support.

This commit is contained in:
Justin Marshall
2026-05-05 15:01:01 -07:00
parent a6c6f1ed26
commit 8d5f678b25
552 changed files with 265551 additions and 209 deletions
+31
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#ifndef __GAME_RENDERENTITY_H
#define __GAME_RENDERENTITY_H
extern const idEventDef EV_ModelDefHandleIsValid;
class hhRenderEntity : public idEntity {
CLASS_PROTOTYPE( hhRenderEntity );
protected:
hhRenderEntity();
virtual ~hhRenderEntity();
void Save( idSaveGame *savefile ) const;
void Restore( idRestoreGame *savefile );
virtual void Think();
virtual void InitCombatModel( const int renderModelHandle );
virtual void LinkCombatModel( idEntity* self, const int renderModelHandle );
public:
virtual void Present();
protected:
void Event_ModelDefHandleIsValid();
protected:
idClipModel* combatModel;
};
#endif