Initial Prey Game integration support.

This commit is contained in:
Justin Marshall
2026-05-05 15:01:01 -07:00
parent a6c6f1ed26
commit 8d5f678b25
552 changed files with 265551 additions and 209 deletions
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#ifndef __PREY_AI_INSPECTOR_H__
#define __PREY_AI_INSPECTOR_H__
class hhAIInspector : public hhMonsterAI {
public:
CLASS_PROTOTYPE(hhAIInspector);
public:
void Spawn();
void CheckReactions( idEntity* entity );
void Save( idSaveGame *savefile ) const;
void Restore( idRestoreGame *savefile );
static void RestartInspector( const char* inspectClass, idEntity* newReaction, idPlayer* starter );
static void RestartInspector( idEntity* newReaction, idPlayer* starter );
public:
// Events.
void Event_PostSpawn();
void Event_CheckReactions( idEntity* entity );
protected:
idEntityPtr<idEntity> checkReaction;
};
#endif