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Quake 4 related bug fixes.
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@@ -577,6 +577,7 @@ public:
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// RAVEN END
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virtual byte* MT_GetMaterialTypeArray(idStr image, int& width, int& height);
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virtual void MT_FreeMaterialTypeArray(byte* buffer);
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virtual int GetTimeGroupTime(int timeGroup);
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virtual void SelectTimeGroup(int timeGroup);
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