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Initial Prey Game integration support.
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#ifndef __HH_ITEM_AUTOMATIC_H
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#define __HH_ITEM_AUTOMATIC_H
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/***********************************************************************
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hhItemAutomatic
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***********************************************************************/
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class hhItemAutomatic : public idEntity {
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CLASS_PROTOTYPE( hhItemAutomatic );
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public:
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void Spawn();
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virtual void Think();
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protected:
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void SpawnItem();
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idStr GetNewItem();
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float FindAmmoNearby( const char *ammoName );
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};
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#endif
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