mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-20 04:30:12 +02:00
Initial Prey Game integration support.
This commit is contained in:
@@ -0,0 +1,49 @@
|
||||
#ifndef __GAME_DOCK_H__
|
||||
#define __GAME_DOCK_H__
|
||||
|
||||
extern const idEventDef EV_DockLock;
|
||||
extern const idEventDef EV_DockUnlock;
|
||||
|
||||
class hhShuttle;
|
||||
class hhDockingZone;
|
||||
|
||||
class hhDock : public idEntity {
|
||||
public:
|
||||
ABSTRACT_PROTOTYPE( hhDock );
|
||||
|
||||
void Spawn( void );
|
||||
void Save( idSaveGame *savefile ) const;
|
||||
void Restore( idRestoreGame *savefile );
|
||||
|
||||
virtual bool ValidEntity(idEntity *ent) = 0;
|
||||
virtual void EntityEntered( idEntity *ent ) = 0;
|
||||
virtual void EntityEncroaching( idEntity *ent ) = 0;
|
||||
virtual void EntityLeaving( idEntity *ent ) = 0;
|
||||
virtual void ShuttleExit( hhShuttle *shuttle ) = 0;
|
||||
virtual bool IsLocked() = 0;
|
||||
virtual bool CanExitLocked() = 0;
|
||||
virtual bool AllowsBoost() = 0;
|
||||
virtual bool AllowsFiring() = 0;
|
||||
virtual bool AllowsExit() = 0;
|
||||
virtual bool IsTeleportDest() = 0;
|
||||
virtual void UpdateAxis( const idMat3 &newAxis ) = 0;
|
||||
|
||||
virtual bool Recharges() const { return false; }
|
||||
|
||||
protected:
|
||||
//rww - needs a delay for mp
|
||||
virtual void Event_PostSpawn();
|
||||
|
||||
hhDockingZone* SpawnDockingZone();
|
||||
virtual void Lock()=0;
|
||||
virtual void Unlock()=0;
|
||||
|
||||
void Event_Lock();
|
||||
void Event_Unlock();
|
||||
void Event_Activate(idEntity *activator);
|
||||
|
||||
protected:
|
||||
idEntityPtr<hhDockingZone> dockingZone;
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user