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https://github.com/jmarshall23/DoomRTX.git
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Bots will now smooth turn to new angle.
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@@ -765,6 +765,8 @@ struct bot_state_t
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attackcrouch_time = 0;
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attackstrafe_time = 0;
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attackjump_time = 0;
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move_wander_time = 0;
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move_wander_side = 0.0f;
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firethrottleshoot_time = 0;
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chase_time = 0;
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thinktime = 0;
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@@ -799,6 +801,8 @@ struct bot_state_t
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float attackcrouch_time;
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float attackstrafe_time;
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float attackchase_time;
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float move_wander_time;
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float move_wander_side;
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float firethrottlewait_time;
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float firethrottleshoot_time;
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float nbg_time; //nearby goal time
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