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Initial Prey Game integration support.
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@@ -207,6 +207,10 @@ public:
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static int StringToKeyNum( const char *str );
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static const char * KeyNumToString( int keyNum, bool localized );
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#ifdef PREY
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static const char* SingleKeyFromBinding(const char* binding, bool localized);
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#endif
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static void SetBinding( int keyNum, const char *binding );
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static const char * GetBinding( int keyNum );
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static bool UnbindBinding( const char *bind );
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