Quake 4 related bug fixes.

This commit is contained in:
Justin Marshall
2026-05-10 01:30:36 -07:00
parent d37f87e493
commit 74dbe3d933
27 changed files with 4555 additions and 2777 deletions
+1 -1
View File
@@ -306,7 +306,7 @@ void idCollisionModelManagerLocal::LoadProcBSP( const char *name ) {
}
// jmarshall: quake 4 proc format
if (!src->ReadToken(&token) || token.Icmp(va("%s", PROC_FILEVERSION))) {
if (!src->ReadToken(&token)) {
common->Printf("idRenderWorldLocal::InitFromMap: bad version '%s' instead of '%s'\n", token.c_str(), PROC_FILEVERSION);
delete src;
return;