Initial Prey Game integration support.

This commit is contained in:
Justin Marshall
2026-05-05 15:01:01 -07:00
parent a6c6f1ed26
commit 8d5f678b25
552 changed files with 265551 additions and 209 deletions
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// hhPortalFrame
//
// Frame for our portal which accepts commands from GUIs which change shader parm5
// based on the command, as well as trigger some given entities each level, and finally
// trigger all it's own targets upon the victory command
#include "precompiled.h"
#pragma hdrstop
#include "prey_local.h"
CLASS_DECLARATION(idEntity, hhPortalFrame)
END_CLASS
void hhPortalFrame::Spawn() {
GetPhysics()->SetContents(CONTENTS_SOLID);
}